ocornut
ac08593b96
Merge branch 'master' into docking + tweak dock node padding + use CheckboxFlags with int
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# Conflicts:
# imgui.cpp
# imgui_demo.cpp
# imgui_internal.h
4 years ago
ocornut
5789e69a62
Checkbox: Added CheckboxFlags() helper with int* type. Demo: removed extraneous casts.
4 years ago
ocornut
5f97809cab
Misc tidying up (zero-clear structures, more unused default in ClipRetFullscreen, NavApplyItemToResult() coding style fix)
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Zero-clearing more structures
Remove arbitrary default ClipRetFullscreen value in ImDrawListSharedData.
Nav extracted NavApplyItemToResult() function.
Coding style fixes in OSX Backends.
4 years ago
ocornut
046057cebb
Selectable: Avoid pushing span-column background if clipped.
4 years ago
ocornut
7a27b2a282
Update Readme, links to Useful Widgets, updated a gif.
4 years ago
ocornut
2bf5ca7ef2
ImDrawListClipper: avoid over reserving memory.
4 years ago
ocornut
d6a2f7e95e
Reduced padding + unused storage in ImDrawList (224->192 bytes) + zero-init ImDrawListSplitter and ImDrawList
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+ Readme tweak
4 years ago
ocornut
2fa00656a4
Fix for IMGUI_DISABLE_METRICS_WINDOW
4 years ago
Albin Odervall
b934b9bb86
Backends: OSX, Metal: Fix -Wshadow, -Wimplicit-float-conversion, and -Wsign-conversion warnings. ( #3555 )
4 years ago
Rokas Kupstys
9cca1b2e97
Replace UTF-8 decoder with one based on branchless version by Christopher Wellons. (not branchless anymore tho)
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Decoding performance increase ~30%
4 years ago
ocornut
3777fbbd81
Renamed io.ConfigWindowsMemoryCompactTimer to io.ConfigMemoryCompactTimer as the feature will apply to other data structures.
4 years ago
ocornut
e3ac52630a
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_opengl3.cpp
# imgui.cpp
4 years ago
ocornut
047d4c4500
Metrics: Extracted most functions.
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+ avoid using full namesapce prefix
4 years ago
ocornut
044ed22379
Metrics: Fixed mishandling of ImDrawCmd::VtxOffset in wireframe mesh renderer + omitting trailing empty ImDrawCmd in count + relying on IdxOffset value.
4 years ago
M. Frink ~ Lemur
a129621292
Doc: mention IMGUI_USE_WCHAR32 in fonts documentation ( #3562 )
4 years ago
Rokas Kupstys
6f57d58e82
Backends: OSX: Fix KeyPadEnter on MacOS. ( #3554 )
4 years ago
ocornut
df35157397
Drag and Drop: Fix losing drop source ActiveID (and often source tooltip) when opening a TreeNode() or CollapsingHeader() while dragging. ( #1738 )
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Amend 7b3d379
, 8241cd62
etc.
4 years ago
ocornut
b7530e5d04
Revert "Replace UTF-8 decoder with branchless version by Christopher Wellons." ( #3558 )
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This reverts commit b3576dd354
.
4 years ago
Rokas Kupstys
b3576dd354
Replace UTF-8 decoder with branchless version by Christopher Wellons.
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Decoding performance increase ranges from 30-40%.
Changes:
* Errors handling near the end of string changed. If input does not contain enough bytes, decoder returns `IM_UNICODE_CODEPOINT_INVALID`, consuming all remaining bytes while old decoder consumed only one byte.
Guarantees:
* At least one byte is consumed, if input had at least one byte available.
* Number of consumed bytes will never seek past end of string.
Requirements:
* `in_text` is a valid pointer.
* String pointed by `in_text` must be zero-terminated, or `in_text_end` is not NULL.
4 years ago
Warren Moore
bca4749346
Examples: Apple: Consolidated example_apple_metal to reduce class and file count ( #1873 , #3543 )
4 years ago
ocornut
5292320110
Amend ffe8f0177f
( #3544 ) + readme fixes
4 years ago
Louis Schnellbach
ffe8f0177f
Backends: OpenGL3: Backup/restore GL_PRIMITIVE_RESTART state ( #3544 )
4 years ago
Bill Six
acb8ef2006
Examples: Vulkan: Fixed CMake include path. ( #3550 )
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The backends directory was not included, so the build was failing.
4 years ago
ocornut
455c21df71
Merge branch 'master' into docking + dockspace demo comments
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# Conflicts:
# backends/imgui_impl_opengl3.cpp
# docs/CHANGELOG.txt
# imgui_internal.h
# imgui_widgets.cpp
4 years ago
ocornut
e6b99a420b
Tab Bar: Do not display a tooltip if the name already fits over a given tab. ( #3521 )
4 years ago
ocornut
fbe74ed50c
Tab Bar: zero clear more structures.
4 years ago
ocornut
8c9b3c9013
Tab Bar: Fixed using more than 128 tabs in a tab bar.
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Using ImS16 consistently + some better packing to avoid struct growing size.
4 years ago
ocornut
748bd1ba9c
Tab Bar: Restore cursor position in EndTabBar() when amending (amend f2f32602
) + made LastTabItemIdx consistent ImS8 as other tab storage relies on same type
4 years ago
Black Cat!
c9fafd5ea4
Drag and Drop: Fix drag and drop to tie same-size drop targets by choosen the later one. Fixes dragging into a full-window-sized dockspace inside a zero-padded window. ( #3519 , #2717 )
4 years ago
ocornut
d015004f45
Rename colored>color in comments where possible ( #3528 )
4 years ago
xndcn
127f132447
Backends: OpenGL3: Add compatibility of GL_VERSION for GL 2.x ( #3530 )
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GL_MAJOR_VERSION and GL_MINOR_VERSION are available on GL 3.0 and above.
So we have to parse GL_VERSION under GL 2.x
4 years ago
ocornut
31a144b60c
Fix comments ( #3534 )
4 years ago
ocornut
d3a80d9f1b
Internals: Docking: More fixes to make DockNodeBeginAmendTabBar() viable (probably some issues left)
4 years ago
ocornut
b26f1530b7
Internals: Docking, Tab Bar: Add DockNodeBeginAmendTabBar() and work toward making hybrid dock node with windows tab bars somehow work (not done).
4 years ago
ocornut
bae2240eda
Tab Bar: Made it possible to append to an existing tab bar by calling BeginTabBar()/EndTabBar() again.
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# Conflicts:
# imgui_widgets.cpp
4 years ago
ocornut
f2f326024c
Tab Bar: Made it possible to append to an existing tab bar by calling BeginTabBar()/EndTabBar() again.
4 years ago
ocornut
042a3b01d2
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx10.h
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_win32.cpp
# docs/CHANGELOG.txt
# examples/README.txt
# examples/example_glfw_opengl2/main.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_directx11/main.cpp
# examples/example_sdl_opengl2/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_sdl_vulkan/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
4 years ago
ocornut
b1a18d82e3
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
4 years ago
ocornut
a2a3d80f04
Moving backends code from examples/ to backends/ (step 5: move documentation to MD files)
4 years ago
ocornut
a2d845f9dd
Moving backends code from examples/ to backends/ (step 4: update documentation, much improvement)
4 years ago
ocornut
a7e21fb05f
Moving backends code from examples/ to backends/ (step 3: fixing project files)
4 years ago
ocornut
428f4fce70
Moving backends code from examples/ to backends/ (step 2: moving vulkan cruft)
4 years ago
ocornut
d9b2fb7338
Moving backends code from examples/ to backends/ (step 1: moving source files)
4 years ago
ocornut
124c2608f1
Docs: Renamed all occurences of "binding" and "back-end" to "backend" in comments and documentations, for consistency.
4 years ago
ocornut
041ef01b33
Removed redirecting functions/enums names that were marked obsolete in 1.61: InputFloat, InputFloat2, InputFloat3, InputFloat4 with int decimal_precision parameter. ( #648 , #712 )
4 years ago
ocornut
0f13fdd177
Removed redirecting functions/enums names that were marked obsolete in 1.60: io.RenderDrawListsFn, IsAnyWindowFocused(), IsAnyWindowHovered(), etc.
4 years ago
ocornut
04de5ef819
Version 1.80 WIP
4 years ago
ocornut
a38c6dfcc8
Internals: Added support for context hooks (for test engine or other extensions)
4 years ago
ocornut
682249396f
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
4 years ago
ocornut
e5cb04b132
Version 1.79
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+ Update readme and mission statement.
Removed "Minimize screen reel-estate usage", removed details on memory consumption (still very valid, just too much noise in a mission statement)
4 years ago