omar
5e2aa6185c
Reorganized context handling to be more explicit,
...
- YOU NOW NEED TO CALL ImGui::CreateContext() AT THE BEGINNING OF YOUR APP, AND CALL ImGui::DestroyContext() AT THE END.
- removed Shutdown() function, as DestroyContext() serve this purpose.
- you may pass a ImFontAtlas* pointer to CreateContext() to share a font atlas between contexts. Otherwhise CreateContext() will create its own font atlas instance.
- removed allocator parameters from CreateContext(), they are now setup with SetAllocatorFunctions(), and shared by all contexts.
- removed the default global context and font atlas instance, which were confusing for users of DLL reloading and users of multiple contexts
(#1565 , #586 , #992 , #1007 , #1558 )
7 years ago
omar
7e4d28a49d
Context: Renamed SetMemoryAllocators() to SetAllocatorFunctions(). Tweaked comments. ( #1565 , #586 , #992 , #1007 , #1558 )
7 years ago
omar
e45d7a7060
Context: Added IMGUI_DISABLE_DEFAULT_ALLOCATORS to disable linking with malloc/free. ( #1565 , #586 , #992 , #1007 , #1558 )
7 years ago
omar
5a301c29dc
Context: Removed allocator parameters from CreateContext(), they are now setup with SetMemoryAllocators() and shared by all contexts. ( #1565 , #586 , #992 , #1007 , #1558 )
7 years ago
omar
cd1409f4bf
ImFontAtlas: Moved mouse cursor data out of ImGuiContext, fix drawing them with multiple context. Also remove the last remaining undesirable dependency on GImGui in imgui_draw.cpp, finishing the work recently done with ImDrawListSharedData. Hurra! ( #939 )
7 years ago
omar
0b1fecb792
Horizontal mouse wheel: renamed io.MouseHorizWheel to io.MouseWheelH. Reorganized the code in NewFrame(). Examples: Updated GLFW+GL and SDL+GL accordingly. ( #1463 )
7 years ago
omar
6f6b6194b2
Merge branch 'tseeker/20171127-feature-horiz-wheel' of https://github.com/tseeker/imgui into tseeker-tseeker/20171127-feature-horiz-wheel
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# Conflicts:
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
7 years ago
omar
d4bf9b4686
Renaming for consistency.
7 years ago
omar
e5a6e85f6d
Basic undocumented/unsupported combination of Child+Tooltip. The full feature needs substancially more work but this is enough for simplest cases. ( #1345 )
7 years ago
omar
42a612d7c9
Begin: Removed asserts that got in the way of some flags combination. ( #1345 )
7 years ago
omar
0978f00911
MovingWindow: Track click offset based on root window (undo 514d30d8cd
). This should not affect the patch used for #1345 as the RootWindow for Child+Tooltip window points to itself now.
7 years ago
omar
74dc70c543
DragFloat: Fix/workaround for backends which do not preserve a valid mouse position when dragged out of bounds. ( #1559 )
7 years ago
omar
63d47e8328
Drag and Drop: Increased payload type string to 12 characters instead of 8.( #143 )
7 years ago
omar
932d3f0198
NewFrame(): Added an assert to detect incorrect filling of the io.KeyMap[] array earlier. ( #1555 ) + comments.
7 years ago
omar
7ccbb765e2
InputText: Cursor X position not lost when clicking outside on an item that's submitted after the InputText(). It was only noticeable when restoring focus programmatically. ( #1418 , #1554 )
7 years ago
omar
28a76af185
Internal: DrawData: Tidying, renaming.
7 years ago
omar
1182174d81
Internals: DrawData: We don't need an intermediate layer for popups.
7 years ago
omar
0c06b43e6b
Metrics: Tweaks to hover-window-drawlist to see window bounding box.
7 years ago
omar
038453258e
Internals: DrawData: Refactored chunks into a ImDrawDataBuilder we can reuse.
7 years ago
omar
06eef2ce6f
Internals: DrawData: renamed fields only (committing separately so that next commit is less nosiy).
7 years ago
omar
514d30d8cd
MovingWindow: Track click offset based on MovingWindow and not its RootWindow. Followup to 3849bb4470
. Comments + adding a local to ease patch #1345 .
7 years ago
Crunkle
daa38f2ad0
Fix cross compilers
7 years ago
omar
1493de4f81
Internals: Merge of harmless stuff from Navigation stuff. Added GetHoveredID() internal helper.
7 years ago
omar
cc173d7619
Begin: FIx previous commit - no need to call on collapsed window. Handle manual resize (grip, border, gamepad) before setting up window DrawList main clipping rectangle. Sane (and required for viewport code). ( #822 , #1542 )
7 years ago
omar
5e9ae92ae9
Begin: Handle manual resize (grip, border, gamepad) before setting up window DrawList main clipping rectangle. Sane (and required for viewport code). ( #822 , #1542 )
7 years ago
omar
6a1011cf53
MovingWindow: Proper fix for 651538e
attempt, without altering MovingWindow which has side-effects. Clicking on a window with the ImGuiWIndowFlags_NoMove flags takes an ActiveId so we can't hover something else. (ref #1381 , #1337 )
7 years ago
omar
b74f24c3e5
Revert "Clicking on a window with the ImGuiWIndowFlags_NoMove flags takes an ActiveId so we can't hover something else. (ref #1381 , #1337 )"
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This reverts commit 651538e13b
.
7 years ago
omar
7d2a068dea
Begin: Shuffling bits of code around.
7 years ago
omar
651538e13b
Clicking on a window with the ImGuiWIndowFlags_NoMove flags takes an ActiveId so we can't hover something else. (ref #1381 , #1337 )
7 years ago
omar
a63fbbca8b
Added ImGuiHoveredFlags_AnyWindow, ImGuiFocusedFlags_AnyWindow. Obsoleted IsAnyWindowHovered()/IsAnyWindowFocused() in favor of IsWindowHovered(ImGuiHoveredFlags_AnyWindow)/IsWindowFocused(ImGuiFocusedFlags_AnyWindow). Added to demo. ( #1382 )
7 years ago
omar
1eee10778b
Internals: Begin: Refactor some code into an UpdateManualResize() function.
7 years ago
omar
483f9b0d07
Internals: Begin: Moved DrawList setup code below, the viewport system will need to push the outer clipping rectangle as late as possible.
7 years ago
omar
6c583315e6
Begin: Moving some code around for the benefits of the wip viewport branch.
7 years ago
omar
f610e25682
Internals: Using ImFloor().when appropriate.
7 years ago
omar
933ee6cd5d
InputText: Added alternative clipboard shortcuts: Shift+Delete (cut), Ctrl+Insert (copy), Shift+Insert (paste). ( #1541 )
7 years ago
omar
fd4d63a0c5
InputText: Moved code for checking clipboard shortcut so we can expand on it. ( #1541 )
7 years ago
omar
168200f915
Popups: Comments, reorganize bits of the header section, renamed parameters.
7 years ago
omar
a8e5542d78
BeginPopup: Exposed extra_flags publicly. ( #1533 )
7 years ago
omar
3fc7cf190d
OpenPopup(): Always reopen existing popup. Removed OpenPopupEx() bool reopen_existing which is always true. This also makes the public API on par with OpenPopupEx(). ( #1497 , #1533 )
7 years ago
omar
deab2ab015
Popups: Gently handle the user mistakenly calling OpenPopup() every frame. (when reopen_existing is true). ( #1497 )
7 years ago
omar
69ff65f054
Internals: Popup: Renaming fields.
7 years ago
omar
3678307cd9
Popup, Menus: Tweaks and comments.
7 years ago
omar
369189b675
Internals: Popup: Explicitely setting up ImGuiPopupRef reduces confusion.
7 years ago
omar
e09852fc49
Popups: Revert aca23fd3f0
(Oct 20, 2017). Because 1) I can't seem to find a default. 2) The if is definitively faulty and would have been all true. 3) It looks like possibly the following commit 6ab737a4bb
could have made this unnecessary. Not absolutly certain. (~#439)
7 years ago
omar
63e4677b81
Popup: BeginPopupContextItem(), BeginPopupContextWindow(), BeginPopupContextVoid(), OpenPopupOnItemClick() all react on mouse release instead of mouse click. Note that they don't use the full ButtonBehavior() or tracking aabb on both click and release. Applications I've tried seems to behave inconsistently there but on-release-without-tracking is both fairly common and doesn't require extra code for the id tracking. (~#439)
7 years ago
omar
c337cdcfd3
Internal: ButtonBehavior: Tweak to update g.ActiveIdClickOffset more consistently
7 years ago
omar
d730a763f6
Internal: Reworked FocusFrontMostActiveWindow() so it fits the Nav branch usage as well.
7 years ago
omar
a34490239c
Internals: Popup: Separating MousePosOnOpen and PopupPosOnOpen. They are equal in the master branch but different in the navigation branch.
7 years ago
omar
5fd19f037f
Internals: renamed FocusPreviousWindow() to FocusfrontMostActiveWindow()
7 years ago
omar
2874aabb93
Internals: BringWindowToFront() iterate front to back, faster in majority of use cases.
7 years ago