3909 Commits (5f7f27c8de469192d80918b736fbaed85eccd28f)
 

Author SHA1 Message Date
omar 9f200d10d5 Version 1.52 7 years ago
omar cc78e9a213 Merge branch 'master' into navigation 7 years ago
omar 267ea506de Begin: Fix for unused "Debug" (fix for 3b83cd24f5 ) 7 years ago
omar 5afee1c6f3 Merge branch 'master' into navigation
# Conflicts:
#	imgui_internal.h
7 years ago
omar 8dd7648db2 Comments 7 years ago
omar ccdb58b17e Internal: Added ImVec4 operators 7 years ago
omar 3b83cd24f5 Begin: Moved some code inside of the big if (first_begin_of_the_frame) scope 7 years ago
omar 3656f2c769 NewFrame: Allow MovedWindow setting the ImGuiWindowFlags_NoInputs after moving has started in order to be able to detect windows below it, which is useful for e.g. docking mechanisms. 7 years ago
omar a6edd10ee6 NewFrame: Removed unnecessary call to FindHoveredWindow() and simplified code (went through this multiple times, hopefully haven't broken anything) 7 years ago
omar 6243252d5a Internal: BeginTooltipEx() in imgui_internal.h 7 years ago
omar f10a1d7b9e Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
7 years ago
omar d42f6bb6cc Merged a bit of code from Navigation branch to ease further merging (InnerRect is currently not required in the Master branch) 7 years ago
omar c432fcf2bb Minor renaming. 7 years ago
omar a6ff14d66e Exposed IM_ARRAYSIZE() in imgui.h 7 years ago
omar c5027d4fa1 Examples: Extra clarification for the 100th person who insist on using the OpenGL2 code in spite of existing documentation leaning against it. (#1394) 7 years ago
omar 549f9e3f03 Merge branch 'master' into navigation
# Conflicts:
#	imgui_internal.h
7 years ago
omar daef33e268 Comments about mouse setup and clearing HoveredWindow when mouse down isn't owned by imgui (will affect some future hovered test and drag'n drop patterns) (#143, #1382, #1392) 7 years ago
omar 4faf99eff5 Added most basic form of Disabled flag to disable interactions (but visuals aren't altered), in imgui_internals.h, undocumented/unsupported (#211, #1012) 7 years ago
omar fc25881207 Merge branch 'master' into navigation 7 years ago
omar efcd53a0c3 Removed direct dependency on sprintf() in imgui.cpp (#1038)
(NB: imgui_demo stills uses it)
7 years ago
omar 1f3372b7f1 ImFormatString, ImFormatStringV(): clarifying specs so that passing a NULL buffer should return the desired length. (#1038) 7 years ago
omar 8fd5620277 Renamed IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCS/IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCS to IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS/IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS for consistency. (ref #238, #520, #738) 7 years ago
omar 7d2cd0e6ff Added IMGUI_DISABLE_FORMAT_STRING_FUNCTIONS support in imconfig.h (#1038) 7 years ago
Patrick Doane 70cb427469 Add missing CloseClipboard call 7 years ago
omar bc447bc0a4 ImFontAtlas: Fixed memory leak if stbtt_InitFont() returned false. (#1391) 7 years ago
omar d513546325 Merge branch 'master' into navigation 7 years ago
omar 5b062c4c29 Fixed typos 7 years ago
omar d2c65aa3e8 Examples: DirectX9/10/11: Tweak usage of SetCapture/ReleaseCapture. (#1375)
ps: DirectX 12 example (#302) may want to adopt that as well.
7 years ago
omar 0260fdd1c6 ColorButton: As a small convenience, provide a text baseline. 7 years ago
omar e9ff7162bc ColorButton: Fixed rendering color button with a checkerboard if the transparency comes from the global style.Alpha and not from the actual source color. 7 years ago
omar de72e9cc87 Internals: ImLerp() helper for ImVec4 7 years ago
omar f6ff373b22 Nav: #define IMGUI_HAS_NAV to ease sharing code across branches of imgui 7 years ago
omar 97bf2131e2 Fixed calling SetNextTreeNodeOpen() on a collapsed window leaking to next frame. 7 years ago
omar 20983773f1 Nav: MainMenuBar now releases focus when user gets out of the menu layer. WindowingTarget when applying focus to a window with only menus automatically sets the layer. (#787)
This is enough for basic mouse/gamepad usage, but 1- previous window gets an unfocused title bar color temporarily, 2- generaly for gamepad and especially keyboard we need much more to get this done right
7 years ago
omar 025d4f0c97 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
7 years ago
omar e7922b3fa0 Factorized some code (+ declared as static function without namespace, a pattern with the Nav branch has started to use) 7 years ago
omar 2ef2c104a1 Begin: Minor tweaks 7 years ago
omar be12f8c55d Nav: Fixed handling of ImGuiNavInput_KeyMenu so it doesn't set g.NavWindowingTarget at all, reducing size effects + handling menu layer toggle on Alt Release (#787) 7 years ago
omar 6f0aa766e1 Nav: Added internal ImGuiNavReadMode_Released test for key releases. 7 years ago
omar d769e2515a Merge branch 'master' into navigation 7 years ago
omar 50f5be9266 Examples: GLFW+GL2/GL3: Minor tweaks, comments. 7 years ago
omar d6a9956781 Examples: DirectX9/10/11: Added WM_SYSKEYDOWN / WM_SYSKEYUP handlers so e.g. VK_MENU can be read. 7 years ago
omar c14a66970b Examples: DirectX9/10/11: Renamed WndProc handler to use a generic Win32 name + returning 0 to all messages is more correct. 7 years ago
omar cb10da02f9 Merge branch 'Gargaj-patch-1' 7 years ago
omar a96f095deb Examples: DirectX10, DirectX11: Using SetCapture/ReleaseCapture to get correct behavior (#1375)
ps: DirectX 12 example (#302) may want to adopt that as well.
7 years ago
omar 3e0765ee22 Examples: DirectX9: Using SetCapture/ReleaseCapture to get correct behavior (#1375) 7 years ago
omar e03198bb0f Fixed compilation for #1375 + coding style fixes. 7 years ago
omar c36e7fae93 Merge branch 'patch-1' of https://github.com/Gargaj/imgui into Gargaj-patch-1 7 years ago
omar 1bc1751670 MenuItem(): Tweaks to mimic exact spacing of BeginMenu() when inside a menu bar, which is a little misleading imho but may be useful. (#1387) 7 years ago
omar b177f2432d MenuItem(): Tweak to not draw over all horizontal space when in horizontal layout mode. (#1387) 7 years ago