2377 Commits (aeabda5a5feb2eab16e886b767c4a347b6df9b71)
 

Author SHA1 Message Date
ocornut 4d83519244 Comments (#328) 9 years ago
ocornut 25b4b88a7a Examples: Update readme. 9 years ago
ocornut ad4c962224 Examples: DirectX11: Fixed batch file for VS 2012+, still works for 2008/2010.. Include path order matters... 9 years ago
ocornut 853f265025 Examples: Added batch files to build Windows examples with VS 9 years ago
ocornut 167c02d502 Better Git ignore list for quick compilations in same folder 9 years ago
ocornut 951e1bd9a8 Merge branch 'master' of https://github.com/ocornut/imgui 9 years ago
ocornut 2903c98bca Minor typo 9 years ago
ocornut 07776595c2 Added missing IMGUI_API definitions in imgui_internal (fix #326) 9 years ago
omar c31ca3e2d5 Update README.md - demo binaries 9 years ago
ocornut 1793c1a991 Comments 9 years ago
ocornut cafe8b0cd7 Comments 9 years ago
ocornut fcbbb0070e Fixed assert introduced in dafad3903e if there are no active draw list 9 years ago
ocornut b4f1e88860 Added ImGuiInputTextFlags_ReadOnly flag for InputText()/InputTextMultiline() (#211) 9 years ago
ocornut f5fb5f0c1e Minor tidying, reordering functions/members/initialisation to follow same orders 9 years ago
ocornut a09411b936 Demo: using MouseDelta 9 years ago
ocornut 8a3593257f Fixed warning with VS2015 in stb_truetype.h 9 years ago
ocornut 7d6ddbe5c8 Examples: comment on setting the RenderDrawListsFn function. 9 years ago
ocornut dafad3903e Added GetDrawData() alternative to setting a Render function. 9 years ago
ocornut 93f9ad9ddf README.md 9 years ago
ocornut e34ad0a05a ImDrawList: fixed 1 leak per ImDrawList using the ChannelsSplit() API (via Columns) (fix #318) 9 years ago
ocornut dbc7903da8 IsMouseHoveringRect() added 'bool clip' parameter to disable clipping the rectangle with the current parameters (#316) 9 years ago
ocornut 09f659271e ImFont: fixed comment (#317) 9 years ago
ocornut fc052e24b2 Added ImGuiWindowFlags_NoFocusOnAppearing flag (#314) 9 years ago
ocornut 965fa3cb16 Version number 1.46 WIP 9 years ago
ocornut c9e19f8953 Version number 1.45 9 years ago
ocornut 77bcb7152b Examples: DirectX11: fixed vertex shader which breaks with VS2015 somehow (DX11 version?) (#313) 9 years ago
ocornut f195bf744f Tabs to spaces 9 years ago
ocornut 4ab43dce19 Comments 9 years ago
omar 13daaf78a2 Update README.md 9 years ago
ocornut e4ef140e10 Speculative Linux build fix, not using itoa (#246) 9 years ago
ocornut 350d96466e Demo: tweaks (#246) 9 years ago
ocornut 1eef2c9108 Comment 9 years ago
ocornut 71026d3655 Added GetScrollX(), GetScrollX(), GetScrollMaxX() apis + demo (#246) 9 years ago
ocornut 7a31030978 Begin() windows flags are locked on the first begin of the frame, allowing using to not bother passing flags for append 9 years ago
ocornut e5e9c5cfbe Demo: removed extraneous flag in demo code + tweak comment (#246) 9 years ago
ocornut bbf09fd47d Fixed initial ScrollbarX decision when no vertical scrollbar is in (#246) 9 years ago
ocornut a3cad2ff06 BeginChild() fixed missing rounding for child sizes which leaked into layout 9 years ago
ocornut 6eed3dc7c8 GetContentRegionMax() when window content size is explicit we don't adjust it with scrollbar sizes (#246) 9 years ago
ocornut 73e73e6ef9 TextUnformatted(): simplifying 9 years ago
ocornut afa0346a0b Demo: using DragFloat instead of SliderFloat 9 years ago
ocornut e1f8fed734 Separator(): removed unnecessary computation + comment. 9 years ago
ocornut f128a8bce1 ColumnsStartX include window->Scroll.x to simplify code (#246) 9 years ago
ocornut 8edbdb9775 Style: minor menubar bg alpha tweak. 9 years ago
ocornut e68d3c614e Style: made scrollbars rounded by default. Because nice. (#246) 9 years ago
ocornut 9e5fb40ddd Demo: added horizontal scrolling example + enabled in console, log and child examples (#246) 9 years ago
ocornut 65a191c005 Added optional Horizontal Scrollbar & allow user to explicitly set content width via SetNextWindowContentSize() etc (#246)
GetCursorPos, SetCursorPos, GetContentRegionMax,
GetWindowContentRegionMin, GetWindowContentRegionMax are now including
the scrolling amount. It PROBABLY shouldn't break anything for you, but
take note that SetCursorPosX(100.0f) puts you at +100 from the starting
x position which may include scrolling, not at +100 from the window left
side.
9 years ago
ocornut 9eed672725 Bullet() fixed inconsistent layout behaviour when clipped. 9 years ago
ocornut d88b73a8b7 Added GetContentRegionAvailWidth() helper. Demo tweaks. 9 years ago
ocornut fc13ae2aa5 Turning float ScrollY into ImVec2 Scroll - no feature change, this is just to remove some syntax noise from the following commit (#246) 9 years ago
ocornut e0c375e7b8 Tidying up 9 years ago