Sammy Fatnassi
376c88a864
Fixed some compile warnings with Clang on Windows ( #3754 )
4 years ago
ocornut
f139846750
Backends: Win32: dynamically load XInput library (amends) ( #3646 , #3645 , #3248 , #2716 )
4 years ago
Kuanlan
633d1033af
Backends: Win32: dynamically load XInput library ( #3646 , #3645 , #3248 , #2716 )
4 years ago
Belinsky-L-V
695a4bd1a9
Backends: Metal: Fixed texture storage mode when building on Mac Catalyst. ( #3748 )
4 years ago
ocornut
388ca563db
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_dx12.cpp
4 years ago
Matthijs Lavrijsen
e485d451d1
Backends: DX12: improve Windows 7 compatibility ( #3696 )
...
- Attempt to load d3d12.dll from local D3D12On7 paths before falling back to System32
- Do not statically import D3D12SerializeRootSignature
4 years ago
ocornut
36535514d5
Backends: DX12: Fix warning ( #3706 ). Disable obsolete Tables enums, leave them commented out. Using _MSVC_LANG to enable offsetof() and static_assert() on VS2015.3+
4 years ago
ocornut
b11518d7d7
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_opengl2.cpp
# backends/imgui_impl_opengl3.cpp
# imgui.cpp
4 years ago
ocornut
9bcf77eb81
Fixed using IsItemEdited() after Combo() not matching the return value from Combo(). ( #2034 ) + fix some PVS warnings, fix typo, blanks.
...
Amend e28b1078
4 years ago
ocornut
7d5d5711c2
Backends: OpenGL2, OpenGL3: Backup and restore GL_SHADE_MODAL, GL_STENCIL_TEST, clear GL_NORMAL_ARRAY. Comments., ( #3671 , #3668 )
4 years ago
ocornut
8ec5daf35d
Happy new year!
4 years ago
ocornut
06e87014f2
Merge branch 'master' into docking
...
# Conflicts:
# imgui.h
# imgui_internal.h
4 years ago
ocornut
3346544cf5
Examples: Fix batch files (amend b1a18d82
, #3513 ), standardize them + DirectX12: Move ImGui::Render() call above the first barrier to clarify its lack of effect on the graphics pipe.
4 years ago
ocornut
dd4ca70b0d
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_win32.cpp
# imgui.cpp
# imgui_demo.cpp
4 years ago
ocornut
f9b873662b
Backends: Win32: Fixed setting of io.DisplaySize to invalid/uninitialized data when after hwnd has been closed.
...
GetClientRect() fails on closed hwnd which left the rectangle uninitialized and copied to DisplaySize. Ensure it is zero + similar failsafe in io.WantSetMousePos path.
4 years ago
ocornut
657589ab47
Backends: Vulkan+Viewports: fixed build, removed extraneous pipeline creation ( 770c9953
, e8447dea
, 6a0e85c5
) ( #3459 , #3579 )
4 years ago
ocornut
b2a91dc390
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
4 years ago
Brandon DeRosier
6a0e85c561
Backends: Vulkan: Add override for the subpass to reference during VkPipeline creation. ( #3579 )
...
This allows for binding the pipeline/sending draw commands
(via `ImGui_ImplVulkan_RenderDrawData`) against any subpass, rather than
being restricted to only the first subpass.
Without this, attempting to bind the pipeline against a subpass other than
the first one results in validation layer errors and, at worst, some drivers
failing if the subpass attachments differ.
4 years ago
ocornut
ac08593b96
Merge branch 'master' into docking + tweak dock node padding + use CheckboxFlags with int
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# Conflicts:
# imgui.cpp
# imgui_demo.cpp
# imgui_internal.h
4 years ago
Albin Odervall
b934b9bb86
Backends: OSX, Metal: Fix -Wshadow, -Wimplicit-float-conversion, and -Wsign-conversion warnings. ( #3555 )
4 years ago
ocornut
e3ac52630a
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_opengl3.cpp
# imgui.cpp
4 years ago
Rokas Kupstys
6f57d58e82
Backends: OSX: Fix KeyPadEnter on MacOS. ( #3554 )
4 years ago
ocornut
5292320110
Amend ffe8f0177f
( #3544 ) + readme fixes
4 years ago
Louis Schnellbach
ffe8f0177f
Backends: OpenGL3: Backup/restore GL_PRIMITIVE_RESTART state ( #3544 )
4 years ago
ocornut
455c21df71
Merge branch 'master' into docking + dockspace demo comments
...
# Conflicts:
# backends/imgui_impl_opengl3.cpp
# docs/CHANGELOG.txt
# imgui_internal.h
# imgui_widgets.cpp
4 years ago
xndcn
127f132447
Backends: OpenGL3: Add compatibility of GL_VERSION for GL 2.x ( #3530 )
...
GL_MAJOR_VERSION and GL_MINOR_VERSION are available on GL 3.0 and above.
So we have to parse GL_VERSION under GL 2.x
4 years ago
ocornut
042a3b01d2
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx10.h
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_win32.cpp
# docs/CHANGELOG.txt
# examples/README.txt
# examples/example_glfw_opengl2/main.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_directx11/main.cpp
# examples/example_sdl_opengl2/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_sdl_vulkan/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
4 years ago
ocornut
b1a18d82e3
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
4 years ago
ocornut
a2a3d80f04
Moving backends code from examples/ to backends/ (step 5: move documentation to MD files)
4 years ago
ocornut
a2d845f9dd
Moving backends code from examples/ to backends/ (step 4: update documentation, much improvement)
4 years ago
ocornut
a7e21fb05f
Moving backends code from examples/ to backends/ (step 3: fixing project files)
4 years ago
ocornut
428f4fce70
Moving backends code from examples/ to backends/ (step 2: moving vulkan cruft)
4 years ago
ocornut
d9b2fb7338
Moving backends code from examples/ to backends/ (step 1: moving source files)
4 years ago