2831 Commits (72899318e6cca13b88b88bcfa8ef78c4ac9a8354)

Author SHA1 Message Date
omar 72899318e6 Viewport, Platform, Examples: Added support for transparent window via PlatformIO Platform_SetWindowAlpha (#1542) + fixes for GLFW 3.3 7 years ago
omar c23b5463c7 Viewport: Moving a window accross viewports tries to preserve the dragging pivot (that is assuming that the window will be evenly scaled by DPI, aka Style is scaled). (#1542) 7 years ago
omar 9d8bc79025 Viewport: Renamed RenderPlatformWindows() to RenderPlatformWindowsDefault(), tweaked examples and emphasis optional Viewport code path. (#1542) 7 years ago
omar 0cad274b87 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx9.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.h
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.h
#	imgui.cpp
7 years ago
omar fc30462f18 Hide new windows for one frame until they calculate their size. Also fixes SetNextWindowPos() given a non-zero pivot. (#1694) 7 years ago
omar 5aa3f99b4c Internal: using more consistent comparaison with HiddenFrames to not imply it could be -1. Tweaked comments. 7 years ago
omar 4649967112 Added extra comments and assertions to avoid user combining ImGuiCond flags. (#1694) 7 years ago
omar cd1e6e384f Tooltip windows uses PopupBorderSize (#1697) + commented out debug stuff. 7 years ago
omar 1e116e6c17 Removed need for -Wnocast-qual on modern Clang/Xcode as a token of good behavior. Unfortunately the old stb_ decompress code is a little const clunky. + warning fix in stb_textedit which is already in master afaik. 7 years ago
omar 84fbc49403 BeginChild: named child don't include the full id inside their name (#1698) 7 years ago
omar 78610a54d2 Fixed Clang zealous cast-call warning (on par with GCC) which decided to warn against explicit C-style casts now. 7 years ago
omar 77e234d9df Comments 7 years ago
omar c461401b21 Comments, FAQ 7 years ago
omar cc96477b1c Comments (#1695) 7 years ago
omar ac8931b2e9 Viewport: Moved OverlayDrawList to be a per-viewport instead of being global + fix overlay clipping glitch during viewport creation frame + support for software mouse cursor stradding over multiple viewport. The overlay draw list move is rather important as draw lists are not shared among viewports anymore and we can do a swap of their data without copying it. (#1542) 7 years ago
omar 4f112f898e Viewport: Avoid modifying MousePos in UpdateWindowViewport just for the sake of docking test, sheering MousePos during the frame is problematic + minor renaming. (#1542) 7 years ago
omar b69dc45f6e Internals: Removed ImGuiDataType_Float2. 7 years ago
omar c19b27813d Added InputDouble() function. We use a format string instead of a decimal_precision parameter to also for "%e" and variants. (#1011) May transition the other InputXXX function to use format strings as well. 7 years ago
omar c796960ff9 InputFloat: Scientific input. InputText: Added ImGuiInputTextFlags_CharsScientific to add 'e' 'E' to list of characters that can be input. (later useful for #1011) 7 years ago
omar 21ac470a8a Nav: Fixed a crash with IMGUI_DEBUG_NAV_SCORING enabled + added info to Metrics. 7 years ago
omar e5ba982be0 Nav: Fixed a crash with IMGUI_DEBUG_NAV_SCORING enabled + added info to Metrics. 7 years ago
omar 42ad3c1dd3 Examples: OpenGL2: Added multi-viewport support in the OpenGL2 back-end. (#1542) + Metrics: Fix undisplayed flag. 7 years ago
omar 172570acae Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx9.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
#	imgui.h
7 years ago
omar 75c3793db5 IO: Added ImGuiConfigFlags_NoSetMouseCursors. Added ImGuiBackendFlags_HasMouseCursors, ImGuiBackendFlags_HasSetMousePos. (#787, #1495, #1202) 7 years ago
omar dcf7c3d188 Added ImGuiBackendFlags for backend to expose its capabilities. Added ImGuiBackendFlags_HasGamepad. (#787, #1542) 7 years ago
omar 170f44e6f0 IO: Renamed io.WantMoveMouse to io.WantSetMousePos (was added in 1.52, _not_ used by core and only honored by some binding ahead of merging the Nav branch) + internal renaming (#787) 7 years ago
omar c29971cf72 Merge branch 'master' into viewport
# Conflicts:
#	examples/sdl_opengl2_example/main.cpp
#	examples/sdl_opengl3_example/main.cpp
#	examples/vulkan_example/main.cpp
7 years ago
omar ccc9a22db3 Viewport: Changelog + Internals: Renamed viewport mouse fields for consistency (going to add more). (#1542) 7 years ago
omar d1c45db9e8 Fixed enum typo. 7 years ago
omar c00523dba4 Viewport: Added extra Metrics and debug features. 7 years ago
omar 9d5ec05150 Viewport, Platform: Update the contents of GetPlatformData() in EndFrame() so back-end can access it even if UpdatePlatformWindows hasn't been called. (#1542) 7 years ago
omar 2fecd332fc Viewport, Platform: Added void* to render/swap buffer functions. Comments. (#1542, #1042) 7 years ago
omar 62e94717eb Nav: InputText: Allow editing text input fields with NavActivate (space). Not sure about that, on one hand it feels more consistent but you can't finish the editing with space to double space (activate + input space) could feel inconsistent. (#787) 7 years ago
omar 33ad8b2f0c Nav: Track nav input source more generally (gamepad vs keyboard) (#787) + update todos and demo tweaks 7 years ago
omar 46b61427e1 Viewport, Platform: Refactored platform interface. Removed need to use imgui_internal.h in backends. Split viewport into public facing ImGuiViewport and internal structure. Exposing enough data to provide custom tweaked renderers. Renamed handlers, fixed lots of inconsistencies. (#1542, #1042) 7 years ago
omar 1ab236d9df Viewport, Platform: Internal renaming to use more consistent (OsDesktopPos > PlatformPos). (#1542) 7 years ago
omar 8364d1ca6c Viewport: Removed back-end renderer code that implied we need to clear with WindowBg color. Added NoRendererClear flag. (#1542, #1042) 7 years ago
omar 6e58a95a01 Viewport, Platform, Examples: Changes to resizing flow + restored support for Platform events affecting the ImGui windows (so Decorated windows are functional). (#1542, #1042) ..
SDL: Added platform move/resize/close support.
GLFW: Added platform move/resize support. Moved Close to use callback for consistency.
Win32:
Vulkan: Fixed resize support.
Naming is WIP "PlatforrmRequestXXX" is too ambiguous. Basically we either have a ImGui->Platform flow or a Platform->ImGui flow. Working a bigger refactor now.
7 years ago
omar 207ad45983 Metrics: Displaying all draw lists of a window (if it uses layer 0 and has already been appended to earlier in the frame). 7 years ago
omar 921bb92eec Viewport: Fixed software mouse cursor from appearing in all multiple lists simultaneously. (#1542) 7 years ago
omar c50198debe Viewport: Obsoleted io.DisplayPos (which was a Viewport branch thing), added ImDrawData::DisplayPos, DisplaySize (#1542) wip 7 years ago
omar 6371474031 Viewport: Removed unnecessary function hoop. 7 years ago
omar f6fc28dfd2 Merge branch 'master' into viewport (inc Vulkan resize fix merge #1042) 7 years ago
omar e7670c0bcc Style: CloseButton() now display a proper cross. Using Button colors for background. Removed ImGuiCol_CloseButton, ImGuiCol_CloseButtonActive, ImGuiCol_CloseButtonHovered as the closing cross uses regular button colors now. (#707) 7 years ago
omar b9ac127b0b Internals: Columns renaming fields 7 years ago
omar 5e63711084 Viewport, DPI: Some early work on per-viewport DPI support. At the moment the easiest way is to replace fonts during the ChangedViewport callback, but down the line we should aim at handling some of it at ImFont level. (#1542, #1676) 7 years ago
omar a2fbcc9ad4 Examples: DPI: Portable DPI related helpers in the _Win32 examples. Using one in examples's main.cpp, the GetDpiScale functions are not wired anywhere for now. (#1542, #1676) 7 years ago
omar 10030ff3ec Viewport: Fix dropping back viewport not being moved to the front of the window list. (Now that viewport are more tighly coupled to a single root window) (#1542) 7 years ago
omar 648735a4cf Viewport, DPI: Don't activate current window until a viewport has been selected. At this point we'll have the proper size/scale for the current DPI + fix viewport callback when appending to an existing window more than once a frame. (#1542, #1676) 7 years ago
omar a4629b0b36 Viewport, DPI: Select viewport before locking style sizes and before handling double-click-on-title-bar to collapse. (#1542, #1676) 7 years ago