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ocornut cd36acc88b Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_opengl3.cpp
#	backends/imgui_impl_osx.h
#	backends/imgui_impl_osx.mm
#	imgui.cpp
3 years ago
..
vulkan Moving backends code from examples/ to backends/ (step 2: moving vulkan cruft) 4 years ago
imgui_impl_allegro5.cpp Backends: Allegro5: Fixed mishandling of the ImDrawCmd::IdxOffset field. (#4790) 3 years ago
imgui_impl_allegro5.h Backends: Comments. 4 years ago
imgui_impl_android.cpp ImFontAtlas: move implicit AddFontDefault call to Build() function + remove unnecessary asserts in backend. 4 years ago
imgui_impl_android.h Backends: Comments. 4 years ago
imgui_impl_dx9.cpp Merge branch 'master' into docking 3 years ago
imgui_impl_dx9.h Merge branch 'master' into docking 4 years ago
imgui_impl_dx10.cpp Merge branch 'master' into docking 3 years ago
imgui_impl_dx10.h Merge branch 'master' into docking 4 years ago
imgui_impl_dx11.cpp Merge branch 'master' into docking 3 years ago
imgui_impl_dx11.h Merge branch 'master' into docking 4 years ago
imgui_impl_dx12.cpp Merge branch 'master' into docking 3 years ago
imgui_impl_dx12.h Merge branch 'master' into docking 3 years ago
imgui_impl_glfw.cpp Backends: Made it possible to shutdown default Platform Backends before the Renderer backends. (#4656) 3 years ago
imgui_impl_glfw.h Merge branch 'master' into docking (will need further for io.AddFocusEvent) 3 years ago
imgui_impl_glut.cpp Backends: Comments. 4 years ago
imgui_impl_glut.h Backends: Comments. 4 years ago
imgui_impl_marmalade.cpp Backends: OpenGL2, Marmalade: Fixed mishandling of the ImDrawCmd::IdxOffset field. (#4790) 3 years ago
imgui_impl_marmalade.h Backends: Comments. 4 years ago
imgui_impl_metal.h Merge branch 'master' into docking 4 years ago
imgui_impl_metal.mm Merge branch 'master' into docking 3 years ago
imgui_impl_opengl2.cpp Merge branch 'master' into docking 3 years ago
imgui_impl_opengl2.h Merge branch 'master' into docking 4 years ago
imgui_impl_opengl3.cpp Merge branch 'master' into docking 3 years ago
imgui_impl_opengl3.h Merge branch 'master' into docking 3 years ago
imgui_impl_opengl3_loader.h Backends: OpenGL3: Using buffer orphaning + glBufferSubData(), seems to fix leaks with multi-viewports with some Intel HD drivers.. (#4468, #4504, #2981, #3381) 3 years ago
imgui_impl_osx.h Merge branch 'master' into docking 3 years ago
imgui_impl_osx.mm Merge branch 'master' into docking 3 years ago
imgui_impl_sdl.cpp Backends: Made it possible to shutdown default Platform Backends before the Renderer backends. (#4656) 3 years ago
imgui_impl_sdl.h Merge branch 'master' into docking 3 years ago
imgui_impl_sdlrenderer.cpp Merge branch 'master' into docking 3 years ago
imgui_impl_sdlrenderer.h Merge branch 'master' into docking 3 years ago
imgui_impl_vulkan.cpp Merge branch 'master' into docking 3 years ago
imgui_impl_vulkan.h Backends: Viewports: renamed viewport storage structures ImGuiViewportDataXXXX -> ImGui_ImplXXXX_ViewportData and locals (matching naming convention in 70c60385) 4 years ago
imgui_impl_wgpu.cpp Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). (#4775, #4464) 3 years ago
imgui_impl_wgpu.h Backends: Comments. 4 years ago
imgui_impl_win32.cpp Backends: Made it possible to shutdown default Platform Backends before the Renderer backends. (#4656) 3 years ago
imgui_impl_win32.h Merge branch 'master' into docking 4 years ago