64 Commits (74dc70c543107c14ddd9e635908958c90524abef)

Author SHA1 Message Date
ocornut 18a00c7060 Examples: DirectX9/11: Fixed key mapping for down arrow. 10 years ago
ocornut 1746b04065 Indexed rendering. Not in main branch because breaks rendering code too much. Will merge in trunk along with more major graphics changes lat 10 years ago
ocornut d9ff617ff8 Examples: Formatting #187 10 years ago
heroboy e09e2cbd28 set pixel shader and vertex shader to NULL
Previous graphic render may use shaders,so set pixel shader and vertex shader to NULL to force use fixed pipeline.
10 years ago
ocornut d3e444dfd9 Examples: DirectX9: fixed duplicate creation of vertex buffer. Size of static vertex buffer at top of the code. 10 years ago
ocornut e97d02a294 Examples: Fixed Clang warnings in DirectX examples 10 years ago
ocornut 2b0acc128c Examples: MSVC: increase warning level from /W3 to /W4 for DirectX examples 10 years ago
ocornut 0911526424 Added io.KeyAlt + support in examples apps
Currently unused but supported by sample so that more people will have
it set up when menus needs them
10 years ago
ocornut d5b7b8398f Examples: reference implementations honors drawlist user callbacks. 10 years ago
ocornut f9c833b4a5 Examples: DirectX9 example cleanup to match DirectX11 structure. 10 years ago
ocornut 866fa95aaa Examples: DirectX9 example application handle window resizing. 10 years ago
ocornut b4165c43ff Examples: Refactored directx11_example to be easier to copy & paste into user application. 10 years ago
ocornut a3f3793cb6 Examples: Tweaks. 10 years ago
ocornut 7397425097 Examples: Refactored directx9_example to be eaasier to copy & paste into user application. 10 years ago