3024 Commits (5dc954f5d7aa9a20e5d1d2e5f7903d1ce5dd6d93)

Author SHA1 Message Date
omar 5dc954f5d7 Refactor: Moved Tree/Selectable functions from imgui.cpp to imgui_widgets.cpp (#2036) 6 years ago
omar a265c62636 Refactor: Moved Plot/Value functions from imgui.cpp to imgui_widgets.cpp (#2036) 6 years ago
omar 0e9577d0da Refactor: Moved Menu functions from imgui.cpp to imgui_widgets.cpp (#2036) 6 years ago
omar f26b8c1e07 Refactor: Moved Combo/ListBox functions from imgui.cpp to imgui_widgets.cpp (#2036) 6 years ago
omar 6468a3c0ce Refactor: Moved Button/Image/Checkbox/RadioButton/Bullet/ProgressBar functions from imgui.cpp to imgui_widgets.cpp (#2036) 6 years ago
omar 3eaa063984 Refactor: Moved Text functions from imgui.cpp to imgui_widgets.cpp (#2036) 6 years ago
omar f2aa124eb8 Version 1.64 WIP 6 years ago
omar 9e0f24dcb6 Version 1.63 6 years ago
omar 92edb7a4e3 Internals: Tidying up, moving helpers to imgui_internal.h (in prevision of 1.64 refactor) 6 years ago
omar 2598d26c73 ColorEdit4: Fixed a bug when text input or drag and drop leading to unsaturated HSL values would erroneously alter the resulting color. (#2050) 6 years ago
omar f9634feb66 Internals: Merged some changes to facilitate 1D->2D transition for some elements, and merging the stack layout PR (#846) 6 years ago
omar 06e917f135 Internals: Renaming of non-user facing parts from ValueChanged to Edited terminology. (#2034, #820, #956, #1875) 6 years ago
omar 0810d57819 Renamed IsItemDeactivatedAfterChange() to IsItemDeactivatedAfterEdit() for consistency with new IsItemEdited() API. Kept redirection function (will obsolete fast as IsItemDeactivatedAfterChange() is very recent). (#820, #956, #1875, #2034) 6 years ago
omar e28b1078f5 Added IsItemEdited() to query if the last item modified its value (or was pressed). This is equivalent to the bool returned by most widgets. It is useful in some situation e.g. using InputText() with ImGuiInputTextFlags_EnterReturnsTrue. (#2034) 6 years ago
omar abaa274592 Internals: Wired a ImGuiItemStatusFlags_ValueChanged into ItemStatusFlags, for an hypothetical IsItemValueChanged() function. (#2034) 6 years ago
omar 102d5e6de6 Rearrange header comments to find enums easily + fixed inconsistent sorting. 6 years ago
omar 7011d87bf8 InputText: Improved sturdiness if the ResizeCallback purposefully modify data->BufTextLen or data->BufSize. (#2006, #1443, #1008) 6 years ago
omar 7d9d9bc34e InputText: Fix ResizeCallback callback on restoring initial value with Escape key. Avoid over-allocating for InitialText storage. (#2006, #1443, #1008) 6 years ago
omar ea9f5d7600 Added optional misc/stl/imgui_stl.h wrapper to use with STL types (e.g. InputText with std::string). (#2035, #2006, #1443, #1008) 6 years ago
omar 8d639ec60d InputText: callback InsertChars() support resize callbacks correctly (followup to 24ff259) + fixed demo to use those functions. (#2006, #1443, #1008). 6 years ago
omar ea1906004b InputText: Fixed a few pathological crash cases on single-line InputText widget with multiple millions characters worth of contents. Because the current text drawing function reserve for a worst-case amount of vertices and how we handle horizontal clipping, we currently just avoid displaying those single-line widgets when they are over a threshold of 2 millions characters, until a better solution is found. 6 years ago
omar 5122c76441 InputText: Fixed not tracking the cursor horizontally When modifying the text buffer through a callback. 6 years ago
omar 68448c5faa ImDrawList: Large text passed to AddText() are being scanned for their end in order to avoid pre-reserving too many vertices. 6 years ago
omar 2dc5ec95d7 Internals: InputText: Renaming. Comments. 6 years ago
omar 9f393c38e9 InputText: Renamed ImGuiTextEditCallback to ImGuiInputTextCallback, ImGuiTextEditCallbackData to ImGuiInputTextCallbackData for consistency. Kept redirection types (will obsolete). 6 years ago
omar 24ff259816 InputText: Added support for buffer size/capacity changes via the ImGuiInputTextFlags_CallbackResize flag. (#2006, #1443, #1008). 6 years ago
omar 4de6e1f7e4 InputText: Internal renaming of some fields + final copy uses edit_state.CurLenA+1 instead of buf_size. 6 years ago
omar 0fd6e9bc0d InputText: Fixed minor off-by-one issue when submitting a buffer size smaller than the initial zero-terminated buffer contents. 6 years ago
omar e6c78f9470 InputText: (Breaking change) removed ImGuiTextEditCallbackData::ReadOnly since it is a duplication of (ImGuiTextEditCallbackData::Flags & ImGuiInputTextFlags_ReadOnly) (#211) 6 years ago
omar 5942c08143 Added IMGUI_VERSION_NUM for easy compile-time testing. (#2025) 6 years ago
omar f23d29b481 Added links to Discourse forums. 6 years ago
omar 4910629f6a Internals: Moved code out of SliderBehaviorT to reduce code bloat and also because caller may have use for the grab_bb for styling purposes. 6 years ago
omar bb2de30e3e Internals: Added ImTextCountUtf8BytesFromChar() helper. 6 years ago
omar ac39c4b2a8 SplitterBehavior: Fix for when the sizes are already under the minimum desired size. 6 years ago
omar 341ebd961b Fixed assertion when transitioning from an active ID to another within a group, affecting ColorPicker (broken in 1.62). Made ActiveIdIsAlive track the actual ID to avoid incorrect polling in BeginGroup/EndGroup when the ID changes within the group. (#2023, #820, #956, #1875). 6 years ago
omar 8972ebae73 Metrics: Added io.MetricsActiveAllocations, moving away from the cross-context global counters than we previously used. (#1565, #1599, #586) 7 years ago
omar caaa746424 Nav: NavWindowingList doesn't save to .ini file. TODO entries. 7 years ago
omar fda9dc8e18 Internals: Extracted RenderMouseCursor() out of EndFrame(). Moved to imgui_draw.cpp along with RenderArrowPointingAt(). Comments. (#2013) 7 years ago
omar 421dc19798 Examples: Cast to ImTextureID instead of void* when assigning to TexId. Applied to all examples. (#2015) 7 years ago
omar d5793102db imgui_impl_opengl3: Advertised as a ES2/ES3 renderer. Defaults to ES3 on Android. Default on "#version 300 es" on ES 3. (#2002, #1873) 7 years ago
omar 0065fe16a2 Nav: Made CTRL+TAB skip menus + skip the current navigation window if is has the ImGuiWindow_NoNavFocus set. (#787)
While it was previously possible, you won't be able to CTRL-TAB out and immediately back in a window with the ImGuiWindow_NoNavFocus flag.
7 years ago
omar 9d8a0374d3 Use literals in place of LLONG_MIN, LLONG_MAX ULLONG_MAX if they are not available. Amend 498c0dcb4c. We prefer using the defines if available in limits.h because they somehow tend to work without warnings when enabling strict C++03 compilation. The 3 literals are fallbacks.. (#1926). 7 years ago
omar 0905202f44 Internals: Minor renaming for consistency. 7 years ago
omar bc6ac8b2ae Metrics: Changed io.MetricsActiveWindows to reflect the number of active windows (!= from visible windows), which is useful for lazy/idle render mechanisms as new windows are typically not visible for one frame.
Metrics: Added io.MetricsRenderWindow to reflect the number of visible windows.
7 years ago
omar 498c0dcb4c Using limits.h LLONG_MIN etc. to increase old-compiler compatibility (as ll and ull prefixes were not standard). Not tested much on old compilers, relying on Clang/GCC warnings. 7 years ago
omar 87e2fea09d Renamed io.OptResizeWindowsFromEdges to ConfigResizeWindowsFromEdges, io.OptCursorBlink to io.ConfigCursorBlink, io.OptMacOSXBehaviors to ConfigMacOSXBehaviors for consistency. (#1427, #1495, #822, #473, #650)
Demo: Exposed flags in Demo.
7 years ago
omar 65b46f62ef Fixed PushID() from keeping alive the new ID Stack top value (if a previously active widget shared the ID it would be erroneously kept alive) (drag and drop demo could soft-lock the UI until pressing Escape!) 7 years ago
omar 7e1678ff00 Drag and Drop: Elapse payload as soon as delivery is made. (#153) 7 years ago
omar faf2c34149 Drag and Drop: Added ImGuiDragDropFlags_SourceAutoExpirePayload flag to force payload to expire if the source stops being submitted. (#1725, #143). 7 years ago
omar 79ae6d3bf6 Drag and Drop: Clear payload buffers more consistently in ClearDragAndDrop() + BeginDragDropTargetCustom() can't succeed with hidden contents. (#143) 7 years ago