1277 Commits (93b032ea92d40ea0d888f3bde3d577579c285a5f)

Author SHA1 Message Date
omar 456bbffcc4 Viewport: Switched to using unified platform-absolute mouse coordinates, which simplify lots of problems and simplify/reduce tricky conversions, makes ImVec2 less ambiguous. Fixed various viewport/windowing/popups/synchronization bugs. Settings on host-viewport are stored as relative (made settings decently compatible between viewport enable/disabled settings). Merged ImGuiViewport::Pos and ::PlatformPos. Tweaked thumbnails. Better, smaller code. (#1542) 7 years ago
omar 1c385c2ca4 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx9.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
#	imgui.cpp
#	imgui_internal.h
7 years ago
omar 6a0b2627ad BeginMainMenuBar: Followup to 1e41bad9. Removed public window flag. DisplaySafeAreaPadding defaults to (3,3) instead of (4.4). Comments, tab to spaces, Changelog. (#1439) 7 years ago
Doug Binks 1e41bad90f Added DisplaySafeAreaPadding to MainMenuBar height and fixed starting x position. Fixes main menu bar problems with TVs. (#1439) 7 years ago
omar 0d16492eb7 Viewport: Moved ImGuiWindowFlags_FullViewport to an internal ViewportOwned flag. Renamed AddViewport to AddUpdateViewport. (#Viewport: Shuffled code in Begin to reset size of reappearing popups prior to selecting viewport, to avoid mistakenly using an old size. Moved code out of UpdateSelectWindowViewport() to the section of Begin where positions is being locked down, to avoid code in-between duplicating this. (#1542)) 7 years ago
daniel-murray 83d97d4a9b Fix typos KeyDown => KeysDown 7 years ago
omar 950539b768 Viewport, Platform, DPI: Back-end store per-monitor DPI information in ImGuiPlatformMonitor. (#1542, #1676) 7 years ago
omar 285269ef55 Viewport, Platform: Added ImGuiViewportFlags_TopMost that will be used by tooltip window (without it, clicking and holding the window emitting the tooltip would move the tooltip to the back) + GLFW backend fixes for non-win32 platforms. (#1542) 7 years ago
omar e25da4230b Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
7 years ago
omar 83bd3595a4 Viewport: Merged ImGuiPlatformData into ImGuiPlatformIO. Comments. (#1542) 7 years ago
omar 32ee0a3947 Viewport, Platform: Added a way to register monitor bounds to imgui so they can be used to clamp individual-viewport tooltips/popups so they don't straddle monitors. (#1542) 7 years ago
omar 7ddc22b326 Viewports, DPI: Renamed config flags. (#1542) 7 years ago
omar 0d5042f0f3 Viewport: Popups, Tooltips can individually request no task bar icons to the platform layer. (#1542) 7 years ago
omar 74a11e2087 Viewport: Merge fix conflicting flags. 7 years ago
omar d4dd448511 Examples, Platform, Viewport: Fixed inconsistent window ownership issues. Added comments. Made Win32/SDL back-ends track ownership. 7 years ago
omar 9117632bf0 Misc: IM_DELETE() helper function added in 1.60 doesn't clear the input _pointer_ reference, more consistent with expectation and allows passing r-value. 7 years ago
omar 56ad2a2d74 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/vulkan_example/main.cpp
#	imgui.h
7 years ago
omar 6f1f5cbc20 Version 1.61 WIP 7 years ago
omar dd079fe6e6 Version 1.60 (missed the string). Will retag. 7 years ago
omar 8acda84202 Nav: Fixed comment. (#1599) 7 years ago
omar f421e73b40 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx9.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
#	imgui.cpp
#	imgui.h
#	imgui_internal.h
7 years ago
omar c2fc978983 Style: Default style is now StyleColorsDark()! Toward a 1.60 release :) (#707) 7 years ago
omar c1bdab6d5b Comments about io.WantCapture flags + todo entries. 7 years ago
omar 2464e62a1a IO: Added ImGuiConfigFlags_NoMouse to force clear/disable mouse inputs in NewFrame(). 7 years ago
omar 72b7f48870 Renamed ImGuiConfigFlags_NoSetMouseCursor to ImGuiConfigFlags_NoMouseCursorChange. Followup to 75c3793db5 two weeks ago. (#787, #1495, #1202) + comments 7 years ago
omar 84c6ea0cee Viewport: Comments about honoring ImGuiViewportFlags_NoInputs and MouseHoveredViewport. (#1542) 7 years ago
omar 9d8bc79025 Viewport: Renamed RenderPlatformWindows() to RenderPlatformWindowsDefault(), tweaked examples and emphasis optional Viewport code path. (#1542) 7 years ago
omar 0cad274b87 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx9.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.h
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.h
#	imgui.cpp
7 years ago
omar 4649967112 Added extra comments and assertions to avoid user combining ImGuiCond flags. (#1694) 7 years ago
omar cd1e6e384f Tooltip windows uses PopupBorderSize (#1697) + commented out debug stuff. 7 years ago
omar ac8931b2e9 Viewport: Moved OverlayDrawList to be a per-viewport instead of being global + fix overlay clipping glitch during viewport creation frame + support for software mouse cursor stradding over multiple viewport. The overlay draw list move is rather important as draw lists are not shared among viewports anymore and we can do a swap of their data without copying it. (#1542) 7 years ago
omar c19b27813d Added InputDouble() function. We use a format string instead of a decimal_precision parameter to also for "%e" and variants. (#1011) May transition the other InputXXX function to use format strings as well. 7 years ago
omar c796960ff9 InputFloat: Scientific input. InputText: Added ImGuiInputTextFlags_CharsScientific to add 'e' 'E' to list of characters that can be input. (later useful for #1011) 7 years ago
omar 172570acae Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx9.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
#	imgui.h
7 years ago
omar 75c3793db5 IO: Added ImGuiConfigFlags_NoSetMouseCursors. Added ImGuiBackendFlags_HasMouseCursors, ImGuiBackendFlags_HasSetMousePos. (#787, #1495, #1202) 7 years ago
omar dcf7c3d188 Added ImGuiBackendFlags for backend to expose its capabilities. Added ImGuiBackendFlags_HasGamepad. (#787, #1542) 7 years ago
omar 170f44e6f0 IO: Renamed io.WantMoveMouse to io.WantSetMousePos (was added in 1.52, _not_ used by core and only honored by some binding ahead of merging the Nav branch) + internal renaming (#787) 7 years ago
omar c29971cf72 Merge branch 'master' into viewport
# Conflicts:
#	examples/sdl_opengl2_example/main.cpp
#	examples/sdl_opengl3_example/main.cpp
#	examples/vulkan_example/main.cpp
7 years ago
omar 70d500502a ImVector: Fixed insert() helper using the = operator (followup to be consistent with 4186c2c2b1) 7 years ago
omar 2fecd332fc Viewport, Platform: Added void* to render/swap buffer functions. Comments. (#1542, #1042) 7 years ago
omar 33ad8b2f0c Nav: Track nav input source more generally (gamepad vs keyboard) (#787) + update todos and demo tweaks 7 years ago
omar 46b61427e1 Viewport, Platform: Refactored platform interface. Removed need to use imgui_internal.h in backends. Split viewport into public facing ImGuiViewport and internal structure. Exposing enough data to provide custom tweaked renderers. Renamed handlers, fixed lots of inconsistencies. (#1542, #1042) 7 years ago
omar bcf4ed28a9 Merge branch 'master' into viewport
# Conflicts:
#	imgui.h
7 years ago
omar d8d93f6360 imgui.h: Various comments and tweaks. 7 years ago
omar 6fe22e6297 imgui.h: Moved columns lower in the file. Various spacing changes and minor comments. 7 years ago
omar 6cfc9e6256 Merge branch 'master' into viewport
# Conflicts:
#	imgui.h
7 years ago
omar 6bda816ffe ImVector: Added copy/assign operators as helpers to ease cloning of data. 7 years ago
omar 1e296453ef ImDrawList: Added Clone() helper function. 7 years ago
omar 4186c2c2b1 ImVector: resize() / push_back() use memcpy() as we are not supposed to be constructor/destructor/operator aware at all. (If we do need to rework ImVector). In turn this will allow us to define assign/copy operators. 7 years ago
omar d68be086b2 ImVector: Using value_type consistently. Spacing. 7 years ago
omar 533c86a7a3 Update TODO list, minor fix in Readme, comments, Clang -Weverything warning fix in imgui_draw.cpp under Windows. 7 years ago
omar d0e0b106f0 Examples: SDL,GLFW,Vulkan: The Platform<>Renderer link is handled by SDL/GLFW platforms, both can compile without Vulkan headers, SDL+Vulkan is now on part with GLFW+Vulkan (aka broken the same way!). (#1542) 7 years ago
omar 921bb92eec Viewport: Fixed software mouse cursor from appearing in all multiple lists simultaneously. (#1542) 7 years ago
omar c50198debe Viewport: Obsoleted io.DisplayPos (which was a Viewport branch thing), added ImDrawData::DisplayPos, DisplaySize (#1542) wip 7 years ago
omar 8657201257 Merge branch 'master' into viewport 7 years ago
omar 0e3a6ef4f7 Moved IM_NEW, IM_DELETE helpers to imgui.h for convenient use by back-ends and user code. 7 years ago
omar 7b833dabc8 ImVector: Spacing, assert tweaks 7 years ago
omar 26296bb4c1 Misc: Fix 111ea7af77, GetStyleColorName() would assert, removed removed ImGuiCol defines (too much risk/complexity trying to silently ignore it). 7 years ago
omar b88492746e Examples, Viewport: Vulkan: Experiment (broken) multi-viewport support, merging code from ParticlePeter branches. (#1542, #1042) 7 years ago
omar f6fc28dfd2 Merge branch 'master' into viewport (inc Vulkan resize fix merge #1042) 7 years ago
omar 111ea7af77 Misc comments, todos + reintroduced removed ImGuiCol defines under !IMGUI_DISABLE_OBSOLETE_FUNCTIONS wrap. 7 years ago
omar e7670c0bcc Style: CloseButton() now display a proper cross. Using Button colors for background. Removed ImGuiCol_CloseButton, ImGuiCol_CloseButtonActive, ImGuiCol_CloseButtonHovered as the closing cross uses regular button colors now. (#707) 7 years ago
omar 5e63711084 Viewport, DPI: Some early work on per-viewport DPI support. At the moment the easiest way is to replace fonts during the ChangedViewport callback, but down the line we should aim at handling some of it at ImFont level. (#1542, #1676) 7 years ago
omar 1f6ad7a894 ImFont: Added FindGlyphNoFallback. Fixed MergeMode broken by 1ef1acbd8d 7 years ago
omar 64cbbed152 Merge branch 'master' into viewport 7 years ago
omar 43f375b2f2 Viewport,Platform: Added GetWindowDpiScale() platform interface, changes of scale are reflected by positioning and resizing windows in their given viewport. (#1542) 7 years ago
omar 1eb89d7e3b Viewport: Changed signature of ResizeViewport to be consistent with other similar functions. 7 years ago
omar 4d46383100 Viewport: Coupling non-main viewport to one window. Viewport name derived from the window. Added ImGuiConfigFlags_PlatformNoTaskBar, off by default (aka re-established task-bars by default for now). (#1542) 7 years ago
omar a3d5f92214 Merge branch 'master' into font_offset 7 years ago
omar 1ef1acbd8d Font: Fixed MergeMode adding duplicate glyphs data instead of reusing existing (broken by 072d6d8cb5) 7 years ago
omar 3dfac93ebe Fonts: Fixed debug name not being zero-terminated if longer than storage buffer + made buffer slightly longer as well. 7 years ago
omar 642c6748ac Comments, Changelog 7 years ago
omar a1f3949d71 Drag and Drop: Increased payload data type to 32 characters. (#143) 7 years ago
omar 9dcc07422e Viewport: Reorganized viewport enable flags. Both user + platform + renderer need to enable a flag. (#1542) 7 years ago
omar 3637193556 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_glfw.h
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.h
#	imgui.cpp
7 years ago
omar 8e3274e137 Viewport: Tracking current viewport we are appending to + added callback in PlatformInterface for DPI purpose (WIP). (#1542) 7 years ago
omar 0ec356eb6e Comments, FAQ update. 7 years ago
omar c4a158656e Merge branch 'master' into viewport
# Conflicts:
#	examples/allegro5_example/main.cpp
#	examples/directx10_example/main.cpp
#	examples/directx11_example/main.cpp
#	examples/directx12_example/main.cpp
#	examples/directx9_example/main.cpp
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx9.cpp
#	examples/imgui_impl_glfw.h
#	examples/imgui_impl_vulkan.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl2_example/main.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/opengl3_example/main.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl2_example/main.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/sdl_opengl3_example/main.cpp
#	examples/vulkan_example/main.cpp
#	imgui.cpp
#	imgui.h
7 years ago
omar 69e700f869 Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added 7 years ago
omar 8a4093f38b Added ArrowButton(). Exposed ImGuiDir. 7 years ago
omar 1549c5cf5e BeginCombo(): Added ImGuiComboFlags_NoArrowButton and ImGuiComboFlags_NoPreview flags + hover color matches drag and sliders. 7 years ago
omar e9fa17e1bf Viewport: Replaced UpdatePlatformWindows/RenderPlatformWindows by RenderAdditionalViewports(). The update is always called in EndFrame(). (#1542) 7 years ago
omar df8a9c49eb Allow user to override ImTextureId. (#1641) 7 years ago
omar 6797ee4b68 Nav: Added links to PNG/PSD files for PS4 and Switch. Fixed suggested Joy-con mapping as per typical Nintendo-style mapping. (#787) 7 years ago
omar b3594a6407 Added ImGuiConfigFlags_IsSRGB, ImGuiConfigFlags_IsTouchScreen (strictly for user storage) 7 years ago
omar d98a5d54aa Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787) 7 years ago
omar 2c9f45bbe7 Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787) 7 years ago
omar 735267d27c Viewport: Initial viewport branch+ platform api commit (squashed from previous commits, still very WIP) (#1542) 7 years ago
omar b32bb4e6e3 Removed DisplayVisibleMin/DisplayVisibleMax facility (as part of # 1542). Misc comments. 7 years ago
omar 3f335b0d42 Merge branch 'master' into examples_refactor
# Conflicts:
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
7 years ago
omar 27667fc035 TreeNode: Renamed Beta ImGuiTreeNodeFlags_NavCloseFromChild to ImGuiTreeNodeFlags_NavLeftJumpsBackHere. (#1079) 7 years ago
omar e6bc840f6f Merge branch 'master' into examples_refactor 7 years ago
omar 79969931e6 ImDrawList: PushTextureID(): Removed unnecessary param by reference. 7 years ago
omar 91cadc1130 Merge branch 'master' into examples_refactor 7 years ago
omar 2c3c5125b3 Drag and Drop: BeginDragDropSource(): temporarily removed the optional mouse_button=0 parameter because it is really usable in typical conditions at the moment. (#143, #1637) 7 years ago
omar 45cbebad64 Added dummy io.DisplayPos field. 7 years ago
omar 8d0723c2c3 ImFontAtlas: Added IsBuilt() helper. 7 years ago
omar 1399c9c8a9 Merged a bunch of small inconsequential things from my work branch, to reduce the diff noise. 7 years ago
omar 7c75835200 Renamed misleading ImGuiMouseCursor_Move to ImGuiMouseCursor_ResizeAll. SDL: Fixed cursor. (#1626) 7 years ago
omar 63332d152a Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599)
Examples: Updated examples.
7 years ago