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@ -484,9 +484,9 @@ struct ImGuiContext
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bool NavInitDefaultResultExplicit; // Whether the result was explicitly requested with SetItemDefaultFocus()
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bool NavInitDefaultResultExplicit; // Whether the result was explicitly requested with SetItemDefaultFocus()
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bool NavMoveFromClampedRefRect; // Set by manual scrolling, if we scroll to a point where NavId isn't visible we reset navigation from visible items
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bool NavMoveFromClampedRefRect; // Set by manual scrolling, if we scroll to a point where NavId isn't visible we reset navigation from visible items
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bool NavMoveRequest; // Move request for this frame
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bool NavMoveRequest; // Move request for this frame
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int NavMoveRequestForwardStep; // 0: no forward, 1: forward request, 2: forward result
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int NavMoveRequestForwardStep; // 0: no forward, 1: forward request, 2: forward result (this is used to navigate sibling parent menus from a child menu)
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ImGuiDir NavMoveDir; // West/East/North/South
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ImGuiDir NavMoveDir; // Direction of the move request (left/right/up/down)
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ImGuiDir NavMoveDirLast; //
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ImGuiDir NavMoveDirLast; // Direction of the previous move request
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ImGuiID NavMoveResultId; // Best move request candidate
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ImGuiID NavMoveResultId; // Best move request candidate
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ImGuiID NavMoveResultParentId; //
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ImGuiID NavMoveResultParentId; //
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float NavMoveResultDistBox; // Best move request candidate box distance to current NavId
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float NavMoveResultDistBox; // Best move request candidate box distance to current NavId
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