5868 Commits (9ddb8493d5ee832fde957ec0a389ea9b083ebc6a)
 

Author SHA1 Message Date
omar 9ddb8493d5 Examples: DirectX9: Fixes for multi-viewports, destroying all swap chains. (#2520, #2502) 6 years ago
omar 76e61958fd Merge branch 'master' into docking
# Conflicts:
#	examples/README.txt
#	examples/imgui_impl_dx9.cpp
#	imgui.cpp
#	imgui.h
6 years ago
omar d88121ff5b Examples: DirectX9/10/11: Taking reference to device + subsequent merge of this in docking will fix DX9 issue #2524 6 years ago
omar 6c196cf432 Examples Readme and Changelog tweaks, added #2527, re-ordered examples/README alphabetically. 6 years ago
Max Thrun 5ecc9d5865 Examples: Metal: Add GLFW+Metal example 6 years ago
ibachar 4f22a45cb5 Removed git merge leftovers 6 years ago
omar 526e2303bc Window: Fixed SetNextWindowSizeConstraints() with non-rounded positions making windows drift. (#2067, #2530) 6 years ago
omar 9c1f02a42c Misc: Made IMGUI_CHECKVERSION() macro also check for matching size of ImDrawIdx. 6 years ago
omar e2166db282 Internals: Fixed incorrect repeat delay/rate calculation in IsMouseClicked() with repeat flag leading to involontary but thankfully doubling the rate. Using our standard function, making the multiplicator explicit. 6 years ago
omar 2dc81057ec Selectable: With ImGuiSelectableFlags_AllowDoubleClick doesn't return true on the mouse button releas efollowing the double-click. Only first mouse release + second mouse down (double-click) returns true. Likewise for internal ButtonBehavior() with both _PressedOnClickRelease | _PressedOnDoubleClick. (#2503) 6 years ago
omar 86f92fe756 Demo: Improved trees in columns demo. (#2136) 6 years ago
omar ce19cb465f Internals: Rename GetContentRegionMaxScreen() -> GetWorkRectMax(). At this point this is mostly useful to facilitate merge of other branches. 6 years ago
omar 825b61e4ba Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx9.cpp
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_vulkan.cpp
#	imgui.cpp
6 years ago
omar a1c432d1ad Internals: SettingsHandlerWindow_ReadLine uses context parameter. 6 years ago
omar ae405b83a4 Examples: Added missing per-renderer local changelogs. (#2037, #1639, #2452) 6 years ago
Max Thrun 7c6ba3a1da ImDrawCallback_ResetRenderState: Added Metal. 6 years ago
omar 5c1cd5c8c7 ImDrawCallback_ResetRenderState, Examples: Added support for reset render state callback. (#2037, #1639, #2452) 6 years ago
omar 3fbc0b7a9e Obsoleted GetContentRegionAvailWidth(), use GetContentRegionAvail().x instead. Kept inline redirection function. 6 years ago
omar db2d58a68b Drag and Drop: Fixed drag source with ImGuiDragDropFlags_SourceAllowNullID and null ID from receiving click regardless of being covered by another window (it didn't honor correct hovering rules). (#2521) 6 years ago
omar 7e67aba286 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
6 years ago
omar 0f2852806c Amend 48a09a7 with changelog, breaking changes, tweak demo code for spacing. (#2518) 6 years ago
Richard Mitton 4c0f34fd5d Improved algorithm for mitre joints on thick lines 6 years ago
omar 4dec744795 Tidying up BeginMenu() code + comments. 6 years ago
omar 842a720e72 Popups: Closes popup at the time of FocusWindow(). Fixes right-click from closing all popups instead of aiming at the hovered popup level (regression in 1.67's ae76a1fd). 6 years ago
omar bda2cde68e Popups: Closing a popup restores the focused/nav window in place at the time of the popup opening, instead of restoring the window that was in the window stack at the time of the OpenPopup call. (#2517)
Among other things, this allows opening a popup while no window are focused, and pressing Escape to clear the focus again.
6 years ago
omar 3276b12765 Internals: Added DataTypeApplyOp, DataTypeApplyOpFromText to imgui_internal.h 6 years ago
omar 09db2f6dec Fix 61d9258 when there is not scrollbar "Window: Fixed contents region being off by WindowBorderSize amount on the right when scrollbar is active." 6 years ago
omar 4e81b2d093 Internals: Renaming. Renamed ImGuiPopupRef to ImGuiPopupData for consistency and added constructor. 6 years ago
omar 3d363c91fd Internals: Exposed ImGuiDataTypeInfo, DataTypeGetInfo(), DataTypeFormatString(). Comments. 6 years ago
omar 00b3c830db Internals: Begin: Moved OuterRectClipped/InnerMainRect/InnerClipRect computation higher up in the function, next to ContentsRect/WorkRect code. Removed commented out debug drawing code which is now available in Metrics window. 6 years ago
omar 61d92580aa Window: Fixed contents region being off by WindowBorderSize amount on the right when scrollbar is active. 6 years ago
omar 5d799d76ea Internals: Nav scrolling uses InnerMainRect instead of InnerClipRect. 6 years ago
omar c5d83d8af2 Separator: Declare its thickness (1.0f) to the layout, making items around separator more symmetrical. 6 years ago
omar a649d904d7 Examples: Emscripten: Fixed not enabling Docking and Nav by default. (#2494) 6 years ago
omar dfb82d5c22 Merge branch 'master' into docking
# Conflicts:
#	examples/example_sdl_opengl2/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_sdl.h
#	imgui.cpp
6 years ago
omar 56c3aaf6bd Nav: Fixed Drag/Slider functions going into text input mode when keyboard CTRL is held while pressing NavActivate. 6 years ago
omar dd15b44230 Internals: TempInputText: Tidying up DragScalar / SliderScalar / TempInputTextScalar. 6 years ago
omar 0ca1675ff9 Internals: TempInputText: Rename InputScalarAsWidgetReplacement() -> TempInputTextScalar(), ScalarAsInputTextId -> TempInputTextId, small tidying up in affected functions. 6 years ago
omar 59a3f0476d Internals: Using more explicit PushOverrideID() helper + renamed equivalent internal tree helper. 6 years ago
omar 1ca6e5b59f Examples: Glut: Added note about missing cursor support. (#2375, #2465) 6 years ago
omar 4dc4ace864 Window: Fixed window with the AlwaysAutoResize flag unnecessarily extending their hovering boundaries by a few pixels (this is used to facilitate resizing from borders when available for a given window). One of the noticeable minor side effect was that navigating menus would have had a tendency to disable highlight from parent menu items earlier than necessary while approaching the child menu.
+ Changelog fixed unfinished sentence and tweaks,
6 years ago
omar 16b18b265e MenuItem, BeginMenu: Fix undesirable tall frames in horizontal layout context, which would be visible when trying to use rounded selectable/menus.
PushStyleVar: Added comments in the assert message.
Minor tweaks.
6 years ago
omar 6db0766564 Misc comments, internal renaming, added disable indentation option to Columns demo section. 6 years ago
omar 6789ea3482 Examples: SDL: Gamepad support minor amend. Fixes ImGuiBackendFlags_HasGamepad not being set. Enable in Emscripten demo. Tweaks. (#2509, #2484). 6 years ago
David Amador 994a92d79d Added support to use controllers via SDL_GameController. (#2509)
Updated sdl examples to use SDL_INIT_GAMECONTROLLER flag
6 years ago
omar d0fb547dc1 Viewports: Avoid rendering/swapping secondary viewports that are minimized. (#1542, #2496) 6 years ago
omar 16e9b8191b Increased IMGUI_VERSION_NUM arbitrarily, help narrowing down reports that don't include a commit hash. Add comments. 6 years ago
omar f159eb35fb Examples: SDL: Removed unused code. (#2484) 6 years ago
omar 20f0cb0281 Docking: Fixed an issue where DockBuilderSplitNode() wouldn't update the CentralNode shortcut immediately, which was problematic for immediately following DockBuilderDockWindow(). (#2109) 6 years ago
omar 03b64defa5 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui.h
6 years ago