heroboy
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e09e2cbd28
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set pixel shader and vertex shader to NULL
Previous graphic render may use shaders,so set pixel shader and vertex shader to NULL to force use fixed pipeline.
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10 years ago |
ocornut
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6e4d3dac1a
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Examples: Fixed ShowExampleAppManipulatingWindowTitle() not doing the right thing, broken in ff35d24bcc
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10 years ago |
omar
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a8a5ba9d1e
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Update README.txt
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10 years ago |
omar
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46769406dc
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Update README.txt
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10 years ago |
ocornut
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c38c54af52
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Clicking on void loses keyboard-focus so application can use TAB back
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10 years ago |
ocornut
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fe64da6197
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Allow SetWindowFocus(NULL) to remove focus
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10 years ago |
ocornut
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73e2d56acc
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Examples: OpenGL fixed-pipeline: added glBindTexture(0), via Anton M
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10 years ago |
ocornut
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f5310a2f2d
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Comments
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10 years ago |
ocornut
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28a45877aa
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DragFloat() comment examples, not ready for prime-time #180
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10 years ago |
ocornut
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c93f34238e
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DragFloat() examples #180
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10 years ago |
ocornut
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962aa4c396
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DragFloat() double-clicking turns into an input box (along with Ctrl+clicking) #180
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10 years ago |
ocornut
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916a8955ec
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DragFloat(): passing min>=max (e.g. 0.0f) for range makes the drag unbound #180, removed extra APIs
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10 years ago |
ocornut
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61d886e14b
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SliderFloat() removed support for unbound/infinite slider, inconsistent. Use InputFloat()/DragFloat()
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10 years ago |
ocornut
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aac99819d6
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Selectable() render into AutoFitPadding but do not extend it, fixing small visual gap
Followup 2e26196aba / #1
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10 years ago |
ocornut
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f3967f1183
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Combo() adding frame padding inside the combo box.
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10 years ago |
ocornut
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dc52938627
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InputInt2(), InputInt3(), InputInt4(): fixed label vertical alignment
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10 years ago |
ocornut
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f7e35ce120
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ShowTestWindow() renamed sliders examples to say "slider"
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10 years ago |
ocornut
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1247ce251f
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Added DragFloat(), DragInt() work in progress #180
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10 years ago |
ocornut
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d25578efd8
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Examples: initializing float + missing comment.
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10 years ago |
ocornut
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6aed651f77
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ColorEdit4(): tweak code to be a little less ugly (still not a beauty contest winner..)
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10 years ago |
ocornut
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2d157d3af0
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ColorEdit4(): hide components prefix if there's no space for them.
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10 years ago |
ocornut
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e6792f84d4
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Comments and organization of imgui.h
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10 years ago |
ocornut
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153db91917
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Slider: don't call RenderText() on empty label.
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10 years ago |
ocornut
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74f2e53b3b
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Slider: fix in the unlikely case that style.GrabMinSize is larger than a slider.
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10 years ago |
ocornut
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31fd72bde1
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Internal renaming
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10 years ago |
ocornut
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503b8c20de
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Delete font clear pointer in ImGui state to get a clear crasah instead of a dangling pointer. #181
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10 years ago |
ocornut
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b61b311772
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Fixed Begin() returning true on collapsed windows that loaded settings #176
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10 years ago |
ocornut
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e03d2b2900
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ImVec2/ImVec4 no-parameters constructs init to 0.0f. Saner. Couldn't measure perf differences in a simple stress test compiled in Debug mode
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10 years ago |
omar
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fc1b0b090c
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Update README.md
Coverity badge
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10 years ago |
ocornut
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a4cf50affe
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Fix uninitialized fields - MouseCursor set by first call to NewFrame()
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10 years ago |
ocornut
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c0699958ce
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Fix for Coverity static analysis
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10 years ago |
ocornut
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eb3e640fa6
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Fixed style.DisplaySafeAreaPadding handling from being applied on window that never were auto-fit
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10 years ago |
ocornut
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468fcd7b30
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Fixed mouse wheel scrolling (broken 2 commits ago 9d16b85ed2 )
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10 years ago |
ocornut
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0a31531f44
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Warning fix in demo code
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10 years ago |
ocornut
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9d16b85ed2
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Caching current Font, FontSize into state for quicker/simpler access.
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10 years ago |
ocornut
|
e16f2e898a
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Version number 1.38 WIP
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10 years ago |
ocornut
|
3abfb85613
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Comments on font loading, fixed commented out paths and added DroidSans in the list
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10 years ago |
ocornut
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ff35d24bcc
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Comments
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10 years ago |
ocornut
|
4ee5a792ff
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Fixed new collapsed auto-resizing window with saved .ini settings not calculating their initial width #176
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10 years ago |
ocornut
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2e26196aba
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Selectable() fixed misuage of GetContentRegionMax().x
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10 years ago |
ocornut
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a1582874d3
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Changed new ImDrawList::AddLine() half_thickness to hickness, just in time for release
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10 years ago |
ocornut
|
729e524955
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Version number 1.37
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10 years ago |
ocornut
|
bcd85e7cd6
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Auto contents size aware of enforced vertical scrollbar if window is large than display height.
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10 years ago |
ocornut
|
e1de4908f6
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Removed bool return value from BegniPopup() at the moment, it is meaningless. Tidying up.
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10 years ago |
ocornut
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4b7818dfc2
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Bounding box tests exclude higher bound, so touching items (zero spacing) don't report double hover when cursor is on edge
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10 years ago |
ocornut
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c6112550eb
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Added Haddock in the (popup) Aquarium
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10 years ago |
ocornut
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f5ba64d8cd
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Sorting of windows for render doesn't do 3 pass stupidly. Made code a little closer to what it should become with a layering system
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10 years ago |
ocornut
|
93c9777165
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Fix for using tooltips within popup #126 - will need to rewrite the sorting/layering system shortly.
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10 years ago |
ocornut
|
a3086f40fe
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Renamed internal RenderSortedWindows -> WindowsSortBuffer + cleanup popup closing code
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10 years ago |
ocornut
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fc25d71f84
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Refactored duplicated code into an inline function & made more readable
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10 years ago |