3139 Commits (1722a31155ffddbfe254d3690c162a6675083f78)

Author SHA1 Message Date
omar 93321d3280 Nav: Fixed CTRL+TAB windowing list from always showing the implicit Debug window. (#787) 6 years ago
Rokas Kupstys 7e59eb026b Fix warning when IMGUI_DEFINE_MATH_OPERATORS is already defined by build system. (#1950) 6 years ago
omar 7b4fbf4301 Viewport: Removed the need for the back-end to fill io.MousePosViewport, it seems unnecessary at this point. (#1542) 6 years ago
omar b8b74970d7 Internals: Viewport: Renamed g.MouseRefViewport to g.MouseViewport. (#1542) 6 years ago
omar defbf1c4b3 Viewport: when moving window we use the moving window viewport unless drag and dropping. This is to fix e.g. IsItemHovered() + Tooltip pattern that may be active while moving a window. (#1542) 6 years ago
omar 16c6734bcb Viewport: Revert part of 7abf72e, the viewport ownership stealing is problematic. (#1542). Will rework in the context of docking. (+1 squashed commits)
+ Fixed unused prototype warning (left-over from a merge)
6 years ago
omar b30b82835a Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp
#	imgui_internal.h
6 years ago
omar d107146687 Viewport: Fixed CTRL+TAB windowing list displaying too many dimming layers (fix dd61c48 for viewport branch) 6 years ago
omar 5e73e969fb Comments, exposed a few things in imgui_internal.h for consistency, added ImQsort wrapper. 6 years ago
omar 88df66ec83 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
#	imgui.h
#	imgui_draw.cpp
#	imgui_internal.h
6 years ago
omar 23288547ec Revert part of c7016c2 incorrectly renaming ImGuiCol_NavWindowingHighlight to ImGuiCol_NavWindowListHighlight, that was wholly unnecessary (and not documented!). (also invalidate #1939) 6 years ago
omar 9007dff5eb IsItemHovered(): Added ImGuiHoveredFlags_AllowWhenDisabled flag to query hovered status on disabled items. (#1940, #211)
+ shallow changelog tweaks
6 years ago
omar b829671df1 Fixed missing value in GetStyleColorName(). (#1939) broken with c7016c2 6 years ago
omar 4dfb9ef751 Internals: Extracted StartMouseMovingWindow so we can add code to turn an arbitrary widget into a window mover (will be useful to make the Collapse button a window mover past a mouse drag threshold) + added a couple of _None flags. 6 years ago
omar ce18371d1b Internals: Fixed CalcSizeContents() returning negative value on first run (inconsequential afaik, but fixing for sanity) 6 years ago
omar dc021f1c23 Internals: Fixed CalcSizeContents() returning negative value on first run (inconsequential afaik, but fixing for sanity) 6 years ago
omar 9dea27b273 Viewport: Made it possible for the moving window to detach and recreate its own Viewport (used by Docking) 6 years ago
omar 140ece0aeb Internals: HoveredWindowUnderMovingWindow special handling for drag and drop of window without altering the _NoInputs window flag, which worked but messed up the IsWindowHovered() user-facing flags. 6 years ago
omar 7abf72ec78 Viewport: Reapply/recover ownership of viewport which is convenient for docking but also can recover from faulty .ini files. (#1542) 6 years ago
omar 17f36038e0 Internals: Misc/shallow merge from Docking branch. 6 years ago
omar 574185426c Internals: Misc/shallow merge from Docking branch. 6 years ago
omar 7033b2043b Internals: Move IMGUI_CDECL declaration to imgui_internal.h so everyone can profit. 6 years ago
omar dd61c4802a Nav: Added a CTRL+TAB window list and changed the highlight system accordingly. (#787) 6 years ago
omar c7016c25e8 Nav: Added a CTRL+TAB window list and changed the highlight system accordingly. (#787) 6 years ago
omar 14cef31467 Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
6 years ago
omar 0708f91617 Internals: Removed RootWindowForTabbing, won't be needed. Nav: Not starting NavWindowingTarget when a modal is active (was not noticeable). 6 years ago
omar bd6097ac6f Drag and Drop: Calling BeginTooltip() between a BeginDragSource()/EndDragSource() or BeginDropTarget()/EndDropTarget() uses adjusted tooltip settings matching the one created when calling BeginDragSource() without the ImGuiDragDropFlags_SourceNoPreviewTooltip flag. (#143) + additional safety checks. 6 years ago
omar 64938178b7 Internals: Moved selectable flags to avoid collision with public flags + rewrote some tests so we can consistently grep for (held && hovered) 6 years ago
omar a33f0d1f7f Drag and Drop: Fixed ImGuiDragDropFlags_SourceNoDisableHover to affect hovering state prior to calling IsItemHovered() + fixed description. (#143) 6 years ago
vby 3a42eb6620 Fix missing ImmReleaseContext in default Win32 IME handler (#1932) 6 years ago
omar b0cdfe0ece Generalized d11d211e so regular popups (without the AlwaysAutoResize flag) also have a smaller minimum size, but reduced it to an arbitrary 4.0f instead of 1.0f to ease debugging of faulty situations. (#1909) 6 years ago
omar 6277781e83 Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
6 years ago
omar c790723cfa Drag and Drop: Fixed an incorrect assert when dropping a source that is submitted after the target (bug introduced with 1.62 changes related to the addition of IsItemDeactivated()). (#1875, #143) 6 years ago
omar d11d211e5d Allow popup from ignoring the style.WindowMinSize values so short menus are not padded. (#1909) Wider generalization of b16603745c. 6 years ago
omar 42bf149ac6 Removed per-window ImGuiWindowFlags_ResizeFromAnySide beta flag in favor `io.OptResizeWindowsFromEdges=true` to enable the feature globally. (#1495) The feature is not currently enabled by default because it is not satisfying enough. 6 years ago
omar 0146f4b456 Internals: BeginChildEx tweaks. 6 years ago
omar 7b2662d245 Examples: Comments, bits of documentation 6 years ago
omar 665bd1e140 Links and thanks. Comments on using BeginCombo/EndCombo + moved the Combo() implementations closer to each others to maximize user seeing how it is implemented from any of the secondary function body. 6 years ago
omar 770cba0bd0 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_glfw.h
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_sdl.h
#	examples/imgui_impl_win32.cpp
#	examples/imgui_impl_win32.h
#	imgui.cpp
#	imgui_internal.h
6 years ago
omar 004fe8916a Internals: Settings: Simple optimization caching index into the settings buffer, to remove an unnecessary O(N*M) search during saving. (with N=active root windows during the session, M=stored settings which grows over time) 6 years ago
omar b16603745c Allow menu windows from ignoring the style.WindowMinSize values so short menus are not padded. (#1909) 6 years ago
omar 7adae3299e Double-click on resize grip doesn't need to test HoveredWindow (as button has the flattenchild flag anyway) + double-click on title bar verify that we don't have overlapping items to allow contents in title bar. + Comments 6 years ago
omar c38fe6b0e1 Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
6 years ago
omar 79153cf19f Internals: Various renaming. e.g. NewFrameUpdateHoveredWindowAndCaptureFlags() to UpdateHoveredWindowAndCaptureFlags() + exposed UpdateMovingWindow() in imgui_internal.h. 6 years ago
omar 14ceaaf460 ArrowButton: Fixed to honor PushButtonRepeat() setting (and internals' ImGuiItemFlags_ButtonRepeat). Setup current line text baseline so that ArrowButton() + SameLine() + Text() are aligned properly. 6 years ago
omar 9d67d18d86 Internals: Moved some of the SliderBehaviorT code into SliderBehavior to reduce the amount of instanciated code. 6 years ago
omar c1d8dee6c5 Version 1.63 WIP 6 years ago
omar ce500f8727 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_win32.cpp
6 years ago
omar 1b74e3be02 Version 1.62 6 years ago
omar 40845852b9 Fixed warnings + readme 6 years ago
omar 7e6700d261 Viewport: Fix lagging overlay clipping rectangle on viewport owning window (affecting sync of multi-layered docking overlays). This was extremely tricky to find and fix (*). (#1541)
(*) Merely assigning viewport->Pos = pos in UpdateMovingWindow() broke a series of thing because the code that assign viewports and viewport flags relied on moving window leaving its own viewport the first time to set the NoInputs flag.
6 years ago
omar c71522adc5 Viewport: Comments. Removed misleading test for !window->ViewportOwned in UpdateSelectWindowViewport(). (#1541) 6 years ago
omar 70b0bd13aa Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl2.h
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_opengl3.h
#	imgui.cpp
#	imgui.h
6 years ago
omar b5d385824d Added assert in TreePop() to ease catching ID stack underflow earlier. 6 years ago
omar 826d77185e Revert 640c0566: TreeNode: Fixed nodes with ImGuiTreeNodeFlags_Leaf flag always returning true which was meaningless -> more flexible to keep allowing it by default so it setup an ID scope. 6 years ago
omar ce0b36ba10 Added _None values to various enum flags, useful for readability and some coding style likes it. (Unfortunately we can't refer to them as default value in imgui.h functions because they need to be declared below). 6 years ago
omar 2a6fbb2197 Speculative fix for Win32 clipboard handler if SetClipboardText() fails + Minor fix for static analyzer + using :: prefix when calling in Win32 functions. 6 years ago
omar d57fc7fb97 Added IsItemDeactivatedAfterChange() if the last item was active previously, isn't anymore, and during its active state modified a value. Note that you may still get false positive. (#820, #956, #1875) 6 years ago
omar be4b8b5615 Internals: Added GetItemID(), GetFocusID() for consistency. Made GetActiveID() inline. Comments, fixed typos, demo tweaks. 6 years ago
omar cd455a4600 Added IsItemDeactivated() to query if the last item was active previously but isn't anymore. Useful for Undo/Redo patterns. (#820, #956, #1875) 6 years ago
omar c725710c6d Comments 6 years ago
omar 24aeca3d0c Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx10.h
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_glfw.h
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl2.h
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_sdl.h
#	examples/imgui_impl_vulkan.h
#	examples/imgui_impl_win32.cpp
6 years ago
omar cdf51cad2d Comments, documentation 6 years ago
omar ff4f40de41 Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
6 years ago
omar 85f9694bd4 Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). (#1870)
Read examples/README.txt for some details.
ImDrawData: Added DisplayPos, DisplaySize fields honored by all backends (not strictly necessary to honor just now, but doing it to be ahead)
6 years ago
omar 8c374512fd Examples, Platform: Removed the call to ImGui::NewFrame() from the platform _NewFrame() function e.g. ImGui_ImplWin32_NewFrame(), ImGui_ImplSDL2_NewFrame(), ImGui_ImplGlfw_NewFrame(), etc. Moved to main.cpp for consistency. (#1542) 6 years ago
omar 8e48ab6b19 Nav: Addendum: only set io.WantSetMousePos if necessary. (#1867) 6 years ago
omar e3710448ae Nav: Removed an unnecessary assertion that could fail when using Mouse and Keyboard simultaneously with the NavEnableSetMousePos flag. (#1867) 6 years ago
omar 929529a0db SliderFloat(): When using keyboard/gamepad and a zero precision format string (e.g. "%.0f"), always step in integer units. (#1866) 6 years ago
omar b3a5b8debd Popup: Improved handling of (erroneously) repeating calls to OpenPopup() to not fully close/re-open the popup so its child popups won't get closed. (#1497, #1533, #1865).
Followup/fix the change made in deab2ab015
6 years ago
omar 5a288b2d3a Readme, FAQ tweaks (#1807) 6 years ago
omar d44faa165a Added GetGlyphRangesChineseSimplifiedCommon() helper that returns a list of ~2500 most common Simplified Chinese characters. Renamed GetGlyphRangesChinese() to GetGlyphRangesChineseFull() to distinguish other variants and discourage using the full set. (#1859)
Changed the accumulative encoding to remove the implicit +1 which only saved a little space and made things more confusing.
6 years ago
omar 2a56105f85 TreeNodeEx(): The helper ImGuiTreeNodeFlags_CollapsingHeader flag now include ImGuiTreeNodeFlags_NoTreePushOnOpen. The flag was already set by CollapsingHeader(). The only difference is if you were using TreeNodeEx() manually with ImGuiTreeNodeFlags_CollapsingHeader and without ImGuiTreeNodeFlags_NoTreePushOnOpen. In which case you can remove the ImGuiTreeNodeFlags_NoTreePushOnOpen flag from your call (ImGuiTreeNodeFlags_CollapsingHeader & ~ImGuiTreeNodeFlags_NoTreePushOnOpen). (#1864) 6 years ago
omar 916528080e InputTextMultiline(): Fixed double navigation highlight when scrollbar is active. (#787) 6 years ago
omar 512ffa37bd Nav: Fixed clipped scoring when exiting a NavFlattened child back to a parent item (clipping not desirable then). (followup and fix to c665c15). (#787) 6 years ago
omar 93b032ea92 Merge branch 'master' into viewport
# Conflicts:
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	imgui.cpp
6 years ago
omar 6d98c0323b Nav: Added support for PageUp/PageDown (explorer-style: first aim at bottom/top most item, when scroll a page worth of contents). (#787) 6 years ago
omar 2bdf0b54a2 Changelog formatting update, Todo, comments. Tweak Child demo. Shuffle some code in NavUpdate(). 6 years ago
omar c665c15a7d Nav: When entering into a NavFlattened child we only consider the visible items for scoring (note that this only work assuming the NavFlattened child window has interactive items). Fixes accidentally hoping into a NavFlattened child. (#767) 6 years ago
omar f4120e20d5 Nav: NavFlattened: Fixed navigation miscrolling parent window when the current window is scrolling enough to keep the item in view. Fix feature added in e11610d6, typically affect large navigation steps (used by PageUp/PageDown). + comments (#787) 6 years ago
omar 5a7e98c7cf Internals: Nav: Removed ParentID from move result (unused, would need to be full-filled for PageUp/PageDown code) + FAQ typo fix. 6 years ago
omar 948009a8b2 Intensive FAQ answer for the million of people asking the same questions over and over again. (#1848, #1791, #1840, #1493, #1295) 6 years ago
omar a2198bcf6b Made mouse drag distance calculation more robust to invalid mouse position. (#1845) 6 years ago
omar 08e20ae465 Internals: Reintroducing LastActiveIdTimer because it is useful and to reduce merge conflicts. (#1537) 6 years ago
omar d4b151076c Internals: Added BeginDragDropTooltip() internal function to convey semantic (drag and drop tooltip doesn't get clipped within display boundaries). Revert part of 3218666fb9. (#1739, #143). 6 years ago
omar 3218666fb9 Made drag source tooltip display at the same position as a regular tooltip to avoid discontinuity where dynamically swapping tooltip at the target site. Made drag source tooltip override previous tooltip if any. (#1739, #143). 6 years ago
omar 92b7d6bc4f Added ImGuiDragDropFlags_AcceptNoPreviewTooltip flag to disable drag source tooltip from the target site (#143) 6 years ago
omar 7fd9199a1d Internals: Selectable: Renamed variables. Todo update. 6 years ago
omar f843facba4 Internals: PushItemFlag() flags are inherited by BeginChild(). 6 years ago
omar 0e83d74698 Documentation: FAQ, ID Stack, Fonts (#1839, #1840), #1842) 6 years ago
omar 03c8a78f04 Merge branch 'master' into viewport
# Conflicts:
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.h
#	examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
6 years ago
omar 251f178a6f Drag and Drop: Source doesn't report as hovered (at a lower-level). Source disable AllowOverlap flag if any set. (#143) 6 years ago
omar b88fbd69cc Drag and Drop: BeginDragDropSource(): Offset tooltip position so it is off the mouse cursor, but also closer to it than regular tooltips, and not clamped by viewport. (#1739) 6 years ago
omar 09ea376a6a BeginCombo(), BeginMainMenuBar(), BeginChildFrame(): restore modified style at end of Begin instead of End so doesn't affect child windows, BeginTooltip() etc.. (allowed since 7b6b7038c5) 6 years ago
omar 002e513b82 Added float GetWindowDpiScale(). (#1542, #1676) 6 years ago
omar ed84b2aaeb Viewport, Platform: Fixed a crash if the back-end set the PlatformRequestMove/PlatformRequestSize flags while viewports were disabled (it happened in the SDL back-end, and generally we want to tolerate it to make back-end implementation simpler). (#1542) 6 years ago
omar bf56b6b9a5 ColorEdit3, ColorEdit4, ColorButton: Added ImGuiColorEditFlags_NoDragDrop flag to disable ColorEditX as drag target and ColorButton as drag source. (#1826) 6 years ago
omar 1176460e44 Viewport: Fixed using ImGuiConfigFlags_ViewportsNoMerge always showing the Debug window by testing the Active flag as well. (#1542) 6 years ago
omar 6c684ae39b Fixed GCC pre-8 build. (#1822) + added bonus the non-ASCII character pasted from GCC breaks my SourceTree/Git combo 6 years ago
omar 01429e7d16 Merge branch 'master' into viewport
# Conflicts:
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	imgui.cpp
#	imgui.h
6 years ago