3439 Commits (f78b5a0cdbe4562b5b502690920ef4ea333ae023)

Author SHA1 Message Date
omar 175bab4f5f Docking: Removed SplitRatio from ImGuiDockNode and ImGuiDockNodeSettings, which we don't need anymore. 6 years ago
omar ba7b68798d Docking: Misc rework/rename toward being able to rebuild a branch selectively, so we can honor settings changes on a per Dockspace basis. + Comments 6 years ago
omar e32256b4b4 Merge branch 'viewport' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui_demo.cpp
#	imgui_internal.h
6 years ago
omar 132d8c5a99 Viewport: Increased threshold for setting ImGuiViewportFlags_NoFocusOnAppearing. (#1542), 2 doesn't seem enough with some docking setup. 6 years ago
omar 85a3fb3bef Viewport: Fix an issue introduced on ~August 16, which would assert when viewport are disabled. Also made the DestroyPlatformWindow process more sturdy. (#1542) 6 years ago
omar 6d91055462 Docking: Fixed floating->docking transition on a platform window mistakenly destroying the platform window because the upcoming tab isn't visible and triggers viewport GC. Fixed missing title bar data on recreate window. 6 years ago
omar 136fc56af0 Docking: Better handling of window losing its dock node or having its dock node not active. 6 years ago
omar c355ed1267 Docking: Flicker fix when clicking on a Tab leading of a new window, in particular would be noticeable when using nested tab bars. 6 years ago
omar 1cefc48f13 Docking: Internal renaming and comments. + Fixed DockNodeMoveChildNodes() to transfer the LastExplicitSize value (was inconsequential afaik). 6 years ago
omar 211a9c8fd2 Docking: Added ImGuiDockSpaceFlags_KeepAliveOnly, important for multiple level of tabs. (also renamed ImGuiDockFlags to ImGuiDockSpaceFlags.) 6 years ago
omar f29b3b4033 Nav: Added a way for code to cancel Alt for menu toggle (ImGuiNavInput_KeyMenu_). Cancelling out on platform window. close request. (#1542, #787) 6 years ago
omar df65d4a14f Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
6 years ago
omar c4e26f4b92 Nav: Added a way for code to cancel Alt for menu toggle (ImGuiNavInput_KeyMenu_). Cancelling out on platform window. close request. (#1542, #787) 6 years ago
omar 416918429d Docking: Added Type enum in ImGuiDockRequest. Renamed fields. DockSpace() skips node update if already submitted (when transitioning from implicit -> explicit DockSpace). 6 years ago
omar e2436ca625 Nav, Focus: Fixed ImGuiWindowFlags_NoBringToFrontOnFocus windows not being restoring focus properly after the main menu bar or last focused window is deactivated. 6 years ago
omar d5692bff00 Nav, Focus: Fixed ImGuiWindowFlags_NoBringToFrontOnFocus windows not being restoring focus properly after the main menu bar or last focused window is deactivated. 6 years ago
omar dcef0c0237 Docking: Updating LastFrameActive earlier in Begin() because BeginDocked() will need to use it. Extracted some code into a DockNodeIsDropAllowedOne() function. Comments. 6 years ago
omar a68c98bb67 Docking: Added SetNextWindowUserType() + user type filtering in dockspace and window merging. Added DockSpace() flag ImGuiDockFlags_NoSplit. Renaming. Reworked the DockNodeUpdateFindOnlyNodeWithWindows code so DockNodeUpdate can access the first window. 6 years ago
omar b872aa5c8e Docking: io.ConfigResizeWindowsFromEdges default to true in Docking branch. Moved code in BeginTabItem(). 6 years ago
omar 062b1f0463 Fixed calling SetNextWindowSize()/SetWindowSize() with non-integer values leading to accidental alteration of window position. We now round the provided size. (#2067) 6 years ago
omar 2eaf722fd7 Fixed calling DestroyContext() always saving .ini data with the current context instead of the supplied context pointer. (#2066) 6 years ago
omar a82be53407 Merge branch 'docking2' into viewport_docking
# Conflicts:
#	examples/example_glfw_opengl2/main.cpp
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	examples/example_win32_directx10/main.cpp
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx12/main.cpp
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp
#	imgui_internal.h
6 years ago
omar e381f22ac1 Docking: Added Docking system. (Part 3) (#351) 6 years ago
omar 9ac1e93aa1 Docking: Added Docking system. (Part 2) (#351) 6 years ago
omar 5adcb9ce6d Docking: Added empty skeleton/sections to facilitate diff/patch of incoming code (otherwise git gives us a messier patch). 6 years ago
omar 2ec135c9f7 Docking: Added ImVec2[] non const operator. Added ImStrSkipBlank. Reseting some values earlier in Begin. Added IMGUI_DEBUG_LOG() helper. Added docking source code section. 6 years ago
omar 58d46e1fe6 Tabs: Added BeginTabBar(), EndTabBar(), BeginTabItem(), EndTabItem() + demo. (#261, #351) 6 years ago
omar 741bdf151a Added ImGuiWindowFlags_UnsavedDocument flags. 6 years ago
omar 5070c769b8 Internals: Windows hidden with HiddenFramesRegular (but NOT HiddenFramesForResize) preserve their SizeContents, so restoring a auto-resize window after it's been hidden by tabs won't reset its size for a frame. Arguable. Let's see how it goes. (Followup to b48e295bddbf965d7382ec5578ed05d2fe601114) 6 years ago
omar 52e0de84a9 Internals: Split RenderTextClipped into two functions. 6 years ago
omar eb7033e75b Version 1.66 WIP 6 years ago
omar b974fffea0 Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
6 years ago
omar e0cab5664a Version 1.65 6 years ago
omar 5a679a45cc Renamed stb_truetype.h to imstb_truetype.h, stb_textedit.h to imstb_textedit.h, and stb_rect_pack.h to imstb_rectpack.h. (#1718, #2036)
If you were conveniently using the imgui copy of those STB headers in your project, you will have to update your include paths.
The reason for this change is to avoid conflicts for projects that may also be importing their own copy of the STB libraries. Note that imgui's copy of stb_textedit.h is modified.
6 years ago
omar a2616c79fe Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
6 years ago
omar e58bc3d5b7 Refactor: Tweaked and improved the sectioning to facilitate grepping/moving around and applied to all files. (#2036) 6 years ago
omar 0b18c11440 Refactor: Moved ImFile functions. (#2036) 6 years ago
omar ab64e8f993 Refactor: Moved one indentation level in the bulk of the ShowMetricsWindow() function. Should appear as a small diff if whitespaces changes are ignored. (#2036) 6 years ago
omar 31b5b18611 Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
6 years ago
omar bb3184af74 Refactor: moved low-layout helpers to imgui_widgets.cpp (Spacing, Dummy, NewLine, Separator, etc.) (#2036) 6 years ago
omar cbdce80837 Internals: Refactor: Moved render functions to their own section. (#2036) 6 years ago
omar 8601c39571 Viewport: Making the code a little more sturdy (flag changes) + added descriptions. (#1542) 6 years ago
omar af27ec296b Merge branch 'master' into viewport + added viewport ConfigFlags/BackendFlags
# Conflicts:
#	imgui.cpp
#	imgui.h
6 years ago
omar 65876f348a Nav: Removed the [Beta] tag from various descriptions of the gamepad/keyboard navigation system. Although it is not perfect and will keep being improved, it is fairly functional and used by many. (#787) 6 years ago
omar 77ba883f23 Renamed io.OptCursorBlink/io.ConfigCursorBlink to io.ConfigInputTextCursorBlink. (#1427) + changed ImGuiIO layout. 6 years ago
omar bbcc976739 Demo: Added a "Configuration" block to make io.ConfigFlags/io.BackendFlags more prominent. 6 years ago
omar b944aa623c Minor mostly inconsequential merges from Viewport + LoadIniSettingsFromMemory() entirely skip lines starting with ';' 6 years ago
omar a848807847 Minor inconsequential merges from Master/Docking branches 6 years ago
omar bdb30d7145 Merge branch 'master' into viewport 6 years ago
omar 897e5c6231 Viewport: Moved code following refactor. (#2036, #1542) 6 years ago
omar 40db2ca098 Fixed a build issue with non-Cygwin GCC under Windows. 6 years ago
omar 1007873d94 Misc: merge minor/inconsequential stuff from Docking branch to reduce drift. 6 years ago
omar bcb1441ce7 Version 1.65 WIP 6 years ago
omar fd201a90f1 Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
6 years ago
omar 5d40d295b3 Comments, readme updates 6 years ago
omar fd90afef43 Refactor: Internals: Moved Viewport functions in imgui.cpp in their own section. (part 3) (#2036, #1542) 6 years ago
omar 5207afa0dd Refactor: Internals: Moved Viewport functions in imgui.cpp in their own section. (part 2) (#2036, #1542) 6 years ago
omar 0c24fe276c Merge branch 'master_164' into viewport_164
# Conflicts:
#	imgui.cpp
#	imgui_draw.cpp
#	imgui_widgets.cpp
6 years ago
omar 48db5713d6 Version 1.64 6 years ago
omar 38cfcf9fbc Tweak comments and indexes 6 years ago
omar c83391262e Refactor: Internals: Moved Tooltip functions in imgui.cpp in their own section + comments. (#2036) 6 years ago
omar 00262d51ad Refactor: Internals: Moved Popup functions in imgui.cpp in their own section. (part 3) (#2036) 6 years ago
omar d7c04ccbfb Refactor: Internals: Moved Popup functions in imgui.cpp in their own section. (part 2) (#2036) 6 years ago
omar b1f263b34b Refactor: Internals: Moved Popup functions in imgui.cpp in their own section. (part 1) (#2036) 6 years ago
omar a58e4dfd0f Refactor: Moved Scrollbar function from imgui.cpp to imgui_widgets.cpp, added file index (#2036) 6 years ago
omar 8a216fe756 Refactor: Internals: Moved Tooltip functions in imgui.cpp in their own section + comments. (#2036) 6 years ago
omar fd2bfb7e07 Refactor: Internals: Moved Popup functions in imgui.cpp in their own section. (part 3) (#2036) 6 years ago
omar 064b949bc2 Refactor: Internals: Moved Popup functions in imgui.cpp in their own section. (part 2) (#2036) 6 years ago
omar 2a0d26e603 Refactor: Internals: Moved Popup functions in imgui.cpp in their own section. (part 1) (#2036) 6 years ago
omar df37a156e8 Refactor: Moved Scrollbar function from imgui.cpp to imgui_widgets.cpp, added file index (#2036) 6 years ago
omar 346f83e014 Refactor: Internals: Moved Navigation functions in imgui.cpp in their own section. DONE! (part 9) (#2036, #787) 6 years ago
omar fefcc77f13 Refactor: Internals: Moved Navigation functions in imgui.cpp in their own section. (part 8) (#2036, #787) 6 years ago
omar b6cdfef442 Refactor: Internals: Moved Navigation functions in imgui.cpp in their own section. (part 7) (#2036, #787) 6 years ago
omar 172e426ba9 Refactor: Internals: Restored new lines in NavUpdate() ... (part 6) (#2036, #787) 6 years ago
omar f74d9ec7f7 Refactor: Internals: Moved Navigation functions in imgui.cpp in their own section (moved NavUpdate which would not diff properly unless empty lines were removed, hence the previous patch). (part 5) (#2036, #787) 6 years ago
omar 9093166eea Refactor: Internals: Removing new lines from NavUpdate solely because I couldn't find another way to get a neat diff/patch when moving it. (part 4) (#2036, #787) 6 years ago
omar f5ed5478e1 Refactor: Internals: Moved Navigation functions in imgui.cpp in their own section (extracted some code out of NavUpdate()). (part 3) (#2036, #787) 6 years ago
omar 9a4234ea8e Refactor: Internals: Moved Navigation functions in imgui.cpp in their own section. (part 2) (#2036, #787) 6 years ago
omar af002dc861 Refactor: Internals: Moved Navigation functions in imgui.cpp in their own section. (part 1) (#2036, #787) 6 years ago
omar adeb993122 Refactor: Internals: Moved Logging functions in imgui.cpp in their own section. (#2036) 6 years ago
omar 81bc4265e5 Refactor: Internals: Moved Settings functions in imgui.cpp in their own section. (#2036) 6 years ago
omar a44c5f7afe Refactor: Internals: Moved various functions in imgui.cpp (#2036) 6 years ago
omar 728b2ef026 Refactor: Internals: Moved Navigation functions in imgui.cpp in their own section. DONE! (part 9) (#2036, #787) 6 years ago
omar cda45737ab Refactor: Internals: Moved Navigation functions in imgui.cpp in their own section. (part 8) (#2036, #787) 6 years ago
omar acf3cc4c3f Refactor: Internals: Moved Navigation functions in imgui.cpp in their own section. (part 7) (#2036, #787) 6 years ago
omar 8a6fd237f6 Refactor: Internals: Restored new lines in NavUpdate() ... (part 6) (#2036, #787) 6 years ago
omar 84eb2682b7 Refactor: Internals: Moved Navigation functions in imgui.cpp in their own section (moved NavUpdate which would not diff properly unless empty lines were removed, hence the previous patch). (part 5) (#2036, #787) 6 years ago
omar 73052dc00c Refactor: Internals: Removing new lines from NavUpdate solely because I couldn't find another way to get a neat diff/patch when moving it. (part 4) (#2036, #787) 6 years ago
omar 6bda59e5b7 Refactor: Internals: Moved Navigation functions in imgui.cpp in their own section (extracted some code out of NavUpdate()). (part 3) (#2036, #787) 6 years ago
omar 60ee4de56d Refactor: Internals: Moved Navigation functions in imgui.cpp in their own section. (part 2) (#2036, #787) 6 years ago
omar ce58795bdf Refactor: Internals: Moved Navigation functions in imgui.cpp in their own section. (part 1) (#2036, #787) 6 years ago
omar f2926f910f Refactor: Internals: Moved Logging functions in imgui.cpp in their own section. (#2036) 6 years ago
omar 15172f0742 Refactor: Internals: Moved Settings functions in imgui.cpp in their own section. (#2036) 6 years ago
omar 98f618ed18 Refactor: Internals: Moved various functions in imgui.cpp (#2036) 6 years ago
omar 521405488b Refactor: Moved Slider/Drag/Input functions + support DataType stuff from imgui.cpp to imgui_widgets.cpp (#2036) 6 years ago
omar 24dfa0c957 Refactor: Moved InputText functions from imgui.cpp to imgui_widgets.cpp (#2036) 6 years ago
omar 158a65c98f Refactor: Moved ColorEdit/ColorPicker/ColorButton/etc. functions from imgui.cpp to imgui_widgets.cpp (#2036) 6 years ago
omar 6caf074bd5 Refactor: Moved Tree/Selectable functions from imgui.cpp to imgui_widgets.cpp (#2036) 6 years ago
omar 905e14f384 Refactor: Moved Plot/Value functions from imgui.cpp to imgui_widgets.cpp (#2036) 6 years ago
omar 4be79a8955 Refactor: Moved Menu functions from imgui.cpp to imgui_widgets.cpp (#2036) 6 years ago
omar 2d952504ed Refactor: Moved Combo/ListBox functions from imgui.cpp to imgui_widgets.cpp (#2036) 6 years ago
omar 43219d36a6 Refactor: Moved Button/Image/Checkbox/RadioButton/Bullet/ProgressBar functions from imgui.cpp to imgui_widgets.cpp (#2036) 6 years ago
omar 99b27488e7 Refactor: Moved Text functions from imgui.cpp to imgui_widgets.cpp (#2036) 6 years ago
omar 6c34bffbb5 Version 1.64 WIP 6 years ago
omar 2714f8fa23 Refactor: Moved Slider/Drag/Input functions + support DataType stuff from imgui.cpp to imgui_widgets.cpp (#2036) 6 years ago
omar c25f48b902 Refactor: Moved InputText functions from imgui.cpp to imgui_widgets.cpp (#2036) 6 years ago
omar ad0bfdcd95 Refactor: Moved ColorEdit/ColorPicker/ColorButton/etc. functions from imgui.cpp to imgui_widgets.cpp (#2036) 6 years ago
omar 5dc954f5d7 Refactor: Moved Tree/Selectable functions from imgui.cpp to imgui_widgets.cpp (#2036) 6 years ago
omar a265c62636 Refactor: Moved Plot/Value functions from imgui.cpp to imgui_widgets.cpp (#2036) 6 years ago
omar 0e9577d0da Refactor: Moved Menu functions from imgui.cpp to imgui_widgets.cpp (#2036) 6 years ago
omar f26b8c1e07 Refactor: Moved Combo/ListBox functions from imgui.cpp to imgui_widgets.cpp (#2036) 6 years ago
omar 6468a3c0ce Refactor: Moved Button/Image/Checkbox/RadioButton/Bullet/ProgressBar functions from imgui.cpp to imgui_widgets.cpp (#2036) 6 years ago
omar 3eaa063984 Refactor: Moved Text functions from imgui.cpp to imgui_widgets.cpp (#2036) 6 years ago
omar f2aa124eb8 Version 1.64 WIP 6 years ago
omar 36b2f64051 Merge branch 'master' into viewport
# Conflicts:
#	examples/example_glfw_opengl3/main.cpp
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
#	imgui_internal.h
6 years ago
omar 9e0f24dcb6 Version 1.63 6 years ago
omar 92edb7a4e3 Internals: Tidying up, moving helpers to imgui_internal.h (in prevision of 1.64 refactor) 6 years ago
omar 2598d26c73 ColorEdit4: Fixed a bug when text input or drag and drop leading to unsaturated HSL values would erroneously alter the resulting color. (#2050) 6 years ago
omar f9634feb66 Internals: Merged some changes to facilitate 1D->2D transition for some elements, and merging the stack layout PR (#846) 6 years ago
omar f81caac459 Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
#	imgui.h
6 years ago
omar e9c849884a Viewport: Fixed warnings due to bad merge. 6 years ago
omar 06e917f135 Internals: Renaming of non-user facing parts from ValueChanged to Edited terminology. (#2034, #820, #956, #1875) 6 years ago
omar 0810d57819 Renamed IsItemDeactivatedAfterChange() to IsItemDeactivatedAfterEdit() for consistency with new IsItemEdited() API. Kept redirection function (will obsolete fast as IsItemDeactivatedAfterChange() is very recent). (#820, #956, #1875, #2034) 6 years ago
omar e28b1078f5 Added IsItemEdited() to query if the last item modified its value (or was pressed). This is equivalent to the bool returned by most widgets. It is useful in some situation e.g. using InputText() with ImGuiInputTextFlags_EnterReturnsTrue. (#2034) 6 years ago
omar abaa274592 Internals: Wired a ImGuiItemStatusFlags_ValueChanged into ItemStatusFlags, for an hypothetical IsItemValueChanged() function. (#2034) 6 years ago
omar 102d5e6de6 Rearrange header comments to find enums easily + fixed inconsistent sorting. 6 years ago
omar a4191857c1 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_vulkan.h
#	imgui.cpp
6 years ago
omar 7011d87bf8 InputText: Improved sturdiness if the ResizeCallback purposefully modify data->BufTextLen or data->BufSize. (#2006, #1443, #1008) 6 years ago
omar 7d9d9bc34e InputText: Fix ResizeCallback callback on restoring initial value with Escape key. Avoid over-allocating for InitialText storage. (#2006, #1443, #1008) 6 years ago
omar ea9f5d7600 Added optional misc/stl/imgui_stl.h wrapper to use with STL types (e.g. InputText with std::string). (#2035, #2006, #1443, #1008) 6 years ago
omar 8d639ec60d InputText: callback InsertChars() support resize callbacks correctly (followup to 24ff259) + fixed demo to use those functions. (#2006, #1443, #1008). 6 years ago
omar ea1906004b InputText: Fixed a few pathological crash cases on single-line InputText widget with multiple millions characters worth of contents. Because the current text drawing function reserve for a worst-case amount of vertices and how we handle horizontal clipping, we currently just avoid displaying those single-line widgets when they are over a threshold of 2 millions characters, until a better solution is found. 6 years ago
omar 5122c76441 InputText: Fixed not tracking the cursor horizontally When modifying the text buffer through a callback. 6 years ago
omar 68448c5faa ImDrawList: Large text passed to AddText() are being scanned for their end in order to avoid pre-reserving too many vertices. 6 years ago
omar 2dc5ec95d7 Internals: InputText: Renaming. Comments. 6 years ago
omar 9f393c38e9 InputText: Renamed ImGuiTextEditCallback to ImGuiInputTextCallback, ImGuiTextEditCallbackData to ImGuiInputTextCallbackData for consistency. Kept redirection types (will obsolete). 6 years ago
omar 24ff259816 InputText: Added support for buffer size/capacity changes via the ImGuiInputTextFlags_CallbackResize flag. (#2006, #1443, #1008). 6 years ago
omar 4de6e1f7e4 InputText: Internal renaming of some fields + final copy uses edit_state.CurLenA+1 instead of buf_size. 6 years ago
omar 0fd6e9bc0d InputText: Fixed minor off-by-one issue when submitting a buffer size smaller than the initial zero-terminated buffer contents. 6 years ago
omar e6c78f9470 InputText: (Breaking change) removed ImGuiTextEditCallbackData::ReadOnly since it is a duplication of (ImGuiTextEditCallbackData::Flags & ImGuiInputTextFlags_ReadOnly) (#211) 6 years ago
omar 5942c08143 Added IMGUI_VERSION_NUM for easy compile-time testing. (#2025) 6 years ago
omar f23d29b481 Added links to Discourse forums. 6 years ago
omar 4910629f6a Internals: Moved code out of SliderBehaviorT to reduce code bloat and also because caller may have use for the grab_bb for styling purposes. 6 years ago
omar 9d7480774f Merge branch 'master' into viewport 6 years ago
omar bb2de30e3e Internals: Added ImTextCountUtf8BytesFromChar() helper. 6 years ago
omar ac39c4b2a8 SplitterBehavior: Fix for when the sizes are already under the minimum desired size. 6 years ago
omar 341ebd961b Fixed assertion when transitioning from an active ID to another within a group, affecting ColorPicker (broken in 1.62). Made ActiveIdIsAlive track the actual ID to avoid incorrect polling in BeginGroup/EndGroup when the ID changes within the group. (#2023, #820, #956, #1875). 6 years ago
omar 8972ebae73 Metrics: Added io.MetricsActiveAllocations, moving away from the cross-context global counters than we previously used. (#1565, #1599, #586) 7 years ago
omar 5d630c930d Viewport: DestroyPlatformWindows() checks for the bool CreatedPlatformWindow flag correctly. Note that we set CreatedPlatformWindow=true for the main viewport to allow the back-end to store data in the public Viewport structure (for consistency). (#1542) 7 years ago
omar 9852649e97 Viewport: Initial viewport DpiScale only queried on viewport creation. Because AddUpdateViewport() is called repeatedly on MovingWindow or with ImGuiConfigFlags_ViewportsNoMerge, the DpiScale update would break ImGuiConfigFlags_DpiEnableScaleViewports. (#1542) 7 years ago
omar 1722a31155 Viewport: ImGuiWindowFlags_NoFocusOnAppearing affects viewport accordingly. (#1542) 7 years ago
omar e5f2295398 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
7 years ago
omar caaa746424 Nav: NavWindowingList doesn't save to .ini file. TODO entries. 7 years ago
omar fda9dc8e18 Internals: Extracted RenderMouseCursor() out of EndFrame(). Moved to imgui_draw.cpp along with RenderArrowPointingAt(). Comments. (#2013) 7 years ago
omar 421dc19798 Examples: Cast to ImTextureID instead of void* when assigning to TexId. Applied to all examples. (#2015) 7 years ago
omar d5793102db imgui_impl_opengl3: Advertised as a ES2/ES3 renderer. Defaults to ES3 on Android. Default on "#version 300 es" on ES 3. (#2002, #1873) 7 years ago
omar 0065fe16a2 Nav: Made CTRL+TAB skip menus + skip the current navigation window if is has the ImGuiWindow_NoNavFocus set. (#787)
While it was previously possible, you won't be able to CTRL-TAB out and immediately back in a window with the ImGuiWindow_NoNavFocus flag.
7 years ago
omar 9d8a0374d3 Use literals in place of LLONG_MIN, LLONG_MAX ULLONG_MAX if they are not available. Amend 498c0dcb4c. We prefer using the defines if available in limits.h because they somehow tend to work without warnings when enabling strict C++03 compilation. The 3 literals are fallbacks.. (#1926). 7 years ago
omar 0905202f44 Internals: Minor renaming for consistency. 7 years ago
omar bc6ac8b2ae Metrics: Changed io.MetricsActiveWindows to reflect the number of active windows (!= from visible windows), which is useful for lazy/idle render mechanisms as new windows are typically not visible for one frame.
Metrics: Added io.MetricsRenderWindow to reflect the number of visible windows.
7 years ago
omar 498c0dcb4c Using limits.h LLONG_MIN etc. to increase old-compiler compatibility (as ll and ull prefixes were not standard). Not tested much on old compilers, relying on Clang/GCC warnings. 7 years ago
omar 8ef0ca9765 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_sdl.cpp
#	imgui.cpp
7 years ago
omar 87e2fea09d Renamed io.OptResizeWindowsFromEdges to ConfigResizeWindowsFromEdges, io.OptCursorBlink to io.ConfigCursorBlink, io.OptMacOSXBehaviors to ConfigMacOSXBehaviors for consistency. (#1427, #1495, #822, #473, #650)
Demo: Exposed flags in Demo.
7 years ago
omar 65b46f62ef Fixed PushID() from keeping alive the new ID Stack top value (if a previously active widget shared the ID it would be erroneously kept alive) (drag and drop demo could soft-lock the UI until pressing Escape!) 7 years ago
omar 7e1678ff00 Drag and Drop: Elapse payload as soon as delivery is made. (#153) 7 years ago
omar c031ea088a Viewport: Fixed an assert on loss of valid mouse position while dragging a tooltip (would happen often when using debugger breakpoint). Not totally sure about best solution, may not be important. 7 years ago
omar faf2c34149 Drag and Drop: Added ImGuiDragDropFlags_SourceAutoExpirePayload flag to force payload to expire if the source stops being submitted. (#1725, #143). 7 years ago
omar 79ae6d3bf6 Drag and Drop: Clear payload buffers more consistently in ClearDragAndDrop() + BeginDragDropTargetCustom() can't succeed with hidden contents. (#143) 7 years ago
omar 9824bf1ba1 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
7 years ago
omar e13e5982ff Drag and Drop: Payload stays available and under the mouse if the source stops being submitted, however the tooltip is replaced by "..." + moved FrameScopeActive = false at the bottom of EndFrame() for safety. (#1725) 7 years ago
omar f88bf9cea3 InvisibleButton: Added an assert to catch common type of passing zero-sized dimensions. (#1983) 7 years ago
omar a7ac9e8346 Made assertion more clear when trying to call Begin() outside of the NewFrame()..EndFrame() scope. (#1987) 7 years ago
omar 4d5dcdb57a Internals: Changed signature of ShadeVerts functions to remove pointers. (#1286, #1700, #1986) 7 years ago
omar f05aede098 Revert "Assert that fmt != NULL before calling vsnprintf (#1969)"
This reverts commit 84183f5bb6.
7 years ago
omar 80db2383d8 Speculative va_copy() fix for old versions of GCC/Clang. (cannot repro) (#1085) 7 years ago
omar 2a67aeaa3d Visual Studio: calling into _vsnprintf. (#1085) 7 years ago
omar 15a93d6fe3 Internals: Fixed HoveredIdTimer so it is safe to call SetHoveredId() multiple times without altering the timer. 7 years ago
omar f9e8b5c652 CollapseButton: Added hovering highlight + minor consistency tweaks. 7 years ago
omar 6211f40f3d Internals: Drag and Drop: default drop preview use a narrower clipping rectangle (no effect here, but other branches uses a narrow clipping rectangle that was too small so this is a fix for it) + Comments 7 years ago
omar 0095b7a0ea Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
7 years ago
omar 28c1a9857e Internals: Changed SplitterBehavior() signature to be consistent with other similar signatures. (#319). 7 years ago
omar 63df9d6311 Internals: Extracted part of Begin into UpdateWindowParentAndRootLinks(). Useful to call to keep state updated immediately (namely useful for docking) + small tidying up of imgui_internal.h 7 years ago
OswaldHurlem 84183f5bb6 Assert that fmt != NULL before calling vsnprintf (#1969)
In the case of Visual Studio 15.6 + Windows SDK 10.0, vsnprintf() with NULL format string appears to corrupt the stack...
7 years ago
omar 6b4f6cd2c5 Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
7 years ago
omar dd0d5debef Internals: Child windows that are clipped or part of a collapsed parent are not marked as collapsed anymore, but just a separate hidden marker set. We distinguish hiding for size measurement vs hiding for other reasons. Cleaned a little the end of Begin. 7 years ago
omar 0b045d8de5 Nav: Tweaked CTRL+TAB to hide visual noise on fast switch + fading out screen dimming and highlight to make the experience less harsh 7 years ago
omar 1b646a4440 Nav: Tweaked CTRL+TAB to hide visual noise on fast switch + fading out screen dimming and highlight to make the experience less harsh 7 years ago
omar 7adac4ab3e FAQ update 7 years ago
omar 0c88fad6c2 Internals: SplitterBehavior() added hover_visibility_delay parameter which is helpful to reduce visual noise. (#319) 7 years ago
omar f22024cb19 Internals: Exposed NavScoreItemGetQuadrant() as ImGetDirQuadrantFromDelta() in imgui_internal.h 7 years ago
omar 352695bc57 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_sdl.cpp
#	imgui.cpp
7 years ago
omar 357534e588 Made it possible to move a window by dragging from the Collapse button (past the drag threshold). Extracted some code out to a CollapseButton() function. 7 years ago
omar 3a522b2400 Internals: Renamed one of the arrow functions so their name don't collide. 7 years ago
omar 528b50a89f Fixed horizontal mouse wheel not forwarding the request to the parent window if ImGuiWindowFlags_NoScrollWithMouse is set. (#1463, #1380, #1502) 7 years ago
omar 4b8ce24e46 Internals: Extracted part of NewFrame() into a UpdateMouseWheel() function. 7 years ago
omar 4ebd442a24 Added asserts to catch illegal modifications of the font atlas between NewFrame() and EndFrame()/Render(). (#1958) 7 years ago
omar e07f5d4c78 Changed ImGui::GetTime() return value from float to double to avoid accumulating floating point imprecisions over time. 7 years ago
omar 74077491ce Viewport: Fixed a situation when the implicit Debug window can hold on a zombie viewport which platform window is not properly destroyed. (#1542) 7 years ago
omar 048add5ef2 ImGuiTextFilter, TextRange: removed cruft from TextRange since it's not a publicly and generic helper at the moment + marked internal stuff + changed a reference to a pointer. (#1879) 7 years ago
omar 23b67e6ff5 Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
7 years ago