4718 Commits (3fcc178c23bddf338a825fb307f55a82616bccfc)
 

Author SHA1 Message Date
omar 3fcc178c23
Update README.md 6 years ago
omar dd748f0e39 Update README.md 6 years ago
hesiod 500a60debc Examples: OpenGL3: Cast compile/link status to GLboolean (#2112, #2125)
Some OpenGL loaders/bindings do not allow comparisons between GLints and GLbooleans.
6 years ago
omar 02afbaeef0 Examples: imgui_imp_opengl3.cpp explicit casting for overly aggressive glbinding compatibility. (#2112) [@hesiod] 6 years ago
omar a3b0e0acfa Examples: DirectX10, DirectX11: Removed seemingly unnecessary calls to invalidate and recreate device objects in the WM_SIZE handler. (#2088) 6 years ago
Michael Vetter 084c26aa41 Fix spacing in imgui_imp_sdl example (#2111) 6 years ago
omar 3c427e284f
Update pull_request_template.md 6 years ago
omar fbfe193fcd Window, Inputs: Fixed resizing from edges when io.MousePos is not pixel-rounded by rounding mouse position input. (#2110) 6 years ago
omar ae7f833c69 Window: Resizing from edges (with io.ConfigResizeWindowsFromEdges Beta flag) extends the hit region of root floating windows outside the window, making it easier to resize windows. Resize grips are also extended accordingly so there are no discontinuity when hovering between borders and corners. (#1495, #822, #2110) 6 years ago
omar 76e31bd51a Fixed typo. (#2108, #2083) 6 years ago
omar e623be998d Drag and Drop: Added GetDragDropPayload() to peek directly into the payload (if any) from anywhere. (#143) 6 years ago
omar 3dcd552628 Fixed extraneous static attribute. (#2105) 6 years ago
Loïc HAMOT 9aae21483a Fix missing IMGUI_API and mismatching namespace internal's CreateNewWindowSettings (#2105) 6 years ago
omar 61d94ff88e Renamed SetScrollHere() to SetScrollHereY(). Kept redirection function (will obsolete). 6 years ago
omar a7d3ae8937 BeginChild(): Fixed BeginChild(const char*, ...) variation erroneously not applying the ID stack to the provided string to uniquely identify the child window. This was undoing an intentional change introduced in 1.50 and broken in 1.60. (#1698, #894, #713) + reworked the Begin/BeginChild comments in imgui.h. 6 years ago
omar 781a7950d7 ImVector: Fixed a oddly unqualified return type in the assignment operator (I assume C++ handles it nicely as this never warned anywhere, but it is completely unintentional). 6 years ago
omar 788febf044 Examples: Vulkan: Fixed some minor discrepency in the SDL+Vulkan example to match the Glfw+Vulkan example. (cc #2097) 6 years ago
omar 5719b23e01 ImDrawList: Fixed AddConvexPolyFilled() undefined behavior when passing points_count smaller than 3, in particular, points_count==0 could lead to a memory stomp if the draw list was previously empty. 6 years ago
omar 7c3b9172ad Examples: Referring to missing gamepad support in back-end that are missing it. 6 years ago
omar 3d318a6577 ArrowButton(): Fixed arrow shape being horizontally misaligned by (FramePadding.y-FramePadding.x) if they are different.
Demo: Added extra usage of AlignTextToFramePadding() in a more visible section.
6 years ago
omar 0b190f11b9 Contributing, Issue Template 6 years ago
omar 571676ebd2 Added Fonts readme details and links to Sweet16 font. (#2085) 6 years ago
Tesla Ice Zhang 4b353ce482 Fix file names (#2083) 6 years ago
omar c12da2a607 BeginMenu(): Fixed menu popup horizontal offset being off the item in the menu bar when WindowPadding=0.0f. 6 years ago
omar ca5dc0c019 ColorPicker: Replaced the Separator with a Spacing call. (#2068) 6 years ago
omar 1afd29d382 Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo. 6 years ago
Elias Daler ec04e8bb05 Fix MSVC's C4312 warning about casting user texture type to void* in ImageButton (#2080) 6 years ago
omar 9cc63ba279 Internals: Replace unsigned short with ImWchar when dealing with character storage (missing cases) + in imgui_impl_ file keep using neutral type everywhere, added missing explicit cast in three bindings. (#2078) 6 years ago
ice1000 201fcfd2e5 Internals: Replace unsigned short with ImWchar when dealing with character storage. (#2078) 6 years ago
omar d014d0285a DragFloat: Disabled using power curve when one edge is FLT_MAX (broken in 1.61). Disabled setting a default drag speed when one edge is FLT_MAX. (#2024) 6 years ago
omar af6cf25255 DragFloat: Fixed a situation where dragging with value rounding enabled or with a power curve erroneously wrapped the value to one of the min/max edge. (#2024, #708, #320, #2075). 6 years ago
omar e2436ca625 Nav, Focus: Fixed ImGuiWindowFlags_NoBringToFrontOnFocus windows not being restoring focus properly after the main menu bar or last focused window is deactivated. 6 years ago
MindSpunk 7eadcf7d7d example_glfw_vulkan was missing a reference to imgui_widgets.cpp (#2071, #2036) 6 years ago
omar 062b1f0463 Fixed calling SetNextWindowSize()/SetWindowSize() with non-integer values leading to accidental alteration of window position. We now round the provided size. (#2067) 6 years ago
omar 2eaf722fd7 Fixed calling DestroyContext() always saving .ini data with the current context instead of the supplied context pointer. (#2066) 6 years ago
omar eb7033e75b Version 1.66 WIP 6 years ago
omar e0cab5664a Version 1.65 6 years ago
omar 5a679a45cc Renamed stb_truetype.h to imstb_truetype.h, stb_textedit.h to imstb_textedit.h, and stb_rect_pack.h to imstb_rectpack.h. (#1718, #2036)
If you were conveniently using the imgui copy of those STB headers in your project, you will have to update your include paths.
The reason for this change is to avoid conflicts for projects that may also be importing their own copy of the STB libraries. Note that imgui's copy of stb_textedit.h is modified.
6 years ago
omar e58bc3d5b7 Refactor: Tweaked and improved the sectioning to facilitate grepping/moving around and applied to all files. (#2036) 6 years ago
omar 0b18c11440 Refactor: Moved ImFile functions. (#2036) 6 years ago
omar ab64e8f993 Refactor: Moved one indentation level in the bulk of the ShowMetricsWindow() function. Should appear as a small diff if whitespaces changes are ignored. (#2036) 6 years ago
omar bb3184af74 Refactor: moved low-layout helpers to imgui_widgets.cpp (Spacing, Dummy, NewLine, Separator, etc.) (#2036) 6 years ago
omar cbdce80837 Internals: Refactor: Moved render functions to their own section. (#2036) 6 years ago
omar 65876f348a Nav: Removed the [Beta] tag from various descriptions of the gamepad/keyboard navigation system. Although it is not perfect and will keep being improved, it is fairly functional and used by many. (#787) 6 years ago
omar 77ba883f23 Renamed io.OptCursorBlink/io.ConfigCursorBlink to io.ConfigInputTextCursorBlink. (#1427) + changed ImGuiIO layout. 6 years ago
omar bbcc976739 Demo: Added a "Configuration" block to make io.ConfigFlags/io.BackendFlags more prominent. 6 years ago
omar b944aa623c Minor mostly inconsequential merges from Viewport + LoadIniSettingsFromMemory() entirely skip lines starting with ';' 6 years ago
omar 40db2ca098 Fixed a build issue with non-Cygwin GCC under Windows. 6 years ago
omar 5451cb7e1e Readme, Changelog (#2059) 6 years ago
Jiří Šebele f8b7e4d94f Examples: imgui_impl_opengl3 Fix GLAD error condition (#2059, #2002)
`gladLoadGL` returns 0 on fail, not the other way around.
6 years ago