omar
56e10f1c35
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
# imgui.h
6 years ago
omar
e6a286b3a5
Style: Added style.ColorButtonButton (left/right, defaults to ImGuiDir_Right) to move the color button of ColorEdit3/ColorEdit4 functions to either side of the inputs.
6 years ago
omar
a35f42f123
Removed TreeAdvanceToLabelPos() which is rarely used and only does SetCursorPosX(GetCursorPosX() + GetTreeNodeToLabelSpacing()). Kept redirection function (will obsolete). ( #581 , #324 )
6 years ago
omar
7a9d32acee
Fixed unnecessary test in UpdateMouseWheel() (thanks PVS).
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TreeNodeBehavior: avoid computing bg_col for non-framed non-active tree nodes.
Comments, binaries update, minor typos.
6 years ago
omar
dd80db87a6
Viewport: Added ImGuiViewportFlags_NoAutoMerge to prevent merging into host viewport in a per-window basis via the ImGuiWindowClass override mechanism. ( #1542 )
6 years ago
omar
e461e7bc7a
Moved ImGuiColumnsFlags erroneously forward declared in imgui.h + demo bit.
6 years ago
omar
d52c6316c8
Renamed ImFontAtlas::CustomRect to ImFontAtlasCustomRect. Keep redirection typedef (will obsolete).
6 years ago
omar
e66799f79a
Prefixed internal structs exposed in imgui.h with a fully qualified name to facilitate auto-generation with cimgui.
6 years ago
omar
d23f1b1409
fonts/binary_to_compress: display error message when failing to open file + misc comments.
6 years ago
omar
1f54c16f52
Merge branch 'master' into docking
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# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
6 years ago
kevreco
caf119a982
Added 'SetScrollHereX' and 'SetScrollFromPosX' ( #1580 )
6 years ago
omar
41e2d4b5ae
ImDrawListSplitter: Fixed memory leak when using low-level split api (was not affecting ImDrawList api, also this type was added in 1.71 and not advertised as a public-facing feature).
6 years ago
omar
f563e1a504
Internals: Renamed GetFrontMostPopupModal() to GetTopMostPopupModal() to be consistent. Renamed other locals to follow that terminology.
6 years ago
omar
adbbd17cb6
Addendum to #2635 . Add support for multi-viewports in SDL+DX!! example. making all Win32-centric back-ends handle PlatformHandleRaw. Using the field to use/store the HWND for internal purpose in SDL/GLFW back-ends. ( #1542 )
6 years ago
Vincent Hamm
3e8eebfbec
Viewport: Added PlatformHandleRaw. Update SDL+DX11 example. ( #1542 , #2635 )
6 years ago
omar
e2c1f0a7cd
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
6 years ago
omar
e9b92d1cef
Disable -Wpragmas warning in GCC to avoid relying on version checks, as unusual/forks/mods don't appear to always have same warning<>version. ( #2618 )
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+ Fix version number in imgui.h
6 years ago
omar
b27fd87177
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
# imgui.h
6 years ago
omar
af3080b81b
Removed redirecting functions/enums that were obsoleted in version 1.51 (June 2017): ImGuiCol_Column*, ImGuiSetCond_*, IsItemHoveredRect(), IsPosHoveringAnyWindow(), IsMouseHoveringAnyWindow(), IsMouseHoveringWindow(), IMGUI_ONCE_UPON_A_FRAME.
6 years ago
omar
5286ecb8a7
Version 1.72 WIP
6 years ago
omar
d3d998a885
Merge branch 'master' into docking
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# Conflicts:
# docs/CHANGELOG.txt
# examples/README.txt
# imgui.cpp
# imgui.h
# imgui_internal.h
# imgui_widgets.cpp
6 years ago
omar
2da1c66d15
Version 1.71 + comments
6 years ago
omar
4597632662
Readme, comments, dear imgui prefixes
6 years ago
omar
a9b5c834b6
ImDrawListSplitter: Don't merge draw commands when crossing a VtxOffset boundary + Renamed fields ImDrawChannels to consistently suggest those are internal structures.
6 years ago
omar
d8435c7710
ImDrawListSplitter: Fix idx offset when merging ( cef88f6
) ( #2591 )
6 years ago
omar
5f409c6fcc
Merge branch 'master' into docking
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# Conflicts:
# examples/example_apple_opengl2/main.mm
# examples/example_emscripten/main.cpp
# examples/example_glfw_opengl2/main.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_glfw_vulkan/main.cpp
# examples/example_glut_opengl2/main.cpp
# examples/example_sdl_opengl2/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_sdl_vulkan/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_sdl.cpp
# imgui.cpp
# imgui_widgets.cpp
6 years ago
omar
fea5f70611
ImDrawCallback: Allow to override the signature of ImDrawCallback by #define-ing it. This is meant to facilitate custom rendering back-ends passing local render-specific data to the draw callback.
6 years ago
omar
480d57e6a2
Revert "Changed syntax for (very rarely used) IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT mechanism, instead you only need to '#define ImDrawVert MyDrawVert' to use this feature, avoiding the need to declare the entire structure within an awkward macro. Using the old macro will now error with a message pointing you to the new method. ( #38 , #103 , #1172 , #1231 , #2489 )"
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This reverts commit 597c024904
.
6 years ago
omar
597c024904
Changed syntax for (very rarely used) IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT mechanism, instead you only need to '#define ImDrawVert MyDrawVert' to use this feature, avoiding the need to declare the entire structure within an awkward macro. Using the old macro will now error with a message pointing you to the new method. ( #38 , #103 , #1172 , #1231 , #2489 )
6 years ago
omar
e6850891cc
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
# imgui_internal.h
6 years ago
omar
a0994d74c2
Clarified behavior of SetNextWindowContentSize(). Content size is defined as the size available after removal of WindowPadding on each sides. So SetNextWindowContentSize(ImVec2(100,100)) + auto-resize will always allow submitting a 100x100 item without creating a scrollbar, regarding of WindowPadding.The exact meaning of ContentSize for decorated windows was previously ill-defined.
6 years ago
omar
b9874a2423
Comments about obsoleted features version. Todo. Clarify tab bar initial offset (useful if we decide to remove the half-windowpadding clip margin).
6 years ago
omar
5cdd788f30
Comments ( #2599 ). Moved branch Changelog above 1.71 wip one. Added some missing changelog bits.
6 years ago
omar
596d81a973
Merge branch 'master' into docking
6 years ago
omar
f1f4b42d91
ImDrawListSplitter: extracted out of ImDrawList. Down the line we may obsolete the ImDrawList functions and encourage users to store the splitter aside, in the meanwhile ImDrawList holds a splitter.
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(This will allow columns/table to recurse.)
6 years ago
omar
8dc04a4c9f
Merge branch 'master' into docking
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# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_opengl3.cpp
# imgui.h
# imgui_demo.cpp
6 years ago
omar
7755cbbef2
Renamed ImGuiBackendFlags_HasVtxOffset to ImGuiBackendFlags_RendererHasVtxOffset to match naming convention already used in viewport/docking branch. ( #2591 ) + Fix OpenGL3 code missing flag.
6 years ago
omar
c72040a715
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx10.h
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx11.h
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_dx9.h
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_opengl3.h
# examples/imgui_impl_osx.h
# examples/imgui_impl_osx.mm
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
6 years ago
omar
d1e8b698d0
ImDrawList: Added ImDrawCmd::VtxOffset value to support large meshes (64k+ vertices) using 16-bits indices. To enable the feature, the renderer back-end needs to set 'io.BackendFlags |= ImGuiBackendFlags_HasVtxOffset' and honor the ImDrawCmd::VtxOffset field. Otherwise the value will always be zero. This has the advantage of preserving smaller index buffers and allowing to execute on hardware that do not support 32-bits indices.
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ImDrawList: Added ImDrawCmd::IdxOffset value, equivalent to summing element count for each draw command. This is provided for convenience and consistency with VtxOffset. (#2591 )
6 years ago
omar
40b9e5e0b4
ImDrawList: Store initial flags for the frame in ImDrawListSharedData, reducing code duplication in setting up the flags.
6 years ago
omar
c487bc52a2
Fonts: Added some details about using custom colorful icons.
6 years ago
omar
5b0e59d9d5
Docking: Saving local _NoResize flag. ( #2583 )
6 years ago
omar
9c35344175
Comments, todo entries, moved ImGuiSelectableFlagsPrivate in higher ranges to match others.
6 years ago
omar
511e32e8ca
Docking: Clarified terminology of docking/tablist/collapse button into Window Menu button matching master. Added private ImGuiDockNodeFlags_NoWindowMenuButton, ImGuiDockNodeFlags_NoCloseButton flags. ( #2583 , #2109 )
6 years ago
omar
afad952450
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
# imgui_widgets.cpp
6 years ago
omar
958d75c00a
Style: Added style.WindowMenuButtonPosition (left/right, defaults to ImGuiDir_Left) to move the collapsing/docking button to the other side of the title bar.
6 years ago
omar
fda1365c15
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
6 years ago
omar
b85e97137d
Version tag is 1.71 WIP oops
6 years ago
omar
04022114d9
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
6 years ago
omar
34b881eb12
ImFontGlyphRangesBuilder: Fixed unnecessarily over-sized buffer, which incidentally was also not fully cleared. Fixed edge case overflow when adding character 0xFFFF. ( #2568 )
6 years ago