Commit Graph

5210 Commits (e1ed27aeaa059822641d9828f9ba60d5255f0491)
 

Author SHA1 Message Date
omar a1f3949d71 Drag and Drop: Increased payload data type to 32 characters. ()
omar 9ea16e344a Viewport: Disable extra viewports from hosting other windows. ()
omar d8719cf59b Fixed warnings.
omar 9dcc07422e Viewport: Reorganized viewport enable flags. Both user + platform + renderer need to enable a flag. ()
omar 52c78820aa Examples: SDL: Fix for pre 2.0.4.
omar 19b92751b9 Examples: Updated Makefile and batch files to work with new examples. Using lowercase "gl.h" as it seems this is what Linux wants.
omar f318f2d5ea Examples: Added Makefile for SDL+OpenGL2 example. ()
omar 7fd62baa42 Examples: Added Makefile for SDL+OpenGL2 example. ()
omar 21ff03978a Viewport: Modal display their darkneing/whitening layer over all viewports. ()
omar 25fd9d6132 Viewport: Various sanity fixes. Popup always inherit viewport from their parent for now. ()
omar 6190d794d4
Update README.md
omar 3637193556 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_glfw.h
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.h
#	imgui.cpp
omar a2ed3ee2cf Examples: OpenGL3: Added a way to override the glsl version number through the Init call. (, )
omar cea7492bab Render: Removed the code that disable render if style.Alpha is 0.0f, it is both incorrect (as style Alpha can be modified mid-frame), not really necessary (just tested that full Alpha = 0 will lead to empty draw lists!) and misleading (bulk of the work was already done).
omar 8e3274e137 Viewport: Tracking current viewport we are appending to + added callback in PlatformInterface for DPI purpose (WIP). ()
omar 945f4d1ecd Removed redundant semi colons. ()
omar 51afaf7117 Fixed type cast warning.
omar 0ec356eb6e Comments, FAQ update.
omar 5ed45d0aec Columns: Fixed destructive small resize. (). The OffsetNorm clamp introduced by was ok as it didn't write back into the storage, which started doing making it destructive. Right now I don't think the clamp is needed at all. It had uses (eg: hide the issue fixed by bf7481eba0).
omar bf7481eba0 Columns: Extent stop at the right-most clipped pixel. The right-most column might appear a little wider but it's usable space matches the others. (). +9 Internal: Store InnerClipRect.
omar 968a8d2a3f Columns: Clamping MaxX above MinX. This shouldn't have much of a benefit / affect, but the internal values are more sane this way. ()
omar ee770af72c Columns: Adding per-window display in Metrics. Tidying up, removing old code/comments. (, , )
omar c4a158656e Merge branch 'master' into viewport
# Conflicts:
#	examples/allegro5_example/main.cpp
#	examples/directx10_example/main.cpp
#	examples/directx11_example/main.cpp
#	examples/directx12_example/main.cpp
#	examples/directx9_example/main.cpp
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx9.cpp
#	examples/imgui_impl_glfw.h
#	examples/imgui_impl_vulkan.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl2_example/main.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/opengl3_example/main.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl2_example/main.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/sdl_opengl3_example/main.cpp
#	examples/vulkan_example/main.cpp
#	imgui.cpp
#	imgui.h
omar e026c8d3b7 Viewport: Give a chance to platform and renderer to actually destroy their data. Otherwise the regular ImplXXX_Shutdown + following by DestroyContext() order fails to fullifl this. ()
omar cab41d954e Examples: Vulkan: Further refactor.
omar 69e700f869 Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added
omar 8a4093f38b Added ArrowButton(). Exposed ImGuiDir.
omar 1549c5cf5e BeginCombo(): Added ImGuiComboFlags_NoArrowButton and ImGuiComboFlags_NoPreview flags + hover color matches drag and sliders.
omar ad7ff7504e Merge branch 'patch-1' of https://github.com/stfx/imgui into stfx-patch-1
omar 839cdd37a3 Combo: Arrow button isn't displayed over frame color, so color is consistent with other button + the button doesn't have inner rounding.
omar 11f13ab24f Internal: renamed RenderTriangle() to RenderArrow().
omar e0cbfd74d7 Examples: Vulkan: Moved CreateOrResizeWindowData func to imgui_impl_vulkan.h
omar 426930e028 Examples: Vulkan: Moved main.cpp data structures to imgui_impl_vulkan.h as shared helpers for the benefit of both the example and the platform/viewport renderer interface.
omar e9fa17e1bf Viewport: Replaced UpdatePlatformWindows/RenderPlatformWindows by RenderAdditionalViewports(). The update is always called in EndFrame(). ()
omar b807347e94 Viewport: When enabled we assert against using RenderDrawListFn to make user more aware of rendering order. ()
omar 7113fc7dee Examples: Vulkan: Moved variables into per-window data, refactored/tweaks to that the bug functions main.cpp for both SDL and GLFW examples match (they'll probably be moved to imgui_impl_vulkan as helpers).
omar e0f283cfcb Examples: Vulkan: Fix 7b968b098e
omar 7b968b098e Examples: Vulkan: Reduced duplicate code by skipping present on the first frame. Amend 201d589714 by @ParticlePeter
omar e927a6ac4a Examples: Vulkan: Various tweak. Misc refactor into per-frame data. Duplicate buffer creation code moved to CreateOrResizeBuffer().
omar 9da475e4e8 Examples: GLFW, Vulkan: GLFW binding viewport tweaks to supports Vulkan better (do not call SwapBuffer, share context etc.). Added DUMMY (empty) platform/viewport interface in the viewport code.
omar 5b282bdd48 Examples: Renamed glfw error callback so it's more clear what it is.
omar fc80f2b41a Merge branch 'examples_refactor' into viewport
# Conflicts:
#	examples/directx10_example/main.cpp
#	examples/directx11_example/main.cpp
#	examples/directx12_example/main.cpp
#	examples/opengl3_example/main.cpp
#	examples/sdl_opengl2_example/main.cpp
#	examples/sdl_opengl3_example/main.cpp
#	examples/sdl_vulkan_example/main.cpp
#	examples/vulkan_example/main.cpp
#	imgui.h
omar 68e9ef9885 Examples: Vulkan: SDL: Fixed missing resize handler (not properly merged from ) + tweaks.
omar 296db2ed33 Examples: Vulkan: Moved code into shared helpers: ImGui_ImplVulkan_SelectSurfaceFormat, ImGui_ImplVulkan_SelectPresentMode.
omar 3171d61dfc Examples: Vulkan: Various tweaks to name variable more consistently like Vulkan + a few comments + a few imgui style code compaction.
omar 00b9e70ba2 Viewport: Always be lenient with invalid mouse position during dragging, since they are provided by back-end and technically acceptable inputs + comments. ()
omar 57e9f61852 Examples: Vulkan: Debug report tweak + always enable in Debug build.
omar cf365ed00b Examples: Fixed enabling IMGUI_VULKAN_DEBUG_REPORT which was broken during refactor because of duplicate 'extensions' local variable.
omar df8a9c49eb Allow user to override ImTextureId. ()
omar b37ef20c5c Makefile: updated sdl_opengl3_example with all changes from .