omar
|
d4dd448511
|
Examples, Platform, Viewport: Fixed inconsistent window ownership issues. Added comments. Made Win32/SDL back-ends track ownership.
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7 years ago |
omar
|
56ad2a2d74
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/vulkan_example/main.cpp
# imgui.h
|
7 years ago |
omar
|
6f1f5cbc20
|
Version 1.61 WIP
|
7 years ago |
omar
|
3a29ddbcfa
|
Version 1.60
|
7 years ago |
omar
|
6d0c720451
|
Internals: Removed unused internal variant of ArrowButton().
|
7 years ago |
omar
|
82b7a39f31
|
Fixed a few zealous warnings.
|
7 years ago |
omar
|
c712f7275d
|
Fixed unused variable warning.
|
7 years ago |
omar
|
f421e73b40
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
# imgui.cpp
# imgui.h
# imgui_internal.h
|
7 years ago |
omar
|
c2fc978983
|
Style: Default style is now StyleColorsDark()! Toward a 1.60 release :) (#707)
|
7 years ago |
omar
|
0734a12d25
|
IO: ImGuiConfigFlags_NoMouse disable hovering so it is not destructive. Amend 2464e62a1a
|
7 years ago |
omar
|
e88fb10d7c
|
NewFrame: Extract some code into a NewFrameUpdateHoveredWindowAndCaptureFlags() which can be of use with touch-based inputs systems.
|
7 years ago |
omar
|
c1bdab6d5b
|
Comments about io.WantCapture flags + todo entries.
|
7 years ago |
omar
|
ac2027c415
|
NewFrame: Extract some code into a NewFrameUpdateMouseInputs function. Moved settings saving higher up in the function so it is next to its peers.
|
7 years ago |
omar
|
2464e62a1a
|
IO: Added ImGuiConfigFlags_NoMouse to force clear/disable mouse inputs in NewFrame().
|
7 years ago |
omar
|
18a243bef0
|
Columns: Fixed calling Columns() again with the same number of columns. (#125)
|
7 years ago |
omar
|
72899318e6
|
Viewport, Platform, Examples: Added support for transparent window via PlatformIO Platform_SetWindowAlpha (#1542) + fixes for GLFW 3.3
|
7 years ago |
omar
|
c23b5463c7
|
Viewport: Moving a window accross viewports tries to preserve the dragging pivot (that is assuming that the window will be evenly scaled by DPI, aka Style is scaled). (#1542)
|
7 years ago |
omar
|
9d8bc79025
|
Viewport: Renamed RenderPlatformWindows() to RenderPlatformWindowsDefault(), tweaked examples and emphasis optional Viewport code path. (#1542)
|
7 years ago |
omar
|
0cad274b87
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.h
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.h
# imgui.cpp
|
7 years ago |
omar
|
fc30462f18
|
Hide new windows for one frame until they calculate their size. Also fixes SetNextWindowPos() given a non-zero pivot. (#1694)
|
7 years ago |
omar
|
5aa3f99b4c
|
Internal: using more consistent comparaison with HiddenFrames to not imply it could be -1. Tweaked comments.
|
7 years ago |
omar
|
4649967112
|
Added extra comments and assertions to avoid user combining ImGuiCond flags. (#1694)
|
7 years ago |
omar
|
cd1e6e384f
|
Tooltip windows uses PopupBorderSize (#1697) + commented out debug stuff.
|
7 years ago |
omar
|
1e116e6c17
|
Removed need for -Wnocast-qual on modern Clang/Xcode as a token of good behavior. Unfortunately the old stb_ decompress code is a little const clunky. + warning fix in stb_textedit which is already in master afaik.
|
7 years ago |
omar
|
84fbc49403
|
BeginChild: named child don't include the full id inside their name (#1698)
|
7 years ago |
omar
|
78610a54d2
|
Fixed Clang zealous cast-call warning (on par with GCC) which decided to warn against explicit C-style casts now.
|
7 years ago |
omar
|
77e234d9df
|
Comments
|
7 years ago |
omar
|
c461401b21
|
Comments, FAQ
|
7 years ago |
omar
|
cc96477b1c
|
Comments (#1695)
|
7 years ago |
omar
|
ac8931b2e9
|
Viewport: Moved OverlayDrawList to be a per-viewport instead of being global + fix overlay clipping glitch during viewport creation frame + support for software mouse cursor stradding over multiple viewport. The overlay draw list move is rather important as draw lists are not shared among viewports anymore and we can do a swap of their data without copying it. (#1542)
|
7 years ago |
omar
|
4f112f898e
|
Viewport: Avoid modifying MousePos in UpdateWindowViewport just for the sake of docking test, sheering MousePos during the frame is problematic + minor renaming. (#1542)
|
7 years ago |
omar
|
b69dc45f6e
|
Internals: Removed ImGuiDataType_Float2.
|
7 years ago |
omar
|
c19b27813d
|
Added InputDouble() function. We use a format string instead of a decimal_precision parameter to also for "%e" and variants. (#1011) May transition the other InputXXX function to use format strings as well.
|
7 years ago |
omar
|
c796960ff9
|
InputFloat: Scientific input. InputText: Added ImGuiInputTextFlags_CharsScientific to add 'e' 'E' to list of characters that can be input. (later useful for #1011)
|
7 years ago |
omar
|
21ac470a8a
|
Nav: Fixed a crash with IMGUI_DEBUG_NAV_SCORING enabled + added info to Metrics.
|
7 years ago |
omar
|
e5ba982be0
|
Nav: Fixed a crash with IMGUI_DEBUG_NAV_SCORING enabled + added info to Metrics.
|
7 years ago |
omar
|
42ad3c1dd3
|
Examples: OpenGL2: Added multi-viewport support in the OpenGL2 back-end. (#1542) + Metrics: Fix undisplayed flag.
|
7 years ago |
omar
|
172570acae
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
# imgui.h
|
7 years ago |
omar
|
75c3793db5
|
IO: Added ImGuiConfigFlags_NoSetMouseCursors. Added ImGuiBackendFlags_HasMouseCursors, ImGuiBackendFlags_HasSetMousePos. (#787, #1495, #1202)
|
7 years ago |
omar
|
dcf7c3d188
|
Added ImGuiBackendFlags for backend to expose its capabilities. Added ImGuiBackendFlags_HasGamepad. (#787, #1542)
|
7 years ago |
omar
|
170f44e6f0
|
IO: Renamed io.WantMoveMouse to io.WantSetMousePos (was added in 1.52, _not_ used by core and only honored by some binding ahead of merging the Nav branch) + internal renaming (#787)
|
7 years ago |
omar
|
c29971cf72
|
Merge branch 'master' into viewport
# Conflicts:
# examples/sdl_opengl2_example/main.cpp
# examples/sdl_opengl3_example/main.cpp
# examples/vulkan_example/main.cpp
|
7 years ago |
omar
|
ccc9a22db3
|
Viewport: Changelog + Internals: Renamed viewport mouse fields for consistency (going to add more). (#1542)
|
7 years ago |
omar
|
d1c45db9e8
|
Fixed enum typo.
|
7 years ago |
omar
|
c00523dba4
|
Viewport: Added extra Metrics and debug features.
|
7 years ago |
omar
|
9d5ec05150
|
Viewport, Platform: Update the contents of GetPlatformData() in EndFrame() so back-end can access it even if UpdatePlatformWindows hasn't been called. (#1542)
|
7 years ago |
omar
|
2fecd332fc
|
Viewport, Platform: Added void* to render/swap buffer functions. Comments. (#1542, #1042)
|
7 years ago |
omar
|
62e94717eb
|
Nav: InputText: Allow editing text input fields with NavActivate (space). Not sure about that, on one hand it feels more consistent but you can't finish the editing with space to double space (activate + input space) could feel inconsistent. (#787)
|
7 years ago |
omar
|
33ad8b2f0c
|
Nav: Track nav input source more generally (gamepad vs keyboard) (#787) + update todos and demo tweaks
|
7 years ago |
omar
|
46b61427e1
|
Viewport, Platform: Refactored platform interface. Removed need to use imgui_internal.h in backends. Split viewport into public facing ImGuiViewport and internal structure. Exposing enough data to provide custom tweaked renderers. Renamed handlers, fixed lots of inconsistencies. (#1542, #1042)
|
7 years ago |