1236 Commits (d9cd494eaf7f5f441a01827490f88e4e45941da4)

Author SHA1 Message Date
omar 46b61427e1 Viewport, Platform: Refactored platform interface. Removed need to use imgui_internal.h in backends. Split viewport into public facing ImGuiViewport and internal structure. Exposing enough data to provide custom tweaked renderers. Renamed handlers, fixed lots of inconsistencies. (#1542, #1042) 7 years ago
omar bcf4ed28a9 Merge branch 'master' into viewport
# Conflicts:
#	imgui.h
7 years ago
omar d8d93f6360 imgui.h: Various comments and tweaks. 7 years ago
omar 6fe22e6297 imgui.h: Moved columns lower in the file. Various spacing changes and minor comments. 7 years ago
omar 6cfc9e6256 Merge branch 'master' into viewport
# Conflicts:
#	imgui.h
7 years ago
omar 6bda816ffe ImVector: Added copy/assign operators as helpers to ease cloning of data. 7 years ago
omar 1e296453ef ImDrawList: Added Clone() helper function. 7 years ago
omar 4186c2c2b1 ImVector: resize() / push_back() use memcpy() as we are not supposed to be constructor/destructor/operator aware at all. (If we do need to rework ImVector). In turn this will allow us to define assign/copy operators. 7 years ago
omar d68be086b2 ImVector: Using value_type consistently. Spacing. 7 years ago
omar 533c86a7a3 Update TODO list, minor fix in Readme, comments, Clang -Weverything warning fix in imgui_draw.cpp under Windows. 7 years ago
omar d0e0b106f0 Examples: SDL,GLFW,Vulkan: The Platform<>Renderer link is handled by SDL/GLFW platforms, both can compile without Vulkan headers, SDL+Vulkan is now on part with GLFW+Vulkan (aka broken the same way!). (#1542) 7 years ago
omar 921bb92eec Viewport: Fixed software mouse cursor from appearing in all multiple lists simultaneously. (#1542) 7 years ago
omar c50198debe Viewport: Obsoleted io.DisplayPos (which was a Viewport branch thing), added ImDrawData::DisplayPos, DisplaySize (#1542) wip 7 years ago
omar 8657201257 Merge branch 'master' into viewport 7 years ago
omar 0e3a6ef4f7 Moved IM_NEW, IM_DELETE helpers to imgui.h for convenient use by back-ends and user code. 7 years ago
omar 7b833dabc8 ImVector: Spacing, assert tweaks 7 years ago
omar 26296bb4c1 Misc: Fix 111ea7af77, GetStyleColorName() would assert, removed removed ImGuiCol defines (too much risk/complexity trying to silently ignore it). 7 years ago
omar b88492746e Examples, Viewport: Vulkan: Experiment (broken) multi-viewport support, merging code from ParticlePeter branches. (#1542, #1042) 7 years ago
omar f6fc28dfd2 Merge branch 'master' into viewport (inc Vulkan resize fix merge #1042) 7 years ago
omar 111ea7af77 Misc comments, todos + reintroduced removed ImGuiCol defines under !IMGUI_DISABLE_OBSOLETE_FUNCTIONS wrap. 7 years ago
omar e7670c0bcc Style: CloseButton() now display a proper cross. Using Button colors for background. Removed ImGuiCol_CloseButton, ImGuiCol_CloseButtonActive, ImGuiCol_CloseButtonHovered as the closing cross uses regular button colors now. (#707) 7 years ago
omar 5e63711084 Viewport, DPI: Some early work on per-viewport DPI support. At the moment the easiest way is to replace fonts during the ChangedViewport callback, but down the line we should aim at handling some of it at ImFont level. (#1542, #1676) 7 years ago
omar 1f6ad7a894 ImFont: Added FindGlyphNoFallback. Fixed MergeMode broken by 1ef1acbd8d 7 years ago
omar 64cbbed152 Merge branch 'master' into viewport 7 years ago
omar 43f375b2f2 Viewport,Platform: Added GetWindowDpiScale() platform interface, changes of scale are reflected by positioning and resizing windows in their given viewport. (#1542) 7 years ago
omar 1eb89d7e3b Viewport: Changed signature of ResizeViewport to be consistent with other similar functions. 7 years ago
omar 4d46383100 Viewport: Coupling non-main viewport to one window. Viewport name derived from the window. Added ImGuiConfigFlags_PlatformNoTaskBar, off by default (aka re-established task-bars by default for now). (#1542) 7 years ago
omar a3d5f92214 Merge branch 'master' into font_offset 7 years ago
omar 1ef1acbd8d Font: Fixed MergeMode adding duplicate glyphs data instead of reusing existing (broken by 072d6d8cb5) 7 years ago
omar 3dfac93ebe Fonts: Fixed debug name not being zero-terminated if longer than storage buffer + made buffer slightly longer as well. 7 years ago
omar 642c6748ac Comments, Changelog 7 years ago
omar a1f3949d71 Drag and Drop: Increased payload data type to 32 characters. (#143) 7 years ago
omar 9dcc07422e Viewport: Reorganized viewport enable flags. Both user + platform + renderer need to enable a flag. (#1542) 7 years ago
omar 3637193556 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_glfw.h
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.h
#	imgui.cpp
7 years ago
omar 8e3274e137 Viewport: Tracking current viewport we are appending to + added callback in PlatformInterface for DPI purpose (WIP). (#1542) 7 years ago
omar 0ec356eb6e Comments, FAQ update. 7 years ago
omar c4a158656e Merge branch 'master' into viewport
# Conflicts:
#	examples/allegro5_example/main.cpp
#	examples/directx10_example/main.cpp
#	examples/directx11_example/main.cpp
#	examples/directx12_example/main.cpp
#	examples/directx9_example/main.cpp
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx9.cpp
#	examples/imgui_impl_glfw.h
#	examples/imgui_impl_vulkan.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl2_example/main.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/opengl3_example/main.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl2_example/main.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/sdl_opengl3_example/main.cpp
#	examples/vulkan_example/main.cpp
#	imgui.cpp
#	imgui.h
7 years ago
omar 69e700f869 Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added 7 years ago
omar 8a4093f38b Added ArrowButton(). Exposed ImGuiDir. 7 years ago
omar 1549c5cf5e BeginCombo(): Added ImGuiComboFlags_NoArrowButton and ImGuiComboFlags_NoPreview flags + hover color matches drag and sliders. 7 years ago
omar e9fa17e1bf Viewport: Replaced UpdatePlatformWindows/RenderPlatformWindows by RenderAdditionalViewports(). The update is always called in EndFrame(). (#1542) 7 years ago
omar df8a9c49eb Allow user to override ImTextureId. (#1641) 7 years ago
omar 6797ee4b68 Nav: Added links to PNG/PSD files for PS4 and Switch. Fixed suggested Joy-con mapping as per typical Nintendo-style mapping. (#787) 7 years ago
omar b3594a6407 Added ImGuiConfigFlags_IsSRGB, ImGuiConfigFlags_IsTouchScreen (strictly for user storage) 7 years ago
omar d98a5d54aa Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787) 7 years ago
omar 2c9f45bbe7 Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787) 7 years ago
omar 735267d27c Viewport: Initial viewport branch+ platform api commit (squashed from previous commits, still very WIP) (#1542) 7 years ago
omar b32bb4e6e3 Removed DisplayVisibleMin/DisplayVisibleMax facility (as part of # 1542). Misc comments. 7 years ago
omar 3f335b0d42 Merge branch 'master' into examples_refactor
# Conflicts:
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
7 years ago
omar 27667fc035 TreeNode: Renamed Beta ImGuiTreeNodeFlags_NavCloseFromChild to ImGuiTreeNodeFlags_NavLeftJumpsBackHere. (#1079) 7 years ago
omar e6bc840f6f Merge branch 'master' into examples_refactor 7 years ago
omar 79969931e6 ImDrawList: PushTextureID(): Removed unnecessary param by reference. 7 years ago
omar 91cadc1130 Merge branch 'master' into examples_refactor 7 years ago
omar 2c3c5125b3 Drag and Drop: BeginDragDropSource(): temporarily removed the optional mouse_button=0 parameter because it is really usable in typical conditions at the moment. (#143, #1637) 7 years ago
omar 45cbebad64 Added dummy io.DisplayPos field. 7 years ago
omar 8d0723c2c3 ImFontAtlas: Added IsBuilt() helper. 7 years ago
omar 1399c9c8a9 Merged a bunch of small inconsequential things from my work branch, to reduce the diff noise. 7 years ago
omar 7c75835200 Renamed misleading ImGuiMouseCursor_Move to ImGuiMouseCursor_ResizeAll. SDL: Fixed cursor. (#1626) 7 years ago
omar 63332d152a Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599)
Examples: Updated examples.
7 years ago
omar 30c469f7c5 ImFont: DisplayOffset.y defaults to 0 instead of +1. 7 years ago
omar 024e23c4d7 Comments, moved ImFontAtlas::Flags to "public" area. 7 years ago
omar fed0a884f7 ImFontAtlas: Added ImFontAtlasFlags_NoPowerOfTwoHeight, ImFontAtlasFlags_NoMouseCursors flags. (#1613) 7 years ago
omar 9263bd68db Fixed legacy forward function IsRootWindowOrAnyChildHovered() broken by a63fbbca8b 7 years ago
omar 7cc1bc7635 Added IsAnyMouseDown() helper.
Examples: DirectX9/10/11: Using IsAnyMouseDown() instead of local function.
7 years ago
omar 88dcbeb7ff Styles: Comments and re-ordered. 7 years ago
omar 8099f8c270 Comments 7 years ago
omar 7c16d52f72 Updated version to 1.60 WIP to emphasis on the addition of required calls CreateContext/DestroyContext + merged the massive Navigation branch (#1565, #787) 7 years ago
omar f0364aa359 Merge branch 'context'
# Conflicts:
#	examples/allegro5_example/main.cpp
#	examples/directx10_example/main.cpp
#	examples/directx11_example/main.cpp
#	examples/directx9_example/main.cpp
#	examples/marmalade_example/main.cpp
#	examples/opengl2_example/main.cpp
#	examples/opengl3_example/main.cpp
#	examples/sdl_opengl2_example/main.cpp
#	examples/sdl_opengl3_example/main.cpp
#	examples/vulkan_example/main.cpp
7 years ago
omar 4e5b7612ae Nav: Documentation tweaks. (#787) 7 years ago
omar 3171f90a1a Nav: Keyboard is now automatically mapped based on io.KeyDown[]. (#787) 7 years ago
omar 9e3a807813 Removed comments 7 years ago
omar 057807f4a7 Added ImGuiKey_Space, mapped in every examples. Will be required for navigation. (#787) 7 years ago
omar 7e32fc7109 Nav: Toward automatically mapping keyboard input. Renamed ImGuiNavInput_PadXXX to ImGuiNavInput_XXX. Renamed ImGuiNavInput_KeyXXX to ImGuiNavInput_KeyXXX_ (internal). (#787) 7 years ago
omar ed4bbc4fd4 Nav: Comments, guides. 7 years ago
omar cea8017e0b Merge branch 'master' into context 7 years ago
omar 3b7bd4563a ImVec2: added [] operator. This is becoming desirable for some types of code, better added sooner than later. 7 years ago
omar ad09396672 ImVec2: added [] operator. This is becoming desirable for some types of code, better added sooner than later. 7 years ago
omar 92ee6b1185 Nav: Sets io.WantCaptureKeyboard when navigation is active. This is a little agressive but probably the best default and also a good way to get feedback. Added ImGuiNavFlags_NoCaptureKeyboard to disable this behavior. Comments. (#787) 7 years ago
omar 5c83b55d04 Nav: Added ImGuiWindowFlags_NoNav shortcut, comments. (#787) 7 years ago
omar 8ad88f725c Nav: Minor tidying up. (#787) 7 years ago
omar 0bd15b52a6 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
7 years ago
omar 147ec8d1e2 Style Added style.MouseCursorScale, may remove (#939). 7 years ago
omar ce9d7baaba Nav: TreeNode: Added ImGuiTreeNodeFlags_NavCloseFromChild flag, allow closing a TreeNode() from any of child. The explicit flag is not great, perhaps allowing some form of inheritance would help. (#787, #1079) 7 years ago
omar 27980d9688 Merge branch 'master' into context 7 years ago
omar 23c11e9764 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
7 years ago
omar dd41a1650a Comments 7 years ago
omar bd579e5429 Nav: Removed io.NavUsable --> io.NavActive, io.NavActive --> io.NavVisible. (#787). NavActive takes account of NavFlags enable flags. 7 years ago
omar c851b33352 Nav: Added proper version of ImGuiWindowFlags_NavFlattened that handles scrolling nicely. Marked as private as I'm not happy with the name. (#787) 7 years ago
omar 2933e6765c Merge branch 'master' into navigation 7 years ago
omar 94090eb08f Added IMGUI_USER_CONFIG to define a custom configuration filename. (#255, #1573, #1144, #41) 7 years ago
omar 578016d08b ImVector comment (#1577) 7 years ago
omar f2d5300408 Nav: Keyboard: Added CTRL+TAB (and CTRL+Shift+TAB) style window selection. (#787) 7 years ago
omar e9070e768e Nav: Fixed renaming of c09016b12a that were incorrect. ImGuiNavInput_PadLeft -> PadDpadLeft, _PadScrollLeft -> PadLStickLeft. (#787) 7 years ago
omar 5f7f27c8de Nav: Comments. (#787) 7 years ago
omar f3776055d6 Merge branch 'master' into context 7 years ago
omar 455989b8b1 Nav: Added io.NavFlags to hold various options. Added ImGuiNavFlags_EnableGamepad and ImGuiNavFlags_EnableKeyboard for bindings to use (#787) 7 years ago
omar c09016b12a Nav: Renamed ImGuiNavInput_PadLeft / etc. to ImGuiNavInput_PadLStickLeft. Renamed ImGuiNavInput_PadScrollLeft to ImGuiNavInput_PadRStickLeft, aka removing trying-too-hard semantic from the enums. (#787) 7 years ago
omar bd278e958e Nav: Added ImGuiNavInput_KeyLeft/Right/Up/Down set so we can differenciate gamepad/keyboard inputs. (#787) 7 years ago
ocornut 680162eb32 Merge branch 'master' into navigation 7 years ago
omar 823e1f0b94 Nav: Reordered NavInput enums to match directional order of ImGuiDir_ and ImGuiKey_ + comments (#787) 7 years ago