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omar 46b61427e1 Viewport, Platform: Refactored platform interface. Removed need to use imgui_internal.h in backends. Split viewport into public facing ImGuiViewport and internal structure. Exposing enough data to provide custom tweaked renderers. Renamed handlers, fixed lots of inconsistencies. (#1542, #1042) 7 years ago
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CMakeLists.txt Fixing minor english typos (#827) 8 years ago
build_win32.bat Examples: Updated Makefile and batch files to work with new examples. Using lowercase "gl.h" as it seems this is what Linux wants. 7 years ago
build_win64.bat Examples: Updated Makefile and batch files to work with new examples. Using lowercase "gl.h" as it seems this is what Linux wants. 7 years ago
gen_spv.sh Add location decorators & change to use structs as in/out in glsl, update embedded spv (produced with glslangValidator -x) 8 years ago
glsl_shader.frag Add location decorators & change to use structs as in/out in glsl, update embedded spv (produced with glslangValidator -x) 8 years ago
glsl_shader.vert Vulkan example: Fix validation layer warnings and errors and redeclare gl_PerVertex. 8 years ago
main.cpp Viewport, Platform: Refactored platform interface. Removed need to use imgui_internal.h in backends. Split viewport into public facing ImGuiViewport and internal structure. Exposing enough data to provide custom tweaked renderers. Renamed handlers, fixed lots of inconsistencies. (#1542, #1042) 7 years ago
vulkan_example.vcxproj Examples: Using draw_data->DisplaySize, followup to c50198debe. Fix Vulkan secondary viewport rendering. SDL+Vulkan: Matched changes. Fix vcprojs. (#1542, #1042) 7 years ago
vulkan_example.vcxproj.filters Examples: Vulkan: Extracted into imgui_impl_vulkan.*, reused imgui_impl_glfw* files. 7 years ago