omar
|
c50198debe
|
Viewport: Obsoleted io.DisplayPos (which was a Viewport branch thing), added ImDrawData::DisplayPos, DisplaySize (#1542) wip
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7 years ago |
omar
|
b88492746e
|
Examples, Viewport: Vulkan: Experiment (broken) multi-viewport support, merging code from ParticlePeter branches. (#1542, #1042)
|
7 years ago |
omar
|
f6fc28dfd2
|
Merge branch 'master' into viewport (inc Vulkan resize fix merge #1042)
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7 years ago |
omar
|
cdeef65b05
|
Examples: Vulkan: Passing Queue, QueueFamily to binding. Fixed scissor (fixed in master). ImGui_ImplVulkanH_DestroyWindowData() waits for device to be idle. (#1042)
|
7 years ago |
omar
|
1e81a53e75
|
Examples: DPI: Minor warning fix. (#1676)
|
7 years ago |
omar
|
37cb177745
|
Examples: Vulkan: Only resize swap chain and framebuffer once. (#1042)
|
7 years ago |
omar
|
1c18d65313
|
Examples: Renamed glfw error callback for clarity.
|
7 years ago |
Peter Particle
|
b2453d7e8f
|
Fixed resize window validation errors with removing frame prerender once and present last but one frame functionality. Frame rate is still similar.
|
7 years ago |
omar
|
5e63711084
|
Viewport, DPI: Some early work on per-viewport DPI support. At the moment the easiest way is to replace fonts during the ChangedViewport callback, but down the line we should aim at handling some of it at ImFont level. (#1542, #1676)
|
7 years ago |
omar
|
a2fbcc9ad4
|
Examples: DPI: Portable DPI related helpers in the _Win32 examples. Using one in examples's main.cpp, the GetDpiScale functions are not wired anywhere for now. (#1542, #1676)
|
7 years ago |
omar
|
1eb89d7e3b
|
Viewport: Changed signature of ResizeViewport to be consistent with other similar functions.
|
7 years ago |
omar
|
4d46383100
|
Viewport: Coupling non-main viewport to one window. Viewport name derived from the window. Added ImGuiConfigFlags_PlatformNoTaskBar, off by default (aka re-established task-bars by default for now). (#1542)
|
7 years ago |
omar
|
aa3fe81c87
|
Examples: DPI: Hacked in a quick compile-and-run-everywhere call to SetProcessDpiAwareness(), will need to revisit.
|
7 years ago |
omar
|
9ea16e344a
|
Viewport: Disable extra viewports from hosting other windows. (#1542)
|
7 years ago |
omar
|
d8719cf59b
|
Fixed warnings.
|
7 years ago |
omar
|
9dcc07422e
|
Viewport: Reorganized viewport enable flags. Both user + platform + renderer need to enable a flag. (#1542)
|
7 years ago |
omar
|
52c78820aa
|
Examples: SDL: Fix for pre 2.0.4.
|
7 years ago |
omar
|
19b92751b9
|
Examples: Updated Makefile and batch files to work with new examples. Using lowercase "gl.h" as it seems this is what Linux wants.
|
7 years ago |
omar
|
f318f2d5ea
|
Examples: Added Makefile for SDL+OpenGL2 example. (#1668)
|
7 years ago |
omar
|
7fd62baa42
|
Examples: Added Makefile for SDL+OpenGL2 example. (#1668)
|
7 years ago |
omar
|
3637193556
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_glfw.h
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.h
# imgui.cpp
|
7 years ago |
omar
|
a2ed3ee2cf
|
Examples: OpenGL3: Added a way to override the glsl version number through the Init call. (#1667, #1466)
|
7 years ago |
omar
|
c4a158656e
|
Merge branch 'master' into viewport
# Conflicts:
# examples/allegro5_example/main.cpp
# examples/directx10_example/main.cpp
# examples/directx11_example/main.cpp
# examples/directx12_example/main.cpp
# examples/directx9_example/main.cpp
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_glfw.h
# examples/imgui_impl_vulkan.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl2_example/main.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/opengl3_example/main.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl2_example/main.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/sdl_opengl3_example/main.cpp
# examples/vulkan_example/main.cpp
# imgui.cpp
# imgui.h
|
7 years ago |
omar
|
e026c8d3b7
|
Viewport: Give a chance to platform and renderer to actually destroy their data. Otherwise the regular ImplXXX_Shutdown + following by DestroyContext() order fails to fullifl this. (#1542)
|
7 years ago |
omar
|
cab41d954e
|
Examples: Vulkan: Further refactor.
|
7 years ago |
omar
|
69e700f869
|
Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added
|
7 years ago |
omar
|
e0cbfd74d7
|
Examples: Vulkan: Moved CreateOrResizeWindowData func to imgui_impl_vulkan.h
|
7 years ago |
omar
|
426930e028
|
Examples: Vulkan: Moved main.cpp data structures to imgui_impl_vulkan.h as shared helpers for the benefit of both the example and the platform/viewport renderer interface.
|
7 years ago |
omar
|
e9fa17e1bf
|
Viewport: Replaced UpdatePlatformWindows/RenderPlatformWindows by RenderAdditionalViewports(). The update is always called in EndFrame(). (#1542)
|
7 years ago |
omar
|
7113fc7dee
|
Examples: Vulkan: Moved variables into per-window data, refactored/tweaks to that the bug functions main.cpp for both SDL and GLFW examples match (they'll probably be moved to imgui_impl_vulkan as helpers).
|
7 years ago |
omar
|
e0f283cfcb
|
Examples: Vulkan: Fix 7b968b098e
|
7 years ago |
omar
|
7b968b098e
|
Examples: Vulkan: Reduced duplicate code by skipping present on the first frame. Amend 201d589714 by @ParticlePeter
|
7 years ago |
omar
|
e927a6ac4a
|
Examples: Vulkan: Various tweak. Misc refactor into per-frame data. Duplicate buffer creation code moved to CreateOrResizeBuffer().
|
7 years ago |
omar
|
9da475e4e8
|
Examples: GLFW, Vulkan: GLFW binding viewport tweaks to supports Vulkan better (do not call SwapBuffer, share context etc.). Added DUMMY (empty) platform/viewport interface in the viewport code.
|
7 years ago |
omar
|
5b282bdd48
|
Examples: Renamed glfw error callback so it's more clear what it is.
|
7 years ago |
omar
|
fc80f2b41a
|
Merge branch 'examples_refactor' into viewport
# Conflicts:
# examples/directx10_example/main.cpp
# examples/directx11_example/main.cpp
# examples/directx12_example/main.cpp
# examples/opengl3_example/main.cpp
# examples/sdl_opengl2_example/main.cpp
# examples/sdl_opengl3_example/main.cpp
# examples/sdl_vulkan_example/main.cpp
# examples/vulkan_example/main.cpp
# imgui.h
|
7 years ago |
omar
|
68e9ef9885
|
Examples: Vulkan: SDL: Fixed missing resize handler (not properly merged from #1367) + tweaks.
|
7 years ago |
omar
|
296db2ed33
|
Examples: Vulkan: Moved code into shared helpers: ImGui_ImplVulkan_SelectSurfaceFormat, ImGui_ImplVulkan_SelectPresentMode.
|
7 years ago |
omar
|
3171d61dfc
|
Examples: Vulkan: Various tweaks to name variable more consistently like Vulkan + a few comments + a few imgui style code compaction.
|
7 years ago |
omar
|
57e9f61852
|
Examples: Vulkan: Debug report tweak + always enable in Debug build.
|
7 years ago |
omar
|
cf365ed00b
|
Examples: Fixed enabling IMGUI_VULKAN_DEBUG_REPORT which was broken during refactor because of duplicate 'extensions' local variable.
|
7 years ago |
omar
|
b37ef20c5c
|
Makefile: updated sdl_opengl3_example with all changes from #885.
|
7 years ago |
Sam Hocevar
|
124d8522b1
|
Do not store compiled objects outside the project tree.
|
7 years ago |
Sam Hocevar
|
b6f251103b
|
Define SOURCES instead of OBJS in Makefiles.
OBJS is still deduced from SOURCES, but this change gives better control
over where the object files get actually written.
|
7 years ago |
Sam Hocevar
|
d4f63c3844
|
Use make variables $@ and $^ where appropriate.
|
7 years ago |
Sam Hocevar
|
551932697d
|
Ensure `make clean` is idempotent.
Prior to this, `make clean` would fail if the project was not already
fully built, and a second invokation would always fail.
|
7 years ago |
omar
|
d98a5d54aa
|
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
|
7 years ago |
omar
|
8074d56bdd
|
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
|
7 years ago |
omar
|
2c9f45bbe7
|
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
|
7 years ago |
omar
|
fc3c3de70d
|
Examples: DX10: Multi viewport/platform support (based on DX11 version). (#1542)
|
7 years ago |