646 Commits (b361c44ef47d9c145937bd10ba0d4a4d6b645a62)
 

Author SHA1 Message Date
ocornut 8386e4fb7e Fix handling of NULL GlyphRanges. Asserting on AddFontFromFileTTF() failure. 10 years ago
ocornut ed23598e49 Font documentation 10 years ago
ocornut ca81fd3a34 Removing the binary_to_c() comment, link to license for ProggyClean 10 years ago
ocornut 1916a0c78c Renamed FontAtlas to Fonts. Further cleanup/comments. 10 years ago
ocornut 1f8d209202 Fixed more clang warnings + AddFontFromMemoryTTF() not honoring font_no parameter 10 years ago
ocornut 37dcf58e2f Fixed clang warnings 10 years ago
ocornut 0dad59b032 Merge remote-tracking branch 'origin/master' into 2015-01-truetype 10 years ago
ocornut e666920784 ImFont: small optimization to our (incorrect) handling of TAB
TAB is still handled as 4-spaces width (which is incorrect)
But CalcTextSize is simplified.
10 years ago
ocornut 5ad9a2f119 Comments on new API 10 years ago
ocornut 2c31599bcc ImFontAtlas allows loading multiple fonts into same texture. Revamped new init API for 1.30 10 years ago
ocornut a3e368a477 Fixed alignment of ColorEdit4() label 10 years ago
ocornut cb9a3235be Removed PixelCenterOffset, uncesssary 10 years ago
ocornut ad92018bc0 Fixed lower-right rounded triangle rendering precision.
PixelCenterOffset is handled very inconsistently, needs to be fixed.
10 years ago
ocornut 43c8b5e0d2 Examples: DirectX11: use linear sampler to be in sync with other examples. 10 years ago
ocornut 014f88b1fc Font fixes for horizontal centering within frames 10 years ago
ocornut edee014ab8 ImDrawList merging commands with same texture 10 years ago
ocornut 3e30ad3802 PushFont/PopFont changes texture at high-level in current draw list - faster 10 years ago
ocornut 7ebd7ef9ac Added PushFont/PopFont API 10 years ago
ocornut 79d1a9d941 Commenting asserts. 10 years ago
ocornut 97fcee0d0d Fix usage of multiple Begin/End pair for the same window, handling of move in End() was stealing Active ID 10 years ago
ocornut ab8d2782c6 Merge remote-tracking branch 'upstream/master' into 2015-01-truetype
Conflicts:
	imgui.cpp
	imgui.h
10 years ago
ocornut f61e8e6e26 Tooltip always auto-resize. May look into max-over-xx-seconds policy later. 10 years ago
ocornut 2082487366 Allow SetNextWindowPos() to affect tooltips. 10 years ago
ocornut 584c7ffac8 Added SetCursorScreenPos() helper (WindowPos+CursorPos = SrceenPos) 10 years ago
ocornut 2d7a2310fd Collapsing header also honor FrameRounding 10 years ago
ocornut 62ecdd21a5 Examples: Added a color slider for the background color + tweak first example use of button.s 10 years ago
ocornut 02f0dbca37 ColorEdit3: clicking on color square change edit-mode, removing color-edit mode button by default. 10 years ago
ocornut 8ba93d947c Added FrameRounding setting (default to 0 for now). 10 years ago
ocornut 3c8f010c29 Fixed TooltipBg color not being honored by tooltip + no minimum tooltip size. 10 years ago
ocornut 4f6643cc0c Fix missing glyph handling in modified stb_truetype.h (ttf branch) 10 years ago
ocornut 188165a063 Fix stupid crash on fallback glyph handling (ttf branch) 10 years ago
ocornut 08b50cce12 TODO list update 10 years ago
ocornut 04eca0c375 TODO list update 10 years ago
ocornut a372d67f47 Improve memory reserve policy for Clipboard/ImGuiBuffer 10 years ago
ocornut 3a20671802 Fixed logging to clipboard on architectures where va_list are modified by vsnprintf (fixed #112) 10 years ago
ocornut 5322224881 Warning fixes for llvm windows 64-bits 10 years ago
ocornut e2d8c03e1a Fixed ImGuiTextBuffer::empty() to ignore the enforced zero-terminator
+ removed unnecessary destructor
10 years ago
ocornut f0b493c217 Fixed style.WindowMinSize not honored properly. 10 years ago
ocornut 6c6d1746d4 Fix missing glyph handling in modified stb_truetype.h 10 years ago
ocornut f061884dea Typos and comments 10 years ago
ocornut 0f89e06152 Fixed temporary glyph rectangle allocation using size much too big. 10 years ago
ocornut e5d0d8334f Tweak default texture width for large amount of characters. 10 years ago
ocornut d27b295f4c Documentation on new font / texture get api 10 years ago
ocornut 0f4d74d614 ImFont::GetTextureData API allow to retrieve 8/32 bits data + lazily load defaults font
Examples: OpenGL3 and DirectX11 back to using 32-bits texture solely for
ease of integration.
10 years ago
ocornut 241e8086fa Mde it optional to new() io.Font - however it stills needs to be loaded. 10 years ago
ocornut 51df5874a6 Examples' Says "OpenGL2" vs "OpenGL3" in title bar. 10 years ago
ocornut a09f426b89 TAB to spaces 10 years ago
ocornut 5ca563b5a5 Speculative fix for warnings for GCC/Clang 10 years ago
ocornut 20bb6270bc Examples: all supports TextureID in renderer, added LoadFontTexture() function. 10 years ago
ocornut 40f7b67ef1 ImDrawList::AddText() allows changing font 10 years ago