63 Commits (3fa44519367cd44facc3b02fd70f78ce66222e6c)

Author SHA1 Message Date
ocornut 2f03511062 Added ImGuiKey_PageUp, ImGuiKey_PageDown for user. 9 years ago
ocornut b6f3c97e3b Examples: DirectX11: explicitly set rasterizer state. 10 years ago
ocornut 5df542c3c0 ImFontAtlas: doesn't clear input data, left to the application. (#224) 10 years ago
ocornut ad7f600e0d Examples: DirectX9/11: hide os curosr if ImGui is drawing it (#155) 10 years ago
ocornut 18a00c7060 Examples: DirectX9/11: Fixed key mapping for down arrow. 10 years ago
ocornut d809abbe1c Examples: DirectX11: tidying up. 10 years ago
ocornut 37f1715bfa Examples: DirectX11: Removed unnecessary vertices conversion and CUSTOMVERTEX types. 10 years ago
ocornut d25578efd8 Examples: initializing float + missing comment. 10 years ago
ocornut 3abfb85613 Comments on font loading, fixed commented out paths and added DroidSans in the list 10 years ago
ocornut cb285c4d35 Examples: uses SetNextWindowPos/SetNextWindowSize when applicable 10 years ago
ocornut d3e444dfd9 Examples: DirectX9: fixed duplicate creation of vertex buffer. Size of static vertex buffer at top of the code. 10 years ago
ocornut e97d02a294 Examples: Fixed Clang warnings in DirectX examples 10 years ago
ocornut 7c9bd71512 Examples: MSVC: increase warning level from /W3 to /W4 for OpenGL examples 10 years ago
ocornut 2b0acc128c Examples: MSVC: increase warning level from /W3 to /W4 for DirectX examples 10 years ago
ocornut 8e0f04638d Examples: Fix includes order to avoid conflicts between DXSDK_DIR and Windows SDK 10 years ago
ocornut e2c4ba21bc Examples: Added 64-bit projects for MSVC 10 years ago
ocornut 0911526424 Added io.KeyAlt + support in examples apps
Currently unused but supported by sample so that more people will have
it set up when menus needs them
10 years ago
ocornut d5b7b8398f Examples: reference implementations honors drawlist user callbacks. 10 years ago
ocornut f9c833b4a5 Examples: DirectX9 example cleanup to match DirectX11 structure. 10 years ago
ocornut 66a5837ba8 Examples: DirectX11 example application handles window resizing. 10 years ago
ocornut 866fa95aaa Examples: DirectX9 example application handle window resizing. 10 years ago
ocornut b4165c43ff Examples: Refactored directx11_example to be easier to copy & paste into user application. 10 years ago
ocornut be9fe9489c Examples: DirectX examples uses WM_KEYDOWN/WM_KEYUP
Fixes pressing Enter in IME being caught by application right after
validating an IME input.
10 years ago
ocornut e269125c3a Windows: setup a default handler for ImeSetInputScreenPosFn so IME (Japanese/Chinese) inputs are positioned correctly.
User need to set io.ImeWindowHandle
10 years ago
ocornut 386cfada83 Examples: Windows examples don't link with imm32.lib by default. 10 years ago
ocornut 40b04a3701 Renamed ImGuiSetCondition_*** to ImGuiSetCond_*** and ImGuiCondition_FirstUseThisSession to ImGuiCond_Once 10 years ago
ocornut 9c4972ee9d Examples: msvc: output .exe in project directory (not in solution directory). 10 years ago
ocornut 0d63e0ce60 Examples: DirectX examples applications all have a Console for debugging. 10 years ago
ocornut cb0a4db048 Calculate frame-rate for the user, as a purely luxurious feature
..and to reduce sample code size a little.
10 years ago
ocornut d65e051a07 Minor formatting tweaks, comments 10 years ago
ocornut b623f97d9f Examples: DirectX11: fixed build setting of Release mode. 10 years ago
ocornut 35c0842bcf Examples: DirectX11: fixed handling of unicode character inputs. 10 years ago
ocornut 5834297928 Examples: DirectX11: increasing vertex buffer size (would really need a dynamic buffer size)
+ Delete unused code
10 years ago
ocornut 381c7428c1 Examples: changed default background color. 10 years ago
ocornut edcf2d3bf6 Examples: more comments on loading fonts. 10 years ago
ocornut 1916a0c78c Renamed FontAtlas to Fonts. Further cleanup/comments. 10 years ago
ocornut 2c31599bcc ImFontAtlas allows loading multiple fonts into same texture. Revamped new init API for 1.30 10 years ago
ocornut cb9a3235be Removed PixelCenterOffset, uncesssary 10 years ago
ocornut 43c8b5e0d2 Examples: DirectX11: use linear sampler to be in sync with other examples. 10 years ago
ocornut ab8d2782c6 Merge remote-tracking branch 'upstream/master' into 2015-01-truetype
Conflicts:
	imgui.cpp
	imgui.h
10 years ago
ocornut 62ecdd21a5 Examples: Added a color slider for the background color + tweak first example use of button.s 10 years ago
ocornut 0f4d74d614 ImFont::GetTextureData API allow to retrieve 8/32 bits data + lazily load defaults font
Examples: OpenGL3 and DirectX11 back to using 32-bits texture solely for
ease of integration.
10 years ago
ocornut 241e8086fa Mde it optional to new() io.Font - however it stills needs to be loaded. 10 years ago
ocornut a09f426b89 TAB to spaces 10 years ago
ocornut 20bb6270bc Examples: all supports TextureID in renderer, added LoadFontTexture() function. 10 years ago
ocornut b3a208901a Loading TTF file with stb_truetype. Broke setup API slightly. Font baked, packed with space for custom data. Embeds compressed ProggyClean. 10 years ago
ocornut dd8a7655f5 Fixed DirectX11 example. 10 years ago
ocornut 1c657564ac Examples: Added STB_IMAGE_STATIC in examples to avoid conflicting implementation. Relate to #109 10 years ago
omar e9e0e36f98 New and better Set[Next]Window(Pos|Size|Collapsed) API.
Removed rarely useful SetNewWindowDefaultPos() in favor of new API.
10 years ago
omar 2e5b81627f Examples: DirectX11: moved shader to be close to its usage location, 10 years ago