omar
60d5dc7902
Examples: SDL: Fixed mapping of Insert key ( #1555 , fix bug introduced in #1541 )
7 years ago
omar
ce95b84825
Added ImGuiKey_Insert for future use. Setup in all example bindings. ( #1541 )
7 years ago
omar
39cb56c39e
Examples: OpenGL3+GLFW: Using 3.2 context + GLSL version 150 ( #1466 )
7 years ago
omar
7484c63449
Examples: OpenGL3+SDL: Changed GLSL shader version to 150 ( #1466 , #1504 )
7 years ago
omar
3d24a9eb40
Examples: DirectX9/10/11: Comments about CS_DBLCLKS + formatting tweaks. ( #1538 )
7 years ago
omar
65dd55cb2b
Merge pull request #1538 from ndandoulakis/ndandoulakis-CS_DBLCLKS-patch
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Examples: DirectX9,10,10: Support for CS_DBLCLKS by treating double-click down messages are regular down. (#1538 , #754 )
7 years ago
omar
407955d9fb
Examples: Using IM_OFFSETOF macro. + Comments
7 years ago
Nick Dandoulakis
bfc25bc8a3
CS_DBLCLKS support for DirectX 11
7 years ago
Nick Dandoulakis
583e97b297
CS_DBLCLKS support for DirectX 10
7 years ago
Nick Dandoulakis
20ae6439ea
CS_DBLCLKS support for Directx9
7 years ago
omar
4c90529c62
Examples: Visual Studio projects: Disabled extraneous function-level check in Release build.
7 years ago
omar
9f8632b131
Examples: Comments about invalid mouse pos.
7 years ago
omar
78f48bb795
Examples: DirectX10,DirectX11: Moved call to OMSetRenderTargets() in main loop so example code can integrate more nicely with other code.
7 years ago
omar
3a4a2bb27c
Examples: Vulkan: Tweak
7 years ago
omar
ce13426a1a
Examples: Comments, synched some minor drift between examples + stronger suggestion to use StyleColorsDark().
7 years ago
omar
1b86e7343f
Renamed the emblematic ShowTestWindow() function to ShowDemoWindow(). Kept redirection function (will obsolete).
7 years ago
omar
b263bc5689
Examples: DirectX: Using IM_ARRAYSIZE()
7 years ago
omar
cf9b893841
Examples: Added null_example/ which is helpful for quick testing on multiple compilers/settings without relyong on graphics library.
7 years ago
omar
c8b5b569da
Examples: DirectX9: Call EndFrame(), fix for assert added in 9a44d447cd
7 years ago
omar
e000ee0116
Examples: DirectX9: Handle loss of D3D9 device (D3DERR_DEVICELOST). ( #1464 )
7 years ago
omar
ef5dd30625
Sisyphus says: tweaked comments about not using old-style OpenGL examples ( #1459 , #1394 etc.)
7 years ago
omar
6bd3b45b34
Sisyphus says: tweaked comments about not using old-style OpenGL examples ( #1459 , #1394 etc.)
7 years ago
Codecat
979fe30a6f
Fix wrong comment in dx implementation headers
7 years ago
omar
fba704bf5d
Examples: Added a bunch of comments/referencs related to io.WantCaptureMouse, io.WantCaptureKeyboard ( #1262 , #1237 , #1219 , #635 , #1058 , #1051 , #912 , #533 , #703 , #446 , #459 , #364 , #213 , #52 , and more)
7 years ago
omar
36f00811b9
Examples: Comments to guide people unfamiliar with the librairies used.
7 years ago
omar
cb38caeda4
Examples: Added more comments near the fonts loading section, to catch common questions and errors (e.g. #1397 , #1366 , #1341 , #1222 , #1193 , #1115 , #951 , etc.)
7 years ago
omar
c5027d4fa1
Examples: Extra clarification for the 100th person who insist on using the OpenGL2 code in spite of existing documentation leaning against it. ( #1394 )
7 years ago
omar
d2c65aa3e8
Examples: DirectX9/10/11: Tweak usage of SetCapture/ReleaseCapture. ( #1375 )
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ps: DirectX 12 example (#302 ) may want to adopt that as well.
7 years ago
omar
50f5be9266
Examples: GLFW+GL2/GL3: Minor tweaks, comments.
7 years ago
omar
d6a9956781
Examples: DirectX9/10/11: Added WM_SYSKEYDOWN / WM_SYSKEYUP handlers so e.g. VK_MENU can be read.
7 years ago
omar
c14a66970b
Examples: DirectX9/10/11: Renamed WndProc handler to use a generic Win32 name + returning 0 to all messages is more correct.
7 years ago
omar
a96f095deb
Examples: DirectX10, DirectX11: Using SetCapture/ReleaseCapture to get correct behavior ( #1375 )
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ps: DirectX 12 example (#302 ) may want to adopt that as well.
7 years ago
omar
3e0765ee22
Examples: DirectX9: Using SetCapture/ReleaseCapture to get correct behavior ( #1375 )
7 years ago
omar
e03198bb0f
Fixed compilation for #1375 + coding style fixes.
7 years ago
Gargaj
839067fda9
Capture/release window in DX9 implementation
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This helps a lot when the user drags a slider but carries the cursor offscreen before releasing the button - without the capturing, the slider will "stick" to the mouse cursor even after the button has been released. (This should generally be added to all Windows implementations - I won't mind doing it if you think it's a good idea.)
7 years ago
omar
b3099d650c
Examples: Adding Roboto to the commented-out font list, and removing the unnecessary ProggyClean from there.
7 years ago
omar
842e88a8e3
Examples: Avoid using ImColor() to not tempt newcomers into looking at it
7 years ago
omar
3dd3d0b248
Examples: DirectX11: allow creating device with feature level 10 sinec we don't really need much for that example. ( #1333 )
7 years ago
ocornut
d5d825debb
Nav/Examples: honoring the io.WantMoveMouse flag in most common examples ( #323 )
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Missing support Vulkan (#549 ), Apple (#575 , #247 ), SDL (#58 , #356 ),
Allegro, Marmalade (#368 , #375 )
7 years ago
omar
b8ade0b94f
Examples: Main: Removed call to SetNextWindowSize()
7 years ago
omar
4abce8af58
Examples: GL2: Renaming, comments.
7 years ago
omar
d9016964ad
Examples: GL3: Comments, tweaks ( #1145 )
7 years ago
omar
c47e5fc76a
Merge branch 'master' of https://github.com/nlguillemot/imgui into nlguillemot-master
7 years ago
omar
7d1f2c0dc5
Examples: GL2: rename functions to include GL2 in name
7 years ago
unknown
cf48e28932
Backup polygon mode, draw with filled polygons, restore state, for clients running opengl with glPolygonMode. closes #798
7 years ago
omar
92a6faca6f
IO: io.MousePos needs to be set to ImVec2(-FLT_MAX,-FLT_MAX) when mouse is unavailable/missing. Previously ImVec2(-1,-1) was enough but we'll now accept negative mouse coordinates.
7 years ago
omar
3b11e73333
Examples: gitignore added patterns for modern MSVC versions
8 years ago
omar
b4fe5d36a4
Examples: OpenGL3+SDL: Fix types to uses GlEnum ( #1147 )
8 years ago
omar
048322f3fd
Merge pull request #1147 from TinyTinni/master
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Examples: OpenGL3+GLFW3: Fix types to uses GlEnum (#1147 )
8 years ago
omar
7e452ec737
Renamed ImGuiSetCond_XXX type and enums to ImGuiCond_XXX, kept old enums under #ifdef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
8 years ago