5644 Commits (e02d6014bf5960d590832505a2af103eac3dae53)
 

Author SHA1 Message Date
omar 0d6e3ab2b0 Docking: Renamed SetNextWindowId() -> SetNextWindowID() for consistency. (function vs member are still horribly inconsistent atm) 6 years ago
omar cfcad42b89 Viewport: Win32: Workaround to the fact that ::WindowFromPoint() seems to return Windows using ImGuiViewportFlags_NoInputs / HTTRANSPARENT when dragging nearby the platform title bar. This is to allow using platform decoration. I don't understand this well atm. (#1542) 6 years ago
omar 4a6f95acc8 Viewport: Added Platform_UpdateWindow hook for general purpose: Rework Win32 code to reflect viewport flags changes into Win32 while the window is active. 6 years ago
omar 5305c32242 Viewport: Reorder flags. Set owned viewport common decoration flags in Begin(). Moved code in UpdateViewportsEndFrame() before we introduce family/class based overrides. 6 years ago
omar 951c9dd68b Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_sdl.cpp
6 years ago
omar 4ea9fdbbea Docking: Agressively assert when CentralNode is a not a leaf node in order to find our bug. 6 years ago
omar e194219f2e Renamed ImGuiDockFamily to ImGuiWindowClass. Renamed CompatibleWithClassZero to DockingAllowUnclassed. (#2109) 6 years ago
omar d9a4cbc429 Examples: Comments about GLFW/SDL versions 6 years ago
omar c017a4fb5f Moved guidelines to issue #2261 to Pin and increase visibility for now. 6 years ago
omar acacd93836 Renamed extra_flags to flags in InputXXX parameters. 6 years ago
omar c738f9ef92 InputFloat: When using ImGuiInputTextFlags_ReadOnly the step buttons are disabled. (#2257) 6 years ago
omar 6b97ded438 Happy new year! & comments 6 years ago
omar e21bc44684 Comments: fixed missing line in the "how a simple rendering function may look like" section (#2258) 6 years ago
omar d845135273 Error recovery: Extraneous/undesired calls to End() are now being caught by an assert in the End() function itself at the call site (instead of being reported in EndFrame). Past the assert, they don't lead to crashes any more. Missing calls to End(), pass the assert, should not lead to crashes any more, nor to the fallback/debug window appearing on screen. (#1651). 6 years ago
omar a9a60a24c1 Tweaked asserts 6 years ago
omar a71d3c8cb3 Viewport: Misc comments following user feedbacks.. 6 years ago
omar 238321c159 Fix merge in Docking branch, remove ConfigDockingWithShift flag from DX11 example + misnamed function. 6 years ago
omar e181b0c3fc Merge branch 'viewport' into docking 6 years ago
omar 2889a14f86 Build fix for master. 6 years ago
omar 9d0bc3f9ab Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_sdl.cpp
6 years ago
omar b1cd52b674 Examples: SDL: Avoid testing for SDL_GetKeyboardFocus() on Android and iOS (like Emscripten). (#421) 6 years ago
omar afe9c5c5f7 Examples: SDL: Fixed compilation for SDL 2..0.3 and less (running on our test servers) and clarified a bit of the messy situation. Followup to 8dd83c5. (#1542, #2117) 6 years ago
omar 81a2546cea Merge branch 'viewport' into docking
# Conflicts:
#	examples/example_allegro5/main.cpp
#	examples/example_win32_directx9/main.cpp
6 years ago
omar ee5560a958 Merge branch 'master' into viewport + added style tweak block when viewports are enabled
# Conflicts:
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_win32_directx11/main.cpp
6 years ago
omar d5b22fb635 Examples: Setting up style before bindings, so in complex binding (vulkan/dx12) it isn't miles away from the context creation. 6 years ago
omar 62cfdceac1 Examples: Viewport: Moved the "make current GL context" to reduce the amount of call and hopefully be more explicit about viewport enabled vs disabled requirements. (#1542) 6 years ago
omar d9fda22763 Viewport: Fixed not clearing request flags in main viewport, which led some back-end (SDL) to break on resize as PlatformRequestResize would stay true forever and inhibit new sizes passed to AddUpdateViewport(). (#1542) 6 years ago
omar 8dd83c5fe8 Examples: SDL: SDL_GetMouseState() seems problematic, movements feels laggy in the non-viewport code path. (#1542, #2117) 6 years ago
omar b471813f54 Made it illegal to call Begin("") with an empty string. This somehow accidentally worked before but had various undesirable side-effect as the window would have ID zero. In particular it is causing problems in viewport/docking branches. 6 years ago
omar 5794c0491a Docking: Fix an edge case failing to dock into an explicit dockspace which only have inactive nodes (because all the windows are inactive). (#2246, #2109) 6 years ago
omar e043b89814 Merge branch 'viewport' into docking
# Conflicts:
#	imgui.h
6 years ago
omar 8fc19d2194 Removed IMGUI_HAS_TABS from Docking branch, it's not defined anywhere anymore. 6 years ago
omar 02501f07c3 Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
#	imgui.h
6 years ago
omar a0e5bb9532 Viewport: Corrected/clarified comments. Moved RenderPlatformWindowsDefault() next to UpdatePlatformWindow(). Removed unnecessary flag check. 6 years ago
omar 39dde66b21 IO: Realigned all fields, very minor comments change. This is nearly a no-op if you don't ignore Spaces. 6 years ago
omar 5691385a33 IO: Added BackendPlatformUserData, BackendRendererUserData, BackendLanguageUserData void* for storage use by back-ends. (#2004 + for cimgui) 6 years ago
omar 8399fb5071 Changed ImGuiCol_ChildBg to (0,0,0,0) in Dark style instead of (1,1,1,0), to match other styles. Shouldn't have any effect for the end-user. 6 years ago
omar 6890e08bc5 Fixed using SetNextWindowPos() on a child window (which wasn't really documented) position the cursor as expected in the parent window, so there is no mismatch between the layout in parent and the position of the child window. Demo tweak and adding some child window stuff 6 years ago
omar 89ac0ea7c1 Various user-facing comments 6 years ago
omar 84d1ce3958 Tidying up README, moved entries to FAQ, updated screenshots, removed comma in title. 6 years ago
omar ca953f0fee Fix merge issue on master. 6 years ago
omar 088ef6623a Merge branch 'viewport' into docking 6 years ago
omar 9c916cdaf9 Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
6 years ago
omar ae76a1fda7 Window, Focus, Popup: Fixed an issue where closing a popup by clicking another window with the _NoMove flag would refocus the parent window of the popup instead of the newly clicked window. 6 years ago
omar 510ca373a2 Moved setting up NavHideHighlightOneFrame from lower-level ClosePopupToLevel() to CloseCurrentPopup() with an explanation. (Followup on 68d3e139a7) 6 years ago
omar 1a6ec208cc Docs: various updates, rewording, clarifying the purpose of a PR. 6 years ago
omar ac9512e095 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
6 years ago
omar 65dac02171 Internals: Popups: Renamed CurrentPopupStack to BeginPopupStack which is much less ambiguous. 6 years ago
omar f6f5c51106 Internals: Popups: EndMenu() calls ClosePopupToLevel(g.CurrentPopupStack.Size) which is more correct. 6 years ago
omar f1c7596409 Internals: Popup related comments. Renamed the misleading internal ClosePopup() function. Added bool* test to BeginPopupModal in demo. 6 years ago