ocornut
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a68ac96bc4
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Examples: GL3: Comments about gl3w (#880)
|
8 years ago |
ocornut
|
81eefb704b
|
Minor const fixes for overzealous warnings (#883)
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8 years ago |
ocornut
|
0d3f8807c7
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Added a void* user_data parameter to Clipboard function handlers. (#875)
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8 years ago |
ocornut
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2919c77bee
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Examples: GLFW+OpenGL3: Fixed Shutdown() calling GL functions with NULL parameters if NewFrame was never called (#800)
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8 years ago |
ocornut
|
02399852fe
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Examples: OpenGL2: Uploading font texture as RGBA32 to increase compatibility with users shaders for beginners (#824)
|
8 years ago |
Felipe Oliveira Carvalho
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6e6f04f513
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Fix Mac OS X build and remove cruft from Makefile
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8 years ago |
ocornut
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bc57fd5d1d
|
Examples: OpenGL*: Savnig/restoring existing scissor rectangle for completeness (#807)
|
8 years ago |
ocornut
|
031d4e689d
|
Examples: OpenGL3: Revert Makefile change for OSX for now (#812)
|
8 years ago |
ocornut
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2825eaa0be
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Examples: Accessing ImVector fields directly, feel less stl-ey and fix renderer side assert when render list only contains a callback (#810)
|
8 years ago |
Kun Lin
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aa0cb13aa4
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Correct name for linking opengl3_example
According to glfw offcial site, linking `libglfw.3.dylib` etc should
use `-lglfw`.
Changed this made the compilation on my Mac successfully.
|
8 years ago |
ocornut
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bfb2dc2290
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Examples: OpenGL3: Saving/restoring glActiveTexture() state (#602)
|
9 years ago |
ocornut
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a6399f120f
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IO: Added "Super" keyboard modifiers (corresponding to Cmd on Mac and Windows key in theory although the later is hard to read) (#473)
NB: Value not used.
|
9 years ago |
ocornut
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04396ed7a9
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FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475 ...)
|
9 years ago |
ocornut
|
1dcb9c877d
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Examples: OpenGL: Fix early return on zero-sized framebuffer breaking GL state (#486, #547)
|
9 years ago |
ocornut
|
2813a44dcc
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Examples: OpenGL: skip rendering and calling glViewport() if we have a zero-fixed buffer (#486)
|
9 years ago |
ocornut
|
87a6110994
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Examples: OpenGL3: Fix BindVertexArray/BindBuffer order (#527)
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9 years ago |
ocornut
|
b8f86ec4bd
|
Examples: OpenGL2/3 Makefile; Added -lGL to Linux build
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9 years ago |
ocornut
|
217a6c875a
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Examples: OpenGL: Tentative fix for miscaled call to glViewport on high-DPI screens (#441)
Fix for 980ca286fe
|
9 years ago |
ocornut
|
6cee2fca94
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Examples: Not clearing input data/tex data in atlas (will be required for dynamic atlas anyway). Effectively fix resizing in DX examples.
+ Standardized comments.
|
9 years ago |
ocornut
|
94ec3d534e
|
Examples: Header comments.
|
9 years ago |
ocornut
|
6800939e73
|
Examples: Header comments.
|
9 years ago |
ocornut
|
5c52e9ec0d
|
Examples: Clarified comments. Removed font merging example from comments.
|
9 years ago |
ocornut
|
d673db3092
|
Examples: Added README into the Visual Studio solution to people are less likely to miss it.
|
9 years ago |
ocornut
|
624adb1b23
|
Tweak build batch files and readmes
|
9 years ago |
ocornut
|
f87deff0f3
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Moving stdlib.h include outside of imgui.h (#405)
|
9 years ago |
ocornut
|
3b2fdf27a8
|
Examples: Added /Zi (output debug information) in build_win32.bat files
|
9 years ago |
ocornut
|
1d76890526
|
Examples: OpenGL3: Implement ImGui_ImplGlfwGL3_InvalidateDeviceObjects() like other examples.
|
9 years ago |
ocornut
|
e46c7b70eb
|
Examples: Most examples apps detect if ImDrawIdx was changed to 32-bits instead of 16
|
9 years ago |
ocornut
|
0a23e2c832
|
Tabs to spaces
|
9 years ago |
ocornut
|
980ca286fe
|
Examples: OpenGL2/3: Save/setup/restore viewport as part of render function. Update SDL example to match GL2 one. (fix #392)
|
9 years ago |
ocornut
|
e858d229a0
|
Examples: update all examples with same comment (#389)
|
9 years ago |
ocornut
|
5d53f37a5d
|
Examples: Possibly clarified the intent of imgui_impl_* files.
|
9 years ago |
radius
|
a465b2b3d8
|
add msys2/mingw64 target
|
9 years ago |
ocornut
|
963f6b782d
|
Examples: OpenGL3: saving more of blend state (#347)
|
9 years ago |
ocornut
|
d5502cdd6d
|
Examples: OpenGL3: Saving/restoring the Enable state, better than nothing (#347)
|
9 years ago |
ocornut
|
ad4c962224
|
Examples: DirectX11: Fixed batch file for VS 2012+, still works for 2008/2010.. Include path order matters...
|
9 years ago |
ocornut
|
853f265025
|
Examples: Added batch files to build Windows examples with VS
|
9 years ago |
ocornut
|
1793c1a991
|
Comments
|
9 years ago |
ocornut
|
7d6ddbe5c8
|
Examples: comment on setting the RenderDrawListsFn function.
|
9 years ago |
ocornut
|
0bb46c824e
|
Examples: OpenGL2/3: save/restore some more state correctly.
Might save an hour of staring at blank-screen to 5% of the population,
worth it.
|
10 years ago |
ocornut
|
da807e55ea
|
Examples: Ignore list a little more friendly to Unix systems.
|
10 years ago |
ocornut
|
e58f99179a
|
Examples: OpenGL: fix for retina screens + io.DisplayFramebufferScale storage (#287)
|
10 years ago |
ocornut
|
9a0650dbd0
|
Examples: imgui_impl* functions declared with IMGUI_API to ease copy & pasting into projects using DLL
|
10 years ago |
ocornut
|
23ce837dc7
|
Revert "Examples: GLFW: using glfwSetCharModsCallback() to ensure characters aren't passed when using mods (fix #279)"
This reverts commit d80869189a .
|
10 years ago |
ocornut
|
d80869189a
|
Examples: GLFW: using glfwSetCharModsCallback() to ensure characters aren't passed when using mods (fix #279)
|
10 years ago |
Thomas Pöchtrager
|
3604aecf8f
|
Minor Windows adjustments
|
10 years ago |
Thomas Pöchtrager
|
947cf3434f
|
Added printf attribute to printf like text formatting functions
|
10 years ago |
ocornut
|
52a74701f5
|
Updated projects to reference new files (#219)
Didn't update iOS example (#247)
|
10 years ago |
ocornut
|
0eb196d544
|
Examples: OpenGL3: simplified code using glBufferData for vertices as well (#277, #278)
|
10 years ago |
ocornut
|
dc1cb9e625
|
Tweak
|
10 years ago |