4791 Commits (fb6ef8b1db8bb281195475743577b75225d00160)
 

Author SHA1 Message Date
omar fb6ef8b1db Comments, tweak 6 years ago
omar eb311abc92 Fixed IMGUI_API tag on ImFontAtlas::IsBuilt() preventing to build as DLL on some setups. (#2226) 6 years ago
omar 8d58055a54 Examples: DirectX10/11/12: Made imgui_impl_dx10/dx11/dx12.cpp link d3dcompiler.lib from the .cpp file to ease integration. 6 years ago
omar 10e13dd6bb Version 1.67 WIP (again, this time IMGUI_VERSION_NUM has leeway for another hot-fix). 6 years ago
omar 801645d350 Version 1.66b (will revisit how to change IMGUI_VERSION_NUM across versions, this commit reduces the numerical IMGUI_VERSION_NUM compared to the commit on Nov 22). 6 years ago
omar 84238240d6 Fixed a text rendering/clipping bug introduced in 1.66 (on 2018-10-12, commit ede3a3b9) that affect single ImDrawList::AddText() calls with single strings larger than 10k. Text/TextUnformatted() calls were not affected, but e.g. InputText() was. 6 years ago
omar 48f6fdb349 Fixed typo. 6 years ago
omar 7658035e5a About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose. 6 years ago
omar 3849def253 Added ShowAboutWindow(), About Window now showing various config/build information. 6 years ago
Sebastian Krzyszkowiak 3335e6688f Include <alloca.h> also on macOS (and osxcross) (#2218) 6 years ago
omar 1bfcf8f339 Separator: Fixed Separator() outputting an extraneous empty line when captured into clipboard/text/file. 6 years ago
omar baf67d393f When the focused window become inactive don't restore focus to a window with the ImGuiWindowFlags_NoInputs flag. (#2213) 6 years ago
omar 4a94b251fd Comments 6 years ago
omar 4105cc7e97 Added ImGuiConfigFlags_None, ImGuiBackendFlags_None for good measure. 6 years ago
omar 1fa2cb8748 imgui.h: Comments 6 years ago
omar ce07d55d1b imgui.h: Moved ImGuiListClipper 6 years ago
omar 8495c931c0 mgui.h: Moved ImGuiInputTextCallbackData,, ImGuiSizeCallbackData, ImGuiPayload structures so they are not in the "Helpers" section. 6 years ago
omar 35d648341b Examples: SDL: changed the signature of ImGui_ImplSDL2_ProcessEvent() to use a const SDL_Event*. (#2187) 6 years ago
omar 0c4dee083c Internals: Added ImPool helper data structure (used by testing system, and already in docking branch) 6 years ago
omar d27ffefbd4 Version 1.67 WIP 6 years ago
omar da3c4330c1 Version 1.66 6 years ago
omar c00a3bd98f Examples: SDL2+Vulkan: Fixed application shutdown which could deadlock on Linux + Xorg. (#2181) 6 years ago
omar a5cf227503 Added link to experimental imgui_scoped.h PR/thread (#2197, #2096) 6 years ago
omar be66f94639 Examples: OpenGL3: More explicit testing for == GL_UPPER_LEFT in case glGetIntegerv(GL_CLIP_ORIGIN is not honored properly. (#2186, #2195) Fix f52f0a5277 6 years ago
omar cc4b1f9e47 Nav: Fixed explicit directional input not re-highlighting current nav item if there is a single item in the window and highlight has been previously disabled by the mouse. (#787) 6 years ago
omar b9ae9bb1e3 Internals: Using GetOverlayDrawList(ImGuiWindow*) to match syntax of viewport/master branches. Fixed compiling with IMGUI_DEBUG_NAV_RECTS 6 years ago
omar 50c43d1c8e Removed unnecessary ImGui:: prefixes. 6 years ago
omar 6b4443755d Internals: Added FindWindowByID() helper. (#2190) 6 years ago
omar aa668c410a Nav: Fixed an assert in certain circumstance (mostly when using popups) when mouse positions stop being valid. (#2168) + adding a else block to make NavCalcPreferredRefPos() more explicit. 6 years ago
omar f52f0a5277 Examples: OpenGL3: Added support for GL 4.5's glClipControl(GL_UPPER_LEFT). (#2186) 6 years ago
omar 19b4fcdacb Made IsWindowFocused() work outside of NewFrame()-EndFrame() and added comments about how ImGuiFocusedFlags_AnyWindow should NOT be used in place of io.WantCaptureMouse. (#2185) 6 years ago
omar 5b1394c5ac
Update README.md 6 years ago
omar 6c1ae6cc71 Internals: DragBehavior: Added support for ImGuiDragFlags_Vertical to implement a vertical drag widget (no frontend function provided). 6 years ago
omar 6d7677534f Internals: SliderBehavior: Using axis indexing. 6 years ago
omar 772354377b Examples: GLFW: User previously installed GLFW callbacks are now saved and chain-called by the default callbacks. (#1759) 6 years ago
omar 9d155c73bc Examples: Misc comments mainly related to GLFW callbacks. (#1759) 6 years ago
omar a419d46205 Examples: OpenGL3+GLFW/SDL: Made main.cpp compile with IMGUI_IMPL_OPENGL_LOADER_CUSTOM (may be missing init). (#2178) 6 years ago
omar 131bf5ee4a Examples: SDL: Tweaked Windows instructions and batch files. (#2175) 6 years ago
omar f388216ff0 Examples: GLFW: VS2015 project link with legacy_stdio_definitions.lib in order to link with the precompiled VS2010 GLFW3.lib we provide. (#2010, #2043, #2091) 6 years ago
omar c808eb92c6 Config: Added IMGUI_DISABLE_WIN32_FUNCTIONS to disable linking with _any_ Win32 function, as a general forward compatible measure. 6 years ago
omar eb592bf7d3 ListBox(): Fixed frame sizing when items_count==1 unnecessarily showing a scrollbar. (#2173). Tweaked frame sizing so list boxes will look more consistent when FramePadding is far from ItemSpacing. 6 years ago
Torkel Bjørnson-Langen 1441756a0f Doc: Fixed comments referring to LoadFromFileTTF() instead of AddFontFromFileTTF() (#2153) 6 years ago
Michał Janiszewski 2e6e1bec58 Examples: Add missing include guards (#2166) 6 years ago
Cort ed0f7004d0 Examples: Vulkan: Avoid unreferenced parameter warning. (#2162) 6 years ago
omar 7fa3e71abb Internals: Moved the FocusableItemUnregister() outside of InputScalarAsWidgetReplacement(), it should not be here and doesn't facilitate reusing InputScalarAsWidgetReplacement(). (cc #2155) 6 years ago
Hui e6db078eda gladLoadGL() return 0 to indicate failure (#2157) 6 years ago
omar f3e642322f Demo: Removed one level of indentation in the ShowDemoWindowXXX functions (6 kb worth of spaces!). Will break some merge/PR. 6 years ago
omar eed1fba157 Demo: Split the contents of ShowDemoWindow() into smaller functions as it appears to speed up link time with VS. (#2152) 6 years ago
Konstantin Podsvirov faecf90383 SliderAngle: Added optional `format` argument to allow users customize precision and make localization. (#2150) 6 years ago
omar 12c72d2893 Fixed OpenGL texture loading example in comment + Discourse link to root of discourse 6 years ago