179 Commits (6d6f4a85f66d54e5ee246d3f512d6e55630b8f90)

Author SHA1 Message Date
omar 3dd3d0b248 Examples: DirectX11: allow creating device with feature level 10 sinec we don't really need much for that example. (#1333) 7 years ago
ocornut d5d825debb Nav/Examples: honoring the io.WantMoveMouse flag in most common examples (#323)
Missing support Vulkan (#549), Apple (#575, #247), SDL (#58, #356),
Allegro, Marmalade (#368, #375)
7 years ago
omar b8ade0b94f Examples: Main: Removed call to SetNextWindowSize() 7 years ago
omar 7e452ec737 Renamed ImGuiSetCond_XXX type and enums to ImGuiCond_XXX, kept old enums under #ifdef IMGUI_DISABLE_OBSOLETE_FUNCTIONS 7 years ago
omar 645875a240 Examples: Enable vsync by default in example applications (#1213, #1151) 7 years ago
omar 99ff2ec6fb Examples: DirectX9/10/11: Comments 7 years ago
ocornut 7c2b35704d Examples: DirectX9-10-11: Only call Windows' SetCursor(NULL) when io.MouseDrawCursor is set (#585, #909) 8 years ago
ocornut 612b17ef57 Fixing minor english typos (#827) 8 years ago
ocornut 2825eaa0be Examples: Accessing ImVector fields directly, feel less stl-ey and fix renderer side assert when render list only contains a callback (#810) 8 years ago
ocornut 8a0d3b9628 Examples; DirectX10/11: Added comments about removing dependency on d3dcompiler DLL (#638) 9 years ago
ocornut 656b1e848c Examples: DirectX11: Fixed uninitialized fields. Disabling depth-write (#640, #636) 9 years ago
ocornut f4633d09ac Examples: DirectX10, DirectX11: Removed seemingly unnecessary bunch of rasterizer state creation code. 9 years ago
ocornut 834bfe4af5 Examples: DirectX11: Fixed handle leak + minor coding style fix for #640 9 years ago
josiahmanson 5fe2cacd4d DX11 example depth test 9 years ago
ocornut 552246feed Examples: DirectX10,DirectX11 : Minor renaming 9 years ago
ocornut 90493f8add Examples: DirectX11: Shallow massaging to make the code more consistent/readable (following #570) 9 years ago
ocornut 2942240072 Examples: DX11: Cleanup state backup/restore code (#570) 9 years ago
Nicolas Guillemot d4d51a7802 capture and restore all state 9 years ago
ocornut a6399f120f IO: Added "Super" keyboard modifiers (corresponding to Cmd on Mac and Windows key in theory although the later is hard to read) (#473)
NB: Value not used.
9 years ago
ocornut 7661b1e778 Trim trailing spaces 9 years ago
ocornut 04396ed7a9 FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475 ...) 9 years ago
ocornut 6277ffe00f Examples: DirectX11: fixed ImGui_ImplDX11_NewFrame() from recreating device objects if render isn't called (g_pVB not set) 9 years ago
ocornut bf83ac8b55 Examples: Fixed msvc batch files from warning. 9 years ago
ocornut 9596e6f794 Examples: DirectX10: Minor tweaks, updated to latest example changes (#424) 9 years ago
omar fe2972e8b2 Merge pull request #420 from RaptorFactor/master
Examples: DX11: Compile shaders with lower features levels.
9 years ago
Joshua Boyce 6adf644448 Allow DX11 renderer to be used with devices with lower feature levels. 9 years ago
ocornut 1b7aee7b9d Examples: DX11: Remove debug flag (#415) 9 years ago
ocornut 6cee2fca94 Examples: Not clearing input data/tex data in atlas (will be required for dynamic atlas anyway). Effectively fix resizing in DX examples.
+ Standardized comments.
9 years ago
ocornut 94ec3d534e Examples: Header comments. 9 years ago
ocornut 6800939e73 Examples: Header comments. 9 years ago
ocornut 5c52e9ec0d Examples: Clarified comments. Removed font merging example from comments. 9 years ago
ocornut d673db3092 Examples: Added README into the Visual Studio solution to people are less likely to miss it. 9 years ago
ocornut 83e6cfbec0 Examples: DirectX9/11: Removed assumption about Unicode build in example main.cpp (#399) 9 years ago
ocornut 3b2fdf27a8 Examples: Added /Zi (output debug information) in build_win32.bat files 9 years ago
ocornut e46c7b70eb Examples: Most examples apps detect if ImDrawIdx was changed to 32-bits instead of 16 9 years ago
ocornut e858d229a0 Examples: update all examples with same comment (#389) 9 years ago
ocornut 5d53f37a5d Examples: Possibly clarified the intent of imgui_impl_* files. 9 years ago
Nicolas Guillemot 509ac33abe fix POSITION format (ImDrawVert::pos is 2D, not 4D)
the inputlayout incorrectly described the POSITION attribute as being
4D, while ImDrawVert::pos is 2D. This went unnoticed because the buffer
binding has a stride of sizeof(ImDrawVert) and the POSITION is treated
as a float2 in the vertex shader. If you switch POSITION to float4 in
the vertex shader (and actually use the z/w in the matrix
multiplication) then everything become wacky-looking since it's
interpreting the texture coordinates as z/w. On a similar note: It's
weird that the projection matrix takes z and w into consideration when
those don't exist in the shader due to positions being float2s.
9 years ago
ocornut ad4c962224 Examples: DirectX11: Fixed batch file for VS 2012+, still works for 2008/2010.. Include path order matters... 9 years ago
ocornut 853f265025 Examples: Added batch files to build Windows examples with VS 9 years ago
ocornut 7d6ddbe5c8 Examples: comment on setting the RenderDrawListsFn function. 9 years ago
ocornut 77bcb7152b Examples: DirectX11: fixed vertex shader which breaks with VS2015 somehow (DX11 version?) (#313) 9 years ago
ocornut 822eaf1751 Examples: DX9, DX11: mapping missing middle mouse button. 9 years ago
ocornut 9a0650dbd0 Examples: imgui_impl* functions declared with IMGUI_API to ease copy & pasting into projects using DLL 9 years ago
ocornut 215747635d Examples: DirectX11: resizing buffers dynamically (#299) 9 years ago
ocornut 8be4d41540 Merge remote-tracking branch 'origin' into 2015-07-cleanup 9 years ago
Chris Maughan d667de9490 Clear font texture view to ensure Release() doesn't get called twice 9 years ago
ocornut 52a74701f5 Updated projects to reference new files (#219)
Didn't update iOS example (#247)
9 years ago
ocornut 4842ac3bc6 Fonts: added Cousine-Regular.ttf 9 years ago
ocornut 0224d29a35 Examples: comments. 9 years ago
ocornut fcec337061 Examples: Simplified font examples comments. 9 years ago
ocornut d03b046ef4 AA branch: Agressively renamed all fields of ImDrawList, ImDrawCmd, ImDrawData to match the rest of our coding convention (#133) 9 years ago
ocornut 25882c47a3 Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives
Conflicts:
	examples/directx11_example/imgui_impl_dx11.cpp
	examples/directx9_example/imgui_impl_dx9.cpp
	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
	examples/opengl_example/imgui_impl_glfw.cpp
	imgui.cpp
9 years ago
ocornut 502e360ee5 Removed the majority of size_t from the code. ImVector<> now uses int. (#262)
May trigger new compilation warnings?
9 years ago
ocornut 6a22835f63 AA branch: ImDrawList: rename commands to cmd_buffer
Not strictly necessary but while we're doing minor breakage let's do
them at all once.
9 years ago
ocornut b2b616be00 AA branch: ImDrawCmd idx_count -> elem_count 9 years ago
ocornut f3303fa84f AA branch: io.RenderDrawListsFn signature changed to take ImDrawData, neater and future proof breaking of the render API (#133 #254) 9 years ago
ocornut 8b4a470e1d Examples: DirectX9: fixed size passed to vertex and index buffer Lock() + readjust default buffer sizes. 9 years ago
ocornut b69d7d9df3 Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives 9 years ago
ocornut 2f03511062 Added ImGuiKey_PageUp, ImGuiKey_PageDown for user. 9 years ago
ocornut 71e9f2a3dd Fixed warnings for 64-bits builds 9 years ago
ocornut e3f2ad728a Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
Conflicts:
	examples/directx11_example/imgui_impl_dx11.cpp
10 years ago
ocornut b6f3c97e3b Examples: DirectX11: explicitly set rasterizer state. 10 years ago
ocornut e9b6e437eb Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
Conflicts:
	imgui.cpp
	imgui.h
10 years ago
ocornut 5df542c3c0 ImFontAtlas: doesn't clear input data, left to the application. (#224) 10 years ago
ocornut f00662a5ad Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering 10 years ago
ocornut ad7f600e0d Examples: DirectX9/11: hide os curosr if ImGui is drawing it (#155) 10 years ago
ocornut 18a00c7060 Examples: DirectX9/11: Fixed key mapping for down arrow. 10 years ago
ocornut 43cb4038c6 Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
Conflicts:
	examples/directx11_example/imgui_impl_dx11.cpp
	imgui.cpp
10 years ago
ocornut d809abbe1c Examples: DirectX11: tidying up. 10 years ago
ocornut 7ab49f80ca Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
Conflicts:
	examples/directx11_example/imgui_impl_dx11.cpp
	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
10 years ago
ocornut 37f1715bfa Examples: DirectX11: Removed unnecessary vertices conversion and CUSTOMVERTEX types. 10 years ago
ocornut 1746b04065 Indexed rendering. Not in main branch because breaks rendering code too much. Will merge in trunk along with more major graphics changes lat 10 years ago
ocornut d25578efd8 Examples: initializing float + missing comment. 10 years ago
ocornut 3abfb85613 Comments on font loading, fixed commented out paths and added DroidSans in the list 10 years ago
ocornut cb285c4d35 Examples: uses SetNextWindowPos/SetNextWindowSize when applicable 10 years ago
ocornut d3e444dfd9 Examples: DirectX9: fixed duplicate creation of vertex buffer. Size of static vertex buffer at top of the code. 10 years ago
ocornut e97d02a294 Examples: Fixed Clang warnings in DirectX examples 10 years ago
ocornut 7c9bd71512 Examples: MSVC: increase warning level from /W3 to /W4 for OpenGL examples 10 years ago
ocornut 2b0acc128c Examples: MSVC: increase warning level from /W3 to /W4 for DirectX examples 10 years ago
ocornut 8e0f04638d Examples: Fix includes order to avoid conflicts between DXSDK_DIR and Windows SDK 10 years ago
ocornut e2c4ba21bc Examples: Added 64-bit projects for MSVC 10 years ago
ocornut 0911526424 Added io.KeyAlt + support in examples apps
Currently unused but supported by sample so that more people will have
it set up when menus needs them
10 years ago
ocornut d5b7b8398f Examples: reference implementations honors drawlist user callbacks. 10 years ago
ocornut f9c833b4a5 Examples: DirectX9 example cleanup to match DirectX11 structure. 10 years ago
ocornut 66a5837ba8 Examples: DirectX11 example application handles window resizing. 10 years ago
ocornut 866fa95aaa Examples: DirectX9 example application handle window resizing. 10 years ago
ocornut b4165c43ff Examples: Refactored directx11_example to be easier to copy & paste into user application. 10 years ago
ocornut be9fe9489c Examples: DirectX examples uses WM_KEYDOWN/WM_KEYUP
Fixes pressing Enter in IME being caught by application right after
validating an IME input.
10 years ago
ocornut e269125c3a Windows: setup a default handler for ImeSetInputScreenPosFn so IME (Japanese/Chinese) inputs are positioned correctly.
User need to set io.ImeWindowHandle
10 years ago
ocornut 386cfada83 Examples: Windows examples don't link with imm32.lib by default. 10 years ago
ocornut 40b04a3701 Renamed ImGuiSetCondition_*** to ImGuiSetCond_*** and ImGuiCondition_FirstUseThisSession to ImGuiCond_Once 10 years ago
ocornut 9c4972ee9d Examples: msvc: output .exe in project directory (not in solution directory). 10 years ago
ocornut 0d63e0ce60 Examples: DirectX examples applications all have a Console for debugging. 10 years ago
ocornut cb0a4db048 Calculate frame-rate for the user, as a purely luxurious feature
..and to reduce sample code size a little.
10 years ago
ocornut d65e051a07 Minor formatting tweaks, comments 10 years ago
ocornut b623f97d9f Examples: DirectX11: fixed build setting of Release mode. 10 years ago
ocornut 35c0842bcf Examples: DirectX11: fixed handling of unicode character inputs. 10 years ago
ocornut 5834297928 Examples: DirectX11: increasing vertex buffer size (would really need a dynamic buffer size)
+ Delete unused code
10 years ago
ocornut 381c7428c1 Examples: changed default background color. 10 years ago