omar
a82be53407
Merge branch 'docking2' into viewport_docking
...
# Conflicts:
# examples/example_glfw_opengl2/main.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_sdl_vulkan/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
6 years ago
omar
bd5b38e232
Docking: Added Docking system. Enable with io.ConfigFlags |= ImGuiConfigFlags_DockingEnable. (Part 1) ( #351 )
6 years ago
omar
2ec135c9f7
Docking: Added ImVec2[] non const operator. Added ImStrSkipBlank. Reseting some values earlier in Begin. Added IMGUI_DEBUG_LOG() helper. Added docking source code section.
6 years ago
omar
58d46e1fe6
Tabs: Added BeginTabBar(), EndTabBar(), BeginTabItem(), EndTabItem() + demo. ( #261 , #351 )
6 years ago
omar
c039a77d21
Internals: Added ImPool helper structure. Moved ImVec1f.
6 years ago
omar
52e0de84a9
Internals: Split RenderTextClipped into two functions.
6 years ago
omar
eb7033e75b
Version 1.66 WIP
6 years ago
omar
b974fffea0
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
6 years ago
omar
e0cab5664a
Version 1.65
6 years ago
omar
5a679a45cc
Renamed stb_truetype.h to imstb_truetype.h, stb_textedit.h to imstb_textedit.h, and stb_rect_pack.h to imstb_rectpack.h. ( #1718 , #2036 )
...
If you were conveniently using the imgui copy of those STB headers in your project, you will have to update your include paths.
The reason for this change is to avoid conflicts for projects that may also be importing their own copy of the STB libraries. Note that imgui's copy of stb_textedit.h is modified.
6 years ago
omar
8601c39571
Viewport: Making the code a little more sturdy (flag changes) + added descriptions. ( #1542 )
6 years ago
omar
b944aa623c
Minor mostly inconsequential merges from Viewport + LoadIniSettingsFromMemory() entirely skip lines starting with ';'
6 years ago
omar
bdb30d7145
Merge branch 'master' into viewport
6 years ago
omar
897e5c6231
Viewport: Moved code following refactor. ( #2036 , #1542 )
6 years ago
omar
d07f494305
Internals: Exposed SliderBehaviorT, DragBehaviorT, RoundScalarWithFormatT, SliderCalcRatioFromValueT. ( #2036 )
...
Renamed RoundScalarWithFormat -> RoundScalarWithFormatT.
Renamed SliderBehaviorCalcRatioFromValue -> SliderCalcRatioFromValueT
6 years ago
omar
bcb1441ce7
Version 1.65 WIP
6 years ago
omar
0c24fe276c
Merge branch 'master_164' into viewport_164
...
# Conflicts:
# imgui.cpp
# imgui_draw.cpp
# imgui_widgets.cpp
6 years ago
omar
48db5713d6
Version 1.64
6 years ago
omar
81bc4265e5
Refactor: Internals: Moved Settings functions in imgui.cpp in their own section. ( #2036 )
6 years ago
omar
15172f0742
Refactor: Internals: Moved Settings functions in imgui.cpp in their own section. ( #2036 )
6 years ago
omar
6c34bffbb5
Version 1.64 WIP
6 years ago
omar
f2aa124eb8
Version 1.64 WIP
6 years ago
omar
36b2f64051
Merge branch 'master' into viewport
...
# Conflicts:
# examples/example_glfw_opengl3/main.cpp
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui_internal.h
6 years ago
omar
9e0f24dcb6
Version 1.63
6 years ago
omar
92edb7a4e3
Internals: Tidying up, moving helpers to imgui_internal.h (in prevision of 1.64 refactor)
6 years ago
omar
f9634feb66
Internals: Merged some changes to facilitate 1D->2D transition for some elements, and merging the stack layout PR ( #846 )
6 years ago
omar
f81caac459
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
# imgui.h
6 years ago
omar
06e917f135
Internals: Renaming of non-user facing parts from ValueChanged to Edited terminology. ( #2034 , #820 , #956 , #1875 )
6 years ago
omar
abaa274592
Internals: Wired a ImGuiItemStatusFlags_ValueChanged into ItemStatusFlags, for an hypothetical IsItemValueChanged() function. ( #2034 )
6 years ago
omar
102d5e6de6
Rearrange header comments to find enums easily + fixed inconsistent sorting.
6 years ago
omar
a4191857c1
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_vulkan.h
# imgui.cpp
6 years ago
omar
2dc5ec95d7
Internals: InputText: Renaming. Comments.
6 years ago
omar
9f393c38e9
InputText: Renamed ImGuiTextEditCallback to ImGuiInputTextCallback, ImGuiTextEditCallbackData to ImGuiInputTextCallbackData for consistency. Kept redirection types (will obsolete).
6 years ago
omar
24ff259816
InputText: Added support for buffer size/capacity changes via the ImGuiInputTextFlags_CallbackResize flag. ( #2006 , #1443 , #1008 ).
6 years ago
omar
4de6e1f7e4
InputText: Internal renaming of some fields + final copy uses edit_state.CurLenA+1 instead of buf_size.
6 years ago
omar
4910629f6a
Internals: Moved code out of SliderBehaviorT to reduce code bloat and also because caller may have use for the grab_bb for styling purposes.
6 years ago
omar
9d7480774f
Merge branch 'master' into viewport
6 years ago
omar
bb2de30e3e
Internals: Added ImTextCountUtf8BytesFromChar() helper.
6 years ago
omar
341ebd961b
Fixed assertion when transitioning from an active ID to another within a group, affecting ColorPicker (broken in 1.62). Made ActiveIdIsAlive track the actual ID to avoid incorrect polling in BeginGroup/EndGroup when the ID changes within the group. ( #2023 , #820 , #956 , #1875 ).
6 years ago
omar
4e33aeed82
Selectable: Added ImGuiSelectableFlags_Disabled flag in the public API. ( #211 )
7 years ago
omar
e5f2295398
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
7 years ago
omar
d4cd121ae1
TODO + added missing _None enum for some internals flags.
7 years ago
omar
fda9dc8e18
Internals: Extracted RenderMouseCursor() out of EndFrame(). Moved to imgui_draw.cpp along with RenderArrowPointingAt(). Comments. ( #2013 )
7 years ago
omar
0905202f44
Internals: Minor renaming for consistency.
7 years ago
omar
8ef0ca9765
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_sdl.cpp
# imgui.cpp
7 years ago
omar
65b46f62ef
Fixed PushID() from keeping alive the new ID Stack top value (if a previously active widget shared the ID it would be erroneously kept alive) (drag and drop demo could soft-lock the UI until pressing Escape!)
7 years ago
omar
9824bf1ba1
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
7 years ago
omar
e13e5982ff
Drag and Drop: Payload stays available and under the mouse if the source stops being submitted, however the tooltip is replaced by "..." + moved FrameScopeActive = false at the bottom of EndFrame() for safety. ( #1725 )
7 years ago
omar
a7ac9e8346
Made assertion more clear when trying to call Begin() outside of the NewFrame()..EndFrame() scope. ( #1987 )
7 years ago
omar
4d5dcdb57a
Internals: Changed signature of ShadeVerts functions to remove pointers. ( #1286 , #1700 , #1986 )
7 years ago
omar
0095b7a0ea
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
7 years ago
omar
28c1a9857e
Internals: Changed SplitterBehavior() signature to be consistent with other similar signatures. ( #319 ).
7 years ago
omar
63df9d6311
Internals: Extracted part of Begin into UpdateWindowParentAndRootLinks(). Useful to call to keep state updated immediately (namely useful for docking) + small tidying up of imgui_internal.h
7 years ago
omar
6b4f6cd2c5
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
7 years ago
omar
dd0d5debef
Internals: Child windows that are clipped or part of a collapsed parent are not marked as collapsed anymore, but just a separate hidden marker set. We distinguish hiding for size measurement vs hiding for other reasons. Cleaned a little the end of Begin.
7 years ago
omar
0b045d8de5
Nav: Tweaked CTRL+TAB to hide visual noise on fast switch + fading out screen dimming and highlight to make the experience less harsh
7 years ago
omar
1b646a4440
Nav: Tweaked CTRL+TAB to hide visual noise on fast switch + fading out screen dimming and highlight to make the experience less harsh
7 years ago
omar
0c88fad6c2
Internals: SplitterBehavior() added hover_visibility_delay parameter which is helpful to reduce visual noise. ( #319 )
7 years ago
omar
f22024cb19
Internals: Exposed NavScoreItemGetQuadrant() as ImGetDirQuadrantFromDelta() in imgui_internal.h
7 years ago
omar
352695bc57
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_sdl.cpp
# imgui.cpp
7 years ago
omar
357534e588
Made it possible to move a window by dragging from the Collapse button (past the drag threshold). Extracted some code out to a CollapseButton() function.
7 years ago
omar
3a522b2400
Internals: Renamed one of the arrow functions so their name don't collide.
7 years ago
omar
e07f5d4c78
Changed ImGui::GetTime() return value from float to double to avoid accumulating floating point imprecisions over time.
7 years ago
omar
7b4fbf4301
Viewport: Removed the need for the back-end to fill io.MousePosViewport, it seems unnecessary at this point. ( #1542 )
7 years ago
omar
b8b74970d7
Internals: Viewport: Renamed g.MouseRefViewport to g.MouseViewport. ( #1542 )
7 years ago
omar
b30b82835a
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
# imgui_internal.h
7 years ago
omar
5e73e969fb
Comments, exposed a few things in imgui_internal.h for consistency, added ImQsort wrapper.
7 years ago
omar
88df66ec83
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui.h
# imgui_draw.cpp
# imgui_internal.h
7 years ago
omar
9007dff5eb
IsItemHovered(): Added ImGuiHoveredFlags_AllowWhenDisabled flag to query hovered status on disabled items. ( #1940 , #211 )
...
+ shallow changelog tweaks
7 years ago
omar
4dfb9ef751
Internals: Extracted StartMouseMovingWindow so we can add code to turn an arbitrary widget into a window mover (will be useful to make the Collapse button a window mover past a mouse drag threshold) + added a couple of _None flags.
7 years ago
omar
140ece0aeb
Internals: HoveredWindowUnderMovingWindow special handling for drag and drop of window without altering the _NoInputs window flag, which worked but messed up the IsWindowHovered() user-facing flags.
7 years ago
omar
574185426c
Internals: Misc/shallow merge from Docking branch.
7 years ago
omar
7033b2043b
Internals: Move IMGUI_CDECL declaration to imgui_internal.h so everyone can profit.
7 years ago
omar
dd61c4802a
Nav: Added a CTRL+TAB window list and changed the highlight system accordingly. ( #787 )
7 years ago
omar
c7016c25e8
Nav: Added a CTRL+TAB window list and changed the highlight system accordingly. ( #787 )
7 years ago
omar
14cef31467
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
7 years ago
omar
0708f91617
Internals: Removed RootWindowForTabbing, won't be needed. Nav: Not starting NavWindowingTarget when a modal is active (was not noticeable).
7 years ago
omar
bd6097ac6f
Drag and Drop: Calling BeginTooltip() between a BeginDragSource()/EndDragSource() or BeginDropTarget()/EndDropTarget() uses adjusted tooltip settings matching the one created when calling BeginDragSource() without the ImGuiDragDropFlags_SourceNoPreviewTooltip flag. ( #143 ) + additional safety checks.
7 years ago
omar
64938178b7
Internals: Moved selectable flags to avoid collision with public flags + rewrote some tests so we can consistently grep for (held && hovered)
7 years ago
omar
6277781e83
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
7 years ago
omar
93950b8c32
Internals: Removed unused ShadeVertsLinearAlphaGradientForLeftToRightText code.
7 years ago
omar
770cba0bd0
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_glfw.h
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_sdl.h
# examples/imgui_impl_win32.cpp
# examples/imgui_impl_win32.h
# imgui.cpp
# imgui_internal.h
7 years ago
omar
004fe8916a
Internals: Settings: Simple optimization caching index into the settings buffer, to remove an unnecessary O(N*M) search during saving. (with N=active root windows during the session, M=stored settings which grows over time)
7 years ago
omar
7adae3299e
Double-click on resize grip doesn't need to test HoveredWindow (as button has the flattenchild flag anyway) + double-click on title bar verify that we don't have overlapping items to allow contents in title bar. + Comments
7 years ago
omar
c38fe6b0e1
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
7 years ago
omar
79153cf19f
Internals: Various renaming. e.g. NewFrameUpdateHoveredWindowAndCaptureFlags() to UpdateHoveredWindowAndCaptureFlags() + exposed UpdateMovingWindow() in imgui_internal.h.
7 years ago
omar
14ceaaf460
ArrowButton: Fixed to honor PushButtonRepeat() setting (and internals' ImGuiItemFlags_ButtonRepeat). Setup current line text baseline so that ArrowButton() + SameLine() + Text() are aligned properly.
7 years ago
omar
c1d8dee6c5
Version 1.63 WIP
7 years ago
omar
ce500f8727
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_win32.cpp
7 years ago
omar
1b74e3be02
Version 1.62
7 years ago
omar
70b0bd13aa
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl2.h
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_opengl3.h
# imgui.cpp
# imgui.h
7 years ago
omar
d57fc7fb97
Added IsItemDeactivatedAfterChange() if the last item was active previously, isn't anymore, and during its active state modified a value. Note that you may still get false positive. ( #820 , #956 , #1875 )
7 years ago
omar
be4b8b5615
Internals: Added GetItemID(), GetFocusID() for consistency. Made GetActiveID() inline. Comments, fixed typos, demo tweaks.
7 years ago
omar
cd455a4600
Added IsItemDeactivated() to query if the last item was active previously but isn't anymore. Useful for Undo/Redo patterns. ( #820 , #956 , #1875 )
7 years ago
omar
c725710c6d
Comments
7 years ago
omar
93b032ea92
Merge branch 'master' into viewport
...
# Conflicts:
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# imgui.cpp
7 years ago
omar
6d98c0323b
Nav: Added support for PageUp/PageDown (explorer-style: first aim at bottom/top most item, when scroll a page worth of contents). ( #787 )
7 years ago
omar
5a7e98c7cf
Internals: Nav: Removed ParentID from move result (unused, would need to be full-filled for PageUp/PageDown code) + FAQ typo fix.
7 years ago
omar
08e20ae465
Internals: Reintroducing LastActiveIdTimer because it is useful and to reduce merge conflicts. ( #1537 )
7 years ago
omar
d4b151076c
Internals: Added BeginDragDropTooltip() internal function to convey semantic (drag and drop tooltip doesn't get clipped within display boundaries). Revert part of 3218666fb9
. ( #1739 , #143 ).
7 years ago
omar
92b7d6bc4f
Added ImGuiDragDropFlags_AcceptNoPreviewTooltip flag to disable drag source tooltip from the target site ( #143 )
7 years ago
omar
01429e7d16
Merge branch 'master' into viewport
...
# Conflicts:
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# imgui.cpp
# imgui.h
7 years ago
omar
d5c8f404b2
Remove trailing white spaces.
7 years ago
omar
ede5059e69
Internals: Forward declaring and commenting internal structures. Renamed ImGuiDrawContext to ImGuiWindowTempData, but kept .DC member name for backward compatibility purpose
7 years ago
omar
86f8cdbd98
Comments + Internals: Selectable: decoupled internal flags and removed their menu / menu-item semantic as upcoming changes are requiring more flexibility.
7 years ago
omar
99ff6fc7e4
Nav: Draft internal api to forward move request with loop/wrap options. Will rework for parallel scoring of two paths (as a generalization of the NavFlattened concept). ( #787 )
7 years ago
omar
036dce634e
Version 1.62 WIP
7 years ago
omar
b0fb340b57
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
7 years ago
omar
78b28d545f
Version 1.61 + todo additions
7 years ago
omar
725c13ca68
Fix for atof with glibc.
7 years ago
omar
2a2bb8970d
Added ImAtof, ImCeil, ImFloorStd to IMGUI_DISABLE_MATH_FUNCTIONS for consistency. Configuration comments.
7 years ago
omar
ff033f431b
Added IMGUI_DISABLE_MATH_FUNCTIONS in imconfig.h to make it slightly easier to redefine wrappers to std maths functions such as fabsf(), fmodf(), etc. Comments.
7 years ago
omar
85f3ba844c
Merge branch 'master' into viewport
...
# Conflicts:
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# imgui.cpp
# imgui.h
7 years ago
omar
fc7fc83f9e
Data types: DragScalar, InputScalar: default parameters. Added IM_STATIC_ASSERT(). Comments.
7 years ago
omar
8149408408
Merge branch 'data_types'
...
# Conflicts:
# CHANGELOG.txt
# imgui.cpp
7 years ago
omar
773d484009
Internals: Made ContentsRegionRect absolute to reduce confusion. Renamed InnerRect to InnerMainRect, renamed WindowRectClipper to OuterRectClipped.
7 years ago
omar
f83f566530
Internals: Nav: Extracted code into a NavClampToVisibleAreaForMoveDir() + fix debug code + inline some functions, removed obsolete EndChild() comment.
7 years ago
omar
5f464877ed
Internals: Declaring DragBehavior, SliderBehavior in there (no warantee given) as they may be useful to custom widgets.
7 years ago
omar
8da0d42ef2
Moved DragScalar, InputScalar, SliderScalar to imgui.h as well as ImGuiDataType ( #320 , #643 , #708 , #1011 )
7 years ago
omar
4ff23d3306
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx9.cpp
# imgui.cpp
# imgui.h
7 years ago
omar
0bf43b3a1b
Settings: Added LoadIniSettingsFromDisk(), LoadIniSettingsFromMemory(), SaveIniSettingsToDisk(), SaveIniSettingsToMemory(), io.WantSaveIniSettings. ( #923 , #993 )
7 years ago
omar
023cc25c7c
Internals: Removed unnecessary allocation indirection for g.LogClipboard (this only made sense when there was a global context instance)
7 years ago
omar
3e8087458d
SliderScalar, VSliderScalar(): Support for any data types. Tested with various ranges/limits. Note that Drag/Slider/Input currently fail if the format string doesn't preview the actual value. Will fix next. ( #320 , #643 , #708 , #1011 )
7 years ago
omar
944f414cc6
Internals: A few selected math helpers are now using template to handle all supported types. Added ImPow() to wrap float/double in a standard manner without calling pow(double) when not needed in Drag code.
7 years ago
omar
f4c16fbb99
Internals: Data types: Made format string optional. DragBehavior: Moved a bit of code outside of the template. Slider tidying up. Removed unnecessary call to fabsf().
7 years ago
omar
f47c756755
Internals: Missing const, some renaming. Tweak legacy fast path.
7 years ago
omar
069b284f17
Internals: Tidying up internal helpers. Fixed a case ImParseFormatTrimDecorations() can return an off by one (out of bound) pointer if the format string is invalid. Extracted ImParseFormatFindEnd() out of TrimDecorations so we can use it to find the format type and replace the %f in old Int apis.
7 years ago
omar
086c3925c4
Internals: Fixed DragInt* default format string. InputScalar(), InputScalarN(), removed InputFloatN(), InputInt(). Note that DragInt2/3/4 will %f format strings will currently be broken. ( #320 , #643 , #708 , #1011 )
7 years ago
omar
6c932479f2
Internal: DragScalar(), InputScalar() now support signed/unsigned, 32/64 bits, float/double data types. ( #320 , #643 , #708 , #1011 )
7 years ago
omar
93b8580a8d
Internals: DragFloat: Fixed power handling. Use an temporary accumulator and no absolute values so we will be able to manipulate double as well as 64-bit integers. ( #1011 , #708 , #320 )
7 years ago
omar
3f04fd0644
Internals: DragFloat: Removed DragSpeedScaleFast/DragSpeedScaleSlow since it's not yet usable and Nav version doesn't have an equivalent.
7 years ago
omar
4780ac1ca4
Internals: Data types: Added s64, u64 data types. Added support in InputScalar(). Removed internal.h InputScalarEx() to InputScalar(). Removed cheap-relative-operators support in recently added U32 data path, since this is heading toward being legacy code. + Fixed InputDouble parsing code. ( #1011 , #320 , #708 )
7 years ago
omar
10e3f17235
DragFloat/SliderFloat internal InputScalar trim leading/trailing spaces emitted from the format string when presenting an edit box to the user. ( #648 )
...
Follow up to 6881d065b8
7 years ago
omar
a62f195e83
Internals: Renamed IsCharIsSpace() to IsCharIsBlank*() to match standard terminlogy and added ascii/u16 variations.
7 years ago
omar
ed756d474e
Internals: Added ImGuiDataType_Uint32 data type which is usable with InputScalarEx().
7 years ago
omar
92f0165f85
DragFloat, SliderFloat: Rounding scalar using the provided format string instead of parsed precision. ( #648 )
7 years ago
omar
6881d065b8
DragFloat/SliderFloat internal InputScalar trip trailing decoration off the format string when presenting an edit box to the user. ( #648 )
7 years ago
omar
d7e24416dd
DragFloat/SliderFloat internal InputScalar relies on the user supplied format string to format and parse value. ( #648 )
...
The trailing text after the format will be displayed in the InputText but not affect back parsing. Ideally we can try to strip it later.
7 years ago
omar
f80314754c
InputFloat,InputFloat2,InputFloat3,InputFloat4: Added variations taking a more flexible and consistent optional "const char* format" parameter instead of "int decimal_precision". This allow using custom formats to display values in scientific notation, and is generally more consistent with other API. Obsoleted functions using the optional "int decimal_precision" parameter. ( #648 )
7 years ago
omar
c47d34cf70
Viewport: Exposing SetNextWindowViewport(). Used in demo and old/obsolete SetNextWindowPosCenter() (which is an interesting case). Fixed back-end likely crash calling GetFocus() after viewport destruction. Fixed metrics crash.
7 years ago
omar
cd51f37fc0
Viewport, Platform: Refresh monitor list (win32, glfw) + avoid calling GetWindowFocus before platform window creation to not require of backend to null-check things inconsistently. ( #1542 )
7 years ago
omar
da70c837da
Viewport: Removed unnecessary fields (now that the coordinate system is consistent accross viewports): MouseRefPrevViewport, MouseClickedPosViewportId. ( #1542 )
7 years ago
omar
f1ae07e532
Viewport, Platform: Using Platform_GetWindowFocus to provide a much stronger heuristic of platform z-order, in replacement for when the back-end cannot provide io.MouseHoveredViewport. The pressure for it to work well increased with the use of viewports by popups/menus. ( #1542 )
7 years ago
omar
5979233a3c
Misc: tweaks + minor changes merged from master to reduce branch drift. Removed code that ended up unused.
7 years ago
omar
0b1d6a0d52
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_internal.h
7 years ago
omar
e3453d0dc4
Misc: Comments and shallow/small changes (merged from viewport branch to minimize branch drift).
7 years ago
omar
3b9b1956cd
Merge branch 'master' into viewport
...
# Conflicts:
# examples/allegro5_example/imgui_impl_a5.cpp
# examples/allegro5_example/imgui_impl_a5.h
# examples/allegro5_example/imgui_impl_allegro5.cpp
# examples/allegro5_example/imgui_impl_allegro5.h
# examples/allegro5_example/main.cpp
# examples/imgui_impl_allegro5.cpp
# examples/imgui_impl_allegro5.h
# imgui.cpp
# imgui_internal.h
7 years ago
omar
01fa934222
Internals: Removed unecessary Pos/PosFloat separation, only reason appears to be mostly pre-1.0. The only piece of code that I expected sub-pixel window position to matter actually already round its delta (wrongly so, will fix later/separately if we want).
7 years ago
omar
cc882b0723
Viewport: Tidying up AddUpdateViewport() calls. Moved flags argument. Removed extraneous mid-frame call to FindPlatformMonitorFromRect(). ( #1542 )
7 years ago
omar
7684f53328
Viewport: Fixed issues with popups drifting in particular when reference mouse position become invalid (e.g. changing app focus while viewported-menu is open). Storing monitor index in viewport at beginning of the frame. ( #1542 )
7 years ago
omar
dc03c93164
Internals: Removed misleading ImRect::FixInverted + fix minor formatting in Readme.
...
Demo: Fixed Overlay: Added a context menu item to enable freely moving the window.
7 years ago
omar
cb78e62df9
Viewport, Platform: Fixed IME positioning for multi-viewport. Moved API from ImGuiIO to ImGuiPlatformIO. Because it is extremely unlikely to people redefined this API manually the moving-forward-breakage is ok. ( #1542 )
...
SDL2 ime support under Win32 never worked properly because of SDL interferences.
7 years ago
omar
456bbffcc4
Viewport: Switched to using unified platform-absolute mouse coordinates, which simplify lots of problems and simplify/reduce tricky conversions, makes ImVec2 less ambiguous. Fixed various viewport/windowing/popups/synchronization bugs. Settings on host-viewport are stored as relative (made settings decently compatible between viewport enable/disabled settings). Merged ImGuiViewport::Pos and ::PlatformPos. Tweaked thumbnails. Better, smaller code. ( #1542 )
7 years ago
omar
637d9c42bf
Viewport: WIP for Tooltips, Popups, Menus to create their own viewport. Resizing a window allows it to leave the main viewport. ( #1542 )
7 years ago
omar
1c385c2ca4
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
# imgui.cpp
# imgui_internal.h
7 years ago
omar
6a0b2627ad
BeginMainMenuBar: Followup to 1e41bad9
. Removed public window flag. DisplaySafeAreaPadding defaults to (3,3) instead of (4.4). Comments, tab to spaces, Changelog. ( #1439 )
7 years ago
Doug Binks
1e41bad90f
Added DisplaySafeAreaPadding to MainMenuBar height and fixed starting x position. Fixes main menu bar problems with TVs. ( #1439 )
7 years ago
omar
25f25d546d
Viewport: Fixed manual mouse resize to handle mouse viewport change, which will allow resizing a window while it changes viewport. Releasing manual resize may merge a window. Added ConvertViewportPosToViewportPos() helper. Renamed NewFrameUpdateMovingWindowDropViewport() to UpdateTryMergeWindowIntoHostViewport() and removed the now-unnecessary half of the function. + renaming ( #1542 )
7 years ago
omar
50e453a3e2
Viewport: Comments, tweaks, renaming. Removed unnecessary stuff. Fixed zealous Clang warning. ( #1542 )
7 years ago
omar
0d16492eb7
Viewport: Moved ImGuiWindowFlags_FullViewport to an internal ViewportOwned flag. Renamed AddViewport to AddUpdateViewport. (#Viewport: Shuffled code in Begin to reset size of reappearing popups prior to selecting viewport, to avoid mistakenly using an old size. Moved code out of UpdateSelectWindowViewport() to the section of Begin where positions is being locked down, to avoid code in-between duplicating this. ( #1542 ))
7 years ago
omar
38e357ef10
Viewport: Virtual mouse position are patched immediately when viewports are moved in the virtual space, avoiding interaction glitchs on a resizing frame. ( #1542 )
7 years ago
omar
e25da4230b
Merge branch 'master' into viewport
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
7 years ago
omar
8be6f40ae1
Viewport: per-viewport overlay draw list created on demand. With this pattern it'll be easier to consider adding more (e.g. background draw list). ( #545 )
7 years ago
omar
bfc0efaae9
Internals: Window: Aggregating ImDrawList into the ImGuiWindow structure.
7 years ago
omar
83bd3595a4
Viewport: Merged ImGuiPlatformData into ImGuiPlatformIO. Comments. ( #1542 )
7 years ago
omar
52cac135c9
Internals: Renamed GetFrontMostModalRootWindow() to GetFrontMostPopupModal() and exposed in imgui_internal.h ( #1738 )
7 years ago
omar
56ad2a2d74
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/vulkan_example/main.cpp
# imgui.h
7 years ago
omar
6f1f5cbc20
Version 1.61 WIP
7 years ago
omar
3a29ddbcfa
Version 1.60
7 years ago
omar
6d0c720451
Internals: Removed unused internal variant of ArrowButton().
7 years ago
omar
82b7a39f31
Fixed a few zealous warnings.
7 years ago
omar
f421e73b40
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
# imgui.cpp
# imgui.h
# imgui_internal.h
7 years ago
omar
e88fb10d7c
NewFrame: Extract some code into a NewFrameUpdateHoveredWindowAndCaptureFlags() which can be of use with touch-based inputs systems.
7 years ago
omar
ac2027c415
NewFrame: Extract some code into a NewFrameUpdateMouseInputs function. Moved settings saving higher up in the function so it is next to its peers.
7 years ago
omar
72899318e6
Viewport, Platform, Examples: Added support for transparent window via PlatformIO Platform_SetWindowAlpha ( #1542 ) + fixes for GLFW 3.3
7 years ago
omar
0cad274b87
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.h
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.h
# imgui.cpp
7 years ago
omar
78610a54d2
Fixed Clang zealous cast-call warning (on par with GCC) which decided to warn against explicit C-style casts now.
7 years ago
omar
ac8931b2e9
Viewport: Moved OverlayDrawList to be a per-viewport instead of being global + fix overlay clipping glitch during viewport creation frame + support for software mouse cursor stradding over multiple viewport. The overlay draw list move is rather important as draw lists are not shared among viewports anymore and we can do a swap of their data without copying it. ( #1542 )
7 years ago
omar
b69dc45f6e
Internals: Removed ImGuiDataType_Float2.
7 years ago
omar
c19b27813d
Added InputDouble() function. We use a format string instead of a decimal_precision parameter to also for "%e" and variants. ( #1011 ) May transition the other InputXXX function to use format strings as well.
7 years ago
omar
172570acae
Merge branch 'master' into viewport
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
# imgui.h
7 years ago
omar
170f44e6f0
IO: Renamed io.WantMoveMouse to io.WantSetMousePos (was added in 1.52, _not_ used by core and only honored by some binding ahead of merging the Nav branch) + internal renaming ( #787 )
7 years ago
omar
c29971cf72
Merge branch 'master' into viewport
...
# Conflicts:
# examples/sdl_opengl2_example/main.cpp
# examples/sdl_opengl3_example/main.cpp
# examples/vulkan_example/main.cpp
7 years ago
omar
ccc9a22db3
Viewport: Changelog + Internals: Renamed viewport mouse fields for consistency (going to add more). ( #1542 )
7 years ago
omar
33ad8b2f0c
Nav: Track nav input source more generally (gamepad vs keyboard) ( #787 ) + update todos and demo tweaks
7 years ago
omar
46b61427e1
Viewport, Platform: Refactored platform interface. Removed need to use imgui_internal.h in backends. Split viewport into public facing ImGuiViewport and internal structure. Exposing enough data to provide custom tweaked renderers. Renamed handlers, fixed lots of inconsistencies. ( #1542 , #1042 )
7 years ago
omar
1ab236d9df
Viewport, Platform: Internal renaming to use more consistent (OsDesktopPos > PlatformPos). ( #1542 )
7 years ago
omar
8364d1ca6c
Viewport: Removed back-end renderer code that implied we need to clear with WindowBg color. Added NoRendererClear flag. ( #1542 , #1042 )
7 years ago
omar
6e58a95a01
Viewport, Platform, Examples: Changes to resizing flow + restored support for Platform events affecting the ImGui windows (so Decorated windows are functional). ( #1542 , #1042 ) ..
...
SDL: Added platform move/resize/close support.
GLFW: Added platform move/resize support. Moved Close to use callback for consistency.
Win32:
Vulkan: Fixed resize support.
Naming is WIP "PlatforrmRequestXXX" is too ambiguous. Basically we either have a ImGui->Platform flow or a Platform->ImGui flow. Working a bigger refactor now.
7 years ago
omar
207ad45983
Metrics: Displaying all draw lists of a window (if it uses layer 0 and has already been appended to earlier in the frame).
7 years ago
omar
8657201257
Merge branch 'master' into viewport
7 years ago
omar
0e3a6ef4f7
Moved IM_NEW, IM_DELETE helpers to imgui.h for convenient use by back-ends and user code.
7 years ago
omar
f6fc28dfd2
Merge branch 'master' into viewport (inc Vulkan resize fix merge #1042 )
7 years ago
omar
b9ac127b0b
Internals: Columns renaming fields
7 years ago
omar
5e63711084
Viewport, DPI: Some early work on per-viewport DPI support. At the moment the easiest way is to replace fonts during the ChangedViewport callback, but down the line we should aim at handling some of it at ImFont level. ( #1542 , #1676 )
7 years ago
omar
a4629b0b36
Viewport, DPI: Select viewport before locking style sizes and before handling double-click-on-title-bar to collapse. ( #1542 , #1676 )
7 years ago
omar
64cbbed152
Merge branch 'master' into viewport
7 years ago
omar
43f375b2f2
Viewport,Platform: Added GetWindowDpiScale() platform interface, changes of scale are reflected by positioning and resizing windows in their given viewport. ( #1542 )
7 years ago
omar
4d46383100
Viewport: Coupling non-main viewport to one window. Viewport name derived from the window. Added ImGuiConfigFlags_PlatformNoTaskBar, off by default (aka re-established task-bars by default for now). ( #1542 )
7 years ago
omar
a1f3949d71
Drag and Drop: Increased payload data type to 32 characters. ( #143 )
7 years ago