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@ -39,7 +39,6 @@ HRESULT CreateDeviceD3D(HWND hWnd)
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{
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{
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// Setup swap chain
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// Setup swap chain
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DXGI_SWAP_CHAIN_DESC sd;
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DXGI_SWAP_CHAIN_DESC sd;
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{
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ZeroMemory(&sd, sizeof(sd));
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ZeroMemory(&sd, sizeof(sd));
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sd.BufferCount = 2;
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sd.BufferCount = 2;
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sd.BufferDesc.Width = 0;
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sd.BufferDesc.Width = 0;
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@ -54,7 +53,6 @@ HRESULT CreateDeviceD3D(HWND hWnd)
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sd.SampleDesc.Quality = 0;
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sd.SampleDesc.Quality = 0;
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sd.Windowed = TRUE;
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sd.Windowed = TRUE;
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sd.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
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sd.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
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}
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UINT createDeviceFlags = 0;
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UINT createDeviceFlags = 0;
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//createDeviceFlags |= D3D10_CREATE_DEVICE_DEBUG;
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//createDeviceFlags |= D3D10_CREATE_DEVICE_DEBUG;
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