ocornut
a528398c77
Internals: support for varying _ChildWindow flag for menu windows. ( #3496 , #4797 )
3 years ago
ocornut
11638fdf7d
Menus: reuse more menu windows when stacked over popups.
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This is actually mostly aimed at ensuring the _ChildWindow flag on menu window doesn't vary as this would cause issues with our current g.WindowsFocusOrder[] scheme
3 years ago
Rokas Kupstys
0e8c199e87
CI: Use regex to fix vcxproj platform and toolset versions. ( #3249 ) Remove Discord integration.
3 years ago
ocornut
d7350668d1
Fix OSX warnings + Examples/Apple+GL2 calls super reshape. ( #4759 , #1873 )
3 years ago
Stuart Carnie
1b6b8602c1
Backends: OSX: Fix keyboard support. Handle scroll cancel. Don't set mouse cursor shape unconditionally. ( #4759 , #4253 , #1873 )
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Note the original FIXME: refered to GLFWs Cocoa implementation, which is largely what this commit provides.
3 years ago
SlavicPotato
f71ee5203e
Fix infinite loop in ImFontGlyphRangesBuilder::AddRanges if the user passes upper range = UINT16_MAX without IMGUI_USE_WCHAR32. ( #4802 )
3 years ago
Stuart Carnie
b720f1f03c
Backends: OSX: Add Game Controller support. ( #4759 )
3 years ago
xndcn
8a9fe26866
Menus: fixed closing a menu by clicking on its menu-bar item when inside a popup. ( #3496 , #4797 )
3 years ago
ocornut
747f7fdbba
Docking: prevent docking any window created above a popup/modal. ( #4317 )
3 years ago
ocornut
f605351307
Added an assertion for the common user mistake of using "" as an identifier at the root level of a window. ( #1414 , #2562 , #2807 , #4008 , #4158 , #4375 , #4548 , #4657 , #4796 )
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#4158 , #4375 , #4548 , #4657 , #4796 )
3 years ago
ocornut
c801799218
Added an assertion for the common user mistake of using "" as an identifier at the root level of a window. ( #1414 , #2562 , #2807 , #4008 , #4158 , #4375 , #4548 , #4657 , #4796 )
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#4158 , #4375 , #4548 , #4657 , #4796 )
3 years ago
ocornut
a8e1dde357
Fix static analyser, update readme.
3 years ago
ocornut
e31d116d37
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_opengl2.cpp
# imgui.cpp
# imgui_internal.h
3 years ago
ocornut
e03383d088
Fixes for tooltip over modals leading to incorrect modal dimming. ( #4729 )
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Amend 23ef6c1
. Should rework tooltip to be in a consistent position in g.Windows[]
3 years ago
ocornut
bdd2a94315
InputTextMultiline: fixed vertical tracking with large values of FramePadding.y. ( #3781 , #4794 )
3 years ago
ocornut
072caa4a90
InputText: fixed incorrect padding when FrameBorder > 0. ( #4794 , #3781 )
3 years ago
ocornut
270d4d0855
Nav, Docking: Fix crash on dimming docked window and DockSpaceOverViewport() with PassthruCentralNode.
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(amend 1dc3af3
, 23ef6c1
, 657073a
)
# Conflicts:
# imgui.cpp
3 years ago
ocornut
0647cf434c
Nav, Docking: Fix crash on dimming docked window and DockSpaceOverViewport() with PassthruCentralNode.
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(amend 1dc3af3
, 23ef6c1
, 657073a
)
3 years ago
ocornut
a19815dc6b
Backends: Allegro5: Fixed mishandling of the ImDrawCmd::IdxOffset field. ( #4790 )
3 years ago
ocornut
c80e8b964c
Backends: OpenGL2, Marmalade: Fixed mishandling of the ImDrawCmd::IdxOffset field. ( #4790 )
3 years ago
Rokas Kupstys
b38af0f522
Popups: Fix popups being closed by newly appearing windows. ( #4317 )
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* Popups/modals now remain open when new windows are created from within popup/modal begin stack.
* Modals are not closed when new window appears behind active modal.
Tested by "window_popup_interruptions"
3 years ago
ocornut
fc198fe1db
Nav, Docking: Fix dimming on docked windows.
3 years ago
ocornut
c1b70e0391
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
3 years ago
ocornut
657073a650
Nav, Docking: fix dimming crash with accessing zero-cmd ImDrawList (amend 1dc3af3
, 23ef6c1
)
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# Conflicts:
# imgui.cpp
3 years ago
ocornut
20e040c858
Clipper, Tables: remove table specific code path should now be ok (added assert).
3 years ago
ocornut
926addbfe2
Clipper: fixed invalid state when number of frozen table row is smaller than ItemCount.
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+ Bonus rather unorthodox coding style.
3 years ago
ocornut
027a7ba3eb
Clipper: use line size instead of cursor comparaison when range are large. ( #3609 , #3962 + https://github.com/ocornut/imgui_club/issues/20 )
3 years ago
ocornut
a76bc52da5
Window, Clipper: store initial precision loss and apply in clipper. ( #3609 , #3962 + https://github.com/ocornut/imgui_club/issues/20 )
3 years ago
ocornut
6e141a9cae
Internals: made ScrollbarEx() use ImS64 to facilitate use with larger ranges (not fully tested) + clipper tweaks ( #3609 , #3962 + https://github.com/ocornut/imgui_club/issues/20 )
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This does NOT fix all problems with large ranges and floating point precision, it merely attenuate them.
3 years ago
ocornut
eea836135a
InputText: fix buffer modifications in callbacks while using resize callback ( #4784 )
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Regressed by 5ac25e7c7
(#4762 )
3 years ago
ocornut
aa41f16589
Separator: fixed cover all columns while called inside a table. ( #4787 , #205 )
3 years ago
ocornut
06e4f4e370
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_sdlrenderer.cpp
# backends/imgui_impl_sdlrenderer.h
# imgui.cpp
# imgui.h
3 years ago
ocornut
23ef6c149e
Reworked modal/ctrl+tab dimming system to be entirely processed at end of the frame (backported 1dc3af3
from docking)
3 years ago
ocornut
1dc3af381a
Nav, Docking: reworked modal/ctrl+tab dimming system to be entirely processed at end of the frame, which will simplify things for an upcoming commit.
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(Will backport some of this back to master now.)
3 years ago
ocornut
da3a36eefd
Backport from docking branch: minor stuff.
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Fixed software mouse cursor being rendered multiple times if Render() is called more than once.
3 years ago
ocornut
c122c0ef89
Docking: Amend b16f738
fixed dimming of docked window + removed thin highlight around windows (never worked on docked window, not viewports friendly, hard to move to EndFrame) ( #2700 , #2539 , #2522 )
3 years ago
ocornut
b16f738d04
Docking: docked windows honor ImGuiCol_WindowBg. Host window in charge of rendering seams. ( #2700 , #2539 + Docked windows honor display their border properly. ( #2522 )
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Plus: better support for transparent one in nodes
Side effects: DockContextBindNodeToWindow doesn't alter node->IsVisible.
Side effects: ImDrawList:: _ResetForNewFrame() needs to merge, sane (in case of
(Amended, force-pushed)
3 years ago
ocornut
78c6435dbb
Inputs: (breaking wip) removed IsMouseTripleClicked() added recently (during 1.86 WIP), replaced with GetMouseClickedCount(). ( #3229 )
3 years ago
Rokas Kupstys
5c388c39f4
Backends: SDL_Renderer: Added support for large meshes (64k+ vertices) with 16-bit indices, enable 'ImGuiBackendFlags_RendererHasVtxOffset' in this backend. ( #3926 )
3 years ago
ocornut
bf80204e63
Docking: internals: extracted rounding corner calculation into reusable CalcRoundingFlagsForRectInRect() function.
3 years ago
ocornut
8733ca49b0
Docking: Fixed single-frame node pos/size inconsistencies when window stop or start being submitted.
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Fix 718e15c7d
while preserving its intended property. Tested by "docking_window_appearing_layout". (#2109 )
3 years ago
ocornut
6afcfe3442
Docking: Fixed incorrectly rounded tab bars for dock node that are not at the top of their dock tree.
3 years ago
ocornut
848d21b6b5
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_sdlrenderer.cpp
# backends/imgui_impl_sdlrenderer.h
# imgui.cpp
# imgui_widgets.cpp
3 years ago
ocornut
5b1a70aa2d
Fixed RenderRectFilledWithHole() (used by docking) + added dummy EndFrameDrawDimmedBackgrounds() stub in master.
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The round corner flag change in 033dfd9d
forgot to default to _None.
3 years ago
ocornut
1ab3007752
Viewports: Fixed CTRL+TAB highlight outline on docked windows not always fitting in host viewport + moved EndFrameDrawDimmedBackgrounds() call + removed duplicate code in Begin() already in EndFrameDrawDimmedBackgrounds()
3 years ago
Mikko Sivulainen
5f5ba8eb11
Docking: Fix typo (had no side effect) ( #4778 )
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Co-authored-by: Mikko Sivulainen <mikko.sivulainen@supercell.com>
3 years ago
ocornut
440824d431
Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). ( #4775 , #4464 )
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Amend/fix 2b0bd40b
3 years ago
ocornut
f087a5b856
Metrics: Added a node showing windows in submission order and showing the Begin() stack.
3 years ago
ocornut
c5db276521
InputText, Nav: fixed tabbing through InputTextMultiline(). ( #4761 , #3092 )
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Messy... Broken by 66f0fb9
. Added ImGuiItemFlags_NoTabStop to EndGroup() ahead of time (not strictly needed here).
3 years ago
ocornut
9d704d99d3
Internals: wrapped ImQsort() in an inline function + added a define guard.
3 years ago