omar
e03198bb0f
Fixed compilation for #1375 + coding style fixes.
7 years ago
Gargaj
839067fda9
Capture/release window in DX9 implementation
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This helps a lot when the user drags a slider but carries the cursor offscreen before releasing the button - without the capturing, the slider will "stick" to the mouse cursor even after the button has been released. (This should generally be added to all Windows implementations - I won't mind doing it if you think it's a good idea.)
7 years ago
omar
b3099d650c
Examples: Adding Roboto to the commented-out font list, and removing the unnecessary ProggyClean from there.
7 years ago
omar
842e88a8e3
Examples: Avoid using ImColor() to not tempt newcomers into looking at it
7 years ago
ocornut
d5d825debb
Nav/Examples: honoring the io.WantMoveMouse flag in most common examples ( #323 )
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Missing support Vulkan (#549 ), Apple (#575 , #247 ), SDL (#58 , #356 ),
Allegro, Marmalade (#368 , #375 )
7 years ago
omar
b8ade0b94f
Examples: Main: Removed call to SetNextWindowSize()
7 years ago
omar
7e452ec737
Renamed ImGuiSetCond_XXX type and enums to ImGuiCond_XXX, kept old enums under #ifdef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
8 years ago
omar
645875a240
Examples: Enable vsync by default in example applications ( #1213 , #1151 )
8 years ago
omar
99ff2ec6fb
Examples: DirectX9/10/11: Comments
8 years ago
omar
51c200ac0d
Examples: DirectX9: Clarified texture release code ( #1163 )
8 years ago
ocornut
d74a3349e9
Examples: DirectX9: Explicitely setting viewport to match that other examples are doing ( #937 )
8 years ago
ocornut
7c2b35704d
Examples: DirectX9-10-11: Only call Windows' SetCursor(NULL) when io.MouseDrawCursor is set ( #585 , #909 )
8 years ago
ocornut
2825eaa0be
Examples: Accessing ImVector fields directly, feel less stl-ey and fix renderer side assert when render list only contains a callback ( #810 )
8 years ago
ocornut
1349d0aacf
Examples: DirectX9: Removing spaces ( #663 )
9 years ago
Trezanik
790275eae2
Example: DirectX9: Backup and restore all state
9 years ago
ocornut
f46c91f5ad
Examples: DirectX9: Removed dependency on dxguid.lib + remainder of d3dx9.lib ( #611 )
9 years ago
ocornut
731ff3d3f5
Examples: DirectX9: Removed dependency on dx3x9 (remainder) ( #611 )
9 years ago
ocornut
50df86985d
Examples: DirectX9: Removed dependency on dx3x9.h so it can be used in a DirectXMath.h only environment ( #611 )
9 years ago
ocornut
4466a7b3b0
Examples: DirectX9: save/restore some more device state.
9 years ago
ocornut
a6399f120f
IO: Added "Super" keyboard modifiers (corresponding to Cmd on Mac and Windows key in theory although the later is hard to read) ( #473 )
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NB: Value not used.
9 years ago
ocornut
7661b1e778
Trim trailing spaces
9 years ago
ocornut
04396ed7a9
FAQ and comments about the use of ImTextureID ( #562 , #561 , #521 , #510 , #497 , #475 ...)
9 years ago
ocornut
07e379a950
Examples: DirectX9: Wastefully use a RGBA8 texture for the font texture to make compability more evident with user's textures ( #521 )
9 years ago
ocornut
bf83ac8b55
Examples: Fixed msvc batch files from warning.
9 years ago
ocornut
6cee2fca94
Examples: Not clearing input data/tex data in atlas (will be required for dynamic atlas anyway). Effectively fix resizing in DX examples.
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+ Standardized comments.
9 years ago
ocornut
94ec3d534e
Examples: Header comments.
9 years ago
ocornut
6800939e73
Examples: Header comments.
9 years ago
ocornut
5c52e9ec0d
Examples: Clarified comments. Removed font merging example from comments.
9 years ago
ocornut
d673db3092
Examples: Added README into the Visual Studio solution to people are less likely to miss it.
9 years ago
ocornut
83e6cfbec0
Examples: DirectX9/11: Removed assumption about Unicode build in example main.cpp ( #399 )
9 years ago
ocornut
3b2fdf27a8
Examples: Added /Zi (output debug information) in build_win32.bat files
9 years ago
ocornut
e46c7b70eb
Examples: Most examples apps detect if ImDrawIdx was changed to 32-bits instead of 16
9 years ago
ocornut
e858d229a0
Examples: update all examples with same comment ( #389 )
9 years ago
Gargaj
e4d916a4b3
NULL out font texture on invalidate
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If this isn't done, NewFrame won't re-create the font.
9 years ago
ocornut
5d53f37a5d
Examples: Possibly clarified the intent of imgui_impl_* files.
9 years ago
ocornut
ad4c962224
Examples: DirectX11: Fixed batch file for VS 2012+, still works for 2008/2010.. Include path order matters...
9 years ago
ocornut
853f265025
Examples: Added batch files to build Windows examples with VS
9 years ago
ocornut
7d6ddbe5c8
Examples: comment on setting the RenderDrawListsFn function.
9 years ago
ocornut
822eaf1751
Examples: DX9, DX11: mapping missing middle mouse button.
10 years ago
ocornut
9a0650dbd0
Examples: imgui_impl* functions declared with IMGUI_API to ease copy & pasting into projects using DLL
10 years ago
ocornut
215747635d
Examples: DirectX11: resizing buffers dynamically ( #299 )
10 years ago
ocornut
c016f6c171
Examples: DirectX9: tweaks.
10 years ago
ocornut
698c7cae85
Examples: DirectX9: resizing vertex and index buffers dynamically ( #299 )
10 years ago
ocornut
52a74701f5
Updated projects to reference new files ( #219 )
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Didn't update iOS example (#247 )
10 years ago
ocornut
4842ac3bc6
Fonts: added Cousine-Regular.ttf
10 years ago
ocornut
0224d29a35
Examples: comments.
10 years ago
ocornut
fcec337061
Examples: Simplified font examples comments.
10 years ago
ocornut
d03b046ef4
AA branch: Agressively renamed all fields of ImDrawList, ImDrawCmd, ImDrawData to match the rest of our coding convention ( #133 )
10 years ago
ocornut
25882c47a3
Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives
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Conflicts:
examples/directx11_example/imgui_impl_dx11.cpp
examples/directx9_example/imgui_impl_dx9.cpp
examples/opengl3_example/imgui_impl_glfw_gl3.cpp
examples/opengl_example/imgui_impl_glfw.cpp
imgui.cpp
10 years ago
ocornut
502e360ee5
Removed the majority of size_t from the code. ImVector<> now uses int. ( #262 )
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May trigger new compilation warnings?
10 years ago
ocornut
6a22835f63
AA branch: ImDrawList: rename commands to cmd_buffer
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Not strictly necessary but while we're doing minor breakage let's do
them at all once.
10 years ago
ocornut
b2b616be00
AA branch: ImDrawCmd idx_count -> elem_count
10 years ago
ocornut
f3303fa84f
AA branch: io.RenderDrawListsFn signature changed to take ImDrawData, neater and future proof breaking of the render API ( #133 #254 )
10 years ago
ocornut
8b4a470e1d
Examples: DirectX9: fixed size passed to vertex and index buffer Lock() + readjust default buffer sizes.
10 years ago
ocornut
b69d7d9df3
Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives
10 years ago
ocornut
2f03511062
Added ImGuiKey_PageUp, ImGuiKey_PageDown for user.
10 years ago
ocornut
71e9f2a3dd
Fixed warnings for 64-bits builds
10 years ago
ocornut
e9b6e437eb
Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
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Conflicts:
imgui.cpp
imgui.h
10 years ago
ocornut
5df542c3c0
ImFontAtlas: doesn't clear input data, left to the application. ( #224 )
10 years ago
ocornut
f00662a5ad
Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
10 years ago
ocornut
ad7f600e0d
Examples: DirectX9/11: hide os curosr if ImGui is drawing it ( #155 )
10 years ago
ocornut
18a00c7060
Examples: DirectX9/11: Fixed key mapping for down arrow.
10 years ago
ocornut
1746b04065
Indexed rendering. Not in main branch because breaks rendering code too much. Will merge in trunk along with more major graphics changes lat
10 years ago
ocornut
d9ff617ff8
Examples: Formatting #187
10 years ago
heroboy
e09e2cbd28
set pixel shader and vertex shader to NULL
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Previous graphic render may use shaders,so set pixel shader and vertex shader to NULL to force use fixed pipeline.
10 years ago
ocornut
d25578efd8
Examples: initializing float + missing comment.
10 years ago
ocornut
3abfb85613
Comments on font loading, fixed commented out paths and added DroidSans in the list
10 years ago
ocornut
cb285c4d35
Examples: uses SetNextWindowPos/SetNextWindowSize when applicable
10 years ago
ocornut
d3e444dfd9
Examples: DirectX9: fixed duplicate creation of vertex buffer. Size of static vertex buffer at top of the code.
10 years ago
ocornut
e97d02a294
Examples: Fixed Clang warnings in DirectX examples
10 years ago
ocornut
7c9bd71512
Examples: MSVC: increase warning level from /W3 to /W4 for OpenGL examples
10 years ago
ocornut
2b0acc128c
Examples: MSVC: increase warning level from /W3 to /W4 for DirectX examples
10 years ago
ocornut
8e0f04638d
Examples: Fix includes order to avoid conflicts between DXSDK_DIR and Windows SDK
10 years ago
ocornut
e2c4ba21bc
Examples: Added 64-bit projects for MSVC
10 years ago
ocornut
0911526424
Added io.KeyAlt + support in examples apps
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Currently unused but supported by sample so that more people will have
it set up when menus needs them
10 years ago
ocornut
d5b7b8398f
Examples: reference implementations honors drawlist user callbacks.
10 years ago
ocornut
f9c833b4a5
Examples: DirectX9 example cleanup to match DirectX11 structure.
10 years ago
ocornut
866fa95aaa
Examples: DirectX9 example application handle window resizing.
10 years ago
ocornut
b4165c43ff
Examples: Refactored directx11_example to be easier to copy & paste into user application.
10 years ago
ocornut
a3f3793cb6
Examples: Tweaks.
10 years ago
ocornut
7397425097
Examples: Refactored directx9_example to be eaasier to copy & paste into user application.
10 years ago
ocornut
be9fe9489c
Examples: DirectX examples uses WM_KEYDOWN/WM_KEYUP
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Fixes pressing Enter in IME being caught by application right after
validating an IME input.
10 years ago
ocornut
e269125c3a
Windows: setup a default handler for ImeSetInputScreenPosFn so IME (Japanese/Chinese) inputs are positioned correctly.
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User need to set io.ImeWindowHandle
10 years ago
ocornut
386cfada83
Examples: Windows examples don't link with imm32.lib by default.
10 years ago
ocornut
40b04a3701
Renamed ImGuiSetCondition_*** to ImGuiSetCond_*** and ImGuiCondition_FirstUseThisSession to ImGuiCond_Once
10 years ago
ocornut
9c4972ee9d
Examples: msvc: output .exe in project directory (not in solution directory).
10 years ago
ocornut
0d63e0ce60
Examples: DirectX examples applications all have a Console for debugging.
10 years ago
ocornut
cb0a4db048
Calculate frame-rate for the user, as a purely luxurious feature
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..and to reduce sample code size a little.
10 years ago
ocornut
d65e051a07
Minor formatting tweaks, comments
10 years ago
ocornut
381c7428c1
Examples: changed default background color.
10 years ago
ocornut
b0eac255ca
Warning fixes for 64-bit architectures
10 years ago
ocornut
edcf2d3bf6
Examples: more comments on loading fonts.
10 years ago
ocornut
1916a0c78c
Renamed FontAtlas to Fonts. Further cleanup/comments.
10 years ago
ocornut
2c31599bcc
ImFontAtlas allows loading multiple fonts into same texture. Revamped new init API for 1.30
10 years ago
ocornut
cb9a3235be
Removed PixelCenterOffset, uncesssary
10 years ago
ocornut
ab8d2782c6
Merge remote-tracking branch 'upstream/master' into 2015-01-truetype
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Conflicts:
imgui.cpp
imgui.h
10 years ago
ocornut
62ecdd21a5
Examples: Added a color slider for the background color + tweak first example use of button.s
10 years ago
ocornut
0f4d74d614
ImFont::GetTextureData API allow to retrieve 8/32 bits data + lazily load defaults font
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Examples: OpenGL3 and DirectX11 back to using 32-bits texture solely for
ease of integration.
10 years ago
ocornut
241e8086fa
Mde it optional to new() io.Font - however it stills needs to be loaded.
10 years ago
ocornut
a09f426b89
TAB to spaces
10 years ago