6938 Commits (ac08593b9645aee7e086b1e9b98a6a1d79d09210)
 

Author SHA1 Message Date
ocornut ac08593b96 Merge branch 'master' into docking + tweak dock node padding + use CheckboxFlags with int
# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp
#	imgui_internal.h
4 years ago
ocornut 5789e69a62 Checkbox: Added CheckboxFlags() helper with int* type. Demo: removed extraneous casts. 4 years ago
ocornut 5f97809cab Misc tidying up (zero-clear structures, more unused default in ClipRetFullscreen, NavApplyItemToResult() coding style fix)
Zero-clearing more structures
Remove arbitrary default ClipRetFullscreen value in ImDrawListSharedData.
Nav extracted NavApplyItemToResult() function.
Coding style fixes in OSX Backends.
4 years ago
ocornut 046057cebb Selectable: Avoid pushing span-column background if clipped. 4 years ago
ocornut 7a27b2a282 Update Readme, links to Useful Widgets, updated a gif. 4 years ago
ocornut 2bf5ca7ef2 ImDrawListClipper: avoid over reserving memory. 4 years ago
ocornut d6a2f7e95e Reduced padding + unused storage in ImDrawList (224->192 bytes) + zero-init ImDrawListSplitter and ImDrawList
+ Readme tweak
4 years ago
ocornut 2fa00656a4 Fix for IMGUI_DISABLE_METRICS_WINDOW 4 years ago
Albin Odervall b934b9bb86 Backends: OSX, Metal: Fix -Wshadow, -Wimplicit-float-conversion, and -Wsign-conversion warnings. (#3555) 4 years ago
Rokas Kupstys 9cca1b2e97 Replace UTF-8 decoder with one based on branchless version by Christopher Wellons. (not branchless anymore tho)
Decoding performance increase ~30%
4 years ago
ocornut 3777fbbd81 Renamed io.ConfigWindowsMemoryCompactTimer to io.ConfigMemoryCompactTimer as the feature will apply to other data structures. 4 years ago
ocornut e3ac52630a Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_opengl3.cpp
#	imgui.cpp
4 years ago
ocornut 047d4c4500 Metrics: Extracted most functions.
+ avoid using full namesapce prefix
4 years ago
ocornut 044ed22379 Metrics: Fixed mishandling of ImDrawCmd::VtxOffset in wireframe mesh renderer + omitting trailing empty ImDrawCmd in count + relying on IdxOffset value. 4 years ago
M. Frink ~ Lemur a129621292
Doc: mention IMGUI_USE_WCHAR32 in fonts documentation (#3562) 4 years ago
Rokas Kupstys 6f57d58e82 Backends: OSX: Fix KeyPadEnter on MacOS. (#3554) 4 years ago
ocornut df35157397 Drag and Drop: Fix losing drop source ActiveID (and often source tooltip) when opening a TreeNode() or CollapsingHeader() while dragging. (#1738)
Amend 7b3d379, 8241cd62 etc.
4 years ago
ocornut b7530e5d04 Revert "Replace UTF-8 decoder with branchless version by Christopher Wellons." (#3558)
This reverts commit b3576dd354.
4 years ago
Rokas Kupstys b3576dd354 Replace UTF-8 decoder with branchless version by Christopher Wellons.
Decoding performance increase ranges from 30-40%.

Changes:
* Errors handling near the end of string changed. If input does not contain enough bytes, decoder returns `IM_UNICODE_CODEPOINT_INVALID`, consuming all remaining bytes while old decoder consumed only one byte.

Guarantees:
* At least one byte is consumed, if input had at least one byte available.
* Number of consumed bytes will never seek past end of string.

Requirements:
* `in_text` is a valid pointer.
* String pointed by `in_text` must be zero-terminated, or `in_text_end` is not NULL.
4 years ago
Warren Moore bca4749346 Examples: Apple: Consolidated example_apple_metal to reduce class and file count (#1873, #3543) 4 years ago
ocornut 5292320110 Amend ffe8f0177f (#3544) + readme fixes 4 years ago
Louis Schnellbach ffe8f0177f Backends: OpenGL3: Backup/restore GL_PRIMITIVE_RESTART state (#3544) 4 years ago
Bill Six acb8ef2006
Examples: Vulkan: Fixed CMake include path. (#3550)
The backends directory was not included, so the build was failing.
4 years ago
ocornut 455c21df71 Merge branch 'master' into docking + dockspace demo comments
# Conflicts:
#	backends/imgui_impl_opengl3.cpp
#	docs/CHANGELOG.txt
#	imgui_internal.h
#	imgui_widgets.cpp
4 years ago
ocornut e6b99a420b Tab Bar: Do not display a tooltip if the name already fits over a given tab. (#3521) 4 years ago
ocornut fbe74ed50c Tab Bar: zero clear more structures. 4 years ago
ocornut 8c9b3c9013 Tab Bar: Fixed using more than 128 tabs in a tab bar.
Using ImS16 consistently + some better packing to avoid struct growing size.
4 years ago
ocornut 748bd1ba9c Tab Bar: Restore cursor position in EndTabBar() when amending (amend f2f32602) + made LastTabItemIdx consistent ImS8 as other tab storage relies on same type 4 years ago
Black Cat! c9fafd5ea4 Drag and Drop: Fix drag and drop to tie same-size drop targets by choosen the later one. Fixes dragging into a full-window-sized dockspace inside a zero-padded window. (#3519, #2717) 4 years ago
ocornut d015004f45 Rename colored>color in comments where possible (#3528) 4 years ago
xndcn 127f132447 Backends: OpenGL3: Add compatibility of GL_VERSION for GL 2.x (#3530)
GL_MAJOR_VERSION and GL_MINOR_VERSION are available on GL 3.0 and above.
So we have to parse GL_VERSION under GL 2.x
4 years ago
ocornut 31a144b60c Fix comments (#3534) 4 years ago
ocornut d3a80d9f1b Internals: Docking: More fixes to make DockNodeBeginAmendTabBar() viable (probably some issues left) 4 years ago
ocornut b26f1530b7 Internals: Docking, Tab Bar: Add DockNodeBeginAmendTabBar() and work toward making hybrid dock node with windows tab bars somehow work (not done). 4 years ago
ocornut bae2240eda Tab Bar: Made it possible to append to an existing tab bar by calling BeginTabBar()/EndTabBar() again.
# Conflicts:
#	imgui_widgets.cpp
4 years ago
ocornut f2f326024c Tab Bar: Made it possible to append to an existing tab bar by calling BeginTabBar()/EndTabBar() again. 4 years ago
ocornut 042a3b01d2 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx10.h
#	backends/imgui_impl_vulkan.h
#	backends/imgui_impl_win32.cpp
#	docs/CHANGELOG.txt
#	examples/README.txt
#	examples/example_glfw_opengl2/main.cpp
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_sdl_directx11/main.cpp
#	examples/example_sdl_opengl2/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	examples/example_win32_directx10/main.cpp
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx12/main.cpp
#	examples/example_win32_directx9/main.cpp
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp
#	imgui_internal.h
4 years ago
ocornut b1a18d82e3 Moving backends code from examples/ to backends/ (step 6: update markdown documentation) 4 years ago
ocornut a2a3d80f04 Moving backends code from examples/ to backends/ (step 5: move documentation to MD files) 4 years ago
ocornut a2d845f9dd Moving backends code from examples/ to backends/ (step 4: update documentation, much improvement) 4 years ago
ocornut a7e21fb05f Moving backends code from examples/ to backends/ (step 3: fixing project files) 4 years ago
ocornut 428f4fce70 Moving backends code from examples/ to backends/ (step 2: moving vulkan cruft) 4 years ago
ocornut d9b2fb7338 Moving backends code from examples/ to backends/ (step 1: moving source files) 4 years ago
ocornut 124c2608f1 Docs: Renamed all occurences of "binding" and "back-end" to "backend" in comments and documentations, for consistency. 4 years ago
ocornut 041ef01b33 Removed redirecting functions/enums names that were marked obsolete in 1.61: InputFloat, InputFloat2, InputFloat3, InputFloat4 with int decimal_precision parameter. (#648, #712) 4 years ago
ocornut 0f13fdd177 Removed redirecting functions/enums names that were marked obsolete in 1.60: io.RenderDrawListsFn, IsAnyWindowFocused(), IsAnyWindowHovered(), etc. 4 years ago
ocornut 04de5ef819 Version 1.80 WIP 4 years ago
ocornut a38c6dfcc8 Internals: Added support for context hooks (for test engine or other extensions) 4 years ago
ocornut 682249396f Merge branch 'master' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
4 years ago
ocornut e5cb04b132 Version 1.79
+ Update readme and mission statement.
Removed "Minimize screen reel-estate usage", removed details on memory consumption (still very valid, just too much noise in a mission statement)
4 years ago