686 Commits (32ee0a3947fe35e06eba64e213830b03e6f53520)

Author SHA1 Message Date
omar 32ee0a3947 Viewport, Platform: Added a way to register monitor bounds to imgui so they can be used to clamp individual-viewport tooltips/popups so they don't straddle monitors. (#1542) 7 years ago
omar 7ddc22b326 Viewports, DPI: Renamed config flags. (#1542) 7 years ago
omar 0d5042f0f3 Viewport: Popups, Tooltips can individually request no task bar icons to the platform layer. (#1542) 7 years ago
omar d4dd448511 Examples, Platform, Viewport: Fixed inconsistent window ownership issues. Added comments. Made Win32/SDL back-ends track ownership. 7 years ago
omar 56ad2a2d74 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/vulkan_example/main.cpp
#	imgui.h
7 years ago
omar 660c157880 Examples: Added missing calls for ::DestroyWindow, glfwDestroyWindow() + fix old comments. 7 years ago
omar 54fca1d1b8 Fixed erroneous call to io.Fonts->ClearInputData() + ClearTexData() that was left in DX10 example but removed in 1.47 (Nov 2015) in every other back-ends. (fixes 6cee2fca94) (#1733, ~#1731) + assert 7 years ago
omar f421e73b40 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx9.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
#	imgui.cpp
#	imgui.h
#	imgui_internal.h
7 years ago
omar 72b7f48870 Renamed ImGuiConfigFlags_NoSetMouseCursor to ImGuiConfigFlags_NoMouseCursorChange. Followup to 75c3793db5 two weeks ago. (#787, #1495, #1202) + comments 7 years ago
omar 72899318e6 Viewport, Platform, Examples: Added support for transparent window via PlatformIO Platform_SetWindowAlpha (#1542) + fixes for GLFW 3.3 7 years ago
omar 84c6ea0cee Viewport: Comments about honoring ImGuiViewportFlags_NoInputs and MouseHoveredViewport. (#1542) 7 years ago
omar 9d8bc79025 Viewport: Renamed RenderPlatformWindows() to RenderPlatformWindowsDefault(), tweaked examples and emphasis optional Viewport code path. (#1542) 7 years ago
omar 0cad274b87 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx9.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.h
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.h
#	imgui.cpp
7 years ago
omar 664ab85f76 Examples: Tweak comments. (#1704, #1708). 7 years ago
omar ca39070ca0 Examples: Win32: Fixes for MingW which doesn't support a 2007 define? I have no idea why people still use MingW (#1704, #1463) 7 years ago
omar cd602b8832 Examples: SDL: Note about SDL breaking the IME under Windows (I can't seem a way SDL2 Windows IME implementation can possibly work, the functions are never called/referenced). 7 years ago
omar 200754b013 Examples: GLFW: Don't alter cursor mode if GLFW_CURSOR input mode is GLFW_CURSOR_DISABLED. (#1202) [@PhilCK] 7 years ago
omar 94116f1143 Examples: GLFW: Don't alter cursor mode if GLFW_CURSOR input mode is GLFW_CURSOR_DISABLED. (#1202) [@PhilCK] 7 years ago
omar 42ad3c1dd3 Examples: OpenGL2: Added multi-viewport support in the OpenGL2 back-end. (#1542) + Metrics: Fix undisplayed flag. 7 years ago
omar 172570acae Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx9.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
#	imgui.h
7 years ago
omar 75c3793db5 IO: Added ImGuiConfigFlags_NoSetMouseCursors. Added ImGuiBackendFlags_HasMouseCursors, ImGuiBackendFlags_HasSetMousePos. (#787, #1495, #1202) 7 years ago
omar dcf7c3d188 Added ImGuiBackendFlags for backend to expose its capabilities. Added ImGuiBackendFlags_HasGamepad. (#787, #1542) 7 years ago
omar 170f44e6f0 IO: Renamed io.WantMoveMouse to io.WantSetMousePos (was added in 1.52, _not_ used by core and only honored by some binding ahead of merging the Nav branch) + internal renaming (#787) 7 years ago
omar c29971cf72 Merge branch 'master' into viewport
# Conflicts:
#	examples/sdl_opengl2_example/main.cpp
#	examples/sdl_opengl3_example/main.cpp
#	examples/vulkan_example/main.cpp
7 years ago
omar 74b7dce394 Examples: Renamed applications to emphasis on use of GLFW as a platform framework + minor local tweaks 7 years ago
Christian Forfang 4485e56e02 Examples: Vulkan: Fix missing subpass dependency
Without a dependency between pWaitDstStageMask (COLOR_ATTACHMENT_OUTPUT)
and the render-pass, the UNDEFINED -> COLOR_ATTACHMENT_OPTIMAL transition
might happen before the image is ready to be used.
7 years ago
omar a73f6d06e0 Examples: Vulkan: Using VK_PRESENT_MODE_MAILBOX_KHR. Disable IMGUI_UNLIMITED_FRAME_RATE by default. Fixed warnings. (#1042) 7 years ago
omar 2fecd332fc Viewport, Platform: Added void* to render/swap buffer functions. Comments. (#1542, #1042) 7 years ago
omar 0e09032750 Viewport, Examples: Renamed types used by examples. (#1542) 7 years ago
omar 46b61427e1 Viewport, Platform: Refactored platform interface. Removed need to use imgui_internal.h in backends. Split viewport into public facing ImGuiViewport and internal structure. Exposing enough data to provide custom tweaked renderers. Renamed handlers, fixed lots of inconsistencies. (#1542, #1042) 7 years ago
omar 1ab236d9df Viewport, Platform: Internal renaming to use more consistent (OsDesktopPos > PlatformPos). (#1542) 7 years ago
omar 2e1ac0f683 Viewport, Platform: SDL: Makes the CreateViewport function restore current GL context so in theory it is free from side-effect. That said, it seems like there is a bug in SDL because our CreateViewport (currently in Render(), not for long) have affect a jerky side-effect if SDL_GL_MakeCurrent() is called before Render(). (#1542) 7 years ago
omar 8364d1ca6c Viewport: Removed back-end renderer code that implied we need to clear with WindowBg color. Added NoRendererClear flag. (#1542, #1042) 7 years ago
omar 09d8943967 Examples Refactor: GLFW: Explicit functions to init GLFW with OpenGL or Vulkan since we cannot read the api hints from glfw. 7 years ago
omar 6e58a95a01 Viewport, Platform, Examples: Changes to resizing flow + restored support for Platform events affecting the ImGui windows (so Decorated windows are functional). (#1542, #1042) ..
SDL: Added platform move/resize/close support.
GLFW: Added platform move/resize support. Moved Close to use callback for consistency.
Win32:
Vulkan: Fixed resize support.
Naming is WIP "PlatforrmRequestXXX" is too ambiguous. Basically we either have a ImGui->Platform flow or a Platform->ImGui flow. Working a bigger refactor now.
7 years ago
omar 83ef61fa56 Examples: SDL: Fix for versions olders than 2.0.6 7 years ago
omar d0e0b106f0 Examples: SDL,GLFW,Vulkan: The Platform<>Renderer link is handled by SDL/GLFW platforms, both can compile without Vulkan headers, SDL+Vulkan is now on part with GLFW+Vulkan (aka broken the same way!). (#1542) 7 years ago
omar 98b66a5fc9 Examples: Using draw_data->DisplaySize, followup to c50198debe. Fix Vulkan secondary viewport rendering. SDL+Vulkan: Matched changes. Fix vcprojs. (#1542, #1042) 7 years ago
omar c50198debe Viewport: Obsoleted io.DisplayPos (which was a Viewport branch thing), added ImDrawData::DisplayPos, DisplaySize (#1542) wip 7 years ago
omar b88492746e Examples, Viewport: Vulkan: Experiment (broken) multi-viewport support, merging code from ParticlePeter branches. (#1542, #1042) 7 years ago
omar f6fc28dfd2 Merge branch 'master' into viewport (inc Vulkan resize fix merge #1042) 7 years ago
omar cdeef65b05 Examples: Vulkan: Passing Queue, QueueFamily to binding. Fixed scissor (fixed in master). ImGui_ImplVulkanH_DestroyWindowData() waits for device to be idle. (#1042) 7 years ago
omar 1e81a53e75 Examples: DPI: Minor warning fix. (#1676) 7 years ago
omar 37cb177745 Examples: Vulkan: Only resize swap chain and framebuffer once. (#1042) 7 years ago
omar 1c18d65313 Examples: Renamed glfw error callback for clarity. 7 years ago
Peter Particle b2453d7e8f Fixed resize window validation errors with removing frame prerender once and present last but one frame functionality. Frame rate is still similar. 7 years ago
omar 5e63711084 Viewport, DPI: Some early work on per-viewport DPI support. At the moment the easiest way is to replace fonts during the ChangedViewport callback, but down the line we should aim at handling some of it at ImFont level. (#1542, #1676) 7 years ago
omar a2fbcc9ad4 Examples: DPI: Portable DPI related helpers in the _Win32 examples. Using one in examples's main.cpp, the GetDpiScale functions are not wired anywhere for now. (#1542, #1676) 7 years ago
omar 1eb89d7e3b Viewport: Changed signature of ResizeViewport to be consistent with other similar functions. 7 years ago
omar 4d46383100 Viewport: Coupling non-main viewport to one window. Viewport name derived from the window. Added ImGuiConfigFlags_PlatformNoTaskBar, off by default (aka re-established task-bars by default for now). (#1542) 7 years ago