5924 Commits (c7c1bf177b5bb4a3495a6b82e91c45eed46986f7)
 

Author SHA1 Message Date
omar 8a38271a7c SliderFloat, DragFloat: Fix to allow input of scientific notation when Ctrl+Clicking a slider or drag, matching the change done in c19b2781 for InputFloat(). (#648, #1011) 7 years ago
omar 066550de68 DragFloat, DragInt: Cancel mouse tweak when current value is initially past the min/max boundaries and mouse is pushing in the same direction (keyboard/gamepad version already did this). 7 years ago
omar a84aff1875 Internals: DragBehavior: tweaks internals. 7 years ago
omar 1d99b5f963 Internals: Reordered parameters of DataTypeFormatString() internal helper functions and shallow tweaks. 7 years ago
omar 101f9b42b7 InputText: Fixed returning true when edition is cancelled with Esc and the current buffer matches the initial value. 7 years ago
omar 28edece04f Comments, minor tweaks 7 years ago
omar c47d34cf70 Viewport: Exposing SetNextWindowViewport(). Used in demo and old/obsolete SetNextWindowPosCenter() (which is an interesting case). Fixed back-end likely crash calling GetFocus() after viewport destruction. Fixed metrics crash. 7 years ago
omar cd51f37fc0 Viewport, Platform: Refresh monitor list (win32, glfw) + avoid calling GetWindowFocus before platform window creation to not require of backend to null-check things inconsistently. (#1542) 7 years ago
omar da70c837da Viewport: Removed unnecessary fields (now that the coordinate system is consistent accross viewports): MouseRefPrevViewport, MouseClickedPosViewportId. (#1542) 7 years ago
omar f1ae07e532 Viewport, Platform: Using Platform_GetWindowFocus to provide a much stronger heuristic of platform z-order, in replacement for when the back-end cannot provide io.MouseHoveredViewport. The pressure for it to work well increased with the use of viewports by popups/menus. (#1542) 7 years ago
Bruce Mitchener f8c9c33d33 Fixed static analyzers warnings with bool literals (#1775)
* Use `false` instead of `0` for a bool literal.
* Simplify calls to RadioButton to not need bool literals.
7 years ago
omar d9cd494eaf Viewport: Moved ScaleWindow* code in a proper location. Various comments. 7 years ago
omar 27ac9f4761 Comments (#1695) 7 years ago
omar eb1c36fdfb Added IMGUI_CHECKVERSION() macro to compare version string and data structure sizes in order to catch issues with mismatching compilation unit settings. (#1695, #1769) 7 years ago
omar 5979233a3c Misc: tweaks + minor changes merged from master to reduce branch drift. Removed code that ended up unused. 7 years ago
omar 0b1d6a0d52 Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_internal.h
7 years ago
omar 711a63befc Misc: Stop moving window if mouse position becomes invalid. Flagged menus are _NoMove for sanity. 7 years ago
omar d317d90610 Misc: NavCalcPreferredRefPos selects between mouse and nav reference position + added sanity assert (merged from viewport branch to minimize branch drift). 7 years ago
omar 9cbca8c127 Begin: Shuffled some code, _should_ have no side-effect. Clear NextWindowData in one call and more consistently. (merged from viewport branch to minimize branch drift). 7 years ago
omar e3453d0dc4 Misc: Comments and shallow/small changes (merged from viewport branch to minimize branch drift). 7 years ago
Bruce Mitchener b28535d1da ImGuiTextBuffer::appendfv needs to va_end the args_copy. 7 years ago
omar 7b433605f9 Viewport: Avoid creating viewport on drag (fix cc882b0723) 7 years ago
omar 3b9b1956cd Merge branch 'master' into viewport
# Conflicts:
#	examples/allegro5_example/imgui_impl_a5.cpp
#	examples/allegro5_example/imgui_impl_a5.h
#	examples/allegro5_example/imgui_impl_allegro5.cpp
#	examples/allegro5_example/imgui_impl_allegro5.h
#	examples/allegro5_example/main.cpp
#	examples/imgui_impl_allegro5.cpp
#	examples/imgui_impl_allegro5.h
#	imgui.cpp
#	imgui_internal.h
7 years ago
omar 01fa934222 Internals: Removed unecessary Pos/PosFloat separation, only reason appears to be mostly pre-1.0. The only piece of code that I expected sub-pixel window position to matter actually already round its delta (wrongly so, will fix later/separately if we want). 7 years ago
omar 7a41e0b1ea Platform: Added platform_io.Platform_SetWindowFocus, Platform_GetWindowFocus function wrappers (unused yet). Exact specs tbd because our simplified concept of focus doesn't necessary match the more complex OS native concepts. (#1542) 7 years ago
omar cc882b0723 Viewport: Tidying up AddUpdateViewport() calls. Moved flags argument. Removed extraneous mid-frame call to FindPlatformMonitorFromRect(). (#1542) 7 years ago
omar 6d6580f6be Viewport: Fixed glitches with newly appearing menus creating viewport while the underlying imgui window should be hidden. (#1542) 7 years ago
omar 7684f53328 Viewport: Fixed issues with popups drifting in particular when reference mouse position become invalid (e.g. changing app focus while viewported-menu is open). Storing monitor index in viewport at beginning of the frame. (#1542) 7 years ago
Bruce Mitchener 7ebdadf92b Fix various typos. 7 years ago
omar e3e4b7bdf5 Viewport: Fixed mouse hover flicker on mouse button release frame after moving a window. (#1542)
Platform: Clarifying some comments in back-ends.
7 years ago
omar 679f4882a5 Removed presumably obsolete MovingWindow tests which prevent move/merge logic in viewport branch from working in all situations (e.g. docking away when ActiveId is the ID of a tab) 7 years ago
omar 46698c96c5 Removed presumably obsolete MovingWindow tests which prevent move/merge logic in viewport branch from working in all situations (e.g. docking away when ActiveId is the ID of a tab) 7 years ago
omar dc03c93164 Internals: Removed misleading ImRect::FixInverted + fix minor formatting in Readme.
Demo: Fixed Overlay: Added a context menu item to enable freely moving the window.
7 years ago
omar cb78e62df9 Viewport, Platform: Fixed IME positioning for multi-viewport. Moved API from ImGuiIO to ImGuiPlatformIO. Because it is extremely unlikely to people redefined this API manually the moving-forward-breakage is ok. (#1542)
SDL2 ime support under Win32 never worked properly because of SDL interferences.
7 years ago
omar 376f2aec54 Viewport: Clamp windows within monitors + fallback rescue window when it is out of sight (e.g. removed monitor, changed resolution) + Win32: declare primary monitor at the beginning of the list. (#1542) 7 years ago
omar 010757266e Viewports: Todos, Tooltips/menus not automatically forced into their own viewport when the NoMerge flag is set (however the multiplication of viewports makes them more likely to protude and create their own). Win32: try to make primary monitor the first tin the list. (#1542) 7 years ago
omar d268471285 Viewport: Added ImGuiConfigFlags_ViewportsNoMerge flag (to enforce a platform window for all floating windows) + minor tidying up and addition of non-functional wip code. 7 years ago
omar 7b6b7038c5 Window: Relaxed the internal stack size checker to allow Push/Begin/Pop/.../End patterns to be used with PushStyleColor, PushStyleVar, PushFont without causing a false positive assert. (#1767) 7 years ago
omar 423577e14e Viewport, Platforms: SDL: Fixed initial focus click being ignored as a mouse button. GLFW: Fixed mouse cursor support for multi-viewport with GLFW 3.3 (current master) - somehow doesn't appear to work with GLFW 3.2 but I'm not too fussed about it. (#1542) 7 years ago
omar f1c31ebc67 Viewport: Fixed initial popup positioning not using the monitor area properly. (#1542) 7 years ago
omar 4433ce4312 Viewport, Platform: Added work area in ImGuiPlatformMonitor. Renamed fields. (#1542) 7 years ago
omar 22773e03a2 InputText: On Mac OS X, support Cmd+Shift+Z for Redo. Cmd+Y is also supported as major apps seems to default to support both. (#1765) 7 years ago
omar e2f831c80e InputText: tweaks, minor refactoring, renaming + comments (#1695) 7 years ago
omar 456bbffcc4 Viewport: Switched to using unified platform-absolute mouse coordinates, which simplify lots of problems and simplify/reduce tricky conversions, makes ImVec2 less ambiguous. Fixed various viewport/windowing/popups/synchronization bugs. Settings on host-viewport are stored as relative (made settings decently compatible between viewport enable/disabled settings). Merged ImGuiViewport::Pos and ::PlatformPos. Tweaked thumbnails. Better, smaller code. (#1542) 7 years ago
omar 037d5a7e98 Columns: Fixed a bug introduced in 1.51 where columns would affect the contents size of their container, often creating feedback loops when ImGuiWindowFlags_AlwaysAutoResize was used. (#1760) 7 years ago
omar 49a451d247 Window: Fixed windows using the ImGuiWindowFlags_NoSavedSettings flag from not using the same default position as other windows. (#1760) 7 years ago
omar 17a7f352b5 Viewporrt. Examples: DirectX10,11: Make the platform SetWindowSize handler not crash on failure to resize, which could happen (rarely) on invalid data or bug in the code. 7 years ago
omar f93dce9513 InputText: Tweak to make the if statement more readable + update Changelog (#1747) 7 years ago
Mikko Sivulainen 1554d97492 on OSX, ignore text input when CMD key is down 7 years ago
omar 6beafe555c Update issue template so that removing the carriage return doesn't merge the user's text with the list/bullet item. 7 years ago