omar
745f01022e
Examples: Downgraded Xcode project object version (50->48) to support Xcode 9.2 (last version supported on macOS 10.12) ( #2133 , #1929 )
6 years ago
Warren Moore
b4488d4f48
Examples: Downgraded Xcode project object version (50->48) to support Xcode 9.2 (last version supported on macOS 10.12) ( #2133 )
6 years ago
omar
e73217d6f7
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_sdl.cpp
# imgui.cpp
6 years ago
omar
c398153b40
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_sdl.cpp
# imgui.cpp
# imgui_internal.h
6 years ago
hesiod
500a60debc
Examples: OpenGL3: Cast compile/link status to GLboolean ( #2112 , #2125 )
...
Some OpenGL loaders/bindings do not allow comparisons between GLints and GLbooleans.
6 years ago
omar
02afbaeef0
Examples: imgui_imp_opengl3.cpp explicit casting for overly aggressive glbinding compatibility. ( #2112 ) [@hesiod]
6 years ago
omar
a3b0e0acfa
Examples: DirectX10, DirectX11: Removed seemingly unnecessary calls to invalidate and recreate device objects in the WM_SIZE handler. ( #2088 )
6 years ago
Michael Vetter
084c26aa41
Fix spacing in imgui_imp_sdl example ( #2111 )
6 years ago
omar
2cff3f6a65
Docking: Renamed io.ConfigDockingWithKeyMode to io.ConfigDockingWithShift.
6 years ago
omar
c6193d0605
Merge branch 'viewport' into docking
6 years ago
omar
6cc380fc41
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_win32.cpp
# examples/imgui_impl_win32.h
# imgui.cpp
6 years ago
omar
788febf044
Examples: Vulkan: Fixed some minor discrepency in the SDL+Vulkan example to match the Glfw+Vulkan example. (cc #2097 )
6 years ago
omar
fda57f48d5
Merge branch 'viewport' into docking
...
# Conflicts:
# examples/example_glfw_opengl2/main.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_opengl2/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_sdl_vulkan/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
6 years ago
omar
7abc368927
Viewport: GLFW: Build fix for pre GLFW 3.2 ( #1542 )
6 years ago
omar
7c3b9172ad
Examples: Referring to missing gamepad support in back-end that are missing it.
6 years ago
omar
b57baa5ba0
Viewport: Enabled viewports by default in more example apps.
6 years ago
omar
e32256b4b4
Merge branch 'viewport' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui_demo.cpp
# imgui_internal.h
6 years ago
omar
b85f345369
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_vulkan.cpp
6 years ago
omar
1afd29d382
Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.
6 years ago
omar
9cc63ba279
Internals: Replace unsigned short with ImWchar when dealing with character storage (missing cases) + in imgui_impl_ file keep using neutral type everywhere, added missing explicit cast in three bindings. ( #2078 )
6 years ago
omar
df65d4a14f
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
6 years ago
omar
b872aa5c8e
Docking: io.ConfigResizeWindowsFromEdges default to true in Docking branch. Moved code in BeginTabItem().
6 years ago
MindSpunk
7eadcf7d7d
example_glfw_vulkan was missing a reference to imgui_widgets.cpp ( #2071 , #2036 )
6 years ago
omar
a82be53407
Merge branch 'docking2' into viewport_docking
...
# Conflicts:
# examples/example_glfw_opengl2/main.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_sdl_vulkan/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
6 years ago
omar
49533bc86e
Examples: Enabled Docking + Nav by default in the branch. ( #351 )
6 years ago
omar
bdb30d7145
Merge branch 'master' into viewport
6 years ago
Jiří Šebele
f8b7e4d94f
Examples: imgui_impl_opengl3 Fix GLAD error condition ( #2059 , #2002 )
...
`gladLoadGL` returns 0 on fail, not the other way around.
6 years ago
omar
fd201a90f1
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
6 years ago
omar
5d40d295b3
Comments, readme updates
6 years ago
Omar Cornut
be6ea86f8d
OSX: Added imgui_widgets.cpp to xcode project files.
6 years ago
omar
e312363007
Refactor: Added empty imgui_widgets.cpp + updated project files / makefiles etc. accordingly ( #2036 )
6 years ago
omar
01586d33f3
Refactor: Added empty imgui_widgets.cpp + updated project files / makefiles etc. accordingly ( #2036 )
6 years ago
omar
36b2f64051
Merge branch 'master' into viewport
...
# Conflicts:
# examples/example_glfw_opengl3/main.cpp
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui_internal.h
6 years ago
omar
1b61b6b208
Examples: Vulkan: Minor tweaks.
6 years ago
omar
b127027cbd
Examples: OpenGL: Added support for glew and glad OpenGL loaders out of the box. ( #2001 , #2002 ). Changelog, tweaks, applied changes to SDL+OpenGL3 example.
6 years ago
Jérémie Dumas
e476b7e727
WIP on configurable OpenGL loader. ( #2001 , #2002 )
6 years ago
omar
705ff49400
Examples: Vulkan: Viewport: Tweak to improve framerate on multiple-viewport situations, tho it is still halving the unthrottled framerate on nvidia for some reason.. Followup to 4dea032
( #1542 )
6 years ago
omar
f81caac459
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
# imgui.h
6 years ago
omar
4dea0327e7
Examples: Vulkan: Fixed handling of VkSurfaceCapabilitiesKHR::maxImageCount = 0 case. Tweaked present mode selections.
6 years ago
omar
0ada716184
Examples: Viewport: Disabling swap intervals / vsync on secondary context to match what the DX11 bindings is doing. ( #1542 )
6 years ago
omar
a4191857c1
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_vulkan.h
# imgui.cpp
6 years ago
omar
7268c65d73
Examples: imgui_impl_vulkan: Comments (re)
6 years ago
omar
3fdfac3377
Examples: imgui_impl_vulkan: Comments
6 years ago
omar
5d630c930d
Viewport: DestroyPlatformWindows() checks for the bool CreatedPlatformWindow flag correctly. Note that we set CreatedPlatformWindow=true for the main viewport to allow the back-end to store data in the public Viewport structure (for consistency). ( #1542 )
6 years ago
omar
e5f2295398
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
7 years ago
omar
421dc19798
Examples: Cast to ImTextureID instead of void* when assigning to TexId. Applied to all examples. ( #2015 )
7 years ago
Ryan Crandall
9c0805010f
imgui_impl_dx12: Cast to ImTextureID instead of void* to enable redefinition of ImTextureID ( #2015 , #301 )
7 years ago
omar
d5793102db
imgui_impl_opengl3: Advertised as a ES2/ES3 renderer. Defaults to ES3 on Android. Default on "#version 300 es" on ES 3. ( #2002 , #1873 )
7 years ago
Ryan Crandall
34203d5008
imgui_impl_win32: Don't redefine WIN32_LEAN_AND_MEAN if already defined ( #2014 )
7 years ago
luk1337
e3eb4111cc
Examples: Fix 'How to build' instructions for SDL2 examples ( #2012 )
7 years ago
omar
35124cdd07
imgui_impl_opengl3.cpp Using GLES3 on IOS instead of gl3w. ( #2002 , #1873 )
...
Not modifying the main.cpp yet because we need to test GL ES 3 context creation on iOS (only imgui_impl_opengl3.cpp was tested).
7 years ago
omar
00e29832d4
Examples: OpenGL2: Disabling/restoring GL_LIGHTING and GL_COLOR_MATERIAL to increase compatibility with legacy OpenGL applications. ( #1996 )
7 years ago
omar
8ef0ca9765
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_sdl.cpp
# imgui.cpp
7 years ago
omar
d69b2a1c1d
Changelog for #1989
7 years ago
Matthias Moulin
6011ddf1e5
imgui_impl_dx11: Using ID3D11Factory instead of ID3D11Factory1 ( #1989 )
7 years ago
omar
b1fc988c6b
imgui_impl_glfw, imgui_impl_sdl: Workaround for Emscripten which doesn't seem to handle focus related calls. ( #1941 )
7 years ago
omar
b217251a63
Added Visual Studio 2017+ build cruft to Ignore List (.vs/ folder)
7 years ago
omar
9824bf1ba1
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
7 years ago
omar
067edd09f9
imgui_impl_opengl3: Comments. ( #1987 )
7 years ago
Dado
81562b2b5a
Examples: imgui_impl_opengl3.cpp Using #ifdef GL_SAMPLER_BINDING instead of if (glBindSampler) ( #1985 )
7 years ago
Marcel Smit
faa7dad537
Examples: imgui_impl_osx: Fix for incorrect DeltaTime calculation on mac OS. ( #1978 )
7 years ago
omar
544db70852
Examples: OpenGL3: Tweaks, added changelog. ( #1941 )
7 years ago
Omar Sherif Fathy
fc737d2333
Examples; imgui_impl_opengl3.cpp to work with Emscripten ( #1941 )
...
* Add some ifdefs to add emscripten specific params and includes
* Update imgui_impl_opengl3.cpp
* Update imgui_impl_opengl3.cpp
* Update imgui_impl_opengl3.cpp
* replace __EMSCRIPTEN_BUILD__ with __EMSCRIPTEN__
* replace GLFW_INCLUDE_ES3 with direct header
* removing useless glfw include
* Making call to glPolygonMode() optional
7 years ago
omar
352695bc57
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_sdl.cpp
# imgui.cpp
7 years ago
omar
ff83d0e369
Examples: Using fully qualified "Dear ImGui" name in window titles.
7 years ago
omar
d016ef1825
Examples: SDL: Removed SDL_HAS_WARP_MOUSE_GLOBAL in the non-viewport branch. ( #1954 ) (+1 squashed commits)
7 years ago
omar
7b4fbf4301
Viewport: Removed the need for the back-end to fill io.MousePosViewport, it seems unnecessary at this point. ( #1542 )
7 years ago
omar
ee98a069f0
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# imgui_demo.cpp
7 years ago
omar
73e13a0762
Examples: Tweaked the main.cpp example structure for all examples. (There are a few hidden agendas here: 1) I would like to avoid encouraging people from using the implicit "Debug" window, and promote using Begin/End. In spite of my best attempt, there are a few feature of the upcoming docking system that cannot work 100% properly for the implicit Debug window, so future proof let's not put that feature in the spotlight too much for new users. 2) Moved dumb hardcoded positions into a single spot that can be replaced with a viewport relative position and not affect other demo windows. 3) Calling ShowDemoWindow before anything else, also for the benefit of a specific docking demo which will have an ordering constraint which is not really problematic in a real app but shouldn't be put forward in the demo.
7 years ago
omar
abe7b190dc
Examples: DX10, DX11: Fixed unreleased resources in Init and Shutdown functions. ( #1944 )
7 years ago
omar
88df66ec83
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui.h
# imgui_draw.cpp
# imgui_internal.h
7 years ago
omar
59fb3274a7
Examples: include for intptr_t on tdm-gcc + mingw32 ( #1936 ) + mouse buttons comments
7 years ago
omar
fff014dfed
Examples: OpenGL3: Added shaders more versions of GLSL + made the example app default to GL 3.0 + GLSL 130 (instead of GL 3.2 + GLSL 150) unless on Mac. ( #1938 , #1900 , #1513 , #1466 , etc.)
7 years ago
omar
de13261f1b
OpenGL3: Added error output when shaders fail to compile / link. ( #1938 )
7 years ago
omar
14cef31467
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
7 years ago
omar
6201cad2b4
Examples: Comments, Demo: Log early out, TODO. ( #1553 )
7 years ago
omar
6277781e83
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
7 years ago
omar
89e2ddf07f
Examples: Comments + shallow coding convention tweak to be consistent across examples and with imgui_impl_osx
7 years ago
omar
569e0f07f1
Examples: Removed old example_apple/ + tweak comments ( #1873 )
7 years ago
Omar Cornut
839e4d34bd
Merge branch 'warrenm_osx'
7 years ago
Omar Cornut
c3f9220c15
Apple: Fixed example_osx_opengl2, renamed to example_apple_opengl2 + misc comments
7 years ago
Warren Moore
d64157e803
Introduced a new Metal renderer implementation and a new example illustrating usage of Metal on macOS and iOS (partially addresses #1873 )
7 years ago
omar
7b2662d245
Examples: Comments, bits of documentation
7 years ago
omar
deb7aa29cd
OSX: Various tweaks to imgui_impl_osx courtesy of @warrenm + fix NewFrame position which has been moved recently master. ( #1873 )
7 years ago
omar
0d7e779b37
Merge branch 'master' into osx
...
# Conflicts:
# examples/.gitignore
# examples/README.txt
7 years ago
omar
a765c83bad
Ignore list: added emscripten output
7 years ago
omar
770cba0bd0
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_glfw.h
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_sdl.h
# examples/imgui_impl_win32.cpp
# examples/imgui_impl_win32.h
# imgui.cpp
# imgui_internal.h
7 years ago
Konstantin Podsvirov
ddb09c6011
Examples: Ignore all *.user files ( #1919 )
...
For example `Qt Creator` create `CMakeLists.txt.user` file with user settings.
7 years ago
omar
c4e34aaace
Examples: Comments to clarify how the keyboard data is indexed.
7 years ago
codecnotsupported
b62cc5c150
Fix include Example_glfw_vulkan cmake ( #1916 )
...
Probably got broken because of the refactor.
7 years ago
omar
62b3d7c51e
Fixed software Hand cursor from not actually working. Fixed demo from crashing. Fixed typo and extraneous trailing space. Added Changelogs. ( #1913 , #1914 )
7 years ago
Aiekick
ecd9a223e3
add hand cursor support (+11 squashed commit)
7 years ago
Omar Cornut
42a919f303
Examples: Apple: Fixed paths of GLFW+GL2 example. ( #1906 ) Update ignore list.
7 years ago
omar
c38fe6b0e1
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
7 years ago
omar
a1ec7723ef
Examples: OpenGL3: Remove misleading or unnecessary "#version 150" strings.
7 years ago
omar
20e89201cb
Examples: Fixes.
7 years ago
omar
d3ee3e7ab5
Fixed merge.
7 years ago
omar
ce500f8727
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_win32.cpp
7 years ago
omar
d68633398b
Examples: Vulkan: nverted the parameters to ImGui_ImplVulkan_RenderDrawData() to be consistent with other bindings.
7 years ago
omar
f9a5ff7a19
Examples: DirectX12: Moved the ID3D12GraphicsCommandList* parameter from ImGui_ImplDX12_NewFrame() to ImGui_ImplDX12_RenderDrawData() which makes a lots more sense. ( #301 )
7 years ago
omar
cac4c3f9b8
Examples: The functions in imgui_impl_xxx.cpp are prefixed with IMGUI_IMPL_API (which defaults to IMGUI_API) to facilitate some uses. ( #1888 ) + Comments in imgui.h
7 years ago
omar
528b0b4af6
Examples: SDL+OpenGL2: Fixed Makefile. ( #1886 )
7 years ago
omar
c44a4bed84
Examples: Fixed bindings to use ImGuiMouseCursor_COUNT instead of old name ImGuiMouseCursor_Count_ so they can compile with IMGUI_DISABLE_OBSOLETE_FUNCTIONS. ( #1887 )
7 years ago
omar
2ce121b7d0
Readme, Links, Bindings
7 years ago
omar
40845852b9
Fixed warnings + readme
7 years ago
Omar Cornut
a402edb66c
Examples: OSX: Added clipboard support. Fixed ignore list for xcode cruft. Comments about broken keys. ( #1873 )
7 years ago
omar
9a5f742e63
Fixed merge.
7 years ago
omar
70b0bd13aa
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl2.h
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_opengl3.h
# imgui.cpp
# imgui.h
7 years ago
omar
185b4dde87
Examples: Allegro5: Added support for ImGuiConfigFlags_NoMouseCursorChange flag. Added clipboard support. Unindexing buffers ourselves as Allegro indexed drawing primitives are buggy in the DirectX9 back-end.
7 years ago
omar
087ab2acbf
Examples: Fixed example vcproj names in Viewport branch.
7 years ago
omar
be4b8b5615
Internals: Added GetItemID(), GetFocusID() for consistency. Made GetActiveID() inline. Comments, fixed typos, demo tweaks.
7 years ago
omar
24aeca3d0c
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx10.h
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_glfw.h
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl2.h
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_sdl.h
# examples/imgui_impl_vulkan.h
# examples/imgui_impl_win32.cpp
7 years ago
Omar Cornut
e54b61aa0f
Examples: OSX: Fixed obsolete enums. Fixed keyboard mapping. Added missing keyboard modifiers. ( #1873 )
7 years ago
omar
f96c7fac91
Examples: FreeGLUT: Fixed mapping of Space key. ( #801 )
7 years ago
omar
cdf51cad2d
Comments, documentation
7 years ago
omar
a1b6766d43
Examples: FreeGLUT: Added FreeGLUT bindings. Added FreeGLUT+OpenGL2 example. ( #801 )
7 years ago
omar
bdb3d72d37
Examples: Win32: Fixed handling of mouse wheel messages to support finer position messages (typically sent by track-pads). ( #1874 )
7 years ago
omar
7acb46bec5
Examples: Comments to make ImGuiConfigFlags_NoMouseCursorChange more visible ( #1027 ). + Allegro5: Added support for ImGuiConfigFlags_NoMouseCursorChange flag.
7 years ago
omar
fac0c801da
Examples: Added imgui_impl_osx.mm bindings ( #1870 , #281 )
7 years ago
omar
6f7b7807ad
Fixed Travis path + various paths in comments/documentations
7 years ago
omar
9660657e95
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_sdl.cpp
7 years ago
omar
5a13e4dcde
Examples: Renamed imgui_impl_sdl2.cpp to imgui_impl_sdl.cpp ( #1870 ) + changelog bits
7 years ago
omar
8d58fbb5ed
Examples: Renamed example folders. ( #1870 )
7 years ago
omar
13a3a2d0f3
Merge branch 'examples_refactor2' into viewport ( #1870 )
...
# Conflicts:
# examples/README.txt
# examples/directx11_example/main.cpp
# examples/directx12_example/main.cpp
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl2.h
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_sdl2.cpp
# examples/imgui_impl_sdl2.h
# examples/imgui_impl_vulkan.cpp
# examples/imgui_impl_vulkan.h
# examples/imgui_impl_win32.cpp
# examples/imgui_impl_win32.h
# examples/opengl2_example/main.cpp
# examples/opengl3_example/main.cpp
# examples/sdl_opengl2_example/main.cpp
# examples/sdl_opengl3_example/main.cpp
# examples/sdl_vulkan_example/main.cpp
# examples/vulkan_example/main.cpp
# imgui.cpp
# imgui.h
7 years ago
omar
85f9694bd4
Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). ( #1870 )
...
Read examples/README.txt for some details.
ImDrawData: Added DisplayPos, DisplaySize fields honored by all backends (not strictly necessary to honor just now, but doing it to be ahead)
7 years ago
omar
24fc7c30dd
Examples: Documentation
7 years ago
omar
06aa9d8d9a
Examples: Fixed Makefile, batch files.
7 years ago
omar
8c374512fd
Examples, Platform: Removed the call to ImGui::NewFrame() from the platform _NewFrame() function e.g. ImGui_ImplWin32_NewFrame(), ImGui_ImplSDL2_NewFrame(), ImGui_ImplGlfw_NewFrame(), etc. Moved to main.cpp for consistency. ( #1542 )
7 years ago
omar
77d51ebf24
Examples: Added .. folder in include path to remove the awkward #include "../imgui_impl_xxx.h" statements.
7 years ago
omar
929522febe
Missing examples changelog bits and todo list
7 years ago
omar
03c8a78f04
Merge branch 'master' into viewport
...
# Conflicts:
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.h
# examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
7 years ago
omar
9770c8b21d
Examples: OpenGL3: Removed unnecessary backup/restore of GL_ELEMENT_ARRAY_BUFFER_BINDING since this is part of the VAO state. ( #1836 )
7 years ago
omar
5fd23eeb74
Examples: iOS: Fixed missing call to CreateContext() + various shallow coding style tweaks. ( #1835 )
7 years ago
omar
bef0a13283
Examples: Comments about GLSL version not being the same as GL context version. ( #1828 )
7 years ago
omar
663e2c9237
Examples: GLFW: Made it possible to Shutdown/Init the backend again (by reseting the time storage properly). Changelog. Added to Vulkan example. ( #1827 )
7 years ago
ice1000
e8a72d3e72
Examples: GLFW* Make subsequent window creation possible.
7 years ago
omar
01429e7d16
Merge branch 'master' into viewport
...
# Conflicts:
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# imgui.cpp
# imgui.h
7 years ago
omar
19544629be
Examples: OpenGL3: Trying to make the call to glBindSampler optional to make the example code easier to use/share with different context version. ( #1806 )
7 years ago
omar
85f3ba844c
Merge branch 'master' into viewport
...
# Conflicts:
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# imgui.cpp
# imgui.h
7 years ago
omar
090eb437ed
Viewport, Platform: Cleaned up xxx_UpdateMouseCursor() functions to make them more consistent. ( #1542 )
7 years ago
omar
d574604a5d
Viewport, Platform: Win32: Fixed handling of io.WantSetMousePos + added a bunch of comments. GLFW, SDL2: Added handling of io.WantSetMousePos. ( #1542 )
7 years ago
omar
6eacddb50f
Viewport: Changed Monitor field to use Pos+Size (more consistent), changed FullMin,FullMax to MainPos,MainSize. Made main viewport accessible in PlatformIO on first frame. Fixed casing of ImGuiViewportFlags_TopMost flag. ( #1542 )
7 years ago
omar
39f4761ff7
TODO list update + Changelog and comments for #1803 .
7 years ago
Elias Daler
895647a240
Fixed clipboard paste memory leak in SDL examples. ( #1803 )
7 years ago
omar
4ff23d3306
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx9.cpp
# imgui.cpp
# imgui.h
7 years ago
omar
4310bad32a
Examples: DirectX9: Comments, updated changelog, notes about usage of imconfig.h ( #1790 , #1687 )
7 years ago
SR_team
d0051ce5cb
add renderstate D3DRS_SHADEMODE for Dx9 impl
...
add backuping transform for Dx9 impl
(#1790 , #1687 )
7 years ago
omar
cd51f37fc0
Viewport, Platform: Refresh monitor list (win32, glfw) + avoid calling GetWindowFocus before platform window creation to not require of backend to null-check things inconsistently. ( #1542 )
7 years ago
omar
da70c837da
Viewport: Removed unnecessary fields (now that the coordinate system is consistent accross viewports): MouseRefPrevViewport, MouseClickedPosViewportId. ( #1542 )
7 years ago
omar
eb1c36fdfb
Added IMGUI_CHECKVERSION() macro to compare version string and data structure sizes in order to catch issues with mismatching compilation unit settings. ( #1695 , #1769 )
7 years ago