434 Commits (92efa00bc995d3e0b5d1c88600b9ec3d0ec3cb92)

Author SHA1 Message Date
ocornut 0449bb98e2 Merge branch 'master' of https://github.com/martty/imgui into martty-master 8 years ago
ocornut a68ac96bc4 Examples: GL3: Comments about gl3w (#880) 8 years ago
ocornut 775ac24d45 Fixed overzealous GCC warnings (#883) + partly undo 8553bab241 8 years ago
omar 89d033aba3 Merge pull request #898 from tinnnysu/master
Examples: SDL+OpenGL2: Update cmdline syntax in Windows compilation.
8 years ago
ocornut 81eefb704b Minor const fixes for overzealous warnings (#883) 8 years ago
sushitao 833ed760ae update cmdline syntax in windows compilation 8 years ago
Marcell Kiss 53126cd713 Add location decorators & change to use structs as in/out in glsl, update embedded spv (produced with glslangValidator -x) 8 years ago
Marcell Kiss 44250caf50 Null the released resources 8 years ago
ocornut 0d3f8807c7 Added a void* user_data parameter to Clipboard function handlers. (#875) 8 years ago
ocornut 2919c77bee Examples: GLFW+OpenGL3: Fixed Shutdown() calling GL functions with NULL parameters if NewFrame was never called (#800) 8 years ago
ocornut b96471143f Merge branch 'master' of https://github.com/madeso/imgui into madeso-master 8 years ago
ocornut 612b17ef57 Fixing minor english typos (#827) 8 years ago
ocornut 02399852fe Examples: OpenGL2: Uploading font texture as RGBA32 to increase compatibility with users shaders for beginners (#824) 8 years ago
Felipe Oliveira Carvalho 6e6f04f513 Fix Mac OS X build and remove cruft from Makefile 8 years ago
ocornut bc57fd5d1d Examples: OpenGL*: Savnig/restoring existing scissor rectangle for completeness (#807) 8 years ago
ocornut 031d4e689d Examples: OpenGL3: Revert Makefile change for OSX for now (#812) 8 years ago
ocornut 2825eaa0be Examples: Accessing ImVector fields directly, feel less stl-ey and fix renderer side assert when render list only contains a callback (#810) 8 years ago
Kun Lin aa0cb13aa4 Correct name for linking opengl3_example
According to glfw offcial site, linking `libglfw.3.dylib` etc should
use `-lglfw`.

Changed this made the compilation on my Mac successfully.
8 years ago
Gustav 08a9e78da5 fixed space issues 8 years ago
Håvard Mathisen 99b4f951b9 Fix Vulkan example for use when a depth buffer is active. 8 years ago
Gustav 5def10c3a0 Fixed OpenGL error when calling Shutdown without calling NewFrame 8 years ago
ocornut 5ae71aa04a Examples: Renaming opengl_example/ to opengl2_example/ for clarity (1/2 because git) 8 years ago
ocornut 3c384c2f10 Examples: Renaming opengl_example/ to opengl2_example/ for clarity (1/2 because git) 8 years ago
ocornut 82768e05f3 Ignore list for Visual Studio 8 years ago
Marcell Kiss 4bc6a951fe tabs to space, remove braces 8 years ago
Marcell Kiss 3234f81cb1 maxImageCount may be 0; add missing sType; change to 1 push constant range 8 years ago
Jamie Seward 0a1d456de1 Fix compile warnings in SDL examples 8 years ago
ocornut d8dacd729b Examples: SDL+OpenGL: explicitly setting GL_UNPACK_ROW_LENGTH to reduce issues because SDL changes it (#752) 8 years ago
Jeongseok Lee 47911d92b2 Fix minor typo in examples/README.txt 9 years ago
ocornut 1349d0aacf Examples: DirectX9: Removing spaces (#663) 9 years ago
Trezanik 790275eae2 Example: DirectX9: Backup and restore all state 9 years ago
ocornut 8a0d3b9628 Examples; DirectX10/11: Added comments about removing dependency on d3dcompiler DLL (#638) 9 years ago
ocornut 2ef766a1ce Examples: DirectX10: Apply depth-stencil state like DirectX11 example (#640, #636) 9 years ago
ocornut 656b1e848c Examples: DirectX11: Fixed uninitialized fields. Disabling depth-write (#640, #636) 9 years ago
ocornut f4633d09ac Examples: DirectX10, DirectX11: Removed seemingly unnecessary bunch of rasterizer state creation code. 9 years ago
ocornut 834bfe4af5 Examples: DirectX11: Fixed handle leak + minor coding style fix for #640 9 years ago
josiahmanson 5fe2cacd4d DX11 example depth test 9 years ago
ocornut c1da3e354e Examples: SDL: Fixed unused variable warning on non-Windows platforms (#626) 9 years ago
ocornut 79ad22e1f2 Fixed various Clang -Weverything warnings (#626) 9 years ago
ocornut f46c91f5ad Examples: DirectX9: Removed dependency on dxguid.lib + remainder of d3dx9.lib (#611) 9 years ago
ocornut 731ff3d3f5 Examples: DirectX9: Removed dependency on dx3x9 (remainder) (#611) 9 years ago
ocornut 50df86985d Examples: DirectX9: Removed dependency on dx3x9.h so it can be used in a DirectXMath.h only environment (#611) 9 years ago
ocornut bfb2dc2290 Examples: OpenGL3: Saving/restoring glActiveTexture() state (#602) 9 years ago
ocornut c2c0b57e5e Examples: OpenGL2: Extra comments (#606) 9 years ago
ocornut 559963e832 Examples: Apple/iOS: lowered xcode project deployment target from 10.7 to 10.11 (#598, #575) 9 years ago
ocornut 1612ca071b Examples: SDL: Initialize video+timer subsystem only. 9 years ago
ocornut 4466a7b3b0 Examples: DirectX9: save/restore some more device state. 9 years ago
omar 319e288eef Update README.md 9 years ago
ocornut 71b981d05f Examples: Apple: Readme tweaks (#575 #247) 9 years ago
James Chen 67b604412b Remove local glfw3 lib for osx. (+1 squashed commit)
Squashed commits:
[34cc3b7] Adds osx example. (+6 squashed commits)
Squashed commits:
[20330f2] Uses glfw by brew install.
[0427861] Renames imguiex folder name to imguiex-ios
[f9e27e5] Renames ios_example to apple_example.
[44f8fe3] Updates the glfw header/library path.
[919f279] Renames target from imguiex to imguiex-ios since there is already a imguiex-osx target now.
[24395f5] Adds osx example.
9 years ago
ocornut c1427de5b6 Examples: Libs: Update glfw binaries to glfw master. 9 years ago
ocornut 0e7b9b8284 Examples: Vulkan: Coding style tweaks. 9 years ago
ocornut 9c513d4443 Merge branch 'master' of https://github.com/Loftilus/imgui into Loftilus-master 9 years ago
ocornut 552246feed Examples: DirectX10,DirectX11 : Minor renaming 9 years ago
ocornut 518f32ccfe Examples: DirectX10: Save/restore state + minor cleanups (#570) 9 years ago
ocornut 90493f8add Examples: DirectX11: Shallow massaging to make the code more consistent/readable (following #570) 9 years ago
ocornut 2942240072 Examples: DX11: Cleanup state backup/restore code (#570) 9 years ago
Nicolas Guillemot d4d51a7802 capture and restore all state 9 years ago
ocornut a6399f120f IO: Added "Super" keyboard modifiers (corresponding to Cmd on Mac and Windows key in theory although the later is hard to read) (#473)
NB: Value not used.
9 years ago
ocornut ae0c33c983 Examples: Links 9 years ago
ocornut 7661b1e778 Trim trailing spaces 9 years ago
ocornut fdc4299c6c Examples: SDL: Made ImGui_ImplSdlGL3_NewFrame() signature match GL2 one 9 years ago
ocornut e6c2c1fcfd Examples: SDL: Minor fixes to follow syntax of other examples (#495) 9 years ago
Nick Gravelyn 8a61c0afea Applying same fix to OpenGL 3 example. Fixing spaces/tabs. 9 years ago
Nick Gravelyn a9b0abe493 Automatically updating DisplayFrameBufferScale by reading the OpenGL drawable size and comparing with the window size. This fixed dear imgui which was rendering only to 1/4 of my window. 9 years ago
ocornut 04396ed7a9 FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475 ...) 9 years ago
Håvard Mathisen 1394616d9c Vulkan Example: Some code layout changes. 9 years ago
Håvard Mathisen 4ea4fa3e73 Vulkan Example: Fix synchronization. 9 years ago
Håvard Mathisen 0ceddc29ff Vulkan Example: Fix windows build. 9 years ago
Håvard Mathisen 4cbd316f01 Vulkan example. 9 years ago
ocornut 1dcb9c877d Examples: OpenGL: Fix early return on zero-sized framebuffer breaking GL state (#486, #547) 9 years ago
ocornut 2813a44dcc Examples: OpenGL: skip rendering and calling glViewport() if we have a zero-fixed buffer (#486) 9 years ago
ocornut 9e86d0e225 Examples: SDL/OpenGL: Tabs to spaces 9 years ago
ocornut 87a6110994 Examples: OpenGL3: Fix BindVertexArray/BindBuffer order (#527) 9 years ago
ocornut 07e379a950 Examples: DirectX9: Wastefully use a RGBA8 texture for the font texture to make compability more evident with user's textures (#521) 9 years ago
ocornut b8f86ec4bd Examples: OpenGL2/3 Makefile; Added -lGL to Linux build 9 years ago
ocornut a81a5e5235 Commented Clang warning that's not compatible with all versions. Comments. 9 years ago
ocornut 9e8795f4e2 Examples: Added extra comments 9 years ago
ocornut 31fe006c85 Examples: DirectX10 fixed ImGui_ImplDX10_NewFrame() from recreating device objects if render isn't called (g_pVB not set) 9 years ago
ocornut 6277ffe00f Examples: DirectX11: fixed ImGui_ImplDX11_NewFrame() from recreating device objects if render isn't called (g_pVB not set) 9 years ago
ocornut 49fb7364b5 Examples: SDL2+OpenGL3: Fix context creation options (#468, #463) 9 years ago
ocornut 3aa4a108ed Examples: SDL/OpenGL3: Fixed linking documentation for MacOSX (#463) 9 years ago
ocornut 217a6c875a Examples: OpenGL: Tentative fix for miscaled call to glViewport on high-DPI screens (#441)
Fix for 980ca286fe
9 years ago
ocornut bf83ac8b55 Examples: Fixed msvc batch files from warning. 9 years ago
ocornut 9596e6f794 Examples: DirectX10: Minor tweaks, updated to latest example changes (#424) 9 years ago
ocornut dadd03fc11 Examples: DirectX10: Fix warning, disable debug device, add ignore list (#424) 9 years ago
Julian Bosch 32c1a3e46c Removed d3d11 references 9 years ago
Julian Bosch 1f3a0e78cc Ported d3d11 renderer to d3d10 9 years ago
omar fe2972e8b2 Merge pull request #420 from RaptorFactor/master
Examples: DX11: Compile shaders with lower features levels.
9 years ago
Joshua Boyce 6adf644448 Allow DX11 renderer to be used with devices with lower feature levels. 9 years ago
ocornut 1b7aee7b9d Examples: DX11: Remove debug flag (#415) 9 years ago
ocornut 6cee2fca94 Examples: Not clearing input data/tex data in atlas (will be required for dynamic atlas anyway). Effectively fix resizing in DX examples.
+ Standardized comments.
9 years ago
ocornut 94ec3d534e Examples: Header comments. 9 years ago
ocornut 6800939e73 Examples: Header comments. 9 years ago
ocornut 5c52e9ec0d Examples: Clarified comments. Removed font merging example from comments. 9 years ago
ocornut d673db3092 Examples: Added README into the Visual Studio solution to people are less likely to miss it. 9 years ago
ocornut 9735563b65 Additional comments for new users 9 years ago
zryan3 aa6cb32bd4 fixed text referencing GLFW library in SDL examples 9 years ago
ocornut 83e6cfbec0 Examples: DirectX9/11: Removed assumption about Unicode build in example main.cpp (#399) 9 years ago
ocornut dc86a8a0bf Examples: OpenGL3: Fixed gl3w.c for Linux when compiled with C++ compiler (#411) 9 years ago