2044 Commits (2efaa9a86f5d0164068ce7150b16b977d9c954e0)
 

Author SHA1 Message Date
ocornut 9d0caa2e66 Examples: SDL+OpenGL3: Using glew like existing example + renaming (#356) 9 years ago
ocornut 624adb1b23 Tweak build batch files and readmes 9 years ago
ocornut 9a8cbf128d Merge branch 'SDL_OpenGL3_Implementation' of https://github.com/zach2good/imgui into zach2good-SDL_OpenGL3_Implementation 9 years ago
ocornut 693efccb62 ImageButton() uses FrameRounding up to a maximum of available framing size (#394) 9 years ago
ocornut 5549744e0f Minor popups comment tweak (#402) 9 years ago
ocornut f87deff0f3 Moving stdlib.h include outside of imgui.h (#405) 9 years ago
ocornut 9243aee62c Fixed unused variable warning if asserts are compiled out. 9 years ago
ocornut 3b2fdf27a8 Examples: Added /Zi (output debug information) in build_win32.bat files 9 years ago
omar 0b47edcefe Merge pull request #403 from JasonWilkins/master
Fixed a couple of problems found by CppCat code analyzer.
9 years ago
Jason Wilkins 4dee8473b5 Fixed a couple of problems found by CppCat code analyzer.
* incorrect implementation of ImVec4 operator- which always gives a w value of 0
* boolean formula of ((A && B) || B) can be simplified to just (B)
9 years ago
ocornut 1d76890526 Examples: OpenGL3: Implement ImGui_ImplGlfwGL3_InvalidateDeviceObjects() like other examples. 9 years ago
ocornut e4fb14a9e0 TODO notes 9 years ago
ocornut e46c7b70eb Examples: Most examples apps detect if ImDrawIdx was changed to 32-bits instead of 16 9 years ago
ocornut 4982cd136e Fixed Shutdown() not clearing FontAtlas if NewFrame() was never called. (#396, #303) 9 years ago
omar b168c72dd1 Update README.md 9 years ago
omar d963ff13ca Update README.md 9 years ago
omar acc87f7f5e Update README.md 9 years ago
ocornut 6b23fca1ff Speculative build fix for using alloca on PS4 & FreeBSD 9 years ago
ocornut 0a23e2c832 Tabs to spaces 9 years ago
ocornut 980ca286fe Examples: OpenGL2/3: Save/setup/restore viewport as part of render function. Update SDL example to match GL2 one. (fix #392) 9 years ago
ocornut 6ffe0fddbf Examples: Fixed crash when both buttons are held (#393) 9 years ago
ocornut 1a42a3f91b Refactor internal SliderBehavior() to take flags instead of a bool.
Sorry!
9 years ago
ocornut 3eabad0321 Refactor - Internal ButtonBehavior() removed unnecessary boolean arg, merged into flags using ImGuiButtonFlags_NoKeyModifiers.
This is quite a risky change frankly but I'd rather refactor sooner than
later. Hopefully few people are using the internal functions.
9 years ago
ocornut e858d229a0 Examples: update all examples with same comment (#389) 9 years ago
omar d0afb23a3f Merge pull request #389 from dougbinks/master
Font merge demo and documentation minor additions.
9 years ago
Doug Binks e1bc0dd7d5 Font merge demo and documentation minor additions.
Clarifies the lifetime requirements for the ranges parameter for AddFont* functions.
9 years ago
omar 0b0c460324 Travis CI: revert, giving up update for now. 9 years ago
omar 7245599f04 Travis CI: test upgrading to container-based build (3) 9 years ago
omar d86dd37091 Travis CI: test upgrading to container-based build 9 years ago
omar f11adc1c08 Travis CI: test upgrading to container-based build 9 years ago
ocornut 217ef444d4 ColorEdit4: Fixed broken tooltip on hovering the color button (actually fixes #373, #380) 9 years ago
ocornut 5f0db60a57 Version number 1.47 WIP 9 years ago
omar 42529f1270 Merge pull request #378 from Gargaj/patch-1
Examples: DirectX9: NULL out font texture on Invalidate so NewFrame() can be called directly without ImGui_ImplDX9_CreateDeviceObjects()
9 years ago
Gargaj e4d916a4b3 NULL out font texture on invalidate
If this isn't done, NewFrame won't re-create the font.
9 years ago
ocornut 72dde4d323 Version 1.46 9 years ago
ocornut fbdcb51dde Fix to allow using SetNextWindow* functions with ImGuiSetCond_Appearing on modal windows (#377)
Also affect other popups which called FindBestPopupWindowPos() on their
second frame but it most often acts as a no-op but it wouldn't be
noticeable.
9 years ago
ocornut 8b9c0b2545 Tweaks (calling inner SetNext* functions directly from Begin) 9 years ago
ocornut 7a61b7dd57 Renamed Window LastFrameDrawn to LastFrameActive, more correct 9 years ago
ocornut 465e6839a4 ColorEdit4: hovering the color button shows correct alpha (fix #373) 9 years ago
ocornut 5b7a2149fc ColorConvertFloat4ToU32() round the floats instead of truncating them. 9 years ago
ocornut 43ff5a41be InputText(): always use live input data for display in read-only mode (fix #360) 9 years ago
ocornut a0d24ac03d Scrollbar: background color less translucent in default style (flattened alpha) so it works better on non-WindowBg colored background. 9 years ago
ocornut 64b6e87f54 Scrollbar: fixed vertical alignment with border + no menu bar (following #365) 9 years ago
ocornut b090d711e2 InputText: removed the need for text_end pointer in the cursor position calculation loop, allows switching buffers 9 years ago
ocornut 214e87d59c InputText: comments. 9 years ago
ocornut bc34ac882f InputText: added comments and somehow clarified the optimized code that calculate text position + updated demo 9 years ago
ocornut 2b3fb5c0f7 Example: Marmalade: shallow tweaks and cleanups to match ImGui coding style (#375) 9 years ago
omar 81927b073e Merge pull request #375 from gzito/master
Examples: Added example app for the Marmalade platform.
9 years ago
gzito ba9c469ff0 no message 9 years ago
gzito ebf4f1fa02 no message 9 years ago