1019 Commits (03ca38eda146e8d70b2f14d083d8a014259772ec)

Author SHA1 Message Date
Daniel Gibson 02a0967243 Fix SDL2-example for Linux
The header is called "SDL_opengl.h" - case matters on Linux.

The main() function must indeed be called main(), on Windows it'll be
renamed to SDL_main (for SDL2main.lib) by #define in SDL_main.h
(which is included by SDL.h)

I added an entry to the example's README that describes how to build
it on Linux.
9 years ago
ocornut 4842ac3bc6 Fonts: added Cousine-Regular.ttf 9 years ago
ocornut 0224d29a35 Examples: comments. 9 years ago
ocornut fcec337061 Examples: Simplified font examples comments. 9 years ago
ocornut fd44b9440b Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives
Conflicts:
	imgui.cpp
9 years ago
ocornut f2bed00d80 Examples: README 9 years ago
ocornut 5ab23ab1c0 Allegro 5 example: removed public domain mark, MIT as the rest, with @bggd approval 9 years ago
ocornut 2f574ef952 Allegro 5 example: converted for indexed rendering. 9 years ago
ocornut 60dd221737 Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives 9 years ago
ocornut bbaaab7537 Allegro 5 example: fixed uv coordinate of non-default texture. 9 years ago
ocornut 4d2d0ce5cd Allegro 5 example: handling of hardware and software mouse cursor rendering. 9 years ago
ocornut 8db229b96f Allegro 5 example: fixed key modifiers, keyboard input, clipping, added pagedown/pageup. 9 years ago
ocornut c58d61dfd1 Allegro 5 example: formatting, match other example structure, fixed mouse buttons. 9 years ago
ocornut 489e28ec11 Allegro 5 example: main.cpp matches other examples. added window title. 9 years ago
ocornut 1845ff4690 SDL example: tweaks (#233 #226) 9 years ago
ocornut 19e3c1506f Allegro5 example: added example from https://github.com/bggd/a5imgui_example 9 years ago
ocornut e49977a913 SDL example: hasty readme. 9 years ago
ocornut d041ebc6d4 Merge branch '2015-03-antialiased-primitives' of https://github.com/ocornut/imgui into 2015-03-antialiased-primitives 9 years ago
ocornut b7e63c163c SDL example: update for indexed rendering. 9 years ago
ocornut b36ff2fec3 Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives 9 years ago
omar 12aba576fb Merge pull request #264 from joeld42/antialias-ios-fix
AA branch: iOS Example: update for API changes and index rendering
9 years ago
ocornut a14f6696a3 SDL example: more cleanup to match other examples (#233 #226) 9 years ago
ocornut 22e099366f SDL example: further cleanup to match other examples (#233 #226) 9 years ago
ocornut 4167528001 SDL example: moved event loop to main.cpp , adding page up/page down. (#226) 9 years ago
Joel Davis 81cebb9c85 Simplified to not combine vert buffers like the opengl3 example 9 years ago
ocornut b7a2a6b23f SDL example: renamed folder, added in README 9 years ago
ocornut b3ae2976c5 SDL example: tweaks and fixes. 9 years ago
ocornut 046dbf502c Merge branch 'SampleSDL2' of https://github.com/CedricGuillemet/imgui into CedricGuillemet-SampleSDL2 9 years ago
ocornut e3b9a61883 Examples: OpenGL3: simplified code. Upload each vertex array separately. (cf #264) 9 years ago
Joel Davis ca042134ae Update ios example for API changes and index rendering 9 years ago
ocornut 1cd391146d Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives 9 years ago
ocornut 7d144eb899 iOS Example: Optimise PNG files size 9 years ago
ocornut fb27360ea8 iOS example: shallow tweaks and fixes (untested) 9 years ago
Joel Davis eee6dab226 iOS example working based on modified OpenGL3 example + Synergy 9 years ago
ocornut d03b046ef4 AA branch: Agressively renamed all fields of ImDrawList, ImDrawCmd, ImDrawData to match the rest of our coding convention (#133) 9 years ago
ocornut 25882c47a3 Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives
Conflicts:
	examples/directx11_example/imgui_impl_dx11.cpp
	examples/directx9_example/imgui_impl_dx9.cpp
	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
	examples/opengl_example/imgui_impl_glfw.cpp
	imgui.cpp
9 years ago
ocornut 502e360ee5 Removed the majority of size_t from the code. ImVector<> now uses int. (#262)
May trigger new compilation warnings?
9 years ago
ocornut 6a22835f63 AA branch: ImDrawList: rename commands to cmd_buffer
Not strictly necessary but while we're doing minor breakage let's do
them at all once.
9 years ago
ocornut b2b616be00 AA branch: ImDrawCmd idx_count -> elem_count 9 years ago
ocornut f3303fa84f AA branch: io.RenderDrawListsFn signature changed to take ImDrawData, neater and future proof breaking of the render API (#133 #254) 9 years ago
ocornut 8b4a470e1d Examples: DirectX9: fixed size passed to vertex and index buffer Lock() + readjust default buffer sizes. 9 years ago
ocornut 61e551e0ee AA branch: fixed warning 9 years ago
ocornut f435e42561 Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives
Conflicts:
	examples/opengl_example/imgui_impl_glfw.cpp
9 years ago
ocornut 7437b43b2d Fixed warnings for more pedantic settings (#258) 9 years ago
ocornut b69d7d9df3 Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives 9 years ago
ocornut 2f03511062 Added ImGuiKey_PageUp, ImGuiKey_PageDown for user. 9 years ago
ocornut 71e9f2a3dd Fixed warnings for 64-bits builds 9 years ago
Cedric Guillemet 2acdafe4f2 imgui_impl_sdl and main sample 10 years ago
ocornut e3f2ad728a Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
Conflicts:
	examples/directx11_example/imgui_impl_dx11.cpp
10 years ago
Gordon McShane 6ee65fc5af Add conditional compilation of forward compat. glfw window hint to fix crash on later versions of OSX 10 years ago
ocornut b6f3c97e3b Examples: DirectX11: explicitly set rasterizer state. 10 years ago
ocornut e9b6e437eb Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
Conflicts:
	imgui.cpp
	imgui.h
10 years ago
ocornut 5df542c3c0 ImFontAtlas: doesn't clear input data, left to the application. (#224) 10 years ago
ocornut f00662a5ad Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering 10 years ago
ocornut ad7f600e0d Examples: DirectX9/11: hide os curosr if ImGui is drawing it (#155) 10 years ago
ocornut 18a00c7060 Examples: DirectX9/11: Fixed key mapping for down arrow. 10 years ago
ocornut 4f1acf0d4a Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
Conflicts:
	imgui.cpp
10 years ago
ocornut f400ea4ec8 Examples: OpenGL3: backup/restore current program and texture #195 10 years ago
Dale Kim ac518a1d3e Set modifier key state by inspecting imgui's io.KeysDown array. 10 years ago
ocornut 43cb4038c6 Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
Conflicts:
	examples/directx11_example/imgui_impl_dx11.cpp
	imgui.cpp
10 years ago
ocornut 71429d306e Examples: Simplified GLFW keyboard callbacks 10 years ago
ocornut c735d3066b Merge branch 'master' of https://github.com/Roflraging/imgui into Roflraging-master 10 years ago
Dale Kim fe15756129 Simplified glfw keyboard callbacks. 10 years ago
ocornut d809abbe1c Examples: DirectX11: tidying up. 10 years ago
ocornut 7ab49f80ca Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
Conflicts:
	examples/directx11_example/imgui_impl_dx11.cpp
	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
10 years ago
ocornut 4f51b77937 Examples: OpenGL3: Tweaks (argh, github ui) 10 years ago
ocornut 90766141b3 Examples: OpenGL3: Tweaks. 10 years ago
ocornut 37f1715bfa Examples: DirectX11: Removed unnecessary vertices conversion and CUSTOMVERTEX types. 10 years ago
ocornut 1746b04065 Indexed rendering. Not in main branch because breaks rendering code too much. Will merge in trunk along with more major graphics changes lat 10 years ago
ocornut d9ff617ff8 Examples: Formatting #187 10 years ago
heroboy e09e2cbd28 set pixel shader and vertex shader to NULL
Previous graphic render may use shaders,so set pixel shader and vertex shader to NULL to force use fixed pipeline.
10 years ago
omar 46769406dc Update README.txt 10 years ago
ocornut 73e2d56acc Examples: OpenGL fixed-pipeline: added glBindTexture(0), via Anton M 10 years ago
Dale Kim 4b7be31197 Fixed modifier key state setting in GLFW callbacks. 10 years ago
ocornut d25578efd8 Examples: initializing float + missing comment. 10 years ago
ocornut 3abfb85613 Comments on font loading, fixed commented out paths and added DroidSans in the list 10 years ago
ocornut ed94edfd8e Examples: Terser code + added commented out glUseProgram(0( suggestion in OpenGL2 sample. 10 years ago
Adam D. Moss c1766c95ed OpenGL/GLFW: hide system cursor if imgui is soft-rendering cursor 10 years ago
biller23 2f4271a2b3 typo ImGui_ImplGlfwGL3_KeyCallback() 10 years ago
ocornut cb285c4d35 Examples: uses SetNextWindowPos/SetNextWindowSize when applicable 10 years ago
ocornut 04358c301e Removed extraneous spaces 10 years ago
Adam D. Moss f2ff88b03a opengl3+opengl example: if content window doesn't have focus, tell ImGui we don't have a mouse position. e.g. avoids tooltips popping up in imgui app when you're interacting with a different app window that overlaps it. 10 years ago
ocornut d3e444dfd9 Examples: DirectX9: fixed duplicate creation of vertex buffer. Size of static vertex buffer at top of the code. 10 years ago
ocornut 06fbeed41a Examples: Fixed Makefile 10 years ago
ocornut 55edd522c2 Examples: Fixed Makefile 10 years ago
ocornut e97d02a294 Examples: Fixed Clang warnings in DirectX examples 10 years ago
ocornut 7c9bd71512 Examples: MSVC: increase warning level from /W3 to /W4 for OpenGL examples 10 years ago
ocornut 2b0acc128c Examples: MSVC: increase warning level from /W3 to /W4 for DirectX examples 10 years ago
ocornut 8e0f04638d Examples: Fix includes order to avoid conflicts between DXSDK_DIR and Windows SDK 10 years ago
ocornut e2c4ba21bc Examples: Added 64-bit projects for MSVC 10 years ago
ocornut ef957b7878 Examples: Moved GLFW/GL3W to a common libs/ folder 10 years ago
ocornut 834085c90c Examples: Updated to GLFW 3.1 10 years ago
ocornut 0911526424 Added io.KeyAlt + support in examples apps
Currently unused but supported by sample so that more people will have
it set up when menus needs them
10 years ago
ocornut d5b7b8398f Examples: reference implementations honors drawlist user callbacks. 10 years ago
ocornut db5fc8a265 Examples: README direct the user to the opengl_example 10 years ago
ocornut 5879f3f5ac Examples: OpenGL 2/3 examples cleanup to match DirectX9/11 structure. 10 years ago
ocornut f9c833b4a5 Examples: DirectX9 example cleanup to match DirectX11 structure. 10 years ago
ocornut 66a5837ba8 Examples: DirectX11 example application handles window resizing. 10 years ago
ocornut 866fa95aaa Examples: DirectX9 example application handle window resizing. 10 years ago
ocornut 25765e4bfc Examples: Fixed readme file. 10 years ago
ocornut b4165c43ff Examples: Refactored directx11_example to be easier to copy & paste into user application. 10 years ago
ocornut 567184dc9f Examples: Clang warning fix. 10 years ago
ocornut 3f86554457 Examples: Makefile fixes. 10 years ago
ocornut 2dd92e3eed Examples: Clang/Linux warning fixes. 10 years ago
ocornut a3f3793cb6 Examples: Tweaks. 10 years ago
ocornut 7397425097 Examples: Refactored directx9_example to be eaasier to copy & paste into user application. 10 years ago
ocornut b87ec205a9 Examples: shallow tweaks to match upcoming other examples. 10 years ago
ocornut b227b0f8cd Examples: Rename globals again 10 years ago
ocornut 4f27bd6ed3 Examples: Moved gl3w to opengl3_example directory + fixed msvc project paths 10 years ago
ocornut 4da432bd7b Examples: Makefile 10 years ago
ocornut 99ed567577 Examples: Rename global to be more consistent 10 years ago
ocornut d829852391 Examples: Refactored opengl3_exapmle into a glfw specific file that can be copied and pasted 10 years ago
ocornut 545a57d253 Examples: Refactored opengl_example into a glfw specific file that can be copied and pasted.
Other examples will follow.
10 years ago
ocornut be9fe9489c Examples: DirectX examples uses WM_KEYDOWN/WM_KEYUP
Fixes pressing Enter in IME being caught by application right after
validating an IME input.
10 years ago
ocornut e269125c3a Windows: setup a default handler for ImeSetInputScreenPosFn so IME (Japanese/Chinese) inputs are positioned correctly.
User need to set io.ImeWindowHandle
10 years ago
ocornut 386cfada83 Examples: Windows examples don't link with imm32.lib by default. 10 years ago
ocornut b911f96a56 Examples: Speculative Makefile fix. I should get a Linux box instead on relying on Jenkins, this is pretty embarrassing. 10 years ago
ocornut dc7cdb3025 Examples: Fix Makefile 10 years ago
ocornut 5aaf0cd2dc Examples: Fix OpenGL3 example Makefile 10 years ago
ocornut 3ed38f3313 Replaced dependency on glew (inc. prebuilt one for Windows) by gl3w in source form
Expecting something to break now.
10 years ago
ocornut 00270b837f Examples: Desperate attempts removing link warnings under Windows. Screw standard librairies. 10 years ago
ocornut 37d8d5c5be Examples: OpenGL2 example doesn't need Glew 10 years ago
ocornut 40b04a3701 Renamed ImGuiSetCondition_*** to ImGuiSetCond_*** and ImGuiCondition_FirstUseThisSession to ImGuiCond_Once 10 years ago
ocornut 9c4972ee9d Examples: msvc: output .exe in project directory (not in solution directory). 10 years ago
ocornut fc322fde0f Examples: added README file 10 years ago
ocornut 546460cd26 Examples: Removed unused file 10 years ago
ocornut 0d63e0ce60 Examples: DirectX examples applications all have a Console for debugging. 10 years ago
ocornut cb0a4db048 Calculate frame-rate for the user, as a purely luxurious feature
..and to reduce sample code size a little.
10 years ago
ocornut d65e051a07 Minor formatting tweaks, comments 10 years ago
ocornut b623f97d9f Examples: DirectX11: fixed build setting of Release mode. 10 years ago
ocornut 35c0842bcf Examples: DirectX11: fixed handling of unicode character inputs. 10 years ago
ocornut 5834297928 Examples: DirectX11: increasing vertex buffer size (would really need a dynamic buffer size)
+ Delete unused code
10 years ago
ocornut 381c7428c1 Examples: changed default background color. 10 years ago
ocornut b24d4d0538 Ignore lists 10 years ago
ocornut b0eac255ca Warning fixes for 64-bit architectures 10 years ago
ocornut edcf2d3bf6 Examples: more comments on loading fonts. 10 years ago
ocornut 1916a0c78c Renamed FontAtlas to Fonts. Further cleanup/comments. 10 years ago
ocornut 2c31599bcc ImFontAtlas allows loading multiple fonts into same texture. Revamped new init API for 1.30 10 years ago
ocornut cb9a3235be Removed PixelCenterOffset, uncesssary 10 years ago
ocornut 43c8b5e0d2 Examples: DirectX11: use linear sampler to be in sync with other examples. 10 years ago
ocornut ab8d2782c6 Merge remote-tracking branch 'upstream/master' into 2015-01-truetype
Conflicts:
	imgui.cpp
	imgui.h
10 years ago
ocornut 62ecdd21a5 Examples: Added a color slider for the background color + tweak first example use of button.s 10 years ago
ocornut 0f4d74d614 ImFont::GetTextureData API allow to retrieve 8/32 bits data + lazily load defaults font
Examples: OpenGL3 and DirectX11 back to using 32-bits texture solely for
ease of integration.
10 years ago
ocornut 241e8086fa Mde it optional to new() io.Font - however it stills needs to be loaded. 10 years ago
ocornut 51df5874a6 Examples' Says "OpenGL2" vs "OpenGL3" in title bar. 10 years ago
ocornut a09f426b89 TAB to spaces 10 years ago
ocornut 5ca563b5a5 Speculative fix for warnings for GCC/Clang 10 years ago
ocornut 20bb6270bc Examples: all supports TextureID in renderer, added LoadFontTexture() function. 10 years ago
ocornut f77490cb2d Cleanup extra_fonts/ folder 10 years ago
ocornut b3a208901a Loading TTF file with stb_truetype. Broke setup API slightly. Font baked, packed with space for custom data. Embeds compressed ProggyClean. 10 years ago
ocornut dd8a7655f5 Fixed DirectX11 example. 10 years ago
ocornut c1251d2994 Examples: Fixed warnings for Clang 10 years ago
ocornut 1c657564ac Examples: Added STB_IMAGE_STATIC in examples to avoid conflicting implementation. Relate to #109 10 years ago
ocornut b3febabc30 OpenGL3 example: fix growing of VBO 10 years ago
omar e9e0e36f98 New and better Set[Next]Window(Pos|Size|Collapsed) API.
Removed rarely useful SetNewWindowDefaultPos() in favor of new API.
10 years ago
omar 09bacfbe18 OpenGL example: allow resizing window. 10 years ago
omar 6523fb263d OpenGL3 example: fixed mouse handling. 10 years ago
ocornut 987188d437 Fix Clang warning with offsetof() macro? Added -Wall in OpenGL 3 example. 10 years ago
ocornut 71e20680db Setup Travis CI integration with Clang + -Wall in Makefiles 10 years ago
ocornut 036ed3ea93 OpenGL3 example: unregistered mouse callback for mouse click-release faster than frame interval. 10 years ago
omar 2e5b81627f Examples: DirectX11: moved shader to be close to its usage location, 10 years ago
omar 52b5376d9b Examples: OpenGL3: cleaned up to match features of OpenGL2 example 10 years ago
omar b02eed3e49 Examples: adding title to the top of each examples. Cleaning up file headers. 10 years ago
omar 6c9edb6db0 Examples: removed LICENSE file from MSVC project. 10 years ago
Olivier Chatry 2f176033c6 fixed indentation mix, removed some unused code, updated different callback using the example_opengl code. 10 years ago
Olivier Chatry a8d2bc69ed added opengl3 sample, mix from @ocornut and @thelinked 10 years ago
omar 63ff0ad0ff Examples: OpenGL: fix accessing libraries via ProjectDir instead of SolutionDir 10 years ago
ocornut bd762b559c DirectX11 example: fixed projection matrix offset. 10 years ago
ocornut b4fd216bd2 DirectX9/DirectX11 example: fixed window initially showing an hourglass cursor. 10 years ago
ocornut 0730ec7577 Example apps: accumulate mouse wheel to accodomate for slow framerate. 10 years ago
ocornut 0e6f288a2f DirectX11 example: further tweaks/massaging (-15 lines). Syncing example. 10 years ago
ocornut 7f804d3d64 Tab->Spaces :( visual studio can't even be trusted for that, oh thanks. 10 years ago
ocornut de44af5227 DirectX11 example: closing all handler/resources in Cleanup. 10 years ago
ocornut 0f29cd7a14 Removed Microsoft IME handler in examples, too confusing. Moved to imgui.cpp instruction block. 10 years ago
ocornut a5a84a9b69 Tab->Spaces :( 10 years ago
ocornut 197b2763fc Fixed DirectX11 example Release build include 10 years ago
ocornut df00fa8113 Fixed DirectX11 example to compile with whatever Visual Studio version user has 10 years ago
ocornut 9e16317382 Added DirectX11 example application (code is too long!) 10 years ago
ocornut b5acb16378 Examples: created single .sln solution for all example projects. 10 years ago
ocornut 214c967df8 Example code: warning fix + comments. 10 years ago
Mikko Mononen 54ea495207 Updated example code. 10 years ago
ocornut e4a79e9fc8 Moved IO.Font*** options to inside the IO.Font-> structure.. Added IO.FontGlobalScale setting (vs Font->Scale) 10 years ago
ocornut df2ad5e899 Renamed ImBitmapFont -> ImFont, removed abstraction-pretend typedef 10 years ago
ocornut 2aee4419e3 Fixed compatibility with std::vector if user decide to #define ImVector 10 years ago
ocornut 616668dac3 OpenGL example: uses offsetof() macros for vertice definition instead of hardcoded offsets 10 years ago
ocornut 36e52167da OpenGL example: made the render function save/restore OpenGL state properly-ish 10 years ago
ocornut ec625b7c49 OpenGL/DirextX examples: comments and tweaks. 10 years ago
ocornut f86286548e OpenGL example: Tentative fix for missed tap-to-click events on MacBook trackpad 10 years ago
Tomoki SHISHIKURA (RTX-M7) 9bb95db68a opengl_example makefile cross platform supported. 10 years ago
ocornut 22fe7f23b1 OpenGL example: minor tweak for non-default font. 10 years ago
ocornut b756510f21 Fix stb_image to load 1/2/4 bpp PNG (unofficial fix, submitted as PR) 10 years ago
ocornut b9d9f62ae3 OpenGL example: updated stb_image to 1.46 10 years ago
ocornut 4b94454fb4 OpenGL/DirectX examples: support for international text input in UTF-8 + implement ImeSetInputScreenPosFn on Windows. 10 years ago
ocornut df1c056c88 OpenGL example: added commented code to load custom font from filesystem 10 years ago
ocornut eb1b9d4521 Revert erroneous commit 10 years ago
ocornut d35ceb793e OpenGL example: added commented code to load custom font from filesystem 10 years ago
ocornut da2ccf0a78 OpenGL example: comments on glfw window size vs frame buffer size. 10 years ago
Yaroslav Bunyak 0e0cd5e705 Add support for Retina displays on MacOSX. 10 years ago
Yaroslav Bunyak 8d32fcb7d4 Add missing framework for MacOSX builds. 10 years ago
ocornut 88c33ecc29 Fixes to allow clean 1-pixel thick lines in more use cases. PixelCenterOffset not the same as previously! 10 years ago
ocornut b90d0c558d Minor text alignment 10 years ago
ocornut 80dd1e1065 Added comments 10 years ago
Dale Kim 7bd507d266 Disable client state in OpenGL example after rendering.
Using the example code in another application that has other rendering
code can cause rendering bugs or memory access errors if client state
is not disabled.
10 years ago
ocornut 42d4b4be6a Converted all Tabs to Spaces (git diff -w shows an empty diff) 10 years ago
ocornut 46eee0cee4 Tidying up example applications so it looks easier to just grab code 10 years ago
ocornut 530f103dfe Tweak MacOS X Makefile for likely scenario 10 years ago
ocornut 7a3e6aa38d Default Clipboard functions on Windows+ renamed ARRAYSIZE to IM_ARRAYSIZE 10 years ago
ocornut b6d1d85d86 Fixed scissoring in OpenGL example 10 years ago
ocornut cb3d503941 OpenGL example now use the fixed function-pipeline. Code down by 120 lines. 10 years ago
ocornut ddc7f8b0b0 Simplified ImDrawList system (samples are 20 lines shorter) + merged title bar draw bar. 10 years ago
ocornut a1e176fb07 Added Makefile for MacOS X (courtesy of djoshea) 10 years ago
ocornut f4ee74b312 Renamed Makefile 10 years ago
Marc Planard e2655d104e add a quick and dirty makefile to build on linux 10 years ago
ocornut 8825545653 Portability fixes to OpenGL example application (courtesy of djoshea) 10 years ago
ocornut 98a000055e Tidying up example applications 10 years ago
ocornut 4020ef7b58 Tidying up example applications 10 years ago
ocornut 86d2c9d232 Commented samples and shuffled bits of the initialisation based on user's feedback. 10 years ago
ocornut 8ab2942716 Added PixelCenterOffset for OpenGL/DirectX compatibility. 10 years ago
ocornut 26f54c7364 Added OpenGL and DirectX9 example applications 10 years ago