omar
9117632bf0
Misc: IM_DELETE() helper function added in 1.60 doesn't clear the input _pointer_ reference, more consistent with expectation and allows passing r-value.
7 years ago
omar
660c157880
Examples: Added missing calls for ::DestroyWindow, glfwDestroyWindow() + fix old comments.
7 years ago
omar
6f1f5cbc20
Version 1.61 WIP
7 years ago
omar
dd079fe6e6
Version 1.60 (missed the string). Will retag.
7 years ago
omar
54fca1d1b8
Fixed erroneous call to io.Fonts->ClearInputData() + ClearTexData() that was left in DX10 example but removed in 1.47 (Nov 2015) in every other back-ends. (fixes 6cee2fca94
) ( #1733 , ~#1731) + assert
7 years ago
omar
8acda84202
Nav: Fixed comment. ( #1599 )
7 years ago
omar
3a29ddbcfa
Version 1.60
7 years ago
omar
6d0c720451
Internals: Removed unused internal variant of ArrowButton().
7 years ago
omar
82b7a39f31
Fixed a few zealous warnings.
7 years ago
omar
c712f7275d
Fixed unused variable warning.
7 years ago
omar
c2fc978983
Style: Default style is now StyleColorsDark()! Toward a 1.60 release :) ( #707 )
7 years ago
omar
0734a12d25
IO: ImGuiConfigFlags_NoMouse disable hovering so it is not destructive. Amend 2464e62a1a
7 years ago
omar
e88fb10d7c
NewFrame: Extract some code into a NewFrameUpdateHoveredWindowAndCaptureFlags() which can be of use with touch-based inputs systems.
7 years ago
omar
c1bdab6d5b
Comments about io.WantCapture flags + todo entries.
7 years ago
omar
ac2027c415
NewFrame: Extract some code into a NewFrameUpdateMouseInputs function. Moved settings saving higher up in the function so it is next to its peers.
7 years ago
omar
2464e62a1a
IO: Added ImGuiConfigFlags_NoMouse to force clear/disable mouse inputs in NewFrame().
7 years ago
omar
72b7f48870
Renamed ImGuiConfigFlags_NoSetMouseCursor to ImGuiConfigFlags_NoMouseCursorChange. Followup to 75c3793db5
two weeks ago. ( #787 , #1495 , #1202 ) + comments
7 years ago
omar
18a243bef0
Columns: Fixed calling Columns() again with the same number of columns. ( #125 )
7 years ago
omar
5f4001a811
Contribution guidelines
7 years ago
omar
fc30462f18
Hide new windows for one frame until they calculate their size. Also fixes SetNextWindowPos() given a non-zero pivot. ( #1694 )
7 years ago
omar
5aa3f99b4c
Internal: using more consistent comparaison with HiddenFrames to not imply it could be -1. Tweaked comments.
7 years ago
omar
4649967112
Added extra comments and assertions to avoid user combining ImGuiCond flags. ( #1694 )
7 years ago
omar
cd1e6e384f
Tooltip windows uses PopupBorderSize ( #1697 ) + commented out debug stuff.
7 years ago
Francisco Demartino
2fa113c895
README.md: add link to Gallery Part 6
7 years ago
omar
1e116e6c17
Removed need for -Wnocast-qual on modern Clang/Xcode as a token of good behavior. Unfortunately the old stb_ decompress code is a little const clunky. + warning fix in stb_textedit which is already in master afaik.
7 years ago
omar
84fbc49403
BeginChild: named child don't include the full id inside their name ( #1698 )
7 years ago
omar
78610a54d2
Fixed Clang zealous cast-call warning (on par with GCC) which decided to warn against explicit C-style casts now.
7 years ago
omar
77e234d9df
Comments
7 years ago
omar
c461401b21
Comments, FAQ
7 years ago
omar
664ab85f76
Examples: Tweak comments. ( #1704 , #1708 ).
7 years ago
omar
ca39070ca0
Examples: Win32: Fixes for MingW which doesn't support a 2007 define? I have no idea why people still use MingW ( #1704 , #1463 )
7 years ago
omar
cc96477b1c
Comments ( #1695 )
7 years ago
omar
cd602b8832
Examples: SDL: Note about SDL breaking the IME under Windows (I can't seem a way SDL2 Windows IME implementation can possibly work, the functions are never called/referenced).
7 years ago
omar
b69dc45f6e
Internals: Removed ImGuiDataType_Float2.
7 years ago
omar
c19b27813d
Added InputDouble() function. We use a format string instead of a decimal_precision parameter to also for "%e" and variants. ( #1011 ) May transition the other InputXXX function to use format strings as well.
7 years ago
omar
c796960ff9
InputFloat: Scientific input. InputText: Added ImGuiInputTextFlags_CharsScientific to add 'e' 'E' to list of characters that can be input. (later useful for #1011 )
7 years ago
omar
21ac470a8a
Nav: Fixed a crash with IMGUI_DEBUG_NAV_SCORING enabled + added info to Metrics.
7 years ago
omar
94116f1143
Examples: GLFW: Don't alter cursor mode if GLFW_CURSOR input mode is GLFW_CURSOR_DISABLED. ( #1202 ) [@PhilCK]
7 years ago
omar
75c3793db5
IO: Added ImGuiConfigFlags_NoSetMouseCursors. Added ImGuiBackendFlags_HasMouseCursors, ImGuiBackendFlags_HasSetMousePos. ( #787 , #1495 , #1202 )
7 years ago
omar
dcf7c3d188
Added ImGuiBackendFlags for backend to expose its capabilities. Added ImGuiBackendFlags_HasGamepad. ( #787 , #1542 )
7 years ago
omar
170f44e6f0
IO: Renamed io.WantMoveMouse to io.WantSetMousePos (was added in 1.52, _not_ used by core and only honored by some binding ahead of merging the Nav branch) + internal renaming ( #787 )
7 years ago
omar
fe5347ef94
imconfig: Added IMGUI_STB_TRUETYPE_FILENAME, IMGUI_STB_RECT_PACK_FILENAME + documenting IMGUI_DISABLE_STB_XXX flags and hiding IMGUI_STB_NAMESPACE which is misleading.
...
Fixed typos in todo list.
7 years ago
omar
74b7dce394
Examples: Renamed applications to emphasis on use of GLFW as a platform framework + minor local tweaks
7 years ago
omar
70d500502a
ImVector: Fixed insert() helper using the = operator (followup to be consistent with 4186c2c2b1
)
7 years ago
omar
d1c45db9e8
Fixed enum typo.
7 years ago
Christian Forfang
4485e56e02
Examples: Vulkan: Fix missing subpass dependency
...
Without a dependency between pWaitDstStageMask (COLOR_ATTACHMENT_OUTPUT)
and the render-pass, the UNDEFINED -> COLOR_ATTACHMENT_OPTIMAL transition
might happen before the image is ready to be used.
7 years ago
omar
a73f6d06e0
Examples: Vulkan: Using VK_PRESENT_MODE_MAILBOX_KHR. Disable IMGUI_UNLIMITED_FRAME_RATE by default. Fixed warnings. ( #1042 )
7 years ago
omar
166411287f
Demo: Added more complete Combo demo. ( #1658 )
7 years ago
omar
62e94717eb
Nav: InputText: Allow editing text input fields with NavActivate (space). Not sure about that, on one hand it feels more consistent but you can't finish the editing with space to double space (activate + input space) could feel inconsistent. ( #787 )
7 years ago
omar
33ad8b2f0c
Nav: Track nav input source more generally (gamepad vs keyboard) ( #787 ) + update todos and demo tweaks
7 years ago