5207 Commits (4575354bc038dbd955fca55a1313f94dc9aa9b26)
 

Author SHA1 Message Date
omar 4575354bc0 Docking: Comments + maiintain LastFrameFocused per node + using bitfiield for docking bools. 6 years ago
omar 3f51c831de Docking: Added internal DockBuilderGetCentralNode(). Fixed being unable to undock whole node from dock button in DockSpace with a central node. (#2109) 6 years ago
omar 962dcb466d Docking: Added ImGuiDockNodeFlags_NoResize. (#2109) 6 years ago
omar b8d9c5c130 Merge branch 'viewport' into docking
# Conflicts:
#	imgui.cpp
6 years ago
omar 1a0d2578a1 Viewport: Merging fixes + relying on multiple viewport overlaps. Follow-up to previous attempts are reworking the split/merge mechanisms. (#1542) 6 years ago
omar 12a1e7d04e Viewport: Comment to suggest making WindowBg opaque when viewports are enabled. 6 years ago
omar 4a8efd7e68 Docking: Hidden tab-bar triangle reflects focus but using Button colors. (#2109) 6 years ago
omar 66cfbbff5e Docking: Fixed double-overlay when dragging window over one of the (four cardinal) outer drop boxes. (#2109) 6 years ago
omar d23c69d319 Docking: Added context menu option to hide the tab bar of single-window dock nodes, similar to Unreal. (#2109) 6 years ago
omar 1e7b50aeae Viewport: Fixes moving child menu viewport (fix 379733a). 6 years ago
omar c93e92671a Viewport: Fixes moving child menu viewport (fix 379733a). 6 years ago
omar ddc3f8f069 Merge branch 'viewport' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
#	imgui_internal.h
6 years ago
omar 5261e5a6ba Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_sdl.cpp
6 years ago
omar 379733aba1 Viewport: Fix viewport regression with protruding child window creating their own viewport. (fixes cae4d02, 760c1d95) (#1542) 6 years ago
omar 131de7ab62 Docking: Added ImGuiConfigFlags_DockingNoSplit flag. (#2109) 6 years ago
omar 35d648341b Examples: SDL: changed the signature of ImGui_ImplSDL2_ProcessEvent() to use a const SDL_Event*. (#2187) 6 years ago
omar d8ab2c1ac9 Viewport: Added support for minimized window which caused problem when ImGuiBackendFlags_HasMouseHoveredViewport was not supported. (#1542) + todo 6 years ago
omar 862781b195 Viewport: Avoid unnecessary reapplying platform pos/size every frame. (#2205) + Fix GLFW ImGui_ImplGlfw_CreateWindow() from not applying position immediately. Clear LastNameHash properly (bug already fixed in Docking branch) 6 years ago
omar cae4d020dc Viewport: Merging/Extracting to/from main host viewport is now performed based on current state rather than triggers. Windows which don't fit in host window are now consistently in their own viewport. Toward simplifying the UpdateSelectWindowViewport() function. Probably broke something.. (#1542) 6 years ago
omar 1f78e08427 Viewport: UpdateTryMergeWindowIntoHostViewport() calls BringWindowToDisplayFront() - possible now that BringWindowToFocusFront() is a different function. 6 years ago
omar 760c1d95b9 Viewport: Merging/Extracting to/from main host viewport is now performed based on current state rather than triggers. Windows which don't fit in host window are now consistently in their own viewport. Toward simplifying the UpdateSelectWindowViewport() function. Probably broke something.. (#1542) 6 years ago
omar 510f0e505c Viewport: UpdateTryMergeWindowIntoHostViewport() calls BringWindowToDisplayFront() - possible now that BringWindowToFocusFront() is a different function. 6 years ago
omar 0c4dee083c Internals: Added ImPool helper data structure (used by testing system, and already in docking branch) 6 years ago
omar d27ffefbd4 Version 1.67 WIP 6 years ago
omar d9c54826bb Viewport: Stop relying on viewport->CreatedPlatformWindow to create Platform_DestroyWindow and Renderer_DestroyWindow. Explicitly require Platform_GetWindowFocus() to require supporting empty data. 6 years ago
omar 2515413080 Merge branch 'viewport' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui_widgets.cpp
6 years ago
omar d87b80c6c1 Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
6 years ago
omar da3c4330c1 Version 1.66 6 years ago
omar c00a3bd98f Examples: SDL2+Vulkan: Fixed application shutdown which could deadlock on Linux + Xorg. (#2181) 6 years ago
omar a5cf227503 Added link to experimental imgui_scoped.h PR/thread (#2197, #2096) 6 years ago
omar be66f94639 Examples: OpenGL3: More explicit testing for == GL_UPPER_LEFT in case glGetIntegerv(GL_CLIP_ORIGIN is not honored properly. (#2186, #2195) Fix f52f0a5277 6 years ago
omar cc4b1f9e47 Nav: Fixed explicit directional input not re-highlighting current nav item if there is a single item in the window and highlight has been previously disabled by the mouse. (#787) 6 years ago
omar b9ae9bb1e3 Internals: Using GetOverlayDrawList(ImGuiWindow*) to match syntax of viewport/master branches. Fixed compiling with IMGUI_DEBUG_NAV_RECTS 6 years ago
omar 50c43d1c8e Removed unnecessary ImGui:: prefixes. 6 years ago
omar 6b4443755d Internals: Added FindWindowByID() helper. (#2190) 6 years ago
omar 4a43f347bb Merge branch 'viewport' into docking
# Conflicts:
#	examples/example_allegro5/main.cpp
#	examples/example_marmalade/main.cpp
6 years ago
omar dcbf976a8e Merge branch 'master' into viewport + comments
# Conflicts:
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
6 years ago
omar aa668c410a Nav: Fixed an assert in certain circumstance (mostly when using popups) when mouse positions stop being valid. (#2168) + adding a else block to make NavCalcPreferredRefPos() more explicit. 6 years ago
omar f2d577c33f Viewport: BeginMainMenuBar(): explicitly set viewport to avoid creating new one when ImGuiConfigFlags_ViewportsNoMerge is set + misc shallow changes. 6 years ago
omar ae34241f8b Viewport: BeginMainMenuBar(): explicitly set viewport to avoid creating new one when ImGuiConfigFlags_ViewportsNoMerge is set + misc shallow changes. 6 years ago
omar 1546153ca2 Docking: Fixed a regression where clicking a Tab wouldn't immediately set NavWindow. Which led to breaking the NavSaveLastChildNavWindow/NavRestoreLastChildNavWindow logic. (#2109) 6 years ago
omar f52f0a5277 Examples: OpenGL3: Added support for GL 4.5's glClipControl(GL_UPPER_LEFT). (#2186) 6 years ago
omar 19b4fcdacb Made IsWindowFocused() work outside of NewFrame()-EndFrame() and added comments about how ImGuiFocusedFlags_AnyWindow should NOT be used in place of io.WantCaptureMouse. (#2185) 6 years ago
omar 5b1394c5ac
Update README.md 6 years ago
omar 6c1ae6cc71 Internals: DragBehavior: Added support for ImGuiDragFlags_Vertical to implement a vertical drag widget (no frontend function provided). 6 years ago
omar 6d7677534f Internals: SliderBehavior: Using axis indexing. 6 years ago
omar a3d6554e8e Merge branch 'master' into viewport + specific changes for GLFW callbacks
# Conflicts:
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx9/main.cpp
#	examples/imgui_impl_glfw.cpp
6 years ago
omar 772354377b Examples: GLFW: User previously installed GLFW callbacks are now saved and chain-called by the default callbacks. (#1759) 6 years ago
omar 9d155c73bc Examples: Misc comments mainly related to GLFW callbacks. (#1759) 6 years ago
omar a419d46205 Examples: OpenGL3+GLFW/SDL: Made main.cpp compile with IMGUI_IMPL_OPENGL_LOADER_CUSTOM (may be missing init). (#2178) 6 years ago