1222 Commits (365b6399815acf66c65a5afa5d76f7fcea9588d9)

Author SHA1 Message Date
omar 93d1179805 Examples: Extracted gamepad code into ImGui_ImplGlfw_UpdateGamepads(). Renamed matching Win32 function for consistency.
Added more link to nothing's oversample document. Spacing bits.
6 years ago
omar b46076458c Examples: Win32: Removed unused code left-over from merge e9c625a1dc 6 years ago
omar 8691b56136 Merge branch 'master' into docking 6 years ago
omar cc80d8e118 Examples: Metal: Compilation fix. 6 years ago
omar 169e3981fd Examples: OpenGL2: Added #define GL_SILENCE_DEPRECATION to cope with newer XCode warnings. 6 years ago
omar 7f6a025c93 Viewport: SDL: Inherit SDL_WINDOW_ALLOW_HIGHDPI flag from main viewport. (#2306) 6 years ago
omar 2cada3c143 Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
#	imgui_widgets.cpp
6 years ago
omar d16dbc5b87 Examples: SDL: Using the SDL_WINDOW_ALLOW_HIGHDPI flag. (#2306, #1676) [@rasky] 6 years ago
omar a79785c0b9 ImDrawData: Added FramebufferScale field (currently a copy of the value from io.DisplayFramebufferScale).
This is to allow render functions being written without pulling any data from ImGuiIO, allowing incoming multi-viewport feature to behave on Retina display and with multiple displays. If you are not using a custom binding, please update your render function code ahead of time, and use draw_data->FramebufferScale instead of io.DisplayFramebufferScale. (#2306, #1676)
Examples: Metal, OpenGL2, OpenGL3: Fixed offsetting of clipping rectangle with ImDrawData::DisplayPos != (0,0) when the display frame-buffer scale scale is not (1,1). While this doesn't make a difference when using master branch, this is effectively fixing support for multi-viewport with Mac Retina Displays on those examples. (#2306) Also using ImDrawData::FramebufferScale instead of io.DisplayFramebufferScale.
Examples: Clarified the use the ImDrawData::DisplayPos to offset clipping rectangles.
6 years ago
Omar Cornut ef7940699e Examples: Metal: Removed unnecessary loop. Fixed OSX Clang warning in imstb_truetype. (#1929, #1873) 6 years ago
omar 4a3a895be9 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp
6 years ago
omar f366828dd2 Minor tweaks to reduce false positive of PVS Studio static analyzer. 6 years ago
omar f6fbb99a9c Examples: SDL: Fix for Emscripten/Android/iOS on Docking branch. 6 years ago
omar 7227454dca Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
#	imgui.h
6 years ago
omar 03b0266b59 Examples: Made imgui_impl_win32 drag gdi32.lib for GetDeviceCaps(). (#2327) 6 years ago
omar 5fc6899dc2 Examples: OpenGL3: Using GLSL 4.10 shaders for any GLSL version over 410 (e.g. 430, 450). (#2329) [@BrutPitt] 6 years ago
omar e1143377c2 Viewport: Added ImGuiViewportFlags_NoFocusOnClick + support in imgui_impl_win32. Made windows with no decoration always set the _NoFocus flags. (#1542, #2117)
Fix e.g. clicking on protruding combo box stealing highlight from parent window with decoration.
6 years ago
omar 13a5f5ba8b Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
6 years ago
omar ab9cd44c89 Examples: DirectX9: Fix Clang warning. 6 years ago
omar 0947fa3de0 Merge branch 'viewport' into docking
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
6 years ago
omar cb9a6b8a8b Merge branch 'master' into viewport
# Conflicts:
#	examples/README.txt
#	imgui.cpp
6 years ago
omar 54ba8a643e Removed trailing spaces from text files. (#2038, #2299) 6 years ago
omar f94af2f5c5 Merge branch 'viewport' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
#	imgui_draw.cpp
6 years ago
omar 8079344cee Merge branch 'master' into viewport
# Conflicts:
#	examples/example_sdl_vulkan/main.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_vulkan.h
#	imgui.cpp
6 years ago
omar 259f3c78a2 Examples: OpenGL2: Added (yet another) comment/instruction against using opengl2 with modern OpenGL. (#2297) 6 years ago
omar 2c38b32db1 Removed trailing spaces (#2038, #2299) 6 years ago
omar 82e31d34f0 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_win32.cpp
6 years ago
omar 295ada0364 Examples: Win32: Using wc.lpszClassName instead of duplicating the literal. + tweak README format. 6 years ago
omar b8020032f9 Examples: Win32: Added support for mouse buttons 4 and 5 via WM_XBUTTON* messages. (#2264) 6 years ago
omar acdb4823dd Examples: Win32: Fix for older Windows SDK. 6 years ago
omar b5144e477f Merge branch 'viewport' into docking
# Conflicts:
#	docs/CHANGELOG.txt
6 years ago
omar e9c625a1dc Merge branch 'master' into viewport
# Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_win32.cpp
#	imgui_demo.cpp
6 years ago
omar 872477548b Examples: Win32: Using IsChild() to be compatible with windows created within a parent. (#1951, #2087, #2156, #2232) 6 years ago
Gilad Reich 14c40242db Examples: DirectX9: Explicitly disable fog (D3DRS_FOGENABLE) before drawing in case user state has it set. (#2288, #2290) 6 years ago
omar 882f1bc135 Examples: DirectX12: Targeting 10.0.14393.0 instead of 10.0.16299.0 (available on AppVeyor, and higher version doesn't seem necessary). 6 years ago
omar 8a45c56c2c Merge branch 'viewport' into docking 6 years ago
omar 9391a97fbf Merge branch 'master' into viewport
# Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_win32.cpp
#	examples/imgui_impl_win32.h
6 years ago
omar f435aa193b Examples: Win32: Added support for XInput games (if ImGuiConfigFlags_NavEnableGamepad is enabled). 6 years ago
omar 133f112af0 Examples: Win32: Using GetForegroundWindow() instead of GetActiveWindow() to be compatible with windows created in a different thread. (#1951, #2087, #2156, #2232) [many people] 6 years ago
omar 6b32570644 Merge branch 'viewport' into docking
# Conflicts:
#	imgui_internal.h
#	imgui_widgets.cpp
6 years ago
omar 5af930f97a Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_internal.h
6 years ago
DomRe 4483320f0a Examples: Allegro 5: Properly destroy all globals on shutdown. (#2262) 6 years ago
Alzathar 25ac85f15d Examples: Downgrading projects to xcode 9.2 (maybe 8.0) (#2134)
* example_apple_opengl2: The deployment target was set to 10.12 from XCode 9.2.
* imgui_impl_metal: header not found by XCode 9.2.
* example_apple_metal: The deployment target was set to 10.12 from XCode 9.2.
6 years ago
omar ce1626a51e Merge branch 'viewport' into docking
# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_internal.h
6 years ago
omar 0cabe4dedf Viewport: Added ImGuiWindowClass / SetNextWindowClass() (concept imported from Docking ImGuiDockFamily), which currently allows to overwrite viewport flags on a per-window basis. Exposed FindViewportByID(). Win32: Support for ParentViewportId. (#1542) 6 years ago
omar cfcad42b89 Viewport: Win32: Workaround to the fact that ::WindowFromPoint() seems to return Windows using ImGuiViewportFlags_NoInputs / HTTRANSPARENT when dragging nearby the platform title bar. This is to allow using platform decoration. I don't understand this well atm. (#1542) 6 years ago
omar 4a6f95acc8 Viewport: Added Platform_UpdateWindow hook for general purpose: Rework Win32 code to reflect viewport flags changes into Win32 while the window is active. 6 years ago
omar 951c9dd68b Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_sdl.cpp
6 years ago
omar d9a4cbc429 Examples: Comments about GLFW/SDL versions 6 years ago
omar a9a60a24c1 Tweaked asserts 6 years ago
omar a71d3c8cb3 Viewport: Misc comments following user feedbacks.. 6 years ago
omar 238321c159 Fix merge in Docking branch, remove ConfigDockingWithShift flag from DX11 example + misnamed function. 6 years ago
omar e181b0c3fc Merge branch 'viewport' into docking 6 years ago
omar 2889a14f86 Build fix for master. 6 years ago
omar 9d0bc3f9ab Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_sdl.cpp
6 years ago
omar b1cd52b674 Examples: SDL: Avoid testing for SDL_GetKeyboardFocus() on Android and iOS (like Emscripten). (#421) 6 years ago
omar afe9c5c5f7 Examples: SDL: Fixed compilation for SDL 2..0.3 and less (running on our test servers) and clarified a bit of the messy situation. Followup to 8dd83c5. (#1542, #2117) 6 years ago
omar 81a2546cea Merge branch 'viewport' into docking
# Conflicts:
#	examples/example_allegro5/main.cpp
#	examples/example_win32_directx9/main.cpp
6 years ago
omar ee5560a958 Merge branch 'master' into viewport + added style tweak block when viewports are enabled
# Conflicts:
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_win32_directx11/main.cpp
6 years ago
omar d5b22fb635 Examples: Setting up style before bindings, so in complex binding (vulkan/dx12) it isn't miles away from the context creation. 6 years ago
omar 62cfdceac1 Examples: Viewport: Moved the "make current GL context" to reduce the amount of call and hopefully be more explicit about viewport enabled vs disabled requirements. (#1542) 6 years ago
omar 8dd83c5fe8 Examples: SDL: SDL_GetMouseState() seems problematic, movements feels laggy in the non-viewport code path. (#1542, #2117) 6 years ago
omar 088ef6623a Merge branch 'viewport' into docking 6 years ago
omar 5d20da1b36 Viewport, DPI: Now using DpiScale from the ImGuiPlatformMonitor array instead of calling Platform_GetWindowDpiScale() before the platform window creation. Might even tentatively see if things work out without Platform_GetWindowDpiScale. (#1676) 6 years ago
omar e6439e1a16 Merge branch 'viewport' into docking + moved io.ConfigFlags ImGuiConfigFlags_DockingNoSplit to io.ConfigDockingNoSplit
# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp
6 years ago
omar f768727284 Merge branch 'viewport' into docking
# Conflicts:
#	imgui.cpp
6 years ago
omar f3a0b17bb8 Viewport: Win32, GLFW, SDL: Clarified back-ends by using global mouse position direction. GLFW: disabled io.MouseHoveredViewport setting under Mac/Linux. (#1542, #2117) + various comments. 6 years ago
omar 5105c6c0d0 Merge branch 'viewport' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
6 years ago
omar 3a678d48b1 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
6 years ago
omar 8d58055a54 Examples: DirectX10/11/12: Made imgui_impl_dx10/dx11/dx12.cpp link d3dcompiler.lib from the .cpp file to ease integration. 6 years ago
omar ac10889bde Merge branch 'viewport' into docking
# Conflicts:
#	docs/CHANGELOG.txt
6 years ago
omar 89a530b442 Somehow VS keeps modifying this GUID so I am going to playing along with it. 6 years ago
omar 65e579e558 Merge branch 'master' into viewport
# Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_vulkan.cpp
#	examples/imgui_impl_win32.cpp
#	imgui.h
#	imgui_demo.cpp
6 years ago
omar 801645d350 Version 1.66b (will revisit how to change IMGUI_VERSION_NUM across versions, this commit reduces the numerical IMGUI_VERSION_NUM compared to the commit on Nov 22). 6 years ago
omar 48f6fdb349 Fixed typo. 6 years ago
omar 7658035e5a About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose. 6 years ago
omar f78b5a0cdb Merge branch 'viewport' into docking 6 years ago
omar afeefadb4e Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_win32.cpp
#	imgui.h
6 years ago
omar a423f032ee About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose. 6 years ago
Sebastian Krzyszkowiak b2e7a3806a
Examples: Allegro5: Add touchscreen support 6 years ago
omar 3c114b280a Merge branch 'viewport' into docking
# Conflicts:
#	imgui_internal.h
6 years ago
omar 01f940dc9a Viewport: imgui_impl_sdl2: Added support for PlatformIO Platform_SetWindowAlpha. 6 years ago
omar 19c4fa8dd5 Examples: DX12: Fixed compilation of imgui_impl_dx12.cpp in viewport branch. Multi-viewport is still not functional. 6 years ago
omar b8d9c5c130 Merge branch 'viewport' into docking
# Conflicts:
#	imgui.cpp
6 years ago
omar 12a1e7d04e Viewport: Comment to suggest making WindowBg opaque when viewports are enabled. 6 years ago
omar ddc3f8f069 Merge branch 'viewport' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
#	imgui_internal.h
6 years ago
omar 5261e5a6ba Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_sdl.cpp
6 years ago
omar 35d648341b Examples: SDL: changed the signature of ImGui_ImplSDL2_ProcessEvent() to use a const SDL_Event*. (#2187) 6 years ago
omar d8ab2c1ac9 Viewport: Added support for minimized window which caused problem when ImGuiBackendFlags_HasMouseHoveredViewport was not supported. (#1542) + todo 6 years ago
omar 862781b195 Viewport: Avoid unnecessary reapplying platform pos/size every frame. (#2205) + Fix GLFW ImGui_ImplGlfw_CreateWindow() from not applying position immediately. Clear LastNameHash properly (bug already fixed in Docking branch) 6 years ago
omar 2515413080 Merge branch 'viewport' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui_widgets.cpp
6 years ago
omar d87b80c6c1 Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
6 years ago
omar c00a3bd98f Examples: SDL2+Vulkan: Fixed application shutdown which could deadlock on Linux + Xorg. (#2181) 6 years ago
omar be66f94639 Examples: OpenGL3: More explicit testing for == GL_UPPER_LEFT in case glGetIntegerv(GL_CLIP_ORIGIN is not honored properly. (#2186, #2195) Fix f52f0a5277 6 years ago
omar 4a43f347bb Merge branch 'viewport' into docking
# Conflicts:
#	examples/example_allegro5/main.cpp
#	examples/example_marmalade/main.cpp
6 years ago
omar dcbf976a8e Merge branch 'master' into viewport + comments
# Conflicts:
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
6 years ago
omar f52f0a5277 Examples: OpenGL3: Added support for GL 4.5's glClipControl(GL_UPPER_LEFT). (#2186) 6 years ago
omar a3d6554e8e Merge branch 'master' into viewport + specific changes for GLFW callbacks
# Conflicts:
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx9/main.cpp
#	examples/imgui_impl_glfw.cpp
6 years ago
omar 772354377b Examples: GLFW: User previously installed GLFW callbacks are now saved and chain-called by the default callbacks. (#1759) 6 years ago
omar 9d155c73bc Examples: Misc comments mainly related to GLFW callbacks. (#1759) 6 years ago
omar a419d46205 Examples: OpenGL3+GLFW/SDL: Made main.cpp compile with IMGUI_IMPL_OPENGL_LOADER_CUSTOM (may be missing init). (#2178) 6 years ago
omar 565af90958 Merge branch 'viewport' into docking 6 years ago
omar 131bf5ee4a Examples: SDL: Tweaked Windows instructions and batch files. (#2175) 6 years ago
omar 797f2044cd Viewport: Fixed SDL+OpenGL2 example to work with multi-viewports. (#2175) 6 years ago
omar 5ea08394f5 Examples: SDL: Tweaked Windows instructions and batch files. (#2175) 6 years ago
omar 9ee86f22b7 Examples: Win32: Handle UTf-8 in platform window title setting. (#2164) 6 years ago
omar 52ca91ca57 Merge branch 'master' into viewport 6 years ago
omar f388216ff0 Examples: GLFW: VS2015 project link with legacy_stdio_definitions.lib in order to link with the precompiled VS2010 GLFW3.lib we provide. (#2010, #2043, #2091) 6 years ago
Michał Janiszewski 2e6e1bec58 Examples: Add missing include guards (#2166) 6 years ago
Cort ed0f7004d0 Examples: Vulkan: Avoid unreferenced parameter warning. (#2162) 6 years ago
Hui e6db078eda gladLoadGL() return 0 to indicate failure (#2157) 6 years ago
omar 168af9b377 Merge branch 'viewport' into docking
# Conflicts:
#	imgui_demo.cpp
6 years ago
omar 50f6e12d31 Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
6 years ago
omar ac9aaf4b6e Comments in demo and opengl code + Internals: Added HoveredIdNotActiveTimer tracking hovering time unless the item is active, which is a commonly useful pattern. 6 years ago
omar 5f8c9ae0ef Merge branch 'viewport' into docking
# Conflicts:
#	imgui.cpp
#	imgui.h
6 years ago
omar 056af2b1af Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
#	imgui.h
6 years ago
Brandon 5f79a28a07 Examples: SDL: Fixed usage of SDL_GetDisplayDPI (#2137, #1676) 6 years ago
omar 745f01022e Examples: Downgraded Xcode project object version (50->48) to support Xcode 9.2 (last version supported on macOS 10.12) (#2133, #1929) 6 years ago
Warren Moore b4488d4f48 Examples: Downgraded Xcode project object version (50->48) to support Xcode 9.2 (last version supported on macOS 10.12) (#2133) 6 years ago
omar e73217d6f7 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_sdl.cpp
#	imgui.cpp
6 years ago
omar c398153b40 Merge branch 'master' into docking
# Conflicts:
#	examples/imgui_impl_sdl.cpp
#	imgui.cpp
#	imgui_internal.h
6 years ago
hesiod 500a60debc Examples: OpenGL3: Cast compile/link status to GLboolean (#2112, #2125)
Some OpenGL loaders/bindings do not allow comparisons between GLints and GLbooleans.
6 years ago
omar 02afbaeef0 Examples: imgui_imp_opengl3.cpp explicit casting for overly aggressive glbinding compatibility. (#2112) [@hesiod] 6 years ago
omar a3b0e0acfa Examples: DirectX10, DirectX11: Removed seemingly unnecessary calls to invalidate and recreate device objects in the WM_SIZE handler. (#2088) 6 years ago
Michael Vetter 084c26aa41 Fix spacing in imgui_imp_sdl example (#2111) 6 years ago
omar 2cff3f6a65 Docking: Renamed io.ConfigDockingWithKeyMode to io.ConfigDockingWithShift. 6 years ago
omar c6193d0605 Merge branch 'viewport' into docking 6 years ago
omar 6cc380fc41 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_win32.cpp
#	examples/imgui_impl_win32.h
#	imgui.cpp
6 years ago
omar 788febf044 Examples: Vulkan: Fixed some minor discrepency in the SDL+Vulkan example to match the Glfw+Vulkan example. (cc #2097) 6 years ago
omar fda57f48d5 Merge branch 'viewport' into docking
# Conflicts:
#	examples/example_glfw_opengl2/main.cpp
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_sdl_opengl2/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	examples/example_win32_directx10/main.cpp
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx12/main.cpp
#	examples/example_win32_directx9/main.cpp
6 years ago
omar 7abc368927 Viewport: GLFW: Build fix for pre GLFW 3.2 (#1542) 6 years ago
omar 7c3b9172ad Examples: Referring to missing gamepad support in back-end that are missing it. 6 years ago
omar b57baa5ba0 Viewport: Enabled viewports by default in more example apps. 6 years ago
omar e32256b4b4 Merge branch 'viewport' into docking
# Conflicts:
#	docs/CHANGELOG.txt
#	imgui_demo.cpp
#	imgui_internal.h
6 years ago
omar b85f345369 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx9.cpp
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_vulkan.cpp
6 years ago
omar 1afd29d382 Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo. 6 years ago
omar 9cc63ba279 Internals: Replace unsigned short with ImWchar when dealing with character storage (missing cases) + in imgui_impl_ file keep using neutral type everywhere, added missing explicit cast in three bindings. (#2078) 6 years ago
omar df65d4a14f Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
6 years ago
omar b872aa5c8e Docking: io.ConfigResizeWindowsFromEdges default to true in Docking branch. Moved code in BeginTabItem(). 6 years ago
MindSpunk 7eadcf7d7d example_glfw_vulkan was missing a reference to imgui_widgets.cpp (#2071, #2036) 6 years ago
omar a82be53407 Merge branch 'docking2' into viewport_docking
# Conflicts:
#	examples/example_glfw_opengl2/main.cpp
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	examples/example_win32_directx10/main.cpp
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx12/main.cpp
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp
#	imgui_internal.h
6 years ago
omar 49533bc86e Examples: Enabled Docking + Nav by default in the branch. (#351) 6 years ago
omar bdb30d7145 Merge branch 'master' into viewport 6 years ago
Jiří Šebele f8b7e4d94f Examples: imgui_impl_opengl3 Fix GLAD error condition (#2059, #2002)
`gladLoadGL` returns 0 on fail, not the other way around.
6 years ago
omar fd201a90f1 Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
6 years ago
omar 5d40d295b3 Comments, readme updates 6 years ago
Omar Cornut be6ea86f8d OSX: Added imgui_widgets.cpp to xcode project files. 6 years ago
omar e312363007 Refactor: Added empty imgui_widgets.cpp + updated project files / makefiles etc. accordingly (#2036) 6 years ago
omar 01586d33f3 Refactor: Added empty imgui_widgets.cpp + updated project files / makefiles etc. accordingly (#2036) 6 years ago
omar 36b2f64051 Merge branch 'master' into viewport
# Conflicts:
#	examples/example_glfw_opengl3/main.cpp
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
#	imgui_internal.h
6 years ago
omar 1b61b6b208 Examples: Vulkan: Minor tweaks. 6 years ago
omar b127027cbd Examples: OpenGL: Added support for glew and glad OpenGL loaders out of the box. (#2001, #2002). Changelog, tweaks, applied changes to SDL+OpenGL3 example. 6 years ago
Jérémie Dumas e476b7e727 WIP on configurable OpenGL loader. (#2001, #2002) 6 years ago
omar 705ff49400 Examples: Vulkan: Viewport: Tweak to improve framerate on multiple-viewport situations, tho it is still halving the unthrottled framerate on nvidia for some reason.. Followup to 4dea032 (#1542) 6 years ago
omar f81caac459 Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
#	imgui.h
6 years ago
omar 4dea0327e7 Examples: Vulkan: Fixed handling of VkSurfaceCapabilitiesKHR::maxImageCount = 0 case. Tweaked present mode selections. 6 years ago
omar 0ada716184 Examples: Viewport: Disabling swap intervals / vsync on secondary context to match what the DX11 bindings is doing. (#1542) 6 years ago
omar a4191857c1 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_vulkan.h
#	imgui.cpp
6 years ago
omar 7268c65d73 Examples: imgui_impl_vulkan: Comments (re) 6 years ago
omar 3fdfac3377 Examples: imgui_impl_vulkan: Comments 6 years ago
omar 5d630c930d Viewport: DestroyPlatformWindows() checks for the bool CreatedPlatformWindow flag correctly. Note that we set CreatedPlatformWindow=true for the main viewport to allow the back-end to store data in the public Viewport structure (for consistency). (#1542) 6 years ago
omar e5f2295398 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
6 years ago
omar 421dc19798 Examples: Cast to ImTextureID instead of void* when assigning to TexId. Applied to all examples. (#2015) 6 years ago
Ryan Crandall 9c0805010f imgui_impl_dx12: Cast to ImTextureID instead of void* to enable redefinition of ImTextureID (#2015, #301) 6 years ago
omar d5793102db imgui_impl_opengl3: Advertised as a ES2/ES3 renderer. Defaults to ES3 on Android. Default on "#version 300 es" on ES 3. (#2002, #1873) 6 years ago
Ryan Crandall 34203d5008 imgui_impl_win32: Don't redefine WIN32_LEAN_AND_MEAN if already defined (#2014) 6 years ago
luk1337 e3eb4111cc Examples: Fix 'How to build' instructions for SDL2 examples (#2012) 6 years ago
omar 35124cdd07 imgui_impl_opengl3.cpp Using GLES3 on IOS instead of gl3w. (#2002, #1873)
Not modifying the main.cpp yet because we need to test GL ES 3 context creation on iOS (only imgui_impl_opengl3.cpp was tested).
6 years ago
omar 00e29832d4 Examples: OpenGL2: Disabling/restoring GL_LIGHTING and GL_COLOR_MATERIAL to increase compatibility with legacy OpenGL applications. (#1996) 6 years ago
omar 8ef0ca9765 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_sdl.cpp
#	imgui.cpp
6 years ago
omar d69b2a1c1d Changelog for #1989 6 years ago
Matthias Moulin 6011ddf1e5 imgui_impl_dx11: Using ID3D11Factory instead of ID3D11Factory1 (#1989) 6 years ago
omar b1fc988c6b imgui_impl_glfw, imgui_impl_sdl: Workaround for Emscripten which doesn't seem to handle focus related calls. (#1941) 6 years ago
omar b217251a63 Added Visual Studio 2017+ build cruft to Ignore List (.vs/ folder) 6 years ago
omar 9824bf1ba1 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
6 years ago
omar 067edd09f9 imgui_impl_opengl3: Comments. (#1987) 6 years ago
Dado 81562b2b5a Examples: imgui_impl_opengl3.cpp Using #ifdef GL_SAMPLER_BINDING instead of if (glBindSampler) (#1985) 6 years ago
Marcel Smit faa7dad537 Examples: imgui_impl_osx: Fix for incorrect DeltaTime calculation on mac OS. (#1978) 6 years ago
omar 544db70852 Examples: OpenGL3: Tweaks, added changelog. (#1941) 6 years ago
Omar Sherif Fathy fc737d2333 Examples; imgui_impl_opengl3.cpp to work with Emscripten (#1941)
* Add some ifdefs to add emscripten specific params and includes

* Update imgui_impl_opengl3.cpp

* Update imgui_impl_opengl3.cpp

* Update imgui_impl_opengl3.cpp

* replace __EMSCRIPTEN_BUILD__ with __EMSCRIPTEN__

* replace GLFW_INCLUDE_ES3 with direct header

* removing useless glfw include

* Making call to glPolygonMode() optional
6 years ago
omar 352695bc57 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_sdl.cpp
#	imgui.cpp
6 years ago
omar ff83d0e369 Examples: Using fully qualified "Dear ImGui" name in window titles. 6 years ago
omar d016ef1825 Examples: SDL: Removed SDL_HAS_WARP_MOUSE_GLOBAL in the non-viewport branch. (#1954) (+1 squashed commits) 6 years ago
omar 7b4fbf4301 Viewport: Removed the need for the back-end to fill io.MousePosViewport, it seems unnecessary at this point. (#1542) 6 years ago
omar ee98a069f0 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	imgui_demo.cpp
6 years ago
omar 73e13a0762 Examples: Tweaked the main.cpp example structure for all examples. (There are a few hidden agendas here: 1) I would like to avoid encouraging people from using the implicit "Debug" window, and promote using Begin/End. In spite of my best attempt, there are a few feature of the upcoming docking system that cannot work 100% properly for the implicit Debug window, so future proof let's not put that feature in the spotlight too much for new users. 2) Moved dumb hardcoded positions into a single spot that can be replaced with a viewport relative position and not affect other demo windows. 3) Calling ShowDemoWindow before anything else, also for the benefit of a specific docking demo which will have an ordering constraint which is not really problematic in a real app but shouldn't be put forward in the demo. 6 years ago
omar abe7b190dc Examples: DX10, DX11: Fixed unreleased resources in Init and Shutdown functions. (#1944) 6 years ago
omar 88df66ec83 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
#	imgui.h
#	imgui_draw.cpp
#	imgui_internal.h
6 years ago
omar 59fb3274a7 Examples: include for intptr_t on tdm-gcc + mingw32 (#1936) + mouse buttons comments 6 years ago
omar fff014dfed Examples: OpenGL3: Added shaders more versions of GLSL + made the example app default to GL 3.0 + GLSL 130 (instead of GL 3.2 + GLSL 150) unless on Mac. (#1938, #1900, #1513, #1466, etc.) 6 years ago
omar de13261f1b OpenGL3: Added error output when shaders fail to compile / link. (#1938) 6 years ago
omar 14cef31467 Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
6 years ago
omar 6201cad2b4 Examples: Comments, Demo: Log early out, TODO. (#1553) 6 years ago
omar 6277781e83 Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
6 years ago
omar 89e2ddf07f Examples: Comments + shallow coding convention tweak to be consistent across examples and with imgui_impl_osx 6 years ago
omar 569e0f07f1 Examples: Removed old example_apple/ + tweak comments (#1873) 6 years ago
Omar Cornut 839e4d34bd Merge branch 'warrenm_osx' 6 years ago
Omar Cornut c3f9220c15 Apple: Fixed example_osx_opengl2, renamed to example_apple_opengl2 + misc comments 6 years ago
Warren Moore d64157e803 Introduced a new Metal renderer implementation and a new example illustrating usage of Metal on macOS and iOS (partially addresses #1873) 6 years ago
omar 7b2662d245 Examples: Comments, bits of documentation 6 years ago
omar deb7aa29cd OSX: Various tweaks to imgui_impl_osx courtesy of @warrenm + fix NewFrame position which has been moved recently master. (#1873) 6 years ago
omar 0d7e779b37 Merge branch 'master' into osx
# Conflicts:
#	examples/.gitignore
#	examples/README.txt
6 years ago
omar a765c83bad Ignore list: added emscripten output 6 years ago
omar 770cba0bd0 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_glfw.h
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_sdl.h
#	examples/imgui_impl_win32.cpp
#	examples/imgui_impl_win32.h
#	imgui.cpp
#	imgui_internal.h
6 years ago
Konstantin Podsvirov ddb09c6011 Examples: Ignore all *.user files (#1919)
For example `Qt Creator` create `CMakeLists.txt.user` file with user settings.
6 years ago
omar c4e34aaace Examples: Comments to clarify how the keyboard data is indexed. 6 years ago
codecnotsupported b62cc5c150 Fix include Example_glfw_vulkan cmake (#1916)
Probably got broken because of the refactor.
6 years ago
omar 62b3d7c51e Fixed software Hand cursor from not actually working. Fixed demo from crashing. Fixed typo and extraneous trailing space. Added Changelogs. (#1913, #1914) 6 years ago
Aiekick ecd9a223e3 add hand cursor support (+11 squashed commit) 6 years ago
Omar Cornut 42a919f303 Examples: Apple: Fixed paths of GLFW+GL2 example. (#1906) Update ignore list. 6 years ago
omar c38fe6b0e1 Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
6 years ago
omar a1ec7723ef Examples: OpenGL3: Remove misleading or unnecessary "#version 150" strings. 6 years ago
omar 20e89201cb Examples: Fixes. 6 years ago
omar d3ee3e7ab5 Fixed merge. 6 years ago
omar ce500f8727 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_win32.cpp
6 years ago
omar d68633398b Examples: Vulkan: nverted the parameters to ImGui_ImplVulkan_RenderDrawData() to be consistent with other bindings. 6 years ago
omar f9a5ff7a19 Examples: DirectX12: Moved the ID3D12GraphicsCommandList* parameter from ImGui_ImplDX12_NewFrame() to ImGui_ImplDX12_RenderDrawData() which makes a lots more sense. (#301) 6 years ago
omar cac4c3f9b8 Examples: The functions in imgui_impl_xxx.cpp are prefixed with IMGUI_IMPL_API (which defaults to IMGUI_API) to facilitate some uses. (#1888) + Comments in imgui.h 6 years ago
omar 528b0b4af6 Examples: SDL+OpenGL2: Fixed Makefile. (#1886) 6 years ago
omar c44a4bed84 Examples: Fixed bindings to use ImGuiMouseCursor_COUNT instead of old name ImGuiMouseCursor_Count_ so they can compile with IMGUI_DISABLE_OBSOLETE_FUNCTIONS. (#1887) 6 years ago
omar 2ce121b7d0 Readme, Links, Bindings 6 years ago
omar 40845852b9 Fixed warnings + readme 6 years ago
Omar Cornut a402edb66c Examples: OSX: Added clipboard support. Fixed ignore list for xcode cruft. Comments about broken keys. (#1873) 6 years ago
omar 9a5f742e63 Fixed merge. 6 years ago
omar 70b0bd13aa Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl2.h
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_opengl3.h
#	imgui.cpp
#	imgui.h
6 years ago
omar 185b4dde87 Examples: Allegro5: Added support for ImGuiConfigFlags_NoMouseCursorChange flag. Added clipboard support. Unindexing buffers ourselves as Allegro indexed drawing primitives are buggy in the DirectX9 back-end. 6 years ago
omar 087ab2acbf Examples: Fixed example vcproj names in Viewport branch. 6 years ago
omar be4b8b5615 Internals: Added GetItemID(), GetFocusID() for consistency. Made GetActiveID() inline. Comments, fixed typos, demo tweaks. 6 years ago
omar 24aeca3d0c Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx10.h
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_glfw.h
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl2.h
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_sdl.h
#	examples/imgui_impl_vulkan.h
#	examples/imgui_impl_win32.cpp
6 years ago
Omar Cornut e54b61aa0f Examples: OSX: Fixed obsolete enums. Fixed keyboard mapping. Added missing keyboard modifiers. (#1873) 6 years ago
omar f96c7fac91 Examples: FreeGLUT: Fixed mapping of Space key. (#801) 6 years ago
omar cdf51cad2d Comments, documentation 6 years ago
omar a1b6766d43 Examples: FreeGLUT: Added FreeGLUT bindings. Added FreeGLUT+OpenGL2 example. (#801) 6 years ago
omar bdb3d72d37 Examples: Win32: Fixed handling of mouse wheel messages to support finer position messages (typically sent by track-pads). (#1874) 6 years ago
omar 7acb46bec5 Examples: Comments to make ImGuiConfigFlags_NoMouseCursorChange more visible (#1027). + Allegro5: Added support for ImGuiConfigFlags_NoMouseCursorChange flag. 6 years ago
omar fac0c801da Examples: Added imgui_impl_osx.mm bindings (#1870, #281) 6 years ago
omar 6f7b7807ad Fixed Travis path + various paths in comments/documentations 6 years ago
omar 9660657e95 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_sdl.cpp
6 years ago
omar 5a13e4dcde Examples: Renamed imgui_impl_sdl2.cpp to imgui_impl_sdl.cpp (#1870) + changelog bits 6 years ago
omar 8d58fbb5ed Examples: Renamed example folders. (#1870) 6 years ago
omar 13a3a2d0f3 Merge branch 'examples_refactor2' into viewport (#1870)
# Conflicts:
#	examples/README.txt
#	examples/directx11_example/main.cpp
#	examples/directx12_example/main.cpp
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl2.h
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_sdl2.cpp
#	examples/imgui_impl_sdl2.h
#	examples/imgui_impl_vulkan.cpp
#	examples/imgui_impl_vulkan.h
#	examples/imgui_impl_win32.cpp
#	examples/imgui_impl_win32.h
#	examples/opengl2_example/main.cpp
#	examples/opengl3_example/main.cpp
#	examples/sdl_opengl2_example/main.cpp
#	examples/sdl_opengl3_example/main.cpp
#	examples/sdl_vulkan_example/main.cpp
#	examples/vulkan_example/main.cpp
#	imgui.cpp
#	imgui.h
6 years ago
omar 85f9694bd4 Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). (#1870)
Read examples/README.txt for some details.
ImDrawData: Added DisplayPos, DisplaySize fields honored by all backends (not strictly necessary to honor just now, but doing it to be ahead)
6 years ago
omar 24fc7c30dd Examples: Documentation 6 years ago
omar 06aa9d8d9a Examples: Fixed Makefile, batch files. 6 years ago
omar 8c374512fd Examples, Platform: Removed the call to ImGui::NewFrame() from the platform _NewFrame() function e.g. ImGui_ImplWin32_NewFrame(), ImGui_ImplSDL2_NewFrame(), ImGui_ImplGlfw_NewFrame(), etc. Moved to main.cpp for consistency. (#1542) 6 years ago
omar 77d51ebf24 Examples: Added .. folder in include path to remove the awkward #include "../imgui_impl_xxx.h" statements. 6 years ago
omar 929522febe Missing examples changelog bits and todo list 6 years ago
omar 03c8a78f04 Merge branch 'master' into viewport
# Conflicts:
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.h
#	examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
6 years ago
omar 9770c8b21d Examples: OpenGL3: Removed unnecessary backup/restore of GL_ELEMENT_ARRAY_BUFFER_BINDING since this is part of the VAO state. (#1836) 6 years ago
omar 5fd23eeb74 Examples: iOS: Fixed missing call to CreateContext() + various shallow coding style tweaks. (#1835) 6 years ago
omar bef0a13283 Examples: Comments about GLSL version not being the same as GL context version. (#1828) 6 years ago
omar 663e2c9237 Examples: GLFW: Made it possible to Shutdown/Init the backend again (by reseting the time storage properly). Changelog. Added to Vulkan example. (#1827) 6 years ago
ice1000 e8a72d3e72 Examples: GLFW* Make subsequent window creation possible. 6 years ago
omar 01429e7d16 Merge branch 'master' into viewport
# Conflicts:
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	imgui.cpp
#	imgui.h
6 years ago
omar 19544629be Examples: OpenGL3: Trying to make the call to glBindSampler optional to make the example code easier to use/share with different context version. (#1806) 6 years ago
omar 85f3ba844c Merge branch 'master' into viewport
# Conflicts:
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	imgui.cpp
#	imgui.h
7 years ago
omar 090eb437ed Viewport, Platform: Cleaned up xxx_UpdateMouseCursor() functions to make them more consistent. (#1542) 7 years ago
omar d574604a5d Viewport, Platform: Win32: Fixed handling of io.WantSetMousePos + added a bunch of comments. GLFW, SDL2: Added handling of io.WantSetMousePos. (#1542) 7 years ago
omar 6eacddb50f Viewport: Changed Monitor field to use Pos+Size (more consistent), changed FullMin,FullMax to MainPos,MainSize. Made main viewport accessible in PlatformIO on first frame. Fixed casing of ImGuiViewportFlags_TopMost flag. (#1542) 7 years ago
omar 39f4761ff7 TODO list update + Changelog and comments for #1803. 7 years ago
Elias Daler 895647a240 Fixed clipboard paste memory leak in SDL examples. (#1803) 7 years ago
omar 4ff23d3306 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx9.cpp
#	imgui.cpp
#	imgui.h
7 years ago
omar 4310bad32a Examples: DirectX9: Comments, updated changelog, notes about usage of imconfig.h (#1790, #1687) 7 years ago
SR_team d0051ce5cb add renderstate D3DRS_SHADEMODE for Dx9 impl
add backuping transform for Dx9 impl
(#1790, #1687)
7 years ago
omar cd51f37fc0 Viewport, Platform: Refresh monitor list (win32, glfw) + avoid calling GetWindowFocus before platform window creation to not require of backend to null-check things inconsistently. (#1542) 7 years ago
omar da70c837da Viewport: Removed unnecessary fields (now that the coordinate system is consistent accross viewports): MouseRefPrevViewport, MouseClickedPosViewportId. (#1542) 7 years ago
omar eb1c36fdfb Added IMGUI_CHECKVERSION() macro to compare version string and data structure sizes in order to catch issues with mismatching compilation unit settings. (#1695, #1769) 7 years ago
omar 3b9b1956cd Merge branch 'master' into viewport
# Conflicts:
#	examples/allegro5_example/imgui_impl_a5.cpp
#	examples/allegro5_example/imgui_impl_a5.h
#	examples/allegro5_example/imgui_impl_allegro5.cpp
#	examples/allegro5_example/imgui_impl_allegro5.h
#	examples/allegro5_example/main.cpp
#	examples/imgui_impl_allegro5.cpp
#	examples/imgui_impl_allegro5.h
#	imgui.cpp
#	imgui_internal.h
7 years ago
omar 7a41e0b1ea Platform: Added platform_io.Platform_SetWindowFocus, Platform_GetWindowFocus function wrappers (unused yet). Exact specs tbd because our simplified concept of focus doesn't necessary match the more complex OS native concepts. (#1542) 7 years ago
omar e3e4b7bdf5 Viewport: Fixed mouse hover flicker on mouse button release frame after moving a window. (#1542)
Platform: Clarifying some comments in back-ends.
7 years ago
omar cb78e62df9 Viewport, Platform: Fixed IME positioning for multi-viewport. Moved API from ImGuiIO to ImGuiPlatformIO. Because it is extremely unlikely to people redefined this API manually the moving-forward-breakage is ok. (#1542)
SDL2 ime support under Win32 never worked properly because of SDL interferences.
7 years ago
omar 376f2aec54 Viewport: Clamp windows within monitors + fallback rescue window when it is out of sight (e.g. removed monitor, changed resolution) + Win32: declare primary monitor at the beginning of the list. (#1542) 7 years ago
omar d268471285 Viewport: Added ImGuiConfigFlags_ViewportsNoMerge flag (to enforce a platform window for all floating windows) + minor tidying up and addition of non-functional wip code. 7 years ago
omar 423577e14e Viewport, Platforms: SDL: Fixed initial focus click being ignored as a mouse button. GLFW: Fixed mouse cursor support for multi-viewport with GLFW 3.3 (current master) - somehow doesn't appear to work with GLFW 3.2 but I'm not too fussed about it. (#1542) 7 years ago
omar 4433ce4312 Viewport, Platform: Added work area in ImGuiPlatformMonitor. Renamed fields. (#1542) 7 years ago
omar 456bbffcc4 Viewport: Switched to using unified platform-absolute mouse coordinates, which simplify lots of problems and simplify/reduce tricky conversions, makes ImVec2 less ambiguous. Fixed various viewport/windowing/popups/synchronization bugs. Settings on host-viewport are stored as relative (made settings decently compatible between viewport enable/disabled settings). Merged ImGuiViewport::Pos and ::PlatformPos. Tweaked thumbnails. Better, smaller code. (#1542) 7 years ago
omar 17a7f352b5 Viewporrt. Examples: DirectX10,11: Make the platform SetWindowSize handler not crash on failure to resize, which could happen (rarely) on invalid data or bug in the code. 7 years ago
omar 637d9c42bf Viewport: WIP for Tooltips, Popups, Menus to create their own viewport. Resizing a window allows it to leave the main viewport. (#1542) 7 years ago
omar bcac02809f Examples: Allegro 5: Renamed bindings from imgui_impl_a5.cpp to imgui_impl_allegro5.cpp. 7 years ago
omar 3913297384 Examples: Allegro 5: Added support for 32-bit indices setup via defining ImDrawIdx, to avoid an unecessary conversion (Allegro 5 doesn't support 16-bit indices). 7 years ago
omar 1c385c2ca4 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx9.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
#	imgui.cpp
#	imgui_internal.h
7 years ago
daniel-murray 83d97d4a9b Fix typos KeyDown => KeysDown 7 years ago
omar 950539b768 Viewport, Platform, DPI: Back-end store per-monitor DPI information in ImGuiPlatformMonitor. (#1542, #1676) 7 years ago
omar 22d6f00110 Viewport: Fixed DPI changing viewport from interfering with moving another window (disabling code) + metrics crash fix on closed viewport window + Windows 10 call to SetThreadDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2) for DPI, with no noticeable improvements. (#1542, #1676) 7 years ago
omar 285269ef55 Viewport, Platform: Added ImGuiViewportFlags_TopMost that will be used by tooltip window (without it, clicking and holding the window emitting the tooltip would move the tooltip to the back) + GLFW backend fixes for non-win32 platforms. (#1542) 7 years ago
omar 83bd3595a4 Viewport: Merged ImGuiPlatformData into ImGuiPlatformIO. Comments. (#1542) 7 years ago
omar 32ee0a3947 Viewport, Platform: Added a way to register monitor bounds to imgui so they can be used to clamp individual-viewport tooltips/popups so they don't straddle monitors. (#1542) 7 years ago
omar 7ddc22b326 Viewports, DPI: Renamed config flags. (#1542) 7 years ago
omar 0d5042f0f3 Viewport: Popups, Tooltips can individually request no task bar icons to the platform layer. (#1542) 7 years ago
omar d4dd448511 Examples, Platform, Viewport: Fixed inconsistent window ownership issues. Added comments. Made Win32/SDL back-ends track ownership. 7 years ago
omar 56ad2a2d74 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/vulkan_example/main.cpp
#	imgui.h
7 years ago
omar 660c157880 Examples: Added missing calls for ::DestroyWindow, glfwDestroyWindow() + fix old comments. 7 years ago
omar 54fca1d1b8 Fixed erroneous call to io.Fonts->ClearInputData() + ClearTexData() that was left in DX10 example but removed in 1.47 (Nov 2015) in every other back-ends. (fixes 6cee2fca94) (#1733, ~#1731) + assert 7 years ago
omar f421e73b40 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx9.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
#	imgui.cpp
#	imgui.h
#	imgui_internal.h
7 years ago
omar 72b7f48870 Renamed ImGuiConfigFlags_NoSetMouseCursor to ImGuiConfigFlags_NoMouseCursorChange. Followup to 75c3793db5 two weeks ago. (#787, #1495, #1202) + comments 7 years ago
omar 72899318e6 Viewport, Platform, Examples: Added support for transparent window via PlatformIO Platform_SetWindowAlpha (#1542) + fixes for GLFW 3.3 7 years ago
omar 84c6ea0cee Viewport: Comments about honoring ImGuiViewportFlags_NoInputs and MouseHoveredViewport. (#1542) 7 years ago
omar 9d8bc79025 Viewport: Renamed RenderPlatformWindows() to RenderPlatformWindowsDefault(), tweaked examples and emphasis optional Viewport code path. (#1542) 7 years ago
omar 0cad274b87 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx9.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.h
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.h
#	imgui.cpp
7 years ago
omar 664ab85f76 Examples: Tweak comments. (#1704, #1708). 7 years ago