Commit Graph

3297 Commits (82978fc88fe675c3504f731c86b801e43ef735f5)

Author SHA1 Message Date
omar 069b284f17 Internals: Tidying up internal helpers. Fixed a case ImParseFormatTrimDecorations() can return an off by one (out of bound) pointer if the format string is invalid. Extracted ImParseFormatFindEnd() out of TrimDecorations so we can use it to find the format type and replace the %f in old Int apis.
omar 086c3925c4 Internals: Fixed DragInt* default format string. InputScalar(), InputScalarN(), removed InputFloatN(), InputInt(). Note that DragInt2/3/4 will %f format strings will currently be broken. (, , , )
omar 6c932479f2 Internal: DragScalar(), InputScalar() now support signed/unsigned, 32/64 bits, float/double data types. (, , , )
omar 93b8580a8d Internals: DragFloat: Fixed power handling. Use an temporary accumulator and no absolute values so we will be able to manipulate double as well as 64-bit integers. (, , )
omar 3f04fd0644 Internals: DragFloat: Removed DragSpeedScaleFast/DragSpeedScaleSlow since it's not yet usable and Nav version doesn't have an equivalent.
omar 4780ac1ca4 Internals: Data types: Added s64, u64 data types. Added support in InputScalar(). Removed internal.h InputScalarEx() to InputScalar(). Removed cheap-relative-operators support in recently added U32 data path, since this is heading toward being legacy code. + Fixed InputDouble parsing code. (, , )
omar d9fa1f869e Comments about using "power curves". Demo tweaks. ()
omar 8a370f6491 SliderFloat: Fixed grab size and steps with %g format. (, )
omar 10e3f17235 DragFloat/SliderFloat internal InputScalar trim leading/trailing spaces emitted from the format string when presenting an edit box to the user. ()
Follow up to 6881d065b8
omar a62f195e83 Internals: Renamed IsCharIsSpace() to IsCharIsBlank*() to match standard terminlogy and added ascii/u16 variations.
omar ef05141a06 Internals: InputScalarEx: Tweak internals so there is a fast path for the simple case.
(in particular because it makes it clear what the extra code is for, so people tempted to create their own InputText data transform/handler understand how little is actually needed)
omar ed756d474e Internals: Added ImGuiDataType_Uint32 data type which is usable with InputScalarEx().
omar 7df985bc5c Nav: Fixed hovering a Selectable() with the mouse so that it update the navigation cursor. Fixed c8b9b2c6 which was incorrect ()
omar a1da7f9860 Internals: Tweaked ParseFormatPrecision(), clarified its more limited purpose, allowing 2-digits precisions since it makes (some) sense for doubles. ()
omar 92f0165f85 DragFloat, SliderFloat: Rounding scalar using the provided format string instead of parsed precision. ()
omar 6881d065b8 DragFloat/SliderFloat internal InputScalar trip trailing decoration off the format string when presenting an edit box to the user. ()
omar d7e24416dd DragFloat/SliderFloat internal InputScalar relies on the user supplied format string to format and parse value. ()
The trailing text after the format will be displayed in the InputText but not affect back parsing. Ideally we can try to strip it later.
omar f2e9dddeca DragDrop: Removed const qualifier from ImGuiPayload 's void* data, easing casting on user side.
omar f80314754c InputFloat,InputFloat2,InputFloat3,InputFloat4: Added variations taking a more flexible and consistent optional "const char* format" parameter instead of "int decimal_precision". This allow using custom formats to display values in scientific notation, and is generally more consistent with other API. Obsoleted functions using the optional "int decimal_precision" parameter. ()
omar 73445ff248 Renamed all "display_format" arguments to "format" to emphasis that they also affect rounding of values. (, )
omar 8a38271a7c SliderFloat, DragFloat: Fix to allow input of scientific notation when Ctrl+Clicking a slider or drag, matching the change done in c19b2781 for InputFloat(). (, )
omar 066550de68 DragFloat, DragInt: Cancel mouse tweak when current value is initially past the min/max boundaries and mouse is pushing in the same direction (keyboard/gamepad version already did this).
omar a84aff1875 Internals: DragBehavior: tweaks internals.
omar 1d99b5f963 Internals: Reordered parameters of DataTypeFormatString() internal helper functions and shallow tweaks.
omar 101f9b42b7 InputText: Fixed returning true when edition is cancelled with Esc and the current buffer matches the initial value.
omar c47d34cf70 Viewport: Exposing SetNextWindowViewport(). Used in demo and old/obsolete SetNextWindowPosCenter() (which is an interesting case). Fixed back-end likely crash calling GetFocus() after viewport destruction. Fixed metrics crash.
omar cd51f37fc0 Viewport, Platform: Refresh monitor list (win32, glfw) + avoid calling GetWindowFocus before platform window creation to not require of backend to null-check things inconsistently. ()
omar da70c837da Viewport: Removed unnecessary fields (now that the coordinate system is consistent accross viewports): MouseRefPrevViewport, MouseClickedPosViewportId. ()
omar f1ae07e532 Viewport, Platform: Using Platform_GetWindowFocus to provide a much stronger heuristic of platform z-order, in replacement for when the back-end cannot provide io.MouseHoveredViewport. The pressure for it to work well increased with the use of viewports by popups/menus. ()
Bruce Mitchener f8c9c33d33 Fixed static analyzers warnings with bool literals ()
* Use `false` instead of `0` for a bool literal.
* Simplify calls to RadioButton to not need bool literals.
omar d9cd494eaf Viewport: Moved ScaleWindow* code in a proper location. Various comments.
omar eb1c36fdfb Added IMGUI_CHECKVERSION() macro to compare version string and data structure sizes in order to catch issues with mismatching compilation unit settings. (, )
omar 5979233a3c Misc: tweaks + minor changes merged from master to reduce branch drift. Removed code that ended up unused.
omar 0b1d6a0d52 Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_internal.h
omar 711a63befc Misc: Stop moving window if mouse position becomes invalid. Flagged menus are _NoMove for sanity.
omar d317d90610 Misc: NavCalcPreferredRefPos selects between mouse and nav reference position + added sanity assert (merged from viewport branch to minimize branch drift).
omar 9cbca8c127 Begin: Shuffled some code, _should_ have no side-effect. Clear NextWindowData in one call and more consistently. (merged from viewport branch to minimize branch drift).
omar e3453d0dc4 Misc: Comments and shallow/small changes (merged from viewport branch to minimize branch drift).
Bruce Mitchener b28535d1da ImGuiTextBuffer::appendfv needs to va_end the args_copy.
omar 7b433605f9 Viewport: Avoid creating viewport on drag (fix cc882b0723)
omar 3b9b1956cd Merge branch 'master' into viewport
# Conflicts:
#	examples/allegro5_example/imgui_impl_a5.cpp
#	examples/allegro5_example/imgui_impl_a5.h
#	examples/allegro5_example/imgui_impl_allegro5.cpp
#	examples/allegro5_example/imgui_impl_allegro5.h
#	examples/allegro5_example/main.cpp
#	examples/imgui_impl_allegro5.cpp
#	examples/imgui_impl_allegro5.h
#	imgui.cpp
#	imgui_internal.h
omar 01fa934222 Internals: Removed unecessary Pos/PosFloat separation, only reason appears to be mostly pre-1.0. The only piece of code that I expected sub-pixel window position to matter actually already round its delta (wrongly so, will fix later/separately if we want).
omar cc882b0723 Viewport: Tidying up AddUpdateViewport() calls. Moved flags argument. Removed extraneous mid-frame call to FindPlatformMonitorFromRect(). ()
omar 6d6580f6be Viewport: Fixed glitches with newly appearing menus creating viewport while the underlying imgui window should be hidden. ()
omar 7684f53328 Viewport: Fixed issues with popups drifting in particular when reference mouse position become invalid (e.g. changing app focus while viewported-menu is open). Storing monitor index in viewport at beginning of the frame. ()
Bruce Mitchener 7ebdadf92b Fix various typos.
omar e3e4b7bdf5 Viewport: Fixed mouse hover flicker on mouse button release frame after moving a window. ()
Platform: Clarifying some comments in back-ends.
omar 679f4882a5 Removed presumably obsolete MovingWindow tests which prevent move/merge logic in viewport branch from working in all situations (e.g. docking away when ActiveId is the ID of a tab)
omar 46698c96c5 Removed presumably obsolete MovingWindow tests which prevent move/merge logic in viewport branch from working in all situations (e.g. docking away when ActiveId is the ID of a tab)
omar dc03c93164 Internals: Removed misleading ImRect::FixInverted + fix minor formatting in Readme.
Demo: Fixed Overlay: Added a context menu item to enable freely moving the window.
omar cb78e62df9 Viewport, Platform: Fixed IME positioning for multi-viewport. Moved API from ImGuiIO to ImGuiPlatformIO. Because it is extremely unlikely to people redefined this API manually the moving-forward-breakage is ok. ()
SDL2 ime support under Win32 never worked properly because of SDL interferences.
omar 376f2aec54 Viewport: Clamp windows within monitors + fallback rescue window when it is out of sight (e.g. removed monitor, changed resolution) + Win32: declare primary monitor at the beginning of the list. ()
omar 010757266e Viewports: Todos, Tooltips/menus not automatically forced into their own viewport when the NoMerge flag is set (however the multiplication of viewports makes them more likely to protude and create their own). Win32: try to make primary monitor the first tin the list. ()
omar d268471285 Viewport: Added ImGuiConfigFlags_ViewportsNoMerge flag (to enforce a platform window for all floating windows) + minor tidying up and addition of non-functional wip code.
omar 7b6b7038c5 Window: Relaxed the internal stack size checker to allow Push/Begin/Pop/.../End patterns to be used with PushStyleColor, PushStyleVar, PushFont without causing a false positive assert. ()
omar f1c31ebc67 Viewport: Fixed initial popup positioning not using the monitor area properly. ()
omar 4433ce4312 Viewport, Platform: Added work area in ImGuiPlatformMonitor. Renamed fields. ()
omar 22773e03a2 InputText: On Mac OS X, support Cmd+Shift+Z for Redo. Cmd+Y is also supported as major apps seems to default to support both. ()
omar e2f831c80e InputText: tweaks, minor refactoring, renaming + comments ()
omar 456bbffcc4 Viewport: Switched to using unified platform-absolute mouse coordinates, which simplify lots of problems and simplify/reduce tricky conversions, makes ImVec2 less ambiguous. Fixed various viewport/windowing/popups/synchronization bugs. Settings on host-viewport are stored as relative (made settings decently compatible between viewport enable/disabled settings). Merged ImGuiViewport::Pos and ::PlatformPos. Tweaked thumbnails. Better, smaller code. ()
omar 037d5a7e98 Columns: Fixed a bug introduced in 1.51 where columns would affect the contents size of their container, often creating feedback loops when ImGuiWindowFlags_AlwaysAutoResize was used. ()
omar 49a451d247 Window: Fixed windows using the ImGuiWindowFlags_NoSavedSettings flag from not using the same default position as other windows. ()
omar f93dce9513 InputText: Tweak to make the if statement more readable + update Changelog ()
Mikko Sivulainen 1554d97492 on OSX, ignore text input when CMD key is down
omar 637d9c42bf Viewport: WIP for Tooltips, Popups, Menus to create their own viewport. Resizing a window allows it to leave the main viewport. ()
omar f5700f238d Documentations for Github users. Metrics: Fixed display of NavRectRel, added display of ParentWindow.
omar 1c385c2ca4 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx9.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
#	imgui.cpp
#	imgui_internal.h
omar 6d6f4a85f6 Fixed DisplaySafeAreaPadding not affecting popups/tooltips/menus at it should have (partly broken in 2e5577f44f).
omar 6a0b2627ad BeginMainMenuBar: Followup to 1e41bad9. Removed public window flag. DisplaySafeAreaPadding defaults to (3,3) instead of (4.4). Comments, tab to spaces, Changelog. ()
Doug Binks 1e41bad90f Added DisplaySafeAreaPadding to MainMenuBar height and fixed starting x position. Fixes main menu bar problems with TVs. ()
omar 7241dc61d4 Fixed default proportional item width lagging by one frame on resize + miscellaneous minor tweaks.
omar 25f25d546d Viewport: Fixed manual mouse resize to handle mouse viewport change, which will allow resizing a window while it changes viewport. Releasing manual resize may merge a window. Added ConvertViewportPosToViewportPos() helper. Renamed NewFrameUpdateMovingWindowDropViewport() to UpdateTryMergeWindowIntoHostViewport() and removed the now-unnecessary half of the function. + renaming ()
omar 6ac50634e3 Viewport: Tweaked selection of g.MouseRefViewport, in particular aimed at fixing browsing child-menus while holding mouse buttons with menus in multiple viewports. ()
omar 50e453a3e2 Viewport: Comments, tweaks, renaming. Removed unnecessary stuff. Fixed zealous Clang warning. ()
omar 4649bf042e Viewport: Render: Fix draw list build code to allow child windows to be in a different viewports (which will happen with e.g. extruding menus). ()
omar 2bd0ee27f0 Viewport: Shuffled code in Begin to reset size of reappearing popups prior to selecting viewport, to avoid mistakenly using an old size. Moved code out of UpdateSelectWindowViewport() to the section of Begin where positions is being locked down, to avoid code in-between duplicating this. ()
omar 0d16492eb7 Viewport: Moved ImGuiWindowFlags_FullViewport to an internal ViewportOwned flag. Renamed AddViewport to AddUpdateViewport. (#Viewport: Shuffled code in Begin to reset size of reappearing popups prior to selecting viewport, to avoid mistakenly using an old size. Moved code out of UpdateSelectWindowViewport() to the section of Begin where positions is being locked down, to avoid code in-between duplicating this. ())
omar 2ae19801a9 Viewport: Remove old code that never worked (testing wrong flag type, always false) + shuffled a few things in Begin() to clarify dependencies. Fixed viewport change on Begin/Begin/End/End patterns. ()
daniel-murray 83d97d4a9b Fix typos KeyDown => KeysDown
omar d1c16d4ccd Documentation bits. Misc comments.
omar 950539b768 Viewport, Platform, DPI: Back-end store per-monitor DPI information in ImGuiPlatformMonitor. (, )
omar f270d6c52c Viewport: Fix to allow changing/animated window name to be reflected in the OS e.g. task bar, so named documents can appear properly. ()
omar 22d6f00110 Viewport: Fixed DPI changing viewport from interfering with moving another window (disabling code) + metrics crash fix on closed viewport window + Windows 10 call to SetThreadDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2) for DPI, with no noticeable improvements. (, )
omar 38e357ef10 Viewport: Virtual mouse position are patched immediately when viewports are moved in the virtual space, avoiding interaction glitchs on a resizing frame. ()
omar 0b7f3edc26 Viewport: Debug/metrics tweaks + renaming comments
Guillaume Chereau 58fd8ea303 Fix minor error in doc
Not a big deal.
omar 285269ef55 Viewport, Platform: Added ImGuiViewportFlags_TopMost that will be used by tooltip window (without it, clicking and holding the window emitting the tooltip would move the tooltip to the back) + GLFW backend fixes for non-win32 platforms. ()
omar e25da4230b Merge branch 'master' into viewport
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
omar 8be6f40ae1 Viewport: per-viewport overlay draw list created on demand. With this pattern it'll be easier to consider adding more (e.g. background draw list). ()
omar d1d2bbf86a Internals: Popup: Moved popup/menu/tooltip positioning code (viewport branch needs it organized in a different manner, so we are pushing the bulk of it here to minimize differences).
omar bfc0efaae9 Internals: Window: Aggregating ImDrawList into the ImGuiWindow structure.
omar 84fe711bdf Settings: Fixed saving an empty .ini file if CreateContext/DestroyContext are called without a single call to NewFrame(). ()
omar 296f03374b NewFrame: Prevent division by zero in frame rate calculation if io.DeltaTime is continuously zero. (, )
omar 83bd3595a4 Viewport: Merged ImGuiPlatformData into ImGuiPlatformIO. Comments. ()
omar 32ee0a3947 Viewport, Platform: Added a way to register monitor bounds to imgui so they can be used to clamp individual-viewport tooltips/popups so they don't straddle monitors. ()
omar 7ddc22b326 Viewports, DPI: Renamed config flags. ()
omar 0d5042f0f3 Viewport: Popups, Tooltips can individually request no task bar icons to the platform layer. ()
omar 0eaddb4dcd Viewport: shuffled some code in the UpdateSelectWindowViewport() function.
omar 928a4ad315 Begin: moved tooltip position code in an else block. Misc comments
omar 52cac135c9 Internals: Renamed GetFrontMostModalRootWindow() to GetFrontMostPopupModal() and exposed in imgui_internal.h ()
omar d4dd448511 Examples, Platform, Viewport: Fixed inconsistent window ownership issues. Added comments. Made Win32/SDL back-ends track ownership.
omar 9117632bf0 Misc: IM_DELETE() helper function added in 1.60 doesn't clear the input _pointer_ reference, more consistent with expectation and allows passing r-value.
omar 56ad2a2d74 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/vulkan_example/main.cpp
#	imgui.h
omar 6f1f5cbc20 Version 1.61 WIP
omar 3a29ddbcfa Version 1.60
omar 6d0c720451 Internals: Removed unused internal variant of ArrowButton().
omar 82b7a39f31 Fixed a few zealous warnings.
omar c712f7275d Fixed unused variable warning.
omar f421e73b40 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx9.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
#	imgui.cpp
#	imgui.h
#	imgui_internal.h
omar c2fc978983 Style: Default style is now StyleColorsDark()! Toward a 1.60 release :) ()
omar 0734a12d25 IO: ImGuiConfigFlags_NoMouse disable hovering so it is not destructive. Amend 2464e62a1a
omar e88fb10d7c NewFrame: Extract some code into a NewFrameUpdateHoveredWindowAndCaptureFlags() which can be of use with touch-based inputs systems.
omar c1bdab6d5b Comments about io.WantCapture flags + todo entries.
omar ac2027c415 NewFrame: Extract some code into a NewFrameUpdateMouseInputs function. Moved settings saving higher up in the function so it is next to its peers.
omar 2464e62a1a IO: Added ImGuiConfigFlags_NoMouse to force clear/disable mouse inputs in NewFrame().
omar 18a243bef0 Columns: Fixed calling Columns() again with the same number of columns. ()
omar 72899318e6 Viewport, Platform, Examples: Added support for transparent window via PlatformIO Platform_SetWindowAlpha () + fixes for GLFW 3.3
omar c23b5463c7 Viewport: Moving a window accross viewports tries to preserve the dragging pivot (that is assuming that the window will be evenly scaled by DPI, aka Style is scaled). ()
omar 9d8bc79025 Viewport: Renamed RenderPlatformWindows() to RenderPlatformWindowsDefault(), tweaked examples and emphasis optional Viewport code path. ()
omar 0cad274b87 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx9.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.h
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.h
#	imgui.cpp
omar fc30462f18 Hide new windows for one frame until they calculate their size. Also fixes SetNextWindowPos() given a non-zero pivot. ()
omar 5aa3f99b4c Internal: using more consistent comparaison with HiddenFrames to not imply it could be -1. Tweaked comments.
omar 4649967112 Added extra comments and assertions to avoid user combining ImGuiCond flags. ()
omar cd1e6e384f Tooltip windows uses PopupBorderSize () + commented out debug stuff.
omar 1e116e6c17 Removed need for -Wnocast-qual on modern Clang/Xcode as a token of good behavior. Unfortunately the old stb_ decompress code is a little const clunky. + warning fix in stb_textedit which is already in master afaik.
omar 84fbc49403 BeginChild: named child don't include the full id inside their name ()
omar 78610a54d2 Fixed Clang zealous cast-call warning (on par with GCC) which decided to warn against explicit C-style casts now.
omar 77e234d9df Comments
omar c461401b21 Comments, FAQ
omar cc96477b1c Comments ()
omar ac8931b2e9 Viewport: Moved OverlayDrawList to be a per-viewport instead of being global + fix overlay clipping glitch during viewport creation frame + support for software mouse cursor stradding over multiple viewport. The overlay draw list move is rather important as draw lists are not shared among viewports anymore and we can do a swap of their data without copying it. ()
omar 4f112f898e Viewport: Avoid modifying MousePos in UpdateWindowViewport just for the sake of docking test, sheering MousePos during the frame is problematic + minor renaming. ()
omar b69dc45f6e Internals: Removed ImGuiDataType_Float2.
omar c19b27813d Added InputDouble() function. We use a format string instead of a decimal_precision parameter to also for "%e" and variants. () May transition the other InputXXX function to use format strings as well.
omar c796960ff9 InputFloat: Scientific input. InputText: Added ImGuiInputTextFlags_CharsScientific to add 'e' 'E' to list of characters that can be input. (later useful for )
omar 21ac470a8a Nav: Fixed a crash with IMGUI_DEBUG_NAV_SCORING enabled + added info to Metrics.
omar e5ba982be0 Nav: Fixed a crash with IMGUI_DEBUG_NAV_SCORING enabled + added info to Metrics.
omar 42ad3c1dd3 Examples: OpenGL2: Added multi-viewport support in the OpenGL2 back-end. () + Metrics: Fix undisplayed flag.
omar 172570acae Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx9.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
#	imgui.h
omar 75c3793db5 IO: Added ImGuiConfigFlags_NoSetMouseCursors. Added ImGuiBackendFlags_HasMouseCursors, ImGuiBackendFlags_HasSetMousePos. (, , )
omar dcf7c3d188 Added ImGuiBackendFlags for backend to expose its capabilities. Added ImGuiBackendFlags_HasGamepad. (, )
omar 170f44e6f0 IO: Renamed io.WantMoveMouse to io.WantSetMousePos (was added in 1.52, _not_ used by core and only honored by some binding ahead of merging the Nav branch) + internal renaming ()
omar c29971cf72 Merge branch 'master' into viewport
# Conflicts:
#	examples/sdl_opengl2_example/main.cpp
#	examples/sdl_opengl3_example/main.cpp
#	examples/vulkan_example/main.cpp
omar ccc9a22db3 Viewport: Changelog + Internals: Renamed viewport mouse fields for consistency (going to add more). ()
omar d1c45db9e8 Fixed enum typo.
omar c00523dba4 Viewport: Added extra Metrics and debug features.
omar 9d5ec05150 Viewport, Platform: Update the contents of GetPlatformData() in EndFrame() so back-end can access it even if UpdatePlatformWindows hasn't been called. ()
omar 2fecd332fc Viewport, Platform: Added void* to render/swap buffer functions. Comments. (, )
omar 62e94717eb Nav: InputText: Allow editing text input fields with NavActivate (space). Not sure about that, on one hand it feels more consistent but you can't finish the editing with space to double space (activate + input space) could feel inconsistent. ()
omar 33ad8b2f0c Nav: Track nav input source more generally (gamepad vs keyboard) () + update todos and demo tweaks
omar 46b61427e1 Viewport, Platform: Refactored platform interface. Removed need to use imgui_internal.h in backends. Split viewport into public facing ImGuiViewport and internal structure. Exposing enough data to provide custom tweaked renderers. Renamed handlers, fixed lots of inconsistencies. (, )
omar 1ab236d9df Viewport, Platform: Internal renaming to use more consistent (OsDesktopPos > PlatformPos). ()
omar 8364d1ca6c Viewport: Removed back-end renderer code that implied we need to clear with WindowBg color. Added NoRendererClear flag. (, )
omar 6e58a95a01 Viewport, Platform, Examples: Changes to resizing flow + restored support for Platform events affecting the ImGui windows (so Decorated windows are functional). (, ) ..
SDL: Added platform move/resize/close support.
GLFW: Added platform move/resize support. Moved Close to use callback for consistency.
Win32:
Vulkan: Fixed resize support.
Naming is WIP "PlatforrmRequestXXX" is too ambiguous. Basically we either have a ImGui->Platform flow or a Platform->ImGui flow. Working a bigger refactor now.
omar 207ad45983 Metrics: Displaying all draw lists of a window (if it uses layer 0 and has already been appended to earlier in the frame).
omar 921bb92eec Viewport: Fixed software mouse cursor from appearing in all multiple lists simultaneously. ()
omar c50198debe Viewport: Obsoleted io.DisplayPos (which was a Viewport branch thing), added ImDrawData::DisplayPos, DisplaySize () wip
omar 6371474031 Viewport: Removed unnecessary function hoop.
omar f6fc28dfd2 Merge branch 'master' into viewport (inc Vulkan resize fix merge )
omar e7670c0bcc Style: CloseButton() now display a proper cross. Using Button colors for background. Removed ImGuiCol_CloseButton, ImGuiCol_CloseButtonActive, ImGuiCol_CloseButtonHovered as the closing cross uses regular button colors now. ()
omar b9ac127b0b Internals: Columns renaming fields
omar 5e63711084 Viewport, DPI: Some early work on per-viewport DPI support. At the moment the easiest way is to replace fonts during the ChangedViewport callback, but down the line we should aim at handling some of it at ImFont level. (, )
omar a2fbcc9ad4 Examples: DPI: Portable DPI related helpers in the _Win32 examples. Using one in examples's main.cpp, the GetDpiScale functions are not wired anywhere for now. (, )
omar 10030ff3ec Viewport: Fix dropping back viewport not being moved to the front of the window list. (Now that viewport are more tighly coupled to a single root window) ()
omar 648735a4cf Viewport, DPI: Don't activate current window until a viewport has been selected. At this point we'll have the proper size/scale for the current DPI + fix viewport callback when appending to an existing window more than once a frame. (, )
omar a4629b0b36 Viewport, DPI: Select viewport before locking style sizes and before handling double-click-on-title-bar to collapse. (, )
omar 64cbbed152 Merge branch 'master' into viewport
omar 43f375b2f2 Viewport,Platform: Added GetWindowDpiScale() platform interface, changes of scale are reflected by positioning and resizing windows in their given viewport. ()
omar 351b3fa7b0 Updated Changelog following merge of + fixed entry added to wrong version Changelog in 1ef1acbd8d
omar 4d46383100 Viewport: Coupling non-main viewport to one window. Viewport name derived from the window. Added ImGuiConfigFlags_PlatformNoTaskBar, off by default (aka re-established task-bars by default for now). ()
omar a3d5f92214 Merge branch 'master' into font_offset
omar 642c6748ac Comments, Changelog
omar 9ea16e344a Viewport: Disable extra viewports from hosting other windows. ()
omar d8719cf59b Fixed warnings.
omar 9dcc07422e Viewport: Reorganized viewport enable flags. Both user + platform + renderer need to enable a flag. ()
omar 21ff03978a Viewport: Modal display their darkneing/whitening layer over all viewports. ()
omar 25fd9d6132 Viewport: Various sanity fixes. Popup always inherit viewport from their parent for now. ()
omar 3637193556 Merge branch 'master' into viewport
# Conflicts:
#	examples/imgui_impl_glfw.h
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.h
#	imgui.cpp
omar cea7492bab Render: Removed the code that disable render if style.Alpha is 0.0f, it is both incorrect (as style Alpha can be modified mid-frame), not really necessary (just tested that full Alpha = 0 will lead to empty draw lists!) and misleading (bulk of the work was already done).
omar 8e3274e137 Viewport: Tracking current viewport we are appending to + added callback in PlatformInterface for DPI purpose (WIP). ()
omar 51afaf7117 Fixed type cast warning.
omar 0ec356eb6e Comments, FAQ update.
omar 5ed45d0aec Columns: Fixed destructive small resize. (). The OffsetNorm clamp introduced by was ok as it didn't write back into the storage, which started doing making it destructive. Right now I don't think the clamp is needed at all. It had uses (eg: hide the issue fixed by bf7481eba0).
omar bf7481eba0 Columns: Extent stop at the right-most clipped pixel. The right-most column might appear a little wider but it's usable space matches the others. (). +9 Internal: Store InnerClipRect.
omar 968a8d2a3f Columns: Clamping MaxX above MinX. This shouldn't have much of a benefit / affect, but the internal values are more sane this way. ()
omar ee770af72c Columns: Adding per-window display in Metrics. Tidying up, removing old code/comments. (, , )
omar c4a158656e Merge branch 'master' into viewport
# Conflicts:
#	examples/allegro5_example/main.cpp
#	examples/directx10_example/main.cpp
#	examples/directx11_example/main.cpp
#	examples/directx12_example/main.cpp
#	examples/directx9_example/main.cpp
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx9.cpp
#	examples/imgui_impl_glfw.h
#	examples/imgui_impl_vulkan.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl2_example/main.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/opengl3_example/main.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl2_example/main.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/sdl_opengl3_example/main.cpp
#	examples/vulkan_example/main.cpp
#	imgui.cpp
#	imgui.h
omar e026c8d3b7 Viewport: Give a chance to platform and renderer to actually destroy their data. Otherwise the regular ImplXXX_Shutdown + following by DestroyContext() order fails to fullifl this. ()
omar 69e700f869 Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added
omar 8a4093f38b Added ArrowButton(). Exposed ImGuiDir.
omar 1549c5cf5e BeginCombo(): Added ImGuiComboFlags_NoArrowButton and ImGuiComboFlags_NoPreview flags + hover color matches drag and sliders.
omar ad7ff7504e Merge branch 'patch-1' of https://github.com/stfx/imgui into stfx-patch-1
omar 839cdd37a3 Combo: Arrow button isn't displayed over frame color, so color is consistent with other button + the button doesn't have inner rounding.
omar 11f13ab24f Internal: renamed RenderTriangle() to RenderArrow().
omar e9fa17e1bf Viewport: Replaced UpdatePlatformWindows/RenderPlatformWindows by RenderAdditionalViewports(). The update is always called in EndFrame(). ()
omar b807347e94 Viewport: When enabled we assert against using RenderDrawListFn to make user more aware of rendering order. ()
omar 00b9e70ba2 Viewport: Always be lenient with invalid mouse position during dragging, since they are provided by back-end and technically acceptable inputs + comments. ()
omar 6797ee4b68 Nav: Added links to PNG/PSD files for PS4 and Switch. Fixed suggested Joy-con mapping as per typical Nintendo-style mapping. ()
omar c994796e26 Internal: Moved IM_NEWLINE helper to imgui_internal.h
omar d98a5d54aa Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. ()
omar 2c9f45bbe7 Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. ()
omar 735267d27c Viewport: Initial viewport branch+ platform api commit (squashed from previous commits, still very WIP) ()
omar b5ced477f4 Metrics: Added option to show begin order, useful for debugging.
omar 67319a71e5 Internal: Minor renaming.
omar 184a6f1198 Internals: Moving window: test mouse validity while translating window + using SetWindowPos().
omar b32bb4e6e3 Removed DisplayVisibleMin/DisplayVisibleMax facility (as part of # 1542). Misc comments.
omar 0e62b7d68a Clearing next window data at the end of Begin() more reliably. Misc comments.
omar a761779b12 Internals: Settings: Added ReadCloseFn to allow handlers to sanitize data on a per-entry basis.
omar 3f335b0d42 Merge branch 'master' into examples_refactor
# Conflicts:
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
omar c7835dd189 ImRect: Removed misleading IsFinite() function used by some Nav code.
omar 5427eca960 Compacted some old Breaking Changes notes (Pre July 2015 stuff)
omar bd267ad739 Changelog: Added all change infos since 1.53 up to the current version.
omar 27667fc035 TreeNode: Renamed Beta ImGuiTreeNodeFlags_NavCloseFromChild to ImGuiTreeNodeFlags_NavLeftJumpsBackHere. ()
omar e6bc840f6f Merge branch 'master' into examples_refactor
omar 8040cf1425 Merge branch 'master' of https://github.com/podgorskiy/imgui into podgorskiy-master
Podgorskiy 94466745bb A tiny optimization to ImLineClosestPoint. Removed unnecessary sqrtf call.
ab_lenSqr -> ab_len_sqr
Moved line where ab_len_sqr is computed after the first return
omar b28995b667 Nav: Internals: Exposed NavMoveRequestCancel in imgui_internal.h ()
omar 91cadc1130 Merge branch 'master' into examples_refactor
omar 2c3c5125b3 Drag and Drop: BeginDragDropSource(): temporarily removed the optional mouse_button=0 parameter because it is really usable in typical conditions at the moment. (, )
omar bcdfd5d61c Merge branch 'master' into examples_refactor
omar 7cbcccd96b Update Breaking Change section with moved misc/fonts/ ()
omar 7ee2bc8f5e FAQ about backslashes in string literal since the one in main.cpp isn't being noticed enough. ()
omar b33f0e215f Initialization happens during CreateContext(), which makes it easier for platform layers to interact with the context during their initialization.
omar 45cbebad64 Added dummy io.DisplayPos field.
omar 1399c9c8a9 Merged a bunch of small inconsequential things from my work branch, to reduce the diff noise.
omar bdb27366e7 Nav: Tweak windowing highlighting for full viewport windows.
omar 63332d152a Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..()
Examples: Updated examples.
omar 20c14f9589 Fixed GCC zealous warnings ()
omar 1cbfe0700c Plot: plot a flat line if scale_min==scale_max ()
omar 30c469f7c5 ImFont: DisplayOffset.y defaults to 0 instead of +1.
omar eb1d481915 Comments (, )
omar d8d1da27fd Merge branch 'master' of https://github.com/RandyGaul/imgui into RandyGaul-master
Randy Gaul 2c4a761982 __cdecl markup for non-standard calling conventions via MSVC
omar 64e0666803 Internals: Moved some of NewFrame() into UpdateMovingWindow().
omar 7cc1bc7635 Added IsAnyMouseDown() helper.
Examples: DirectX9/10/11: Using IsAnyMouseDown() instead of local function.
omar 3b163ac35b Internals: Clarified internal storage for RootWindow with specific semantic (the Docking branch will need to introduce finer differenciation there.)
omar d17d21da1b Warning fix. ()
omar 7c16d52f72 Updated version to 1.60 WIP to emphasis on the addition of required calls CreateContext/DestroyContext + merged the massive Navigation branch (, )
omar f0364aa359 Merge branch 'context'
# Conflicts:
#	examples/allegro5_example/main.cpp
#	examples/directx10_example/main.cpp
#	examples/directx11_example/main.cpp
#	examples/directx9_example/main.cpp
#	examples/marmalade_example/main.cpp
#	examples/opengl2_example/main.cpp
#	examples/opengl3_example/main.cpp
#	examples/sdl_opengl2_example/main.cpp
#	examples/sdl_opengl3_example/main.cpp
#	examples/vulkan_example/main.cpp
omar 4e5b7612ae Nav: Documentation tweaks. ()
omar 3171f90a1a Nav: Keyboard is now automatically mapped based on io.KeyDown[]. ()
omar 7e32fc7109 Nav: Toward automatically mapping keyboard input. Renamed ImGuiNavInput_PadXXX to ImGuiNavInput_XXX. Renamed ImGuiNavInput_KeyXXX to ImGuiNavInput_KeyXXX_ (internal). ()
omar ed4bbc4fd4 Nav: Comments, guides.
omar cea8017e0b Merge branch 'master' into context
omar db071184a0 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
omar b50dce54ea Drag and Drop: TreeNode as drop target displays rectangle over full frame. Added optional internal storage for item display rect. Will expose later. (, )
omar c6ba7c8231 Internals: TreeNode: Renaming local to be more consistent with other widgets.
omar e6926d9f7c Internals: Refactored bool LastItemRectHovered into flags. ()
omar ce2b8d3255 Nav: Comments, removed extraneous parameter.
omar 0c0d811859 Nav: SetItemDefaultFocus() doesn't make the navigation cursorr highlight visible. Renamed NavInitResultExplicit to NavInitRequestFromMove. ()
omar fb9fecea5e Nav: Sliders and Drags are toggle activated instead of requiring user to cross Cross/Space. ()
omar 4932303e62 Nav: DragBehavior: Tweaks (to take the noise out of the next commit).
omar e5e3cc617e Nav: Maintaining a NavActivatePressedId field that widget can conveniently use along with NavActivateDownId.
omar fb7cf4a475 Nav: Removed old unnecessary ifdefs.
omar f35734c925 Nav: Debugging code. ()
omar 92ee6b1185 Nav: Sets io.WantCaptureKeyboard when navigation is active. This is a little agressive but probably the best default and also a good way to get feedback. Added ImGuiNavFlags_NoCaptureKeyboard to disable this behavior. Comments. ()
omar 348c46d21e Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
omar 11d0fc8220 Tooltip: BeginTooltip() sets NoInputs flag.
omar 1dedbf8091 Style: Fixed missing style.MouseCursorScale initialization (), messed up original commit badly.
omar 533fe8cb55 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
omar 8ad88f725c Nav: Minor tidying up. ()
omar 3f297e74e4 Merging the minor/shallow changes from Navigation branch.
omar 2081fc15b5 Added assert in BeginChild(ImGuiId id).
omar 223be68d77 Nav: Debugging stuff.
omar 66ff820eaa Nav: Ensure g.NavScoringRectScreen is always finite and not inverted. ()
omar 0bd15b52a6 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
omar 147ec8d1e2 Style Added style.MouseCursorScale, may remove ().
omar 648de2fc00 Nav: Press Left on a child with ImGuiTreeNodeFlags_NavCloseFromChild moves you to parent node instead of closing it immediately. More standard. (, )
omar ce9d7baaba Nav: TreeNode: Added ImGuiTreeNodeFlags_NavCloseFromChild flag, allow closing a TreeNode() from any of child. The explicit flag is not great, perhaps allowing some form of inheritance would help. (, )
omar 9120938200 Nav: Revert 5c9ea4d53a with comments. ()
omar 96ddfbc973 Nav: Modal windows can't be closed with Nav PadCancel. ()
omar efbd8cebe7 Nav: Comments ()
omar c4fc879508 CloseButton: Fixed cross positioning.
omar 942c140710 CloseButton: Fixed cross positioning.
omar 68d3e139a7 Nav: When focusing a parent window while closing a popup, hide its highlight for one frame to avoid potential double highlight and flicker with the common pattern of menu items leading to the opening other windows. ()
omar 950f260a32 Nav: Fixed Selectable/MenuItem Nav Highlight from using rounding when outer highlight stays square. ()
omar c7b7b181b5 Nav: CloseButton reacts when clipped. ()
omar 5c9ea4d53a Nav: Fixed press Left on sub-menu when parent wasn't a menu - we were just checking at the wrong level. ()
omar eb737e0a42 Nav: Child window is restored on focus follow up. Fix bdd868704f. (, ~#727) One visible issue was pressing Left to leave a child menu.
omar 95f9c74b9a Metrics: Displaying some of the important internal window flags.
omar 79ff3c2d49 Merge branch 'master' into navigation
omar 07163804df Internals: Renamed CloseInactivePopups() to a better ClosePopupsOverWindow(). Exposed in imgui_internal.h
omar 5812d0b751 Nav: Using CTRL+TAB / PadFocusNext/Prev to Focus a window closes the previous window popups. ()
omar fd6d8863f7 Nav: SetFocusID() clears NavInitRequest for consistency (repro would a same frame interaction / race condition). ()
omar ef2c3bcdee Nav: Fixed InitRequest leaking when changing window (repro was to navigate inside File->Options->[Child] then press Left and notice how we would land on parent window on the fist item after the current one). ()
omar 8cc2dbc3bd Internals: Nav: Extracted code into IsWindowNavFocusable(). ()
omar bdd868704f Nav: Child window is restored on focus when returning to layer 0 or refocusing. This is a little experimental and potentially error-prone right now. (, vaguely relate to ~#727) Ideally we should maintain a non-sorted last-focused list that include childs windows.
omar 7b22a91578 Nav / Slider: Fixed reaching edge of integer slider with navigation input, bug introduced on January 25 in Nav branch 10a4a77b27. ()
omar eaa6f490a2 Merge branch 'master' into navigation
# Conflicts:
#	imgui_demo.cpp
omar 9bc5c089b6 Internal: Avoid needlessly bringing parent of front-most child back to front. This is mostly to reduce flicker/confusion in Metrics when traversing windows. We could aim at separating the child windows from non-child windows at some point.
omar 76d8af4036 Nav: when browsing a window that has no activable items (scroll only) we keep a highlight on the child. ()
omar aa2dda7610 Nav: Tweak code to be easier to follow + updated todo list after clarifying an issue.
omar e6c0b212e8 Nav: Fixed initial movement (which sends an InitRequest) from clearing NavDisableHighlight and fully enabling Nav feedbacks. ()
NB: Setting g.NavInitResultExplicit = false on InitRequest match was added in initial commit c2cb2a6928
omar 9c8fb804ed Log: Comments and extraneous assets to clarify intent. ()
omar 27980d9688 Merge branch 'master' into context
omar 47e81a6194 Merge branch 'master' into navigation
omar cd3dd886de Moved extra_fonts/ to misc/fonts/. Moved .natvis file to misc/natvis/ ()
omar 23c11e9764 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
omar 596b6d6de2 Style: Enable window border by default. ()
omar bebe03db05 Metrics: Minor formatting tweaks
omar bd579e5429 Nav: Removed io.NavUsable --> io.NavActive, io.NavActive --> io.NavVisible. (). NavActive takes account of NavFlags enable flags.
omar 9fc6f5907b Nav: Fixed NavRectRel being cleared for one frame when restoring layer 0 with Alt/Menu key or Escape. Maybe was inconsequential. ()
omar 1ed7bce3ed Nav: Removed old unused code. ()
omar a8763d14c5 Internals: Renaming.
omar 38197a236d Internals: Renaming.
omar a7ad5134e5 Nav: window that are filling the entire display/viewport gets their windowing highlight clamped within. ()
omar acf21ee429 Nav: Windows with ImGuiWindowFlags_NoBringToFrontOnFocus flag aren't temporarily displayed on the front when using CTRL-TAB. ()
omar bed6ef03f5 Nav: workaround to kindly handle ALT-TAB without detecting TAB-release on backends that clear all keys on unfocus. ()
omar c851b33352 Nav: Added proper version of ImGuiWindowFlags_NavFlattened that handles scrolling nicely. Marked as private as I'm not happy with the name. ()
omar b40dc5c4f2 Nav: NavScoreItem uses g.CurrentWindow and not g.NavWindow. This was changed as part of b3cba62b80 when first trying to implement the NavFlattenedFlag. As it turns out we won't need it. Committing separately for safety. ()
omar 020b153d35 Nav: calling NavMoveRequestCancel() more consistently when hijacking a request. Not strictly necessary. ()
omar c8d8dc7f0a Nav: Internals: Renamed RootNavWindow to NavRootWindow ()
omar 72485a5d04 Nav: Refactor NavMoveResult** flags into ImGuiNavMoveResult structure as we are going to want two instances of it. () (+1 squashed commits)
+ store window inside result.
omar 1cf38d0334 Internals: Nav: Renamed ImGuiNavForward enum ()
omar 4654040bcb Nav: Comments, added enum to clarify NavForward code. ()
omar c8b9b2c6bd Nav: Mouse hovering selectable / menu items only activate them if they are on the active NavLayer. ()
omar 21771adb94 Nav: Debug overlay uses default font. ()
omar 3ded262776 Merge branch 'master' into navigation
omar 2d9d7a10ca Scrollbar: Fix for ScrollbarY enable check after ScrollbarX has been enabled. () Looks like a bug introduced in c36e586cce.
omar 1f3b66b10a Scrollbar: Fix ScrollbarX enable test subtracting WindowPadding.x. This has been here since 65a191c005 () tho at the time it is possible that SizeContents wasn't calculated as evenly.
Test: auto-resize with: ImGui::Begin("Test", NULL, ImGuiWindowFlags_HorizontalScrollbar); ImGui::Button("##xxx", ImVec2(500,500)); ImGui::End();
omar 10a4a77b27 Nav: Drag, Slider: When already past a limit and pushing in the direction of the limit, we don't clamp values again. ()
omar 04d5783ffd Nav: Cleaning up + using ImGuiInputSource source enum instead of a silly bool. ()
omar d088bd86ad Nav: Added keyboard moving and resizing via the CTRL-TAB windowing mode. ()
omar 486f0a8ba0 Fixed potential warning (forward declaration and definition didn't match signature. forward declaration only here for consistency)
omar f2d5300408 Nav: Keyboard: Added CTRL+TAB (and CTRL+Shift+TAB) style window selection. ()
omar ed088b00be Nav: Style: Improved display of windowing highlight (for focus selection via PadMenu or Ctrl+TAB). (, )
omar e9070e768e Nav: Fixed renaming of c09016b12a that were incorrect. ImGuiNavInput_PadLeft -> PadDpadLeft, _PadScrollLeft -> PadLStickLeft. ()
omar 5d31e1696f Fix SetNextWindowContentSize() with 0.0f on Y axis (or SetNextWindowContentWidth()) overwriting the contents size. Broken in eab6333a0b. ()
omar 5f7f27c8de Nav: Comments. ()
omar d404b93b6b Nav: Mouse clicking on a window (to select/move) disables hides nav highlight. () + comments
omar 89b0ca1f8f Nav: FocusWindow() doesn't reset NavRectRel (which was flickering e.g. when returning to a parent menu). This was added in the initial nav branch commit and I don't see a reason for it. ()
omar f3776055d6 Merge branch 'master' into context
omar 455989b8b1 Nav: Added io.NavFlags to hold various options. Added ImGuiNavFlags_EnableGamepad and ImGuiNavFlags_EnableKeyboard for bindings to use ()
omar 28671aa821 Nav: Internals: Moved some enums and functions to internals, renamed ImGuiNavReadMode to ImGuiInputReadMode as well. ()
omar 8227176c17 Nav: Menus: Fix for using Left direction inside a menu with widgets layed out horizontally. Left to close is now handled as a fallback inside EndMenu(). ()
omar c09016b12a Nav: Renamed ImGuiNavInput_PadLeft / etc. to ImGuiNavInput_PadLStickLeft. Renamed ImGuiNavInput_PadScrollLeft to ImGuiNavInput_PadRStickLeft, aka removing trying-too-hard semantic from the enums. ()
omar bd278e958e Nav: Added ImGuiNavInput_KeyLeft/Right/Up/Down set so we can differenciate gamepad/keyboard inputs. ()
ocornut 680162eb32 Merge branch 'master' into navigation
omar 5148937d4d Fixed old Begin() calling SetNextWindowBgAlpha() with negative values. (, )
omar 37ee99983f Clear BgAlphaCond properly after consuming it. Fixes 9a76fd30fd ()
omar 64b786c2aa Nav: Tweak/fixed popup positioning when using nav without the io.NavMovesMouse flag (it was always assuming a mouse cursor and allocating space for it) ()
Note that this bit include badly hardcoded sizes, expecting an improvement later.
omar cea78cc576 Nav: Update hovered logic, so IsItemHovered and ButtonBehavior are more consistent with each other. The known case this fixes is nav focusing on a color button, tooltip appears, mouse move: previously tooltip would stay up. ()
omar eb7ec781dc Nav: Tweak GetNavInputAmount(). Split debug defines.
omar f6ee8d30fb Comments ()
omar d500113f1d Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp
omar 9a76fd30fd Added SetNextWindowBgAlpha() helper. () particularly helpul with the marking of the old 5-parameters version of Begin() as obsolete.
omar 13c407591e Nav: Comments, tweaks
omar db2ba13154 Internals: Exposed SetCurrentFont() in imgui_internal.h
omar 9076366c17 Style: Exposed ImGuiStyleVar_WindowTitleAlign, ImGuiStyleVar_ScrollbarSize, ImGuiStyleVar_ScrollbarRounding, ImGuiStyleVar_GrabRounding + added an assert to reduce accidental breakage. ()
omar 1acb155419 Internals: Moved unnecessary MovingWindowMoveId field.
omar 5097368bd5 Tweaked FAQ.
omar 2026e792cd Context: NewFrame() asserts ()
omar 9edf211c0e Merge branch 'master' into navigation
omar 3ed2ddbfbe Metrics: Removed context size display.
omar 5e2aa6185c Reorganized context handling to be more explicit,
- YOU NOW NEED TO CALL ImGui::CreateContext() AT THE BEGINNING OF YOUR APP, AND CALL ImGui::DestroyContext() AT THE END.
- removed Shutdown() function, as DestroyContext() serve this purpose.
- you may pass a ImFontAtlas* pointer to CreateContext() to share a font atlas between contexts. Otherwhise CreateContext() will create its own font atlas instance.
- removed allocator parameters from CreateContext(), they are now setup with SetAllocatorFunctions(), and shared by all contexts.
- removed the default global context and font atlas instance, which were confusing for users of DLL reloading and users of multiple contexts
(, , , , )
omar 7e4d28a49d Context: Renamed SetMemoryAllocators() to SetAllocatorFunctions(). Tweaked comments. (, , , , )
omar e45d7a7060 Context: Added IMGUI_DISABLE_DEFAULT_ALLOCATORS to disable linking with malloc/free. (, , , , )
omar 5a301c29dc Context: Removed allocator parameters from CreateContext(), they are now setup with SetMemoryAllocators() and shared by all contexts. (, , , , )
omar ac5b7a1bdf Comments
Panos Karabelas 7c8a19978d Simplified return of ImGui::IsKeyReleased()
omar cd1409f4bf ImFontAtlas: Moved mouse cursor data out of ImGuiContext, fix drawing them with multiple context. Also remove the last remaining undesirable dependency on GImGui in imgui_draw.cpp, finishing the work recently done with ImDrawListSharedData. Hurra! ()
omar 0b1fecb792 Horizontal mouse wheel: renamed io.MouseHorizWheel to io.MouseWheelH. Reorganized the code in NewFrame(). Examples: Updated GLFW+GL and SDL+GL accordingly. ()
omar 6f6b6194b2 Merge branch 'tseeker/20171127-feature-horiz-wheel' of https://github.com/tseeker/imgui into tseeker-tseeker/20171127-feature-horiz-wheel
# Conflicts:
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
omar d4bf9b4686 Renaming for consistency.
omar 8877622fa8 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
omar e5a6e85f6d Basic undocumented/unsupported combination of Child+Tooltip. The full feature needs substancially more work but this is enough for simplest cases. ()
omar 42a612d7c9 Begin: Removed asserts that got in the way of some flags combination. ()
omar 0978f00911 MovingWindow: Track click offset based on root window (undo 514d30d8cd). This should not affect the patch used for as the RootWindow for Child+Tooltip window points to itself now.
omar 74dc70c543 DragFloat: Fix/workaround for backends which do not preserve a valid mouse position when dragged out of bounds. ()
omar 63d47e8328 Drag and Drop: Increased payload type string to 12 characters instead of 8.()
omar 932d3f0198 NewFrame(): Added an assert to detect incorrect filling of the io.KeyMap[] array earlier. () + comments.
omar 7ccbb765e2 InputText: Cursor X position not lost when clicking outside on an item that's submitted after the InputText(). It was only noticeable when restoring focus programmatically. (, )
omar 2f15cc0855 Nav: Fixed popup wrap-around logic for windows with scrolling. ()
omar 05885b2e6d Merge fix.
omar 472ba1394c Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
omar 28a76af185 Internal: DrawData: Tidying, renaming.
omar a77913054f Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
omar 1182174d81 Internals: DrawData: We don't need an intermediate layer for popups.
omar 0c06b43e6b Metrics: Tweaks to hover-window-drawlist to see window bounding box.
omar 038453258e Internals: DrawData: Refactored chunks into a ImDrawDataBuilder we can reuse.
omar 06eef2ce6f Internals: DrawData: renamed fields only (committing separately so that next commit is less nosiy).
omar 6eff21ee5e Revert "Nav: Fixed RenderNavHighlight() clipping, essentially revert 6ea90af6b7. ()"
This reverts commit 03f5cd6ca1.
omar 514d30d8cd MovingWindow: Track click offset based on MovingWindow and not its RootWindow. Followup to 3849bb4470. Comments + adding a local to ease patch .
Crunkle daa38f2ad0 Fix cross compilers
omar db63e71f13 Internals: Exposed SetCurrentFont() in imgui_internal.h
omar 1493de4f81 Internals: Merge of harmless stuff from Navigation stuff. Added GetHoveredID() internal helper.
omar c85d7d6e49 Nav: Remove GetItemID(), hide ActivateItem() before this feature is unfinished and has issue (full feature is on hold). Undo part of 59c6f35bf6 ()
omar c9be7d7254 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
omar 0a98202714 Nav: Standardized FIXME-NAV marker.
omar cc173d7619 Begin: FIx previous commit - no need to call on collapsed window. Handle manual resize (grip, border, gamepad) before setting up window DrawList main clipping rectangle. Sane (and required for viewport code). (, )
omar 5e9ae92ae9 Begin: Handle manual resize (grip, border, gamepad) before setting up window DrawList main clipping rectangle. Sane (and required for viewport code). (, )
omar f7b10fc954 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
omar 6a1011cf53 MovingWindow: Proper fix for 651538e attempt, without altering MovingWindow which has side-effects. Clicking on a window with the ImGuiWIndowFlags_NoMove flags takes an ActiveId so we can't hover something else. (ref , )
omar b74f24c3e5 Revert "Clicking on a window with the ImGuiWIndowFlags_NoMove flags takes an ActiveId so we can't hover something else. (ref , )"
This reverts commit 651538e13b.
omar 1c95dea88c Merge branch 'master' into navigation
omar 7d2a068dea Begin: Shuffling bits of code around.
omar cd7e178eac Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
omar 651538e13b Clicking on a window with the ImGuiWIndowFlags_NoMove flags takes an ActiveId so we can't hover something else. (ref , )
omar a63fbbca8b Added ImGuiHoveredFlags_AnyWindow, ImGuiFocusedFlags_AnyWindow. Obsoleted IsAnyWindowHovered()/IsAnyWindowFocused() in favor of IsWindowHovered(ImGuiHoveredFlags_AnyWindow)/IsWindowFocused(ImGuiFocusedFlags_AnyWindow). Added to demo. ()
omar 67671c0ab5 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp