264 Commits (79ca203850c17b092dc93c84ea3dda9c37a33b2a)

Author SHA1 Message Date
gzito 79ca203850 Merge branch 'master' of https://github.com/ocornut/imgui 9 years ago
ocornut 5d53f37a5d Examples: Possibly clarified the intent of imgui_impl_* files. 9 years ago
Nicolas Guillemot 509ac33abe fix POSITION format (ImDrawVert::pos is 2D, not 4D)
the inputlayout incorrectly described the POSITION attribute as being
4D, while ImDrawVert::pos is 2D. This went unnoticed because the buffer
binding has a stride of sizeof(ImDrawVert) and the POSITION is treated
as a float2 in the vertex shader. If you switch POSITION to float4 in
the vertex shader (and actually use the z/w in the matrix
multiplication) then everything become wacky-looking since it's
interpreting the texture coordinates as z/w. On a similar note: It's
weird that the projection matrix takes z and w into consideration when
those don't exist in the shader due to positions being float2s.
9 years ago
gzito 50b25b6c75 Added example for the Marmalade platform 9 years ago
ocornut a77e534ded Examples: OpenGL2: Add msys2/mingw64 target (#361) 9 years ago
radius a465b2b3d8 add msys2/mingw64 target 9 years ago
ocornut 963f6b782d Examples: OpenGL3: saving more of blend state (#347) 9 years ago
ocornut d5502cdd6d Examples: OpenGL3: Saving/restoring the Enable state, better than nothing (#347) 9 years ago
ocornut 25b4b88a7a Examples: Update readme. 9 years ago
ocornut ad4c962224 Examples: DirectX11: Fixed batch file for VS 2012+, still works for 2008/2010.. Include path order matters... 9 years ago
ocornut 853f265025 Examples: Added batch files to build Windows examples with VS 9 years ago
ocornut 167c02d502 Better Git ignore list for quick compilations in same folder 9 years ago
ocornut 1793c1a991 Comments 9 years ago
ocornut 7d6ddbe5c8 Examples: comment on setting the RenderDrawListsFn function. 9 years ago
ocornut 77bcb7152b Examples: DirectX11: fixed vertex shader which breaks with VS2015 somehow (DX11 version?) (#313) 9 years ago
ocornut 0bb46c824e Examples: OpenGL2/3: save/restore some more state correctly.
Might save an hour of staring at blank-screen to 5% of the population,
worth it.
9 years ago
ocornut da807e55ea Examples: Ignore list a little more friendly to Unix systems. 9 years ago
ocornut 5ebd61f89c Ignore list a little more friendly to Unix systems 9 years ago
ocornut e58f99179a Examples: OpenGL: fix for retina screens + io.DisplayFramebufferScale storage (#287) 9 years ago
ocornut 62671ef96e Examples: update readme 9 years ago
ocornut 822eaf1751 Examples: DX9, DX11: mapping missing middle mouse button. 9 years ago
ocornut 9a0650dbd0 Examples: imgui_impl* functions declared with IMGUI_API to ease copy & pasting into projects using DLL 9 years ago
yinjimmy 01a17aa78e fix ios compile error 9 years ago
ocornut 23ce837dc7 Revert "Examples: GLFW: using glfwSetCharModsCallback() to ensure characters aren't passed when using mods (fix #279)"
This reverts commit d80869189a.
9 years ago
ocornut d80869189a Examples: GLFW: using glfwSetCharModsCallback() to ensure characters aren't passed when using mods (fix #279) 9 years ago
Andres Vahter ccbc72e98b add mac os x build instructions for sdl_opengl_example 9 years ago
ocornut 215747635d Examples: DirectX11: resizing buffers dynamically (#299) 9 years ago
ocornut c016f6c171 Examples: DirectX9: tweaks. 9 years ago
ocornut 698c7cae85 Examples: DirectX9: resizing vertex and index buffers dynamically (#299) 9 years ago
Thomas Pöchtrager 3604aecf8f Minor Windows adjustments 9 years ago
Thomas Pöchtrager 947cf3434f Added printf attribute to printf like text formatting functions 9 years ago
ocornut 470200ee5c Update documentation 9 years ago
ocornut 85dab1a680 Fixed documentation 9 years ago
ocornut 8be4d41540 Merge remote-tracking branch 'origin' into 2015-07-cleanup 9 years ago
Chris Maughan d667de9490 Clear font texture view to ensure Release() doesn't get called twice 9 years ago
ocornut e099798c97 Merge remote-tracking branch 'origin' into 2015-07-cleanup 9 years ago
ocornut 11d91a27a4 Carriage return (#289) 9 years ago
Jonathan Adamczewski f158617551 Show SDL error message on init failure 9 years ago
ocornut 52a74701f5 Updated projects to reference new files (#219)
Didn't update iOS example (#247)
9 years ago
ocornut 0eb196d544 Examples: OpenGL3: simplified code using glBufferData for vertices as well (#277, #278) 9 years ago
ocornut dc1cb9e625 Tweak 9 years ago
Nik Voss bc9bae6d01 To support drivers with strict core profiles, a buffer is used for the indices as well (fixes ocornut/imgui#277). 9 years ago
omar 98047b1b65 Update README.txt 9 years ago
omar f53d5da0f8 Update README.txt 9 years ago
Daniel Gibson b7d1b91e4b Use ImGuiIO::AddInputCharactersUTF8() in SDL2 example
Now Unicode text input works in this example.
9 years ago
Daniel Gibson 02a0967243 Fix SDL2-example for Linux
The header is called "SDL_opengl.h" - case matters on Linux.

The main() function must indeed be called main(), on Windows it'll be
renamed to SDL_main (for SDL2main.lib) by #define in SDL_main.h
(which is included by SDL.h)

I added an entry to the example's README that describes how to build
it on Linux.
9 years ago
ocornut 4842ac3bc6 Fonts: added Cousine-Regular.ttf 9 years ago
ocornut 0224d29a35 Examples: comments. 9 years ago
ocornut fcec337061 Examples: Simplified font examples comments. 9 years ago
ocornut fd44b9440b Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives
Conflicts:
	imgui.cpp
9 years ago